The beginning of gameplay
non digital games
role playing
table top games
shoot-em-ups
first person shooter
third person shooter
platform games
strategy games
puzzle games
game structure
  linear vs sandbox
single-player vs multiplayer
Game mechanics
Luck

•   Random

•   Chance



•   Conflict resolution

•   Snakes and latters, bingo
Slot machine
Strategy


•   Almost oposite to luck

•   hability to plan determines
    the outcome

•   Chess
Ege of empires
Diplomacy

•   Interaction

•   helping

•   stop helping



•   Risk
GTa
Resource management


•   Assets

•   administration abilities

•   Timing is important
Ultimate aliance
Territory Control


•   Protect your territory

•   Deny opponent the
    opportunity to do the
    same.
Call of duty
Knowledge



•   What you know will make
    you succeed
brain training
The computer game design course
JIM THOMPSON • BARNABY BERBANK-GREEN• NIC CUSWORTH
                 ED. THAMES & HUDSON

Gameplay