This document provides an introduction to the role of a game artist. It discusses that game artists create all the visual elements, including characters, objects, environments, and GUI, for a game using 2D and 3D art. It outlines some common specialized roles for game artists such as 2D artist, 3D modeler, animator, and more. The document also discusses important traits for game artists, such as having a balanced creative and analytical mindset. It provides some tips for game art and discusses the typical game production pipeline and workflow for game artists. Finally, it lists some commonly used software tools and export formats.