Computer
Game
Graphics
Pixel Art is a form of digital
art
that is created through
                                 Pixel Art
raster
graphics software. This was
a popular graphic style for
older computer games and
mobile games.

Also known as a Bitmap
graphic, pixel art is
constructed of a collection of
many coloured dots. This
kind of graphic can restrict
detail and resizing can blur
the definition of the art.
The beauty of pixel art is the
kind of crisp image you can
create and is perfect for
                                 Pixel Art
creating an isometric
viewpoint which refers to
some form of parallel where
the viewpoint is slightly
rotated to show other sides
of the game environment .
This is a great way of giving
a 3D effect and is used in the
massively popular PC game
Minecraft.
Concept art is a subset of
illustration and is supposed
                                 Concept Art
to represent an idea for a
character, object or
environment from various
angles and in various ways.

Concept art is essentially the
blueprint that allows other
artists working on the same
project to continue on and
have a clear visual of how
these game assets are going
to turn out in the final
product.
Concept art is also an
incredibly important way of
                                Concept Art
communicating an idea
clearly and this is a key
factor if a game project will
or will not get the funding
they need to continue
through the creating
process.
Texture art in the film,
television and the game
                               Texture Art
media is when a texture
mapping which is mainly in
the form of 2D is overlaid
onto a polygon mesh to
create a realistic 3D model.

This kind of graphic art is
used to define the surface
quality of a 3D model. Most
of the time these textures
are made from scratch but
textures can also be
photograph and apply them
to the appropriate model.
Adding a variety of textures
is also important.
The background or
‘environment’ of a video
                              Background
                                  Art
game can change massively
from each game and game
genres. For example some
games like platformers will
have a background that for
the main part is just
aesthetical whereas an open
sandbox game will have a
lot more interactive
environment.

2D backgrounds might scroll
across the screen as the
player moves along to
portray a changing
environment.
The use of printed media in
video games is very
                                Print Media Art
important as it is used for
the box art of the game (the
art on the cover of the game
case), posters and other
forms of advertisement.

Art in this form of media
usually portrays artwork far
higher than the capabilities
of the actual videogame as it
is supposed to hype
potential customers for its
release.        Box art can
vary depending on the
regional release.
Posters and advertisements
for video games usually
                                 Print Media
                                     Art
have dynamic and vibrant
art that is really supposed to
capture the essence of the
game it is marketing.

Now with more and more
video games being
distributed this kind of
printed artwork is more
essential than ever for the
audience to get a capture of
the game the developers
want them to play.
Bibliography
en.wikipedia.org – Pixel Art Image (Slide 1)
newgrounds.com – Super Mario Pixel Image (Slide 2)
consoleclassix.com – Pokémon Blue Image (Slide 2)
en.wikipedia.org – Pixel Art Information (Slide 2)
drububu.com – Pixel Art Information (Slide 2)
smashingmagazine.com – 3D Isometric Image (Slide 3)
minecraftotr.mymiddleearth.com – Minecraft Image (Slide 3)
digitalurban.org – Isometric Information (Slide 3)
3oneseven.com – Concept Art Image (Slide 4)
guildwars2.com – Guild wars Concept Image (Slide 4)
gamecareerguide.com – Concept Art Info (Slide 4)
studiobond.net – Concept Art Info (Slide 4,5)
jabarchives.com – Bayonetta Concept Art (Slide 5)
slydevilstudios.com – Concept Art Image 2 (Slide 5)
linkedin.com – Texture Art Information (Slide 6)
getinmedia.com – Texture Art Information (Slide 6)
wordpress.com – Texture Art Image (Slide 6)
ryane.com – Rock Texture Image (Slide 6)
calit2.net – Background Art Image 1 (Slide 7)
Telegraph.co.uk- Background Art Image 2 (Slide 7)
en-wikipedia.org – Box art Information (Slide 8)
thebuzzmedia.com – Uncharted 2 Box Image (Slide 8)
l-francis1013-dp.blogspot.com – StreetFighter II Image (Slide 8)
wiinintendo.net – Xenoblade Chronicles Image (Slide 8)
creativeuncut.com – Final Fantasy XIII 2 poster (Slide 9)

Computer Game Graphics

  • 1.
  • 2.
    Pixel Art isa form of digital art that is created through Pixel Art raster graphics software. This was a popular graphic style for older computer games and mobile games. Also known as a Bitmap graphic, pixel art is constructed of a collection of many coloured dots. This kind of graphic can restrict detail and resizing can blur the definition of the art.
  • 3.
    The beauty ofpixel art is the kind of crisp image you can create and is perfect for Pixel Art creating an isometric viewpoint which refers to some form of parallel where the viewpoint is slightly rotated to show other sides of the game environment . This is a great way of giving a 3D effect and is used in the massively popular PC game Minecraft.
  • 4.
    Concept art isa subset of illustration and is supposed Concept Art to represent an idea for a character, object or environment from various angles and in various ways. Concept art is essentially the blueprint that allows other artists working on the same project to continue on and have a clear visual of how these game assets are going to turn out in the final product.
  • 5.
    Concept art isalso an incredibly important way of Concept Art communicating an idea clearly and this is a key factor if a game project will or will not get the funding they need to continue through the creating process.
  • 6.
    Texture art inthe film, television and the game Texture Art media is when a texture mapping which is mainly in the form of 2D is overlaid onto a polygon mesh to create a realistic 3D model. This kind of graphic art is used to define the surface quality of a 3D model. Most of the time these textures are made from scratch but textures can also be photograph and apply them to the appropriate model. Adding a variety of textures is also important.
  • 7.
    The background or ‘environment’of a video Background Art game can change massively from each game and game genres. For example some games like platformers will have a background that for the main part is just aesthetical whereas an open sandbox game will have a lot more interactive environment. 2D backgrounds might scroll across the screen as the player moves along to portray a changing environment.
  • 8.
    The use ofprinted media in video games is very Print Media Art important as it is used for the box art of the game (the art on the cover of the game case), posters and other forms of advertisement. Art in this form of media usually portrays artwork far higher than the capabilities of the actual videogame as it is supposed to hype potential customers for its release. Box art can vary depending on the regional release.
  • 9.
    Posters and advertisements forvideo games usually Print Media Art have dynamic and vibrant art that is really supposed to capture the essence of the game it is marketing. Now with more and more video games being distributed this kind of printed artwork is more essential than ever for the audience to get a capture of the game the developers want them to play.
  • 10.
    Bibliography en.wikipedia.org – PixelArt Image (Slide 1) newgrounds.com – Super Mario Pixel Image (Slide 2) consoleclassix.com – Pokémon Blue Image (Slide 2) en.wikipedia.org – Pixel Art Information (Slide 2) drububu.com – Pixel Art Information (Slide 2) smashingmagazine.com – 3D Isometric Image (Slide 3) minecraftotr.mymiddleearth.com – Minecraft Image (Slide 3) digitalurban.org – Isometric Information (Slide 3) 3oneseven.com – Concept Art Image (Slide 4) guildwars2.com – Guild wars Concept Image (Slide 4) gamecareerguide.com – Concept Art Info (Slide 4) studiobond.net – Concept Art Info (Slide 4,5) jabarchives.com – Bayonetta Concept Art (Slide 5) slydevilstudios.com – Concept Art Image 2 (Slide 5) linkedin.com – Texture Art Information (Slide 6) getinmedia.com – Texture Art Information (Slide 6) wordpress.com – Texture Art Image (Slide 6) ryane.com – Rock Texture Image (Slide 6) calit2.net – Background Art Image 1 (Slide 7) Telegraph.co.uk- Background Art Image 2 (Slide 7) en-wikipedia.org – Box art Information (Slide 8) thebuzzmedia.com – Uncharted 2 Box Image (Slide 8) l-francis1013-dp.blogspot.com – StreetFighter II Image (Slide 8) wiinintendo.net – Xenoblade Chronicles Image (Slide 8) creativeuncut.com – Final Fantasy XIII 2 poster (Slide 9)