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Alex Schauer
16128 Harmony Dr Plainfield, IL 60586 815-685-3567 schauer24@gmail.com portfolio: alex-schauer.com
PROFILE
Creative and technically proficient video game designer adept at determining timely solutions to challenging situations using
superior communication skills while applying knowledge within a team environment.
SUMMARY OF TECHNICAL QUALIFICATIONS
Knowledgeable in computers and game design including:
 Mudbox Modeling
 Maya 3d Modeling & Animation
 Unreal/Unity Level Design
 Pen & Tablet
 Texturing
 3ds Max Modeling
 UV Mapping
Proficient software including:
 Microsoft Office Suite
 Autodesk Maya
 Unreal Engine
 Photoshop
 Windows 7/8
 3Ds Max
 Unity
EDUCATION AND COURSEWORK
Bachelor of Science in Computer Game Design with Game Design Concentration, June 2014
DePaul University, Chicago, IL
Associate of Science in Computer Science, June 2011
Joliet Junior College, Joliet, IL
Relevant Coursework Including,
Adaptation, 2014
• Adaptation is a top down arena shooter (Capstone Class)
• Team of four (Programmer, Designer, Animator, Modeler).
• As the modeler on the team, was the environment, character, prop and hud artist for the team.
• Design the three formations of the main character when picking up items
Party Down, 2013
• Party Down is a logic puzzle game.
• Team of five (Producer, Designer, Programmer, and two Artists).
• As an Artist, took the concept art that was given to me and made them into models for Party Down.
• Assisted with level design (Tutorial level, and the game flow).
Level Design, 2013
• Design a basic paper outline of the levels, then used prototype in Unreal.
• Finish level with fine detail using models given in Unreal, and using Kismet.
• Play test level to make sure the flow was correct.
EMPLOYMENT EXPERIENCE
Mariano’s 07/2014 – Present
Meat Clerk
• Assist customers with meat purchases
• Clean butcher area
• Help others when needed
Space Dwarves Entertainment 03/2014 – 06/2014
3D Modeler Intern
• Turned concept art into 3D models
• Designed environment ideas
• UV map and textures
Plainfield Public Works 06/2010 – 08/2012
General Labor
• Mowed grass and performed road work as needed

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Alex Schauer Resume

  • 1. Alex Schauer 16128 Harmony Dr Plainfield, IL 60586 815-685-3567 schauer24@gmail.com portfolio: alex-schauer.com PROFILE Creative and technically proficient video game designer adept at determining timely solutions to challenging situations using superior communication skills while applying knowledge within a team environment. SUMMARY OF TECHNICAL QUALIFICATIONS Knowledgeable in computers and game design including:  Mudbox Modeling  Maya 3d Modeling & Animation  Unreal/Unity Level Design  Pen & Tablet  Texturing  3ds Max Modeling  UV Mapping Proficient software including:  Microsoft Office Suite  Autodesk Maya  Unreal Engine  Photoshop  Windows 7/8  3Ds Max  Unity EDUCATION AND COURSEWORK Bachelor of Science in Computer Game Design with Game Design Concentration, June 2014 DePaul University, Chicago, IL Associate of Science in Computer Science, June 2011 Joliet Junior College, Joliet, IL Relevant Coursework Including, Adaptation, 2014 • Adaptation is a top down arena shooter (Capstone Class) • Team of four (Programmer, Designer, Animator, Modeler). • As the modeler on the team, was the environment, character, prop and hud artist for the team. • Design the three formations of the main character when picking up items Party Down, 2013 • Party Down is a logic puzzle game. • Team of five (Producer, Designer, Programmer, and two Artists). • As an Artist, took the concept art that was given to me and made them into models for Party Down. • Assisted with level design (Tutorial level, and the game flow). Level Design, 2013 • Design a basic paper outline of the levels, then used prototype in Unreal. • Finish level with fine detail using models given in Unreal, and using Kismet. • Play test level to make sure the flow was correct.
  • 2. EMPLOYMENT EXPERIENCE Mariano’s 07/2014 – Present Meat Clerk • Assist customers with meat purchases • Clean butcher area • Help others when needed Space Dwarves Entertainment 03/2014 – 06/2014 3D Modeler Intern • Turned concept art into 3D models • Designed environment ideas • UV map and textures Plainfield Public Works 06/2010 – 08/2012 General Labor • Mowed grass and performed road work as needed