The document discusses digital ecosystems and how data flows within them. It defines a digital ecosystem as a distributed, scalable network that allows data to flow freely between nodes and be accessed and interpreted. An example given is the Internet, with products, services, and users interacting in a network. The value is in the interactions within the system rather than individual components. Examples are also given of how digital campaigns can span multiple online and offline ecosystems to drive engagement. Specifically, a case study is provided of a Pepsi Max and Foursquare promotion at SXSW that tracked participant actions at every step to gather measurable marketing data.
Research methods back to the future without videoslarrys17
This document discusses various methods for conducting research, including focus groups, interviews, questionnaires, and qualitative and quantitative research. It provides details on the advantages and disadvantages of each method. Focus groups and interviews can provide in-depth information but may not represent majority opinions. Questionnaires can reflect broader opinions but lack depth. Qualitative research explores why and how through open questions, while quantitative research uses statistics and closed questions. The document also discusses closed vs open questions and sources of information.
This document discusses various user experience (UX) considerations for HTML5 form elements and interactions. It covers 7 topics:
1. Issues with HTML5 spinners and the need for clear affordances for interactive elements.
2. The messiness of HTML5 form validation and need for intuitive validation without asterisks.
3. Ongoing browser inconsistencies that make HTML5 validation difficult.
4. Usability problems with sliders for entering exact values.
5. Challenges with entering dates given different global formats.
6. The benefits of HTML5 prefetching but also issues implementing interactive elements too quickly.
7. Past user testing finding that drag and drop requires
The document outlines the steps for string orchestra concert preparation including setting up the seating arrangement with 2 chairs per stand and conductor's podium in the first row, ensuring proper playing posture for each instrument, tuning all instruments to A440 using tuning pegs and fine tuners, preparing each song by learning the time signature, key signature, tempo, dynamics, bowings, and expression, focusing on ensemble skills like listening, blending sound, intonation and following the conductor, and relaxing and enjoying the overall performance.
The document contains various charts and graphs analyzing social media and content marketing performance metrics such as posts, page views, interactions, and engagement rates over time. The metrics are broken down by day, author, category, content type, and compared to competitors. Overall it analyzes historical trends and comparisons to benchmarks for optimizing performance.
The ANZxPMF Music Angel Program proposes a community music project targeting underprivileged primary school students in Hong Kong from 2012-2014. The 2012 program includes children's recorder lessons taught by ANZ volunteers, two music appreciation talks, and a children's choir called the ANZ Music Angel Choir. The choir will perform with a pianist in a charity concert to raise funds and awareness. If supported, the program aims to provide underprivileged youth with opportunities to learn, appreciate, and share music.
[프로튜어먼트]공연제안 Please touch me 2nd 콘서트 the 위로(慰勞) - dre 수정판Hanho Noh
2013년 5월, 제 2회 PTM 콘서트 장소 및 스폰서 제안을 위해 만든 제안서 파일입니다. ppt만 썼고, 제안서 만드실 때 참고가 되셨으면 합니다 :)
Contents by Junho Song (CEO of Proteurment)
Design and Modified by Hanho Noh
Research methods back to the future without videoslarrys17
This document discusses various methods for conducting research, including focus groups, interviews, questionnaires, and qualitative and quantitative research. It provides details on the advantages and disadvantages of each method. Focus groups and interviews can provide in-depth information but may not represent majority opinions. Questionnaires can reflect broader opinions but lack depth. Qualitative research explores why and how through open questions, while quantitative research uses statistics and closed questions. The document also discusses closed vs open questions and sources of information.
This document discusses various user experience (UX) considerations for HTML5 form elements and interactions. It covers 7 topics:
1. Issues with HTML5 spinners and the need for clear affordances for interactive elements.
2. The messiness of HTML5 form validation and need for intuitive validation without asterisks.
3. Ongoing browser inconsistencies that make HTML5 validation difficult.
4. Usability problems with sliders for entering exact values.
5. Challenges with entering dates given different global formats.
6. The benefits of HTML5 prefetching but also issues implementing interactive elements too quickly.
7. Past user testing finding that drag and drop requires
The document outlines the steps for string orchestra concert preparation including setting up the seating arrangement with 2 chairs per stand and conductor's podium in the first row, ensuring proper playing posture for each instrument, tuning all instruments to A440 using tuning pegs and fine tuners, preparing each song by learning the time signature, key signature, tempo, dynamics, bowings, and expression, focusing on ensemble skills like listening, blending sound, intonation and following the conductor, and relaxing and enjoying the overall performance.
The document contains various charts and graphs analyzing social media and content marketing performance metrics such as posts, page views, interactions, and engagement rates over time. The metrics are broken down by day, author, category, content type, and compared to competitors. Overall it analyzes historical trends and comparisons to benchmarks for optimizing performance.
The ANZxPMF Music Angel Program proposes a community music project targeting underprivileged primary school students in Hong Kong from 2012-2014. The 2012 program includes children's recorder lessons taught by ANZ volunteers, two music appreciation talks, and a children's choir called the ANZ Music Angel Choir. The choir will perform with a pianist in a charity concert to raise funds and awareness. If supported, the program aims to provide underprivileged youth with opportunities to learn, appreciate, and share music.
[프로튜어먼트]공연제안 Please touch me 2nd 콘서트 the 위로(慰勞) - dre 수정판Hanho Noh
2013년 5월, 제 2회 PTM 콘서트 장소 및 스폰서 제안을 위해 만든 제안서 파일입니다. ppt만 썼고, 제안서 만드실 때 참고가 되셨으면 합니다 :)
Contents by Junho Song (CEO of Proteurment)
Design and Modified by Hanho Noh
The document presents case studies of four organizations and their social media strategies. It discusses the key steps they took to build followers and engagement on platforms like Twitter and Facebook. This included following others in their industry, engaging with influencers, creating content to drive traffic to their websites, and using promotions to convert social media followers into subscribers. The document then outlines five essential steps for developing a social media strategy and using available tools to monitor conversations.
What's Your Social Media Strategy: IRMA 2011Kim Pittaway
The document outlines key steps and strategies for developing an effective social media presence based on case studies of various publications. It discusses building followers through following others, creating engaging content, triggering conversations, monitoring metrics, and focusing efforts on Facebook and Twitter. The case studies illustrate how the publications engaged audiences, drove traffic, and increased subscriptions through targeted social media strategies.
In a time... where promos are the blood, sweat and essence of television, the game has changed. Insights, concepts and campaignability is the very key of creating awareness and making communication jump from platform to platform. From users to audiences. From linear to the long tail. From second screen to first. From now to the end of time. Or at least the end of the rights.
This presentation gives you the insights to insights and the concept of concepts. And how to build your thinking and work around campagnability. Securing what you make is not just television - but more like a present vision.
Delivered by Nonsense London's Creative Director Rob Mosley and James Barker, Digital Development Manager at the Elton John AIDS Foundation at the Institute of Funding's National Convention in London on July 7th 2014.
Ethics Remixed: Emerging Attitudes about Art, Technology and AppropriationAram Sinnreich
Appropriation-based art forms, such as sampling, collage, remixing, modding and mashups, have become a mainstream phenomenon in recent years, due to the rapid proliferation of networked computers and devices, and the transition of the cultural archive to digital formats. While many in the business and legal communities frame these emerging cultures as a form of “piracy” or “infringement,” the millions of practitioners have begun to develop a more nuanced ethical framework surrounding these practices. In his keynote, Aram Sinnreich will present new, survey-based research analyzing these emerging ethical codes, and explore their significance for law, industry and society at large.
This document summarizes a class on the future of advertising. It discusses how location-based services and empowering data allow every step of advertising campaigns and consumer interactions to be measured. Modern digital advertising uses data to track consumers' measurable actions and behaviors throughout an experience. When handled responsibly, data can help advertisers better understand their audiences to create more effective campaigns.
This session will address purchasing leads, keywords, advertising, direct mail and other options. We will also explore email, social networking and other digital options.
Business of Digital: Social media strategyKim Pittaway
A presentation for Magazines Canada's Business of Digital speaking series. Case studies, key questions and advice on measuring ROI for your social media efforts.
The survey results from the June 10th 2010 NFPtweetup event showed that:
1) Attendees overwhelmingly enjoyed the event, finding it a great opportunity to meet others in the field and discuss case studies.
2) The event exceeded attendees' expectations by providing a relaxed and social learning environment where good questions were asked.
3) Attendees felt inspired and found the breakout sessions to be more informative on how best to engage with social media.
4) The venue and timing were suitable with most preferring evening events, and attendees wanted to explore topics like how smaller charities use social media effectively.
Spotify uses both push and pull paradigms to match artists and fans in a personal and relevant way. The push paradigm is exemplified by Home, which surfaces personalized playlists using an algorithm called BaRT. BaRT is a multi-armed bandit algorithm that explores and exploits to select playlists based on a reward function. Research shows personalizing the reward function for each user and playlist type improves results. Search represents the pull paradigm, where users search for specific music. Understanding user intent and mindset helps improve search satisfaction. Both paradigms aim to reduce effort and increase success based on offline and online evaluation. Voice interactions may represent a hybrid paradigm.
Neuromarketing and Content: How to Connect Directly to Visitors' BrainsOrbit Media Studios
Call it neuromarketing. Call it behavioral economics. Call it Jedi mind tricks. Whatever you call it: brain science and marketing go together. And anyone can learn how to do it.
In this presentation, we’ll review the research, case studies and web marketing tactics that work with natural, human behavioral tendencies.
- Herds, halos and the science of social proof
- Context, contrast and color
- Fear, loss and scarcity
- Eye tracking, color and visual prominence
- Writing copy for busy minds
We'll reveal secrets of the brain, behavior and marketing on the web. If there are humans in your target audience, this presentation is for you.
The document outlines a study combining big data from SoundCloud with mobile diary research. Participants installed a mobile app to record when and how they listened to SoundCloud for a week. Their SoundCloud data was then linked to their diary responses to create enriched user profiles. This provided insights into listening habits over time and across platforms. For example, peak listening was midday and evenings, often socially. The study also tested splitting long surveys into chunks via mobile to improve completion rates, finding they remained high.
Beyond Numbers Gatekeeper Effects And Just In Time Publishing Presentationtoc
The document discusses the potential for on-demand printing and publishing using inexpensive desktop printing technology. It estimates that a desktop printer costing $30,000 could print 12,480 books per year at a cost of $10 per book. This model would eliminate traditional gatekeepers in publishing and allow for more responsive, customer-driven publishing with lower costs. The document also speculates on how this could change the publishing industry and promote new forms of collaborative authoring and fan works.
The Soundboard: Rockhouse Partners Case StudiesBauerAssociates
This document provides case studies and strategies for increasing ticket sales and engagement. It discusses optimizing websites for sales, growing email databases, generating social media awareness, managing customer reputation, and leveraging post-event surveys. Specific case studies outline how companies increased ticket sales by updating their websites, running email contests, personalizing outreach to top fans, sharing behind-the-scenes content, and quickly addressing customer complaints. The goal is to help entertainment properties activate fans and sell more tickets through data-driven marketing tactics.
Kerrang! is the world's largest weekly music magazine with a circulation of 37,603 and readership of 294,000 in the UK. It primarily targets readers aged 17-24 and has a strong online presence across its website, social media, and other multimedia platforms. The magazine is considered highly influential in music scenes and culture by its readers. Advertisers are attracted to Kerrang! for its ability to reach a younger demographic that is typically difficult to engage.
Kerrang! is the world's largest weekly music magazine with a circulation of 37,603 and readership of 294,000 in the UK. It primarily targets readers aged 17-24 and has a strong online presence across its website, social media, and other multimedia platforms. The magazine is considered highly influential in music scenes and culture by its readers. Advertisers are attracted to Kerrang! for its ability to reach a younger demographic that is typically difficult to access through other media.
Kerrang! is the world's largest weekly music magazine with a circulation of 37,603 and readership of 294,000 in the UK. It primarily targets readers aged 17-24 and has a strong online presence across its website, social media, and other multimedia platforms. The magazine is considered highly influential in music scenes and culture by its readers. Advertisers are attracted to Kerrang! for its ability to reach a younger demographic that is typically difficult to engage.
The document provides best practices for using social media and building relationships online. It discusses being intentional about branding and understanding conversations in your target areas. Key recommendations include listening first before engaging, adding value to conversations without expecting anything in return, and finding people to learn from in your field. The overall message is that social media success comes from consistent, thoughtful participation over time.
This presentation proposes a marketing campaign to introduce millennials to Perrier sparkling water. It involves hosting 12 live social events in 4 US cities over 4 weeks to showcase Perrier in an experiential way. Activities would include waiters on roller skates serving coffee and Perrier in the morning, athletes and games in the afternoon, and cheerleaders in the evening. The goal is to raise awareness of Perrier and drive purchases by showing millennials how the brand enhances experiences and lifestyle. Key metrics include social media engagement with the #AllDayPerrier hashtag and increases in brand consideration and purchase among the target audience.
Clubhouse grew virally in Germany through leveraging scarcity, social proofing, incentivizing users to share invites, avoiding explanations, and prioritizing novel and viral content. The app climbed to #1 on the App Store through inviting users gradually to maintain high conversion rates. Users felt FOMO due to the scarcity of invites and live, ephemeral audio format. Sharing was incentivized through visible credit to referrers and more invites for engaged users. Features were discovered organically rather than explained upfront. Creators were prioritized to generate viral content through private programs. This novelty, combined with easy sharing mechanics, drove further growth through the viral loop. However, retention will determine if the hype can be
This document provides an overview of a class on re-thinking the advertising agency. It discusses how agency structures and cultures have changed to adapt to new digital technologies and consumer behaviors. Specialties within agencies are blending together and generalists are needed more than specialists. The class challenges students to think beyond their specialties and come up with big ideas that transcend individual roles. An assignment is given to identify a brand that has adapted well to the digital age and analyze examples of their creative digital work.
This document summarizes a class about the future of advertising. The class discusses how data will create value through better stories, new forms of value exchange beyond entertainment, optimized performance, and personalized brand experiences. It also discusses how the focus in the next year will be less on technology and more on behavior and game mechanics. An example is provided of a mobile game called SCVNGR that uses game mechanics and psychology to create experiences. The document stresses that brands should focus less on making ads and more on bringing fun, game-changing ideas to clients.
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The document presents case studies of four organizations and their social media strategies. It discusses the key steps they took to build followers and engagement on platforms like Twitter and Facebook. This included following others in their industry, engaging with influencers, creating content to drive traffic to their websites, and using promotions to convert social media followers into subscribers. The document then outlines five essential steps for developing a social media strategy and using available tools to monitor conversations.
What's Your Social Media Strategy: IRMA 2011Kim Pittaway
The document outlines key steps and strategies for developing an effective social media presence based on case studies of various publications. It discusses building followers through following others, creating engaging content, triggering conversations, monitoring metrics, and focusing efforts on Facebook and Twitter. The case studies illustrate how the publications engaged audiences, drove traffic, and increased subscriptions through targeted social media strategies.
In a time... where promos are the blood, sweat and essence of television, the game has changed. Insights, concepts and campaignability is the very key of creating awareness and making communication jump from platform to platform. From users to audiences. From linear to the long tail. From second screen to first. From now to the end of time. Or at least the end of the rights.
This presentation gives you the insights to insights and the concept of concepts. And how to build your thinking and work around campagnability. Securing what you make is not just television - but more like a present vision.
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Ethics Remixed: Emerging Attitudes about Art, Technology and AppropriationAram Sinnreich
Appropriation-based art forms, such as sampling, collage, remixing, modding and mashups, have become a mainstream phenomenon in recent years, due to the rapid proliferation of networked computers and devices, and the transition of the cultural archive to digital formats. While many in the business and legal communities frame these emerging cultures as a form of “piracy” or “infringement,” the millions of practitioners have begun to develop a more nuanced ethical framework surrounding these practices. In his keynote, Aram Sinnreich will present new, survey-based research analyzing these emerging ethical codes, and explore their significance for law, industry and society at large.
This document summarizes a class on the future of advertising. It discusses how location-based services and empowering data allow every step of advertising campaigns and consumer interactions to be measured. Modern digital advertising uses data to track consumers' measurable actions and behaviors throughout an experience. When handled responsibly, data can help advertisers better understand their audiences to create more effective campaigns.
This session will address purchasing leads, keywords, advertising, direct mail and other options. We will also explore email, social networking and other digital options.
Business of Digital: Social media strategyKim Pittaway
A presentation for Magazines Canada's Business of Digital speaking series. Case studies, key questions and advice on measuring ROI for your social media efforts.
The survey results from the June 10th 2010 NFPtweetup event showed that:
1) Attendees overwhelmingly enjoyed the event, finding it a great opportunity to meet others in the field and discuss case studies.
2) The event exceeded attendees' expectations by providing a relaxed and social learning environment where good questions were asked.
3) Attendees felt inspired and found the breakout sessions to be more informative on how best to engage with social media.
4) The venue and timing were suitable with most preferring evening events, and attendees wanted to explore topics like how smaller charities use social media effectively.
Spotify uses both push and pull paradigms to match artists and fans in a personal and relevant way. The push paradigm is exemplified by Home, which surfaces personalized playlists using an algorithm called BaRT. BaRT is a multi-armed bandit algorithm that explores and exploits to select playlists based on a reward function. Research shows personalizing the reward function for each user and playlist type improves results. Search represents the pull paradigm, where users search for specific music. Understanding user intent and mindset helps improve search satisfaction. Both paradigms aim to reduce effort and increase success based on offline and online evaluation. Voice interactions may represent a hybrid paradigm.
Neuromarketing and Content: How to Connect Directly to Visitors' BrainsOrbit Media Studios
Call it neuromarketing. Call it behavioral economics. Call it Jedi mind tricks. Whatever you call it: brain science and marketing go together. And anyone can learn how to do it.
In this presentation, we’ll review the research, case studies and web marketing tactics that work with natural, human behavioral tendencies.
- Herds, halos and the science of social proof
- Context, contrast and color
- Fear, loss and scarcity
- Eye tracking, color and visual prominence
- Writing copy for busy minds
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The document outlines a study combining big data from SoundCloud with mobile diary research. Participants installed a mobile app to record when and how they listened to SoundCloud for a week. Their SoundCloud data was then linked to their diary responses to create enriched user profiles. This provided insights into listening habits over time and across platforms. For example, peak listening was midday and evenings, often socially. The study also tested splitting long surveys into chunks via mobile to improve completion rates, finding they remained high.
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Kerrang! is the world's largest weekly music magazine with a circulation of 37,603 and readership of 294,000 in the UK. It primarily targets readers aged 17-24 and has a strong online presence across its website, social media, and other multimedia platforms. The magazine is considered highly influential in music scenes and culture by its readers. Advertisers are attracted to Kerrang! for its ability to reach a younger demographic that is typically difficult to access through other media.
Kerrang! is the world's largest weekly music magazine with a circulation of 37,603 and readership of 294,000 in the UK. It primarily targets readers aged 17-24 and has a strong online presence across its website, social media, and other multimedia platforms. The magazine is considered highly influential in music scenes and culture by its readers. Advertisers are attracted to Kerrang! for its ability to reach a younger demographic that is typically difficult to engage.
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4. ”The whole system… including
not only the organism-
complex, but also the whole
complex of physical factors
forming what we call the
environment.”
-Arthur Tansley
5. ”The whole system… including
not only the organism-
complex, but also the whole
complex of physical factors
forming what we call the
environment.”
-Arthur Tansley
in english, please:
from atom to ape - every
piece of the living world
6. Any unit that includes all of the
organisms (ie: the ”community”) in a
given area interacting with the physical
environment so that a flow of energy
leads to clearly defined trophic
structure, biotic diversity, and material
cycles (ie: exchange of materials
between living and nonliving parts)
within the system is an ecosystem.”
-Eugene Odum
7. Any unit that includes all of the
organisms (ie: the ”community”) in a
given area interacting with the physical
environment so that a flow of energy
leads to clearly defined trophic
structure, biotic diversity, and material
cycles (ie: exchange of materials
between living and nonliving parts)
within the system is an ecosystem.”
-Eugene Odum
in english, please:
objects and the interaction
between these objects. The flow
of energy throughout the
system, so to speak.
8. ”A Digital Ecosystem is any distributed,
scalable network allowing data to flow freely
between its nodes and allowing trusted
interpreters to access, edit or extrapolate
value of the data.”
-Thomas Peterson
9. ”A Digital Ecosystem is any distributed,
scalable network allowing data to flow freely
between its nodes and allowing trusted
interpreters to access, edit or extrapolate
value of the data.”
-Thomas Peterson
Non-centralized. No one thing in the
network holds all the power.
Like a democracy.
10. ”A Digital Ecosystem is any distributed,
scalable network allowing data to flow freely
between its nodes and allowing trusted
interpreters to access, edit or extrapolate
value of the data.”
-Thomas Peterson
New things can be added to the network
easily.
11. ”A Digital Ecosystem is any distributed,
scalable network allowing data to flow freely
between its nodes and allowing trusted
interpreters to access, edit or extrapolate
value of the data.”
-Thomas Peterson
Any network where people can be added or
removed without changing the structure of
the network.
12. ”A Digital Ecosystem is any distributed,
scalable network allowing data to flow freely
between its nodes and allowing trusted
interpreters to access, edit or extrapolate
value of the data.”
-Thomas Peterson
allowing for games, music, video,
documents, money transactions and
everything else to move within the digital
ecosystem.
13. ”A Digital Ecosystem is any distributed,
scalable network allowing data to flow freely
between its nodes and allowing trusted
interpreters to access, edit or extrapolate
value of the data.”
-Thomas Peterson
allowing the right person or machine to
interact with the data. This information is
meaningless until we do something with it.
14. Data can flow freely within
ecosystems, but not between them.
This can be because the information isn’t
compatible - or that the interpreters (us)
haven’t created a connection.
These limits define where ecosystems
begin and end.
21. The value is in the system -
not the product.
Each individual unit has very
little value on its own.
22. That’s the network effect.
Each point in the ecosystem
gets better and more
valuable as more pieces
enter the system.
23. An ecosystem is a platform.
It lets us build new content,
experiences, networks,and
marketing on top of it.
Its power is in the friction-
free flow of information that
it provides.
28. When we come up with
creative digital ideas, they live
inside one ecosystem.
But ideas become more powerful
when they can span multiple
ecosystems - both online and
offline.
This cross-pollination drives
successful campaigns.
31. 100 people, 100
Fiestas.
And Twitter streams.
And blogs. And Flickr
pages.
Upwards of 500
channels on 5+
platforms.
32. YouTube: over 6.5 million
YouTube views.
Twitter: 6,500 followers, 3
million Twitter impressions.
Flickr: 540,000 views.
Facebook: 13,144 fans for
“Ford Fiesta” and 2,500 fans for
“The Fiesta Movement“.
Google: 943,500 results for
“Ford Fiesta Movement”
33. Think in ecosystems.
How can we tie everything together?
How does a new campaign take advantage of each piece
of the ecosystem?
How do we drive people from one platform to another?
Can different pieces of the ecosystem tell different parts
of the story?
41. What could that possibly have to do
with data?
Every single step of that process was
measurable.
Pepsi & Foursquare know how many
people started, how many participated,
and how many completed the hunt.
Suddenly, we’re able to measure
everything. And the users didn’t even
notice.
53. Measurable actions:
Friend Big Boi
Check in #1
Check in #2
Check in #3
Check in #4
Check in #5
Check in #6
Acquire Badge
54. Measurable actions:
Friend Big Boi
Check in #1
Check in #2
Check in #3
Check in #4
Check in #5
Check in #6
Acquire Badge
Redeem Badge
55. Measurable actions:
Friend Big Boi
Check in #1
Check in #2
Check in #3
Check in #4
Check in #5
Check in #6
Acquire Badge
Redeem Badge
Attend concert
56. Measurable actions:
Friend Big Boi Check in at concert
Check in #1
Check in #2
Check in #3
Check in #4
Check in #5
Check in #6
Acquire Badge
Redeem Badge
Attend concert
57. Measurable actions:
Friend Big Boi Check in at concert
Check in #1 Shout about Pepsi or Foursquare
Check in #2
Check in #3
Check in #4
Check in #5
Check in #6
Acquire Badge
Redeem Badge
Attend concert
58. Measurable actions:
Friend Big Boi Check in at concert
Check in #1 Shout about Pepsi or Foursquare
Check in #2 Shout about Big Boi
Check in #3
Check in #4
Check in #5
Check in #6
Acquire Badge
Redeem Badge
Attend concert
59. Measurable actions:
Friend Big Boi Check in at concert
Check in #1 Shout about Pepsi or Foursquare
Check in #2 Shout about Big Boi
Check in #3 Shout with positive keywords like “best concert ever”
Check in #4
Check in #5
Check in #6
Acquire Badge
Redeem Badge
Attend concert
60. Measurable actions:
Friend Big Boi Check in at concert
Check in #1 Shout about Pepsi or Foursquare
Check in #2 Shout about Big Boi
Check in #3 Shout with positive keywords like “best concert ever”
Check in #4 Rise in Foursquare use after participation
Check in #5
Check in #6
Acquire Badge
Redeem Badge
Attend concert
61. Measurable actions:
Friend Big Boi Check in at concert
Check in #1 Shout about Pepsi or Foursquare
Check in #2 Shout about Big Boi
Check in #3 Shout with positive keywords like “best concert ever”
Check in #4 Rise in Foursquare use after participation
Check in #5 Searching for Pepsi Max on the same device you checked in on
Check in #6
Acquire Badge
Redeem Badge
Attend concert
62. Measurable actions:
Friend Big Boi Check in at concert
Check in #1 Shout about Pepsi or Foursquare
Check in #2 Shout about Big Boi
Check in #3 Shout with positive keywords like “best concert ever”
Check in #4 Rise in Foursquare use after participation
Check in #5 Searching for Pepsi Max on the same device you checked in on
Check in #6 Redeeming prize codes under Pepsi Max caps on same device
Acquire Badge
Redeem Badge
Attend concert
63. Measurable actions:
Friend Big Boi Check in at concert
Check in #1 Shout about Pepsi or Foursquare
Check in #2 Shout about Big Boi
Check in #3 Shout with positive keywords like “best concert ever”
Check in #4 Rise in Foursquare use after participation
Check in #5 Searching for Pepsi Max on the same device you checked in on
Check in #6 Redeeming prize codes under Pepsi Max caps on same device
Acquire Badge ...and so on
Redeem Badge
Attend concert
64. Measurable actions:
Friend Big Boi Check in at concert
Check in #1 Shout about Pepsi or Foursquare
Check in #2 Shout about Big Boi
Check in #3 Shout with positive keywords like “best concert ever”
How many people made it? When did they drop off?
Check in #4 Rise in Foursquare use after participation
Check in #5 Searching for Pepsi Max on the same device you checked in on
Check in #6 Redeeming prize codes under Pepsi Max caps on same device
Acquire Badge ...and so on
Redeem Badge
Attend concert
65. Measurable actions:
Friend Big Boi Check in at concert
Check in #1 Shout about Pepsi or Foursquare
Check in #2 Shout about Big Boi
Check in #3 Shout with positive keywords like “best concert ever”
Check in #4 Rise in Foursquare use after participation
Check in #5 Searching for Pepsi Max on the same device you checked in on
Check in #6 Redeeming prize codes under Pepsi Max caps on same device
Acquire Badge ...and so on
Redeem Badge Once they got the badge, did they redeem? Did they make it to the concert?
Was this too many steps?
Attend concert
66. Measurable actions:
Friend Big Boi Check in at concert
Check in #1 Shout about Pepsi or Foursquare
How engaged were they?
Check in #2 Shout about Big Boi
Check in #3 Shout with positive keywords like “best concert ever”
Check in #4 Rise in Foursquare use after participation
Check in #5 Searching for Pepsi Max on the same device you checked in on
Check in #6 Redeeming prize codes under Pepsi Max caps on same device
Acquire Badge ...and so on
Redeem Badge
Attend concert
67. Measurable actions:
Friend Big Boi Check in at concert
Check in #1 Shout about Pepsi or Foursquare
Check in #2 Shout about Big Boi
Check in #3 Shout with positive keywords like “best concert ever”
Check in #4 Rise in Foursquare use after participation
Check inbrand benefit? Did Searching for Pepsi Max on the same device you checked in on
Did the #5
Foursquare use increase
Checkthe #6
after in fact? Redeeming prize codes under Pepsi Max caps on same device
Acquire Badge ...and so on
Redeem Badge
Attend concert
68. Ok, it’s not always that easy.
It can seem overwhelming.
69. Do we control data, or does it control
us? It can be scary and intrusive.
71. But in the right hands, data becomes a
work of art.
In the digital age, it helps us:
72. But in the right hands, data becomes a
work of art.
In the digital age, it helps us:
Create the right thing
73. But in the right hands, data becomes a
work of art.
In the digital age, it helps us:
Know who cares
74. But in the right hands, data becomes a
work of art.
In the digital age, it helps us:
Know why they care
75. But in the right hands, data becomes a
work of art.
In the digital age, it helps us:
Know when they care
76. But in the right hands, data becomes a
work of art.
In the digital age, it helps us:
Know where they are and what they’re
doing while they’re caring
77. But in the right hands, data becomes a
work of art.
In the digital age, it helps us:
Find out what makes a person take an
action
78. But in the right hands, data becomes a
work of art.
In the digital age, it helps us:
Tell better stories