Communication and feedback
ExerciseWork in pairsOne person acts as developerOne person acts as customer The job is to copy a picture of symbolsCustomer describes the original pictureDeveloper draws the copy
Part 1Customer and developer sit apart from eachotherCustomer has 5 min to write a requirements documentJust text, no pictures!The developer then has 10 min to implement (draw a copy)Customer may write new requirements during this time, to specify furtherNo other communication allowed!
Part 2Customer and developer sit togetherOnly customer may see original image!Only developer may touch the pen!Pair has 10 min to finish the drawingAny communication is allowedTalkingPointingVisualizing (without customer using the pen!)
DebriefingDiscuss in the group how the results turned out, how the two simulations differedHow can we relate the exercise to a software development project?
Feedback exercise - showing the value of instant feedback
Feedback exercise - showing the value of instant feedback
Feedback exercise - showing the value of instant feedback
Feedback exercise - showing the value of instant feedback
Feedback exercise - showing the value of instant feedback
Feedback exercise - showing the value of instant feedback
Feedback exercise - showing the value of instant feedback
Feedback exercise - showing the value of instant feedback
Feedback exercise - showing the value of instant feedback
Feedback exercise - showing the value of instant feedback
Feedback exercise - showing the value of instant feedback
Feedback exercise - showing the value of instant feedback

Feedback exercise - showing the value of instant feedback

  • 1.
  • 2.
    ExerciseWork in pairsOneperson acts as developerOne person acts as customer The job is to copy a picture of symbolsCustomer describes the original pictureDeveloper draws the copy
  • 4.
    Part 1Customer anddeveloper sit apart from eachotherCustomer has 5 min to write a requirements documentJust text, no pictures!The developer then has 10 min to implement (draw a copy)Customer may write new requirements during this time, to specify furtherNo other communication allowed!
  • 6.
    Part 2Customer anddeveloper sit togetherOnly customer may see original image!Only developer may touch the pen!Pair has 10 min to finish the drawingAny communication is allowedTalkingPointingVisualizing (without customer using the pen!)
  • 8.
    DebriefingDiscuss in thegroup how the results turned out, how the two simulations differedHow can we relate the exercise to a software development project?