SlideShare a Scribd company logo
FAQ
• Why don'tyou make a shell?
-Mostlybecause Idon't have that skill.There are anumberof reasonsthat couldfill anentire
presentationonwhyIprefermymethodof prototyping,toinclude comfortandease of
customization/ergonomicadjustment.
• Why don'tyou start a business?
-Mostlybecause Idon't have that skill.Ihave hadmy owncontrollerfora few years,andhave
consideredstartingabusinessarounditonlybriefly.Runningacompanythatmanufacturesgame
controllersisnotonmy personal listof objectives,andthisisnotwhatinspiredthe controller.Ihave
otherobjectivesthatIwishtosee realizedanddonotagree that startingmy owncompanyto make the
controllerswill acheivethese goals.Instead,myobjectivesare betterachievedif ALLof the game
controllermanufacturersstarttomake themat once,and perhapsthese objectivesare completely
unobtainable withoutthishappening.
• If you don't wantto make a casing/shell,andyoudon'twant to start a company,whatdo you
wantto come fromit?
-Games.The fundamental inspirationforthe controllerwasa lackof an existinggame
infrastructure.Iverybadlywantto playspecificgameswithinaspecificenvironment,andthispresently
impossible.Icanhave some experiencesusingothergamesthatcertainlyare similarinscope,but
overall Ican onlyplayimagine.
• If what youwant are games,thenwhydon'tyoujust make yourowngame?
-I wouldhave if Icould,butI don't have that skill,andthe projectisfar toolarge for one person.
Althoughitwouldbe possible forme tomake some simple game orgamesthat allude tothe desired
result,these gameswillnotbe betterthangamesthatalreadyexist,orare alreadyunderdevelopment.
Althoughthere isnotexactlythe setof gamesI wouldlike tosee,there are alot of effortstoproduce a
hitthrust physicsspace game.These gamesare simplyexcellent.Eachone isbrilliantlyputtogetherand
offersexactlywhatIneedina game,howevertheyare rarelycomplete,andevenwhen completeare
usuallyfocusedonasetof activitiesthatdoesnotinclude the full range of activitiesIamhopingtosee.
Therefore noamountof workI couldput intowritingmyowngame could resultinbenefittomyself.For
now,I am happywiththe gamesI have and lookforwardto,althoughI do try to requestfeaturesfrom
all of themontheirfeedbackpages.
• One game developerofferedtowrite yourgame foryou if youstart a kickstarter,whydon'tyou
try to do that?
-Well,I'mnotspecificallyopposedtothe idea,butI'm notgoingto sitwithmyself ina vacuum
and try to geta bigprojectstartedwhenIhave no abilitytocontrol it,no reasonto thinkitwill be
successful,andnoclearunderstandingwithotherstobe confidentthatmygoalsare understoodand
shared.I don'tknowanythingaboutkickstartersotherthanpeople dothem, Idon'tknow anything
aboutgame developmentotherthanwhatan average playerdoes,andIdon't know how hard itwould
be to implementmygame andmaintainit.I can't possiblyguesshow muchmoneyIwouldneedtoraise
to resultinthe kindof product that wouldachieve mygoals.Instead,Ineedtofocuson simplysharing
my projectinitspresentform,a diyprojectinstruction,andhope thatothersfinditinterestingsothat
the gamesthat I hope to be producedstart to become indemand.
• So youdon't wantto go to space after all?
-That's nottrue,I want to go to space and spendmydayssettinguplittle coursesin the void
and flyingaroundthemwithdrones until infinity.If youhave anybrilliantideasonhow to getme there,
I am all ears.

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FAQ.docx

  • 1. FAQ • Why don'tyou make a shell? -Mostlybecause Idon't have that skill.There are anumberof reasonsthat couldfill anentire presentationonwhyIprefermymethodof prototyping,toinclude comfortandease of customization/ergonomicadjustment. • Why don'tyou start a business? -Mostlybecause Idon't have that skill.Ihave hadmy owncontrollerfora few years,andhave consideredstartingabusinessarounditonlybriefly.Runningacompanythatmanufacturesgame controllersisnotonmy personal listof objectives,andthisisnotwhatinspiredthe controller.Ihave otherobjectivesthatIwishtosee realizedanddonotagree that startingmy owncompanyto make the controllerswill acheivethese goals.Instead,myobjectivesare betterachievedif ALLof the game controllermanufacturersstarttomake themat once,and perhapsthese objectivesare completely unobtainable withoutthishappening. • If you don't wantto make a casing/shell,andyoudon'twant to start a company,whatdo you wantto come fromit? -Games.The fundamental inspirationforthe controllerwasa lackof an existinggame infrastructure.Iverybadlywantto playspecificgameswithinaspecificenvironment,andthispresently impossible.Icanhave some experiencesusingothergamesthatcertainlyare similarinscope,but overall Ican onlyplayimagine. • If what youwant are games,thenwhydon'tyoujust make yourowngame? -I wouldhave if Icould,butI don't have that skill,andthe projectisfar toolarge for one person. Althoughitwouldbe possible forme tomake some simple game orgamesthat allude tothe desired result,these gameswillnotbe betterthangamesthatalreadyexist,orare alreadyunderdevelopment. Althoughthere isnotexactlythe setof gamesI wouldlike tosee,there are alot of effortstoproduce a hitthrust physicsspace game.These gamesare simplyexcellent.Eachone isbrilliantlyputtogetherand offersexactlywhatIneedina game,howevertheyare rarelycomplete,andevenwhen completeare usuallyfocusedonasetof activitiesthatdoesnotinclude the full range of activitiesIamhopingtosee. Therefore noamountof workI couldput intowritingmyowngame could resultinbenefittomyself.For now,I am happywiththe gamesI have and lookforwardto,althoughI do try to requestfeaturesfrom all of themontheirfeedbackpages. • One game developerofferedtowrite yourgame foryou if youstart a kickstarter,whydon'tyou try to do that? -Well,I'mnotspecificallyopposedtothe idea,butI'm notgoingto sitwithmyself ina vacuum and try to geta bigprojectstartedwhenIhave no abilitytocontrol it,no reasonto thinkitwill be successful,andnoclearunderstandingwithotherstobe confidentthatmygoalsare understoodand
  • 2. shared.I don'tknowanythingaboutkickstartersotherthanpeople dothem, Idon'tknow anything aboutgame developmentotherthanwhatan average playerdoes,andIdon't know how hard itwould be to implementmygame andmaintainit.I can't possiblyguesshow muchmoneyIwouldneedtoraise to resultinthe kindof product that wouldachieve mygoals.Instead,Ineedtofocuson simplysharing my projectinitspresentform,a diyprojectinstruction,andhope thatothersfinditinterestingsothat the gamesthat I hope to be producedstart to become indemand. • So youdon't wantto go to space after all? -That's nottrue,I want to go to space and spendmydayssettinguplittle coursesin the void and flyingaroundthemwithdrones until infinity.If youhave anybrilliantideasonhow to getme there, I am all ears.