1) The document discusses how increased technology usage may be linked to cognitive decline and "digital dementia". Excessive technology use can alter brain development and functioning, potentially weakening skills like memory, focus, empathy and problem solving.
2) Studies show young people and children complaining more of memory problems, and MRI scans revealing technology overuse may cause an overdeveloped left brain hemisphere and underdeveloped right hemisphere. This can impact functions like emotional processing.
3) Statistics demonstrate large increases in Americans' online time from 2004-2009, and more people feeling unable to disconnect from technology or having relationship issues due to internet addiction. Some surveys found over 10% of adults reporting increased confusion or memory loss.
This report examines how digital technologies are impacting human cognition, neurology and behaviour. It is based on interviews with four globally recognised experts spanning the fields of neuroscience and behavioural psychology.
Dyer portfolio essay technology and the changing brainMichelle Dyer
The document discusses how technology is rapidly changing the human brain and society. It notes that research shows technology use can impair attention and cause brains to adapt to multitasking and quick decision making. However, brains are highly plastic and can learn new skills. While some experts warn that these changes could undermine deep thinking, others argue that different skills can coexist. The document concludes that by working together, digital natives and immigrants can help each other develop balanced skills to thrive in a fast-paced world without losing important abilities.
Dyer portfolio essay technology and the changing brain rvsdmdyer15
This document summarizes research on how technology is changing the human brain. It discusses how constant connectivity and rapid information processing from devices is rewiring our brains. Studies show increased brain activity from internet searches compared to reading. This rapid rewiring can impair attention and be addictive. However, some mentally stimulating online activities may provide cognitive benefits. While some experts warn that these changes may undermine deep thought, others see it as a natural adaptation. The rise in ADHD diagnoses may also be connected to how technology encourages skimming information and multitasking. Overall, the research suggests that technology is substantially altering the human brain in short periods of time through its addictive and stimulating nature.
This document discusses how technology is affecting us. It notes that while technology provides benefits, overuse can negatively impact our brains and behaviors. Excessive technology use may lead to shallow knowledge, fractured attention, and cursory reading. Our brains can change with technology use, impacting judgement, emotions, and social skills. Less social interaction from technology threatens personal development. Solutions proposed include limiting free WiFi and setting family media guidelines.
Intimate technology - the battle for our body and behaviourKarlos Svoboda
The document discusses how technology is becoming more intimate through devices that are inside our bodies, between us, that know information about us, and mimic human behaviors and traits. It explores how this is leading to humans being viewed more as machines that can be improved, machines taking on more human-like qualities, and changes to human interactions. Key questions raised include how close technology can and should get to us and whether intimacy and technology can truly be compatible concepts.
This document discusses the negative effects of technology addiction on human development from childhood through adulthood. It argues that ubiquitous technology use causes humans to become isolated, dependent on technology for interaction and rewards, and unable to develop important social skills. Studies show that excessive screen time is linked to mental health issues in children like attention deficits and emotional instability. As people progress through life stages, their technology addictions worsen and interfere with normal development, such as forming social relationships in adolescence and carrying out adult responsibilities. The document concludes that technology has become a "crutch" and "drug" that hinders independence and human connection.
Some futurists and artificial intelligence experts envision credible scenarios in which synthetic brains will, within this century, extend the functionality of our own brains to the point where they will rival and then surpass the power of an or-ganic human brain. At the same time, humans seem to have no limitations when it comes to finding ways to attack the computerized devices that others have invent-ed. Attackers have successfully compromised computers, mobile phones, ATMs, telephone networks, and even networked power grids. If neural devices fulfill the promise of treatment, and enhance our quality of lives and functionality—which appears likely, given the preliminary clinical success demonstrated from neuropros-thetics— their use and adoption will likely grow in the future. When this happens, inevitably, a wide variety of legal, security, and public policy concerns will follow. We will begin this article with an overview of brain implants and neural devic-es and their likely uses in the future. We will then discuss the legal issues that will arise from the intersection among neural devices, information security, cybercrime, and the law.
This document provides an overview of technology use among young people and the benefits of using technology in clinical practice with youth. It discusses how 91% of 12-17 year olds see the internet as important, and that social media and online chatting are major online activities. The document argues that technology can help engage young clients and build rapport. While clinicians don't need extensive tech knowledge, having basic skills and open dialogue with clients is recommended. Risks of blurred boundaries are noted, to be addressed in Part 4.
This report examines how digital technologies are impacting human cognition, neurology and behaviour. It is based on interviews with four globally recognised experts spanning the fields of neuroscience and behavioural psychology.
Dyer portfolio essay technology and the changing brainMichelle Dyer
The document discusses how technology is rapidly changing the human brain and society. It notes that research shows technology use can impair attention and cause brains to adapt to multitasking and quick decision making. However, brains are highly plastic and can learn new skills. While some experts warn that these changes could undermine deep thinking, others argue that different skills can coexist. The document concludes that by working together, digital natives and immigrants can help each other develop balanced skills to thrive in a fast-paced world without losing important abilities.
Dyer portfolio essay technology and the changing brain rvsdmdyer15
This document summarizes research on how technology is changing the human brain. It discusses how constant connectivity and rapid information processing from devices is rewiring our brains. Studies show increased brain activity from internet searches compared to reading. This rapid rewiring can impair attention and be addictive. However, some mentally stimulating online activities may provide cognitive benefits. While some experts warn that these changes may undermine deep thought, others see it as a natural adaptation. The rise in ADHD diagnoses may also be connected to how technology encourages skimming information and multitasking. Overall, the research suggests that technology is substantially altering the human brain in short periods of time through its addictive and stimulating nature.
This document discusses how technology is affecting us. It notes that while technology provides benefits, overuse can negatively impact our brains and behaviors. Excessive technology use may lead to shallow knowledge, fractured attention, and cursory reading. Our brains can change with technology use, impacting judgement, emotions, and social skills. Less social interaction from technology threatens personal development. Solutions proposed include limiting free WiFi and setting family media guidelines.
Intimate technology - the battle for our body and behaviourKarlos Svoboda
The document discusses how technology is becoming more intimate through devices that are inside our bodies, between us, that know information about us, and mimic human behaviors and traits. It explores how this is leading to humans being viewed more as machines that can be improved, machines taking on more human-like qualities, and changes to human interactions. Key questions raised include how close technology can and should get to us and whether intimacy and technology can truly be compatible concepts.
This document discusses the negative effects of technology addiction on human development from childhood through adulthood. It argues that ubiquitous technology use causes humans to become isolated, dependent on technology for interaction and rewards, and unable to develop important social skills. Studies show that excessive screen time is linked to mental health issues in children like attention deficits and emotional instability. As people progress through life stages, their technology addictions worsen and interfere with normal development, such as forming social relationships in adolescence and carrying out adult responsibilities. The document concludes that technology has become a "crutch" and "drug" that hinders independence and human connection.
Some futurists and artificial intelligence experts envision credible scenarios in which synthetic brains will, within this century, extend the functionality of our own brains to the point where they will rival and then surpass the power of an or-ganic human brain. At the same time, humans seem to have no limitations when it comes to finding ways to attack the computerized devices that others have invent-ed. Attackers have successfully compromised computers, mobile phones, ATMs, telephone networks, and even networked power grids. If neural devices fulfill the promise of treatment, and enhance our quality of lives and functionality—which appears likely, given the preliminary clinical success demonstrated from neuropros-thetics— their use and adoption will likely grow in the future. When this happens, inevitably, a wide variety of legal, security, and public policy concerns will follow. We will begin this article with an overview of brain implants and neural devic-es and their likely uses in the future. We will then discuss the legal issues that will arise from the intersection among neural devices, information security, cybercrime, and the law.
This document provides an overview of technology use among young people and the benefits of using technology in clinical practice with youth. It discusses how 91% of 12-17 year olds see the internet as important, and that social media and online chatting are major online activities. The document argues that technology can help engage young clients and build rapport. While clinicians don't need extensive tech knowledge, having basic skills and open dialogue with clients is recommended. Risks of blurred boundaries are noted, to be addressed in Part 4.
The document discusses how technology may be negatively impacting traditional families. It argues that the percentage of children living in traditional families has decreased from 77% in 1980 to 66% in 2010, and that technology is a primary underlying cause of this change. Specifically, it claims that technology weakens family camaraderie, natural communication, and personal connection by drawing family members' attention away from each other and encouraging isolated activities. It also suggests technology inhibits the development of important social and communication skills.
Technology has advanced rapidly and while it provides many benefits, it can also cause social isolation through issues like portability, reliance, and constant accessibility. Portable devices like headphones, phones, and tablets allow people to enjoy media individually rather than socially. Reliance on technology for work and social interaction reduces in-person contact. The wide availability of internet and media through various devices enables constant access that can replace real-world experiences and learning. Overall, the document discusses how aspects of modern technology can negatively impact social aspects of life.
Technology is destroying our minds, bodies,VickyGray
Technology is having widespread negative impacts on individuals and society according to the article. Excessive technology use is linked to physical health issues like vision problems and neck strain as well as mental health problems including depression, anxiety, and narcissism. It can also isolate people and reduce real social interaction. For children, overuse of technology is associated with sedentary lifestyles and obesity as well as risks of online bullying. The article suggests that while technology provides benefits, people need to limit excessive personal use and parents must monitor children's technology time to avoid issues.
The document discusses the connection between technology, social isolation, and neurosis. It argues that while technology has connected people globally and increased knowledge, it has also led to addictive behaviors that replace healthy socializing. The rapid adoption of the internet and smartphones enables constant communication but can encourage avoiding face-to-face social interaction. This link to less socializing and more time online can contribute to feelings of isolation and symptoms of neurosis like stress and changes in mood. Treating social isolation and neurosis involves seeking professional help through psychotherapy to understand the causes and learn new ways of interacting with others.
Technology Creates Social Isolation and NeurosisH__H
This document discusses how technology and social media can cause isolation and neurosis. It defines social isolation as interacting very little with others, and neurosis as extreme feelings of anxiety and worry. Technologies like smartphones, computers, and social networks are said to potentially cause isolation by replacing human interaction. While social media allows communication, excessive use can be addictive and deprive people of real social contact. Moderation is key to avoiding negative effects of technology like isolation, neurological damage, and disorders. The document recommends spending time with others offline and using technology in moderation.
Technology such as computers, cell phones, tablets, television, video games, and self-serve services can influence social isolation by replacing face-to-face interactions. However, technologies may also reduce isolation by allowing people to connect over long distances and through social media. While excessive use of technologies can lead to neglecting human interaction, controlled use does not necessarily have to be negative and may enhance community involvement.
Technology Creates Social Isolation and Neurosis kaylalynnjackson
The document discusses how technology can negatively impact the human mind and behavior through increased social isolation, neurosis, and reduced human interaction. It provides definitions of neurosis and social isolation, and details how excessive technology use can weaken real-world relationships while strengthening superficial online connections. The presentation also addresses the effects of technology overuse on children's development and mental health.
Role of technology in reshaping human thoughts and skillsSami Uddin
Technology performs actions that are part of human affairs and some actions are optional while others are mandated. Technologies respond to and make requests for action, intervening with their own acts. While technology acts to implement human will, it also facilitates human will. Excessive use of technology by children and spouses can lead to diminished social skills and family disintegration as technology divides praise and encouragement between partners. Technologies are not morally neutral and embody values and ideologies that can incline users toward unethical behaviors.
This document provides a lesson plan for a workshop to teach parents of teens about location technology that can be used to monitor their children's whereabouts. The workshop aims to increase awareness of monitoring devices, programs and apps, and teach skills for finding information about these technologies. The lesson plan outlines introducing various location technologies, demonstrating how to search for related information online, and having participants research a technology of their choice. It suggests discussing the pros and cons of different options and how they may help reduce risks for teens. The document also proposes addressing additional topics like monitoring teens' media and internet use in future workshops.
This document summarizes a presentation on the effects of technology on human socialization. It discusses how excessive technology use can lead to social isolation, neurosis, and changes in brain structure. While technology provides advantages like access to information and support for education, it is also replacing natural human experiences. Both overuse of social media and lack of technology can impact brain development in children. The future impact will depend on how technology evolves and is implemented globally.
This document discusses how technology can create social isolation and neurosis. It provides examples of different technologies like computers, cell phones, and social media. While technology provides benefits like easier communication, it can also replace face-to-face social interaction. Excessive technology use can cause stress, depression, and forms of cyber bullying. The document examines how societies relationship with technology has changed over time and how it now shapes our social lives and expectations.
The document discusses how increased use of media and technology is negatively impacting people's attention spans. It notes that the average attention span has declined from 9 seconds to 8 seconds. Heavy social media and phone use makes it difficult for people to focus on tasks. Multitasking across multiple devices reduces effectiveness and causes more cognitive failures as the brain struggles to switch tasks. The proliferation of information from different sources online makes it challenging to filter what's important. Children and teens are particularly vulnerable as their brains develop.
The document discusses how technology can both positively and negatively impact social isolation. While technology enables connectivity even over distances, it has also reduced face-to-face interaction and made some people overly dependent on technology. Heavy technology use has been linked to issues like stress, fatigue, and depression. The document examines how social isolation, which is having little interaction with others, affects groups like children and teens and has been linked to conditions like neurosis. It leaves the reader to consider whether technology has simplified lives or destroyed them.
Technology is not inherently good or bad, but can have both beneficial and harmful effects depending on how it is used. While technology can enhance and facilitate many human activities, it also introduces new challenges. Excessive use of technology by children and adults can negatively impact social skills, relationships, health, and focus. However, responsible and moderate use allows technology to empower users and improve areas like access to information, education, and communication. Overall, a balanced perspective is needed to maximize the upsides of technology while mitigating potential downsides.
Technology creates social isolation and neurosisMelanieWente
Technology is influencing social isolation and neurosis. Excessive use of devices like smartphones, computers and social media can deprive people of human interaction and make them addicted to technology. While technology enables communication, it can also create distance between people and cause loneliness when overused. Experts have found that many people, especially students, isolate themselves with technology instead of socializing face to face.
Finding balance with technology in our always-on culture with Leigh-ChantelleLeigh-Chantelle
Slides from Leigh-Chantelle on digital balance, created for and presented on 16 February to Golden Key Academy members.
In this session, Leigh-Chantelle explained concepts around cyberpsychology, digital wellness, and (her term) digital equilibrium. She gave tips and tricks to help with understanding technology consumption, balancing technology needs, and empowering others towards practices for conscious and mindful lifelong healthy habits and digital boundaries to thrive online in our always-on digital culture.
Watch the video: https://youtu.be/HV1coparS6I
Introduction to Cyberpsychology, Digital Wellness, and Digital Equilibrium by...Leigh-Chantelle
This document discusses the impact of social media and technology on news, health, democracy, and individual well-being. It notes that misinformation spreads rapidly online but can be reduced when tech companies take action. Constant smartphone use is negatively impacting autonomy and mental health. However, more people are seeking to establish better digital boundaries and balance through the concepts of digital wellness and digital equilibrium. The document recommends understanding persuasive design, security, privacy and balancing screen time with offline activities to promote well-being.
Technology Creates Social Isolation and Neurosis Tyson_Hill
The document discusses how technology may be contributing to social isolation and neurosis. It explores how certain technologies like social media, mobile phones, and video games can weaken real-world social ties by fostering online-only relationships. The document also examines how constant stimulation from technologies can negatively impact children's development by reducing face-to-face social interactions and time spent meeting developmental milestones. While technology enables connection, overuse may replace in-person socializing and increase isolation, anxiety, and mental health issues like neurosis.
Combining of Narrative News and VR Games: Comparison of Various Forms of News...sipij
This document summarizes a study that compares different forms of news games. It describes creating four groups that experience either a VR or non-VR game with a narrative presented either through text or non-text video. Surveys of 120 university students who played one of the four games were compared. The results showed that the VR game with a narrative storyline led to remembering the most information. Experience and empathy were also positively correlated with memory accuracy. The effects of VR, experience and text/video presentation differed based on question type.
1) Convention over Configuration is a software design paradigm that seeks to decrease the number of decisions developers need to make by introducing conventions or standard ways of doing things. This gains simplicity without necessarily losing flexibility.
2) In .NET, configuration was historically used for many things like settings, but this led to problems like "XML Hell" with too much configuration.
3) .NET 4.0 and other frameworks are embracing conventions over configuration, by standardizing naming, structure, and other conventions to remove the need for extensive configuration files and code.
The document discusses how technology may be negatively impacting traditional families. It argues that the percentage of children living in traditional families has decreased from 77% in 1980 to 66% in 2010, and that technology is a primary underlying cause of this change. Specifically, it claims that technology weakens family camaraderie, natural communication, and personal connection by drawing family members' attention away from each other and encouraging isolated activities. It also suggests technology inhibits the development of important social and communication skills.
Technology has advanced rapidly and while it provides many benefits, it can also cause social isolation through issues like portability, reliance, and constant accessibility. Portable devices like headphones, phones, and tablets allow people to enjoy media individually rather than socially. Reliance on technology for work and social interaction reduces in-person contact. The wide availability of internet and media through various devices enables constant access that can replace real-world experiences and learning. Overall, the document discusses how aspects of modern technology can negatively impact social aspects of life.
Technology is destroying our minds, bodies,VickyGray
Technology is having widespread negative impacts on individuals and society according to the article. Excessive technology use is linked to physical health issues like vision problems and neck strain as well as mental health problems including depression, anxiety, and narcissism. It can also isolate people and reduce real social interaction. For children, overuse of technology is associated with sedentary lifestyles and obesity as well as risks of online bullying. The article suggests that while technology provides benefits, people need to limit excessive personal use and parents must monitor children's technology time to avoid issues.
The document discusses the connection between technology, social isolation, and neurosis. It argues that while technology has connected people globally and increased knowledge, it has also led to addictive behaviors that replace healthy socializing. The rapid adoption of the internet and smartphones enables constant communication but can encourage avoiding face-to-face social interaction. This link to less socializing and more time online can contribute to feelings of isolation and symptoms of neurosis like stress and changes in mood. Treating social isolation and neurosis involves seeking professional help through psychotherapy to understand the causes and learn new ways of interacting with others.
Technology Creates Social Isolation and NeurosisH__H
This document discusses how technology and social media can cause isolation and neurosis. It defines social isolation as interacting very little with others, and neurosis as extreme feelings of anxiety and worry. Technologies like smartphones, computers, and social networks are said to potentially cause isolation by replacing human interaction. While social media allows communication, excessive use can be addictive and deprive people of real social contact. Moderation is key to avoiding negative effects of technology like isolation, neurological damage, and disorders. The document recommends spending time with others offline and using technology in moderation.
Technology such as computers, cell phones, tablets, television, video games, and self-serve services can influence social isolation by replacing face-to-face interactions. However, technologies may also reduce isolation by allowing people to connect over long distances and through social media. While excessive use of technologies can lead to neglecting human interaction, controlled use does not necessarily have to be negative and may enhance community involvement.
Technology Creates Social Isolation and Neurosis kaylalynnjackson
The document discusses how technology can negatively impact the human mind and behavior through increased social isolation, neurosis, and reduced human interaction. It provides definitions of neurosis and social isolation, and details how excessive technology use can weaken real-world relationships while strengthening superficial online connections. The presentation also addresses the effects of technology overuse on children's development and mental health.
Role of technology in reshaping human thoughts and skillsSami Uddin
Technology performs actions that are part of human affairs and some actions are optional while others are mandated. Technologies respond to and make requests for action, intervening with their own acts. While technology acts to implement human will, it also facilitates human will. Excessive use of technology by children and spouses can lead to diminished social skills and family disintegration as technology divides praise and encouragement between partners. Technologies are not morally neutral and embody values and ideologies that can incline users toward unethical behaviors.
This document provides a lesson plan for a workshop to teach parents of teens about location technology that can be used to monitor their children's whereabouts. The workshop aims to increase awareness of monitoring devices, programs and apps, and teach skills for finding information about these technologies. The lesson plan outlines introducing various location technologies, demonstrating how to search for related information online, and having participants research a technology of their choice. It suggests discussing the pros and cons of different options and how they may help reduce risks for teens. The document also proposes addressing additional topics like monitoring teens' media and internet use in future workshops.
This document summarizes a presentation on the effects of technology on human socialization. It discusses how excessive technology use can lead to social isolation, neurosis, and changes in brain structure. While technology provides advantages like access to information and support for education, it is also replacing natural human experiences. Both overuse of social media and lack of technology can impact brain development in children. The future impact will depend on how technology evolves and is implemented globally.
This document discusses how technology can create social isolation and neurosis. It provides examples of different technologies like computers, cell phones, and social media. While technology provides benefits like easier communication, it can also replace face-to-face social interaction. Excessive technology use can cause stress, depression, and forms of cyber bullying. The document examines how societies relationship with technology has changed over time and how it now shapes our social lives and expectations.
The document discusses how increased use of media and technology is negatively impacting people's attention spans. It notes that the average attention span has declined from 9 seconds to 8 seconds. Heavy social media and phone use makes it difficult for people to focus on tasks. Multitasking across multiple devices reduces effectiveness and causes more cognitive failures as the brain struggles to switch tasks. The proliferation of information from different sources online makes it challenging to filter what's important. Children and teens are particularly vulnerable as their brains develop.
The document discusses how technology can both positively and negatively impact social isolation. While technology enables connectivity even over distances, it has also reduced face-to-face interaction and made some people overly dependent on technology. Heavy technology use has been linked to issues like stress, fatigue, and depression. The document examines how social isolation, which is having little interaction with others, affects groups like children and teens and has been linked to conditions like neurosis. It leaves the reader to consider whether technology has simplified lives or destroyed them.
Technology is not inherently good or bad, but can have both beneficial and harmful effects depending on how it is used. While technology can enhance and facilitate many human activities, it also introduces new challenges. Excessive use of technology by children and adults can negatively impact social skills, relationships, health, and focus. However, responsible and moderate use allows technology to empower users and improve areas like access to information, education, and communication. Overall, a balanced perspective is needed to maximize the upsides of technology while mitigating potential downsides.
Technology creates social isolation and neurosisMelanieWente
Technology is influencing social isolation and neurosis. Excessive use of devices like smartphones, computers and social media can deprive people of human interaction and make them addicted to technology. While technology enables communication, it can also create distance between people and cause loneliness when overused. Experts have found that many people, especially students, isolate themselves with technology instead of socializing face to face.
Finding balance with technology in our always-on culture with Leigh-ChantelleLeigh-Chantelle
Slides from Leigh-Chantelle on digital balance, created for and presented on 16 February to Golden Key Academy members.
In this session, Leigh-Chantelle explained concepts around cyberpsychology, digital wellness, and (her term) digital equilibrium. She gave tips and tricks to help with understanding technology consumption, balancing technology needs, and empowering others towards practices for conscious and mindful lifelong healthy habits and digital boundaries to thrive online in our always-on digital culture.
Watch the video: https://youtu.be/HV1coparS6I
Introduction to Cyberpsychology, Digital Wellness, and Digital Equilibrium by...Leigh-Chantelle
This document discusses the impact of social media and technology on news, health, democracy, and individual well-being. It notes that misinformation spreads rapidly online but can be reduced when tech companies take action. Constant smartphone use is negatively impacting autonomy and mental health. However, more people are seeking to establish better digital boundaries and balance through the concepts of digital wellness and digital equilibrium. The document recommends understanding persuasive design, security, privacy and balancing screen time with offline activities to promote well-being.
Technology Creates Social Isolation and Neurosis Tyson_Hill
The document discusses how technology may be contributing to social isolation and neurosis. It explores how certain technologies like social media, mobile phones, and video games can weaken real-world social ties by fostering online-only relationships. The document also examines how constant stimulation from technologies can negatively impact children's development by reducing face-to-face social interactions and time spent meeting developmental milestones. While technology enables connection, overuse may replace in-person socializing and increase isolation, anxiety, and mental health issues like neurosis.
Combining of Narrative News and VR Games: Comparison of Various Forms of News...sipij
This document summarizes a study that compares different forms of news games. It describes creating four groups that experience either a VR or non-VR game with a narrative presented either through text or non-text video. Surveys of 120 university students who played one of the four games were compared. The results showed that the VR game with a narrative storyline led to remembering the most information. Experience and empathy were also positively correlated with memory accuracy. The effects of VR, experience and text/video presentation differed based on question type.
1) Convention over Configuration is a software design paradigm that seeks to decrease the number of decisions developers need to make by introducing conventions or standard ways of doing things. This gains simplicity without necessarily losing flexibility.
2) In .NET, configuration was historically used for many things like settings, but this led to problems like "XML Hell" with too much configuration.
3) .NET 4.0 and other frameworks are embracing conventions over configuration, by standardizing naming, structure, and other conventions to remove the need for extensive configuration files and code.
Este documento describe varios fenómenos naturales y desastres naturales. Define fenómenos naturales como cambios que ocurren en la naturaleza y desastres naturales como eventos que causan grandes pérdidas cuando superan cierto umbral. Proporciona ejemplos de desastres naturales como terremotos, tsunamis y erupciones volcánicas, y describe brevemente algunos fenómenos naturales curiosos como ciclones submarinos, círculos de hadas y cangrejos rojos de la Isla de Navidad.
The document describes a Windows Phone application called TFS Monitor that allows users to monitor, track, and manage projects and data from their mobile phone through an interface connected to Team Foundation Server. Key features highlighted include getting real-time updates on project status, builds, work items and source control changes, as well as notifications of events. The application allows viewing and managing team projects, tracking bugs and tasks, monitoring builds, and viewing build details. It is available for free download from the Marketplace.
Formación con calidad humana Rodolfo BlancoRodolfo Blanco
El documento describe la importancia de los valores humanos en la Universidad ECCI. Resalta que la universidad busca formar profesionales con características como el humanismo, profesionalismo y calidad de interacción personal. Explica que la formación de valores comienza desde la familia y continúa en la universidad, donde los estudiantes aprenden de sus compañeros y profesores. Finalmente, concluye que la Universidad ECCI se enfoca no solo en formar expertos sino también personas éticas que demuestren valores en lo profesional y personal.
The document provides a summary of Piyush Kedia's education, experience, projects, skills, and achievements. It includes the following key details:
- Piyush is currently pursuing a B.Tech in Computer Science and Engineering from IIT Guwahati, and has work experience as a software development intern.
- His projects include building a C compiler, implementing proxy and DNS servers, facial classification using CNNs, and an Arduino-based GPS guidance system.
- His technical skills include programming languages like C, C++, Python, and Java, as well as web technologies, databases, and operating systems.
- His achievements include being in the top 2% of JEE
This document provides an overview of the Model-View-ViewModel (MVVM) design pattern. It defines MVVM as splitting the user interface into three components: the Model contains the application's data; the View displays the data and handles user input; and the ViewModel acts as a mediator between the Model and View. The document discusses WPF concepts like bindings and data templates that enable MVVM. It notes advantages like testability and separation of concerns, and disadvantages like potential overhead. Examples are provided and references for further reading.
The document discusses the Model-View-ViewModel (MVVM) pattern for WPF applications. MVVM allows for a separation of concerns between the data/business logic (Model), user interface (View), and logic that coordinates between them (ViewModel). Key aspects of MVVM include using data binding and commands to communicate between the View and ViewModel, keeping the View focused on presentation and the ViewModel on coordinating changes to the Model. Adopting MVVM allows for cleaner separation of concerns, easier testing, and more flexibility when updating the user interface.
This document provides information about the CHEM 2200H Transition Metal Chemistry course offered at Trent University during the winter term. It outlines the course details including instructor and secretary contact information, course description, format, evaluation components, textbook requirements, tentative schedule, and department and university policies. The course is an introduction to transition metal chemistry focusing on coordination systems and using molecular orbital theory to understand physical and chemical behaviors. It includes lectures, a laboratory component, assignments, reports, a midterm exam, and a final exam.
ERZIA_Space_Presentation 2015_rev4_Commercial In ConfidenceLuis Garcia
ERZIA is a privately owned Spanish company with facilities in Santander, Spain focused on space qualified RF systems, acousto-optical drivers, and automatic test systems for spacecraft. It has two divisions: RF & Space Systems and Satellite Communications. RF & Space Systems provides microwave amplifiers, custom electronic modules, RF drivers, and automatic test equipment for spacecraft. It has experience providing systems for the LISA Pathfinder, ExoMars, and Chang'e 3 missions.
- Cost functions relate a firm's costs to its level of output and can be either short-run or long-run depending on whether inputs can be varied. Short-run functions are used for routine decisions while long-run functions consider investment.
- In the short-run, at least one input is fixed, so fixed costs remain constant while variable costs change with output. In the long-run, all inputs can be varied.
- Total cost is the sum of total fixed costs, which are constant, and total variable costs, which vary with output. Average and marginal costs are also important concepts for understanding cost behavior.
Manual para la elaboración de Proyectos Educativos Ambientales.Marly Rodriguez
Este documento presenta un manual para la elaboración de proyectos educativos ambientales con énfasis en ecoeficiencia (PEAe) en instituciones educativas públicas peruanas. El manual fue desarrollado como parte del Proyecto Ecolegios, el cual fue implementado entre 2011 y 2013 por el Ministerio de Educación, el Ministerio del Ambiente y la cooperación alemana GIZ para promover la educación ambiental y la ecoeficiencia en más de 20 colegios. El manual proporciona una metodología de cuatro pasos para la elaboración de PEAe
The document discusses a proposed intervention to address overdependence on smart devices by children under age 12. It begins with an introduction outlining the purpose and structure. The background section reviews research showing risks of excessive technology use for young children and current parental and child perspectives/behaviors. From a behavioral economics lens, the document analyzes heuristics and biases that influence current behaviors, such as the availability heuristic, anchoring heuristic, status quo bias, and optimism bias. Key obstacles to changing behaviors are identified as overcoming the status quo bias and loss aversion. The discussion proposes addressing parental motives and developing solutions to promote healthy media consumption patterns for children's well-being.
This document summarizes a paper that examines how over-reliance on mass media like the internet and television can negatively impact cognition and independent critical thinking in young people. It traces the origins of mass media integration in people's lives to the rise of globalization and the internet in the 1990s. The constant stream of information from mass media overwhelms the brain's ability to process and store information in long-term memory, resulting in less knowledge retention and conceptual understanding. While mass media provides a vast amount of information, it does not significantly contribute to cognitive abilities or independent thinking according to research.
Be Out There takes an in-depth look at how to balance screen time with green time in the report, Friending Fresh Air: Connecting Kids to Nature in a Digital Age. Here, we offer insight on how to use technology you already love and still connect your kids to nature.
Millennials will benefit and suffer from their hyperconnected lives according to experts surveyed. While some believe millennials will be adept decision makers by accessing information online, others expect that constant connectivity will lead to shallow thinking and lack of focus. The document calls for education reform to teach skills like critical thinking, synthesis, and focus to help youth succeed in an online world.
Dyer the benefits and consequences of growing up in a digital world rvsdmdyer15
This document discusses the benefits and consequences of growing up in a digital world. It notes that Generation Z has never known a world without smartphones, tablets, or Google. While this generation is tech savvy and able to multitask, there are concerns about how constant technology use can negatively impact brain development, attention spans, the ability to focus, and form meaningful relationships. The document explores issues like addiction to distraction, constant connectivity replacing real-life interactions, and oversharing of private information online. It argues that interventions are needed to help digital natives harness technology's benefits while mitigating its risks.
Overdependence on Digital Technology by ChildrenNele Rieve
This document discusses overdependence on digital technology by children under age 12 and proposes an intervention called QT to promote healthy media consumption. It provides background on increasing technology access and usage among young children. While technology offers benefits, excessive early use is linked to physical, psychological, and developmental issues. The automatic thinking encouraged by fast-paced media disrupts concentration and comprehension. Parents are uncertain about risks due to limited experience but see educational benefits, and moderate usage through rules but struggle with implementation due to their own tech habits. The proposed QT intervention aims to inform parents to improve children's health, development, learning, and social skills.
This document discusses digital technology and aging. It begins by noting the increasing usage of technology like computers and the internet among older users but also a persisting digital divide. Technology can help older adults maintain independence and improve quality of life. The document then summarizes statistics on older adults' usage of mobile phones, gadgets, computers and the internet. It provides examples of smart device applications that can benefit the elderly, such as health tracking apps. The document concludes by explaining that assisted technology is important for older adults due to physical, cognitive and behavioral changes associated with aging that can cause disabilities in using technology independently.
Hadi AlabdrabanabiConnie FarrelENG100-537 November,2016N.docxwhittemorelucilla
Hadi Alabdrabanabi
Connie Farrel
ENG100-53
7 November,2016
Negative Effects of Overusing Technology
Technology has become an essential part of people’s lives, and most individuals, especially the young generation, cannot live without it. It has many uses such as social networking, searching for information, entertainment, job searching, and conducting e-commerce. Nowadays, it is rare to find people without cell phones, computers, email, and social networking accounts such as Facebook and Twitter. A survey conducted by the Jed Foundation revealed that approximately 90% of college students utilize technology to keep in touch with their friends and family through social networking (Simpson). Moreover, uses such as conducting research work and entertainment have become popular over time. Nevertheless, it is important to ensure that people do not rely too much on technological devices. Despite its significant integration into people’s lives, the overuse of technology can have some adverse effects on individuals and the societyFirst, overusing technology hinders the development of cognitive processes. According to Hatch (19), it affects development of the brain especially among children and adolescents and can cause CPA (Continuous Partial Attention) condition. Information overload induces this condition in the brain and affects its ability to process ideas and create various meanings. Currently, technology entails constant streaming of information into people’s lives through the use of computers, mobile phones, and millions of functional digital applications. From a majority perspective, these applications make life easier by reducing the time it takes to conduct business, keep in touch, and perform necessary tasks. However, they are the primary source of distractions from essential tasks. Studies show that social media and entertainment are the main sources of work disruptions thanks to people always checking their online updates. As a result, they cannot focus or conduct their job efficiently due to paying only partial attention.
Similarly, constant use of technology affects the way the brain absorbs new information and can lead to divided attention when performing different tasks. Studies indicate that distractions caused by social media and entertainment cause people to shift their attention to several different things, never at any one time focusing on completion of a single task (Hatch 20). Many technology users believe that they are capable of skills such as multitasking because they own a variety of tech devices that help them to accomplish different tasks. Nevertheless, studies show that whereas such people can split their priorities among many tasks, they eventually become unable to focus due to continuous bursts of new information. The result is that multitaskers develop problems in shutting out irrelevant information and experience higher stress levels in their brains. Likewise, people who heavily rely on technology become accustomed ...
The effects of screentime on children's attention spans and empathytandre2
Excessive screen time, especially for children and teens, can negatively impact cognitive development and mental health in three key ways:
1. It is linked to weaker attention spans as screen overuse may rewire the brain to prefer constant external stimulation over self-directed focus.
2. Early heavy screen exposure can diminish empathy and social-emotional skills by displacing parent-child interactions vital for learning emotional cues.
3. High screen time is associated with increased risks of depression, anxiety and other mental health issues for both youth and adults as an over-reliance on digital devices may not support well-being.
Moderation and balance with offline activities are important to help protect cognitive abilities and well
The document discusses how technology has changed human behavior and development. It explores how increased technology usage has impacted childhood development, causing issues like reduced physical activity and increased psychological/behavioral disorders. However, more research is still needed to understand the relationships between technology and these impacts. The document also examines how constant connectivity through technology can reduce social skills and "social capital" by limiting meaningful interactions and connections with others.
The document discusses the detrimental effects of excessive computer and internet use in educational settings. It summarizes research showing that visual media like computers and the internet impair verbal skills, reflection, focus, and imagination. Studies found students who accessed the internet during class performed worse on tests compared to students without internet access. Excessive screen time also reduces reading for pleasure, hindering skills like vocabulary and critical thinking. While technology has its place, a balanced approach to media consumption is needed in schools to develop various skills. The document concludes we must limit computer and internet use, especially in educational settings, to avoid negative impacts on youth development.
Parker 1
Nameo Parker
Professor Munro
English 102-102
26 October 2017
Mobile Tech: Cellular Stranger Danger
It’s probably safe to say that most people can be accused of, more often than not, peering down towards their mobile phones fairly often throughout the day; to check for emails or status updates or simply, just pass the time. It would be an unusual sight to be practically anywhere, and not see someone looking down toward a mobile device. Not surprisingly, “[t]he average American spends nearly half a day staring at a screen;” nearly eleven hours each day is spent consuming media; astonishingly, this number was calculated on media usage only and didn’t include time spent texting or taking pictures (Howard). Perhaps one could admit, through the constant use of mobile devices, complacency is becoming the new norm. Personal contact, good listening skills and our physical/mental health are all affected by the incessant need to stay updated and connected.
In the 1800's, a railroad construction worker by the name of Phineas Gage, permanently damaged the left half of his brain, the frontal lobe, when a large iron rod pierced through his cheek and out of his skull: "Gage not only survived the incident but also apparently never fully lost consciousness" (Guidotti). Before the accident he was known as being "reliable, systematic, and hardworking;" after the incident and the damage to his frontal lobe, Gage became "impulsive" and neurotic in his behavior (Guidotti). At the time, physicians didn't realize that the frontal lobe is the area of the brain that is "responsible for decoding and comprehending social interactions;" it is through this area of the brain that we learn how to read numerous facial cues and personal flair that one exhibits when interacting with others (Margalit). In the early 1900's a psychosurgical procedure called the prefrontal lobotomy was first performed on humans. This "surgical operation separat[ed] the frontal brain lobes from the thalamus to relieve extreme anxiety" and was proclaimed a miracle cure for those suffering from mental disease (Shaffer). Some fifty years later the lobotomy became unpopular because "the operation caused mental deterioration" and would eventually be replaced with chemical versions of treatment; i.e., antipsychotic drugs, tranquilizers (Shaffer). Over time, scientist have begun to realize that when replacing real-life contact with symbols and text through a screen, the capabilities of the brains frontal lobe lose effectiveness; empathetic abilities dwindle and engaged interactions with real people become more and more difficult. Some addicted tech users have issues with depression and anxiety when having to interact with a real human being; through constant engagement with a screen and habitually less real-world interactions and relationships, we are losing our abilities to care, to understand, to feel emotion.
Is our desire to stay in touch and be in the know diminishing other aspects of our .
Technology creates social isolation and neurosis social impact of technologyrajakalsi
Technology has both benefits and drawbacks for social interaction and mental well-being. While technology has enhanced communication and connectivity, it can also enable social isolation and neurosis. Excessive technology and social media use is linked to increased social isolation, especially among children, teens and young adults. While technology improves aspects of modern life, overreliance on it can damage human relationships and competence. To avoid negative effects, people should pursue in-person social activities and limit non-essential technology use.
Should there be a legal age for technological use? michellebuttigieg
There are legal ages for driving, drinking, etc., but why not on technology? Research concludes that screen time for young children is detrimental to their health. Legal ages are set in place in order to protect and benefit the individual. If technology is so bad for children, why are they allowed to use it?
THE RELATIONSHIP BETWEEN THE USE OF BLACKBERRY WITH THE STUDENTS’ DEMAND FULF...cscpconf
The communication technology mainly Blackberry enables a medium to facilitate mediated interpersonal communication because of its interactive ability. This aspect creates some
easiness. In the interpersonal communication keeping apart with a distance, the interactivity of the convergent media has been over the potential ability of a feedback since a person accessing
a convergent medium directly gives a feedback of the message conveyed. Blackberry as a result of an advanced technology development has been growing so fast in this life.
Based on the background and phenomenon mentioned, this research studied about “The Relationship between The Use of Blackberry with The Demand Fulfillment and Personality of
The Junior High Students in Bandung.” The research was aimed at finding out: (1) the correlation between ten intensity of blackberry use with the cognitive and affective fulfillment of
The Junior High School Students, (2) the correlation between the intensity of blackberry use with the Tense Release of The Junior High School Students, (3) the correlation between the
intensity of blackberry use with the Personal Integrative of The Junior High School Students; (4) the correlation between the intensity of blackberry use with the Socially Integrative of The
Junior High School Students; (5) the correlation between the intensity of blackberry use with the Confidence of The Junior High School Students; (6) the correlation between the intensity of blackberry use with the Tolerance of The Junior High School Students; (7) the correlation between the intensity of blackberry use with the Whole Fulfillment of The Junior High School
Students; (8) the correlation between the intensity of blackberry use with the Personality as a whole of The Junior High School Students The research used a quantitative approach with the explanatory survey method. The Theories used were: Cognitive Psychology, Technology Determinism, and Uses and Gratification . The population of the research was The Junior High School students. By using random sampling
technique, it was taken 5 schools and 200 students as the sample. The data were taken through questionnaires. The data obtained were analyzes by using the statistical test of correlation. The results of the research were shown in the forms of Bar Chart.
THE RELATIONSHIP BETWEEN THE USE OF BLACKBERRY WITH THE STUDENTS’ DEMAND FULF...
Executive Summary to Thesis
1. Running head: TECHNOLOGY DEPENDENCE & DEMENTIA 1
Technology Dependence & Dementia
Executive Summary
Jodie-Ann M. Deusser
PSYCH 670
July 18, 2016
Mark Schmitz
2. TECHNOLOGY DEPENDENCE & DEMENTIA 2
Technology Dependence & Dementia
Although the advancement of technology made our lives easier along with aiding in
production for industrial companies there some fall backs with the contributions not only
technology taken over the job force but technology put it marks in the home environment as well
impacted our neurological health. Once we rely on retained information that once taught to us in
the educational environment can now be replaced with the use of World Wide Web. These
phenomena are disabling our social interaction and ability to retained vital information’s
meaning we once used to communicate face to face nowadays you can observe face to screen
interaction among with room full of people. Once before our grandparents used to rely on
memorization of phone number now we have devices that store this information, if we want to
learn new information the library was once the gateway to knowledge now you can search for
information and gain answer instantaneously. Even though may not be alarming but how can
technology alter our memory and how much did technology change our lives.
Why Was This Study Done?
A trend that was started to become noticed in the eastern part of the world a new form of
mental illness starting to become emerge call Internet addiction. Call to action South Korea was
the first country to notice a trend developing the decade ago when physicians were seeing young
patients with brain functioning issues that commonly found in the elderly and patients with
conditions such as strokes, traumatic brain injury, or tumors. Many researchers around the globe
supported findings that South Korea presented and revealed the alarming percentage of children
who are raised in digital age developing similar cognitive problems and attention issues and
3. TECHNOLOGY DEPENDENCE & DEMENTIA 3
struggling with memory, organization, reasoning, problem-solving and in person social
communication. In 2012 a term Digital Dementia invented by German Neuroscientist Manfred
Spitzer to describe phenomena the use of digital technology results in the breakdown of
cognitive abilities in the way that was starting to become commonly seen of those who suffer
from brain injury or psychiatric illness. Watcher, H. (2015) point out Digital Dementia can affect
anyone at any given age; it does not age specific, but it is thought to believe youths are higher at
risk due to their brain still forming. Spitzer strongly suggested in his research for children to
avoid media consumption until 15 to 18 years of age. After Spitzer publication of Digitale
Demez, digital media was called to be banned from classrooms aiding to reduce the number of
children becoming addicted to technology in Germany (Frejd, S., n.d.).
How Technology Alter Learning and Neurological?
Before digital so called interactions within their environment allow learning how to scan
or look for information creatively and ability to access multiples sources of information, learning
how to examine or investigate information creatively and ability to access multiple of sources of
information, practically simultaneously. Newer generation brains are developing the different
aspect of learning such as reasoning, memory, problem-solving and creativity and are becoming
at risk. Each child developed focus determined in their environment such as those children where
modern technology lunge at them into the world where demands for attention from them increase
histrionically because of distraction replace care. Note that capacity of functioning memory
decreases causing the brain accustomed and reward creating constant switching task at the
outflow of proper attention.
Recently, UCLA research illuminated 14 percent of young people, between the ages of
18 to 39, complained of memory problems (Frejd, S., n.d.). Uses of technology not only
4. TECHNOLOGY DEPENDENCE & DEMENTIA 4
convince, but it also limits brain function to store and recall information. The brain prioritizes or
categories individual pieces of information. Information provided by MRI scans can highlight
heavy technology use can likely cause an over-developed left hemisphere while the right
hemisphere remains underdeveloped.
These images are giving researchers information that pre frontal is not being worked as
once was before enhancement of technology and making our daily lives easier as technology
promise because so pre-frontal region that controls empathy and emotional centers impacted due
to the fact of screen time. “We’re also hard-wiring the brain to be less adaptable. Another effect
that concerns me is the impact of violence. We can’t predict violence based on the amount of
time spent playing violent video games, but we can say that individuals who play increased
numbers of violent video games have decreased empathetic responses to real-life violence. If we
inoculate ourselves to final images on the screen, it also depletes the brain’s tendency to seek out
real-life stimulation” (Dodgen-Magee, 2010).
An early set of dementia related to a right side of the brain being underdeveloped, the
right hemisphere is responsible for creative skills and emotional thought while the left
hemisphere responsible for rational thought, numerical computation, and locating facts.
Technology gives the power to check on information and locates the answer in speed rate.
Spitzer supplementary explains an individual who relies heavily on their technology devices may
experience deterioration in cerebral performances that control our short term memory
dysfunction. Spitzer also elaborated how the short-term memory pathways become deteriorated
from the underuse if we overuse technology.
5. TECHNOLOGY DEPENDENCE & DEMENTIA 5
Is Technology Changing our Social Ability?
Digital technologies are associated not to how we remember but how we forget and how some
of the things that we view on social medias can also reflect on our retention memories about
certain demographical regions. Now due to the phenomenon of finding more in the depth of
cerebral changes an increased focus “the interactive and locational capabilities of social and
spatial media” in other words how media is persuading and altering cultural practices of
knowing, remembering, and engaging time and space. With the use of google earth and looking
at pictures in searching for the particular region can show a different time frame or the different
perspective than what you find. Determine what a person search the results can give a positive
or negative reflection because of the time space meaning everything is not always due to date
and within changes. “While there is substantial and growing focus on how new social and spatial
technologies shape knowledge, knowing, time, temporalities, memory, and attention, much of
the emphasis to date has been focused at the level of the individual – individual subjectivity
formation, identity, privacy, or transformations of individual experiences of space and time”
(Elwood &Mitchell, 2015).
Statistical Findings
The result from the year 2004 to 2009 Americans alone had an 117% increase in the amount
of time they spent online statistic shown from the period of 2001-2009 show emails sent or read
increased from 25% to 45%, news related articles rose 20 %, and the development of social
networking and online banking skyrocketed. Social networking boomed in 2007 with an average
time spent of 2 hours and 10 minutes to outstanding 5 hours and 35 minutes. This is a time
increase of 3 hours and 25 minutes by 2009. This is due to the formation of many different social
networking sites. Due to the affordability of computers and the internet over the decades, more
6. TECHNOLOGY DEPENDENCE & DEMENTIA 6
households now have access to computers and the internet in the homes. Cellular data and the
internet along with the development of social networking, 13.7% of people admit it is harder to
stay offline for several days, 12.3% felt the need to reduce the amount of time they spent, and
8.7% hide their usage from family, friends, and employers. An incredible 5.9% of adults admit
their internet addiction has caused relationship conflicts.
How does it measure up to memory loss? The automatic brain priorities or categories
pieces of information but depending heavily on technology use does not only limit brain
functioning such as store information and recalls, but the brain no longer prioritized or
information. The CDC 2011 BRFSS survey shows a result of 12.7% out of 59,852 adults study
reported increased confusion or memory loss preceding 12 months, and 35.2% said experience
functional difficulties with reporting an increase of confusion or memory loss among 21 random
states. Please reference the tables and figures at the end of this summary for a table regarding the
previously mentioned statistic.
Globally Dementia is not an uncommon diagnosis. In fact, although resource does not
clearly state how or when time mental reduction started but in the United States alone roughly
397,644 out of population 293,655,5041 diagnoses. Whereas in South Korea, where implication
of cognitive decline association with technology first notice 48,233,7602 of the total population
approximately 65,314 have diagnosed. Please reference the tables and figures at the end of this
summary for a table regarding the previously mentioned statistic.
Conclusion
Although the facts can be surprising to many we are just in the infant phase of locating and
accelerating more grounding effects Researchers, medical professions, educators, and parents
7. TECHNOLOGY DEPENDENCE & DEMENTIA 7
must be aware of how and what we are interacting with children. Also, we must be self-aware of
how much exposure we are allowing ourselves to these devices. Educators still need to teach the
basic of learning and discover information by use of the Dewey Decimal system in a library and
to encourage to read to locate information not to fall into the trap of receiving information fast
and easy way. Parents and adults must also remember to set down devices or shut them down
including T.V. Encourage face to face interaction with family or friends or simple interaction in
the coffee line to ensure both hemispheres stay fit. Researchers and medical professionals need
to team together and help those who already experience these symptoms and develop a way to
reduce, or even ways bring back, cognitive function to a brain that is affected.
8. TECHNOLOGY DEPENDENCE & DEMENTIA 8
Dementia by Country/Region, Extrapolated Incidence, Population Estimated Used
Country Extrapolated Incidence Population
China 1,758,796 1,298,847,6242
United States 397,644 293,655,5041
Japan 172,424 127,333,0022
India 1,442,234 1,065,070,6072
Brazil 249,295 184,101,1092
Germany 111,612 82,424,6092
United Kingdom 81,613 60,270,7082
Russia 194,958 143,974,0592
France 81,821 60,424,2132
South Korea 65,314 48,233,7602
TABLE 2. Self-reported increased confusion or memory loss (CML) and associated functional difficulties
among adults aged ≥60 years, by state — Behavioral Risk Factor Surveillance System, 21 states, 2011
State
Increased CML
Functional difficulties among those with increased
CML
Unweighted
no.
in sample
Unweighted
no. with
increased
CML
Weighted
%
reporting
increased
CML
(95%
CI)
Unweighted
no.
in sample
Unweighted
no. with
increased
CML
Weighted
%
reporting
associated
difficulties
(95% CI)
21 states
overall
59,852 6,807 12.7
(12.1–
13.3)
6,654 2,254 35.2 (32.7–37.8)
Arkansas 2,127 374 20.0
(17.9-
22.3)
371 135 38.6 (32.5-45.0)
California 2,073 328 17.0
(14.9–
19.3)
328 95 30.0 (23.9–36.9)
10. TECHNOLOGY DEPENDENCE & DEMENTIA 10
References
CDC. (2012). Self-Reported Increased Confusion or Memory Loss and Associated Functional
Difficulties Among Adults Aged ≥60 Years — 21 States, 2011. Retrieved from Morbidity
and Mortality Weekly Report (MMWR):
https://www.cdc.gov/mmwr/preview/mmwrhtml/mm6218a1.htm#tab1
Dodgen-Magee. (2010) http://magazine.biola.edu/article/10-fall/how-is-technology-shaping-
generation-y/).
Elwood, Sarah; Mitchell, Katharyne, Cultural Geographies22.1 (Jan 2015): 147-154.
Frejd, S. (n.d.). The Rise of Digital Dementia: Protecting Yourself and Your Clients. Retrieved
from http://www.aacc.net/2013/10/18/the-rise-of-digital-dementia-protecting-yourself-
and-your-clients.
Gwinn, J. (2013, November 12). Overuse of Technology Can Lead to 'Digital Dementia'.
Retrieved from Alzheimers: http://www.alzheimers.net/2013-11-12/overuse-of-
technology-can-lead-to-digital-dementia/
Impact of Technology on Attention and Memory . (n.d.). Retrieved from
http://www.corwin.com/upm-
data/64627_48_49_New_Information_on_how_technoology_affects_attention.pdf
O'Gorman, M. (2015). Taking Care of Digital Dementia. CTheory, 2-18.
11. TECHNOLOGY DEPENDENCE & DEMENTIA 11
Wachter, H. (2015). Kids & Digital Dementia. Experience Life. Retrieved from
https://experiencelife.com/article/kids-digital-dementia/
Technology, memory, and collective knowing
Complete survey questions, available at http://www.cdc.gov/brfss.