2. • By creating this product, I have learnt a lot on how to use the following digital
technologies to my advantage, and discovered how to manipulate my product as I
wish or receive audience feedback.
In this presentation I will be using screen shots of the ways in which I have used digital
technologies to my advantage.
• Digital Technologies used:
• iPhone 5C
• Blogger
• Microsoft Word
• Microsoft Powerpoint
• Adobe Photoshop
• Facebook
• Paint
• Internet Explorer
• Email (Gmail)
3. iPhone 5C
I used the iPhone 5C to take my images for my music
magazine, I also used the ‘Blogger’ app downloaded
from the App Store onto my phone to regularly update
and check my blogger status. I received some of my
audience feedback in the form of a text, in which I
then screenshotted and instantly uploaded onto the
blogging site throught the phone.
The iPhone took very good quality images that looked
clean and sharp once uploaded to Photoshop. As the
iPhone has an inbuilt digital camera, I was able to see
my images immediately, which helped me significally
when making decisions of how to position my model
or get a better lighting. The amount of file storage a
iPhone holds is large, so I was able to take many
images and upload these straight onto my computer
with the use of an extension lead.
By using the iPhone, I learnt how to take good quality
images my selecting a certain area to focus on using
the touch screen, and could effectively upload images
quickly onto my blogging site through the comfort of
my home, as the site was easily assessable to me at
all times because of the Blogging app.
4. My iPhone was also used to access Facebook, and Facebook messenger the social
networking site in which I received my audience feedback. I was able to upload a
screen shot of my first, second and final draft onto Facebook and see the comments
friends and family members wrote on the picture feed. This was a really effective way
for me to receive immediate feedback, and edit my drafts through the process to suit
the demographic of teenagers that were commenting on my image.
I also received feedback through my blogging site, in which users were left to comment
on my progress of creating my media product. I received these notifications that users
had commented on my blog through Gmail, which was an easy was for me to access
the comments that had been left.
5. I used Adobe Photoshop to construct my media product. I chose to use this programme as I felt that I
had gained a lot of experience of the programme from my A2 Media Coursework, and felt it
easier to operate than InDesign. I also felt that the programme gave a more professional
outcome than other programmes.
I used Adobe Photoshop to edit my images, and input text and other various shapes in the form of
layers to layer up my front cover, contents page and double page spread. Photoshop made it
possible for me to be able to cut out the background of the image of my model, and input another
background underneath, and then smoothening the image with the watermark tool. This was very
effective, and gave the magazine a professional look close to what you would expect of a real
music magazine. I used the opacity tool to blend the square shapes into my images on the front
cover and contents page to add continuity to the whole magazine, and without Adobe Photoshop
this feature would not have been assessable to me.
I used internet explorer to research pre existing material, and to plan the conventions of my own
magazine. I used Google images to research pre existing products such as NME, and then
downloaded these images onto Microsoft Powerpoint where I analysed the conventions.
Overall, technology has helped me massively towards creating my media product, and without it, my
product would have been very poor in quality and detail. It would also have effected my
organisation skills, and resulted in less cohesive research, planning and production.
6. I used Adobe Photoshop to construct my media product. I chose to use this programme as I felt that I
had gained a lot of experience of the programme from my A2 Media Coursework, and felt it
easier to operate than InDesign. I also felt that the programme gave a more professional
outcome than other programmes.
I used Adobe Photoshop to edit my images, and input text and other various shapes in the form of
layers to layer up my front cover, contents page and double page spread. Photoshop made it
possible for me to be able to cut out the background of the image of my model, and input another
background underneath, and then smoothening the image with the watermark tool. This was very
effective, and gave the magazine a professional look close to what you would expect of a real
music magazine. I used the opacity tool to blend the square shapes into my images on the front
cover and contents page to add continuity to the whole magazine, and without Adobe Photoshop
this feature would not have been assessable to me.
I used internet explorer to research pre existing material, and to plan the conventions of my own
magazine. I used Google images to research pre existing products such as NME, and then
downloaded these images onto Microsoft Powerpoint where I analysed the conventions.
Overall, technology has helped me massively towards creating my media product, and without it, my
product would have been very poor in quality and detail. It would also have effected my
organisation skills, and resulted in less cohesive research, planning and production.