Ancient Romans enjoyed many forms of public entertainment that were free and accessible to both the rich and poor. Large outdoor theaters and amphitheaters could seat thousands and hosted plays, festivals, games and spectacles. The largest entertainment venue was the Colosseum, which could seat 45,000-70,000 people and hosted gladiator fights and battles between men and animals. Chariot racing was also extremely popular, with the largest racetrack being the Circus Maximus which could seat over 250,000 spectators and hosted races daily.
A slideshow connected to a lecture of the Arts of Liberia and Sierra Leone available at Art History Teaching Resources (http://arthistoryteachingresources.org/), written by Stephanie Beck Cohen.
Prof. Michael Herity, MRIA, 'John O'Donovan's work for the OS'. 29-10-2014The Royal Irish Academy
Mapping City, town and country since 1824: the Ordnance Survey in Ireland - RIA Library/IHTA Lunchtime Lectures
Herity focusses on the period 1830-61 and O'Donovan's involvement with the OS 6" mapping project and the centrality of his role. His expertise in the Irish language and grasp of etymology, as well as his intimate knowledge of the history and antiquities of Ireland, resulted in the connection of 'placenames with history... raising them above mere words'. The importance of O'Donovan's fieldwork, keen ear, in-depth knowledge and forensic research are described, as are the treks he engaged in on a daily basis throughout the country. His connection with Petrie's work on Tara is adverted to. Betham's vituperative criticisms and the consequent scrutiny of the Memoir scheme and the OS work is discussed. Examples are provided of O'Donovan's linguistic prowess and his acerbic wit.
Ace2013 meaning in life as a source of entertainment - webversionRobby van Delden
Presentation given at Advance in Computer Entertainment 2013 in Bad Boekelo, near Enschede. Hosted this year by University of Twente. It is a presentation on the short paper accepted at ACE: meaning in life as a source of entertainment. Our main point is to wonder why and use human needs, including the humanistic view, to readdress and assess impact of choices in research, and design. This might can be used as source for new entertainment.
A slideshow connected to a lecture of the Arts of Liberia and Sierra Leone available at Art History Teaching Resources (http://arthistoryteachingresources.org/), written by Stephanie Beck Cohen.
Prof. Michael Herity, MRIA, 'John O'Donovan's work for the OS'. 29-10-2014The Royal Irish Academy
Mapping City, town and country since 1824: the Ordnance Survey in Ireland - RIA Library/IHTA Lunchtime Lectures
Herity focusses on the period 1830-61 and O'Donovan's involvement with the OS 6" mapping project and the centrality of his role. His expertise in the Irish language and grasp of etymology, as well as his intimate knowledge of the history and antiquities of Ireland, resulted in the connection of 'placenames with history... raising them above mere words'. The importance of O'Donovan's fieldwork, keen ear, in-depth knowledge and forensic research are described, as are the treks he engaged in on a daily basis throughout the country. His connection with Petrie's work on Tara is adverted to. Betham's vituperative criticisms and the consequent scrutiny of the Memoir scheme and the OS work is discussed. Examples are provided of O'Donovan's linguistic prowess and his acerbic wit.
Ace2013 meaning in life as a source of entertainment - webversionRobby van Delden
Presentation given at Advance in Computer Entertainment 2013 in Bad Boekelo, near Enschede. Hosted this year by University of Twente. It is a presentation on the short paper accepted at ACE: meaning in life as a source of entertainment. Our main point is to wonder why and use human needs, including the humanistic view, to readdress and assess impact of choices in research, and design. This might can be used as source for new entertainment.
Edelman’s ninth annual entertainment study on how and why people consume and share entertainment, reveals the lines have blurred among content creators, distributors and brands for consumers. This year’s study introduces “Networked Entertainment” – a collision of today’s entertainment landscape and the opportunities for brands – and comprised of Algorithms, Brands and Connections.
Learn more here: http://edl.mn/1OU5SpA
Edelman’s ninth annual entertainment study on how and why people consume and share entertainment, reveals the lines have blurred among content creators, distributors and brands for consumers. This year’s study introduces “Networked Entertainment” – a collision of today’s entertainment landscape and the opportunities for brands – and comprised of Algorithms, Brands and Connections.
Learn more here: http://edl.mn/1OU5SpA
1. Educación Básica Superior
Segundo Quimestre - Segundo Parcial
STUDENT(S):
TEACHER: Mauricio Torres
DATE:
27/11/13
SOURCE MATERIAL
GRADE
SUBJECT: Social Studies
TIME:
10 min.
No. 1
10 Points
GENERAL INSTRUCTIONS: Read the instructions below before starting the activity.
Read the instructions carefully.
Use this source material to answer the questions on the other worksheet
Curso
Paralelo
No. Lista
9
ENTERTAINMENT IN ROME
Even for the poor, life in the city was lively. The ancient Romans enjoyed many different kinds of
entertainment.
Plays were performed in large open air
theaters. There were lots of theatres, and even
the small ones could seat 7,000 people. If
ancient Romans wished to go out, there was
always something going on, like the great State
festivals including shows in the theatres, races,
and fights in the arenas. These were free
spectacles that citizens could enjoy.
Since most events were free, poor people could
attend as well as the rich. Some events were
scheduled during the day, some were
scheduled at night.
If wealthy Romans stayed home, they lit oil
lamps, to enjoy the evening. Wealthy Romans
might invite friends over for a dinner party.
The poor, unless they went out, went to bed as
soon as it got dark as they couldn't afford to
keep oil lamps burning.
The Colosseum
It was a huge public entertainment center. The
Colosseum could seat 45,000 spectators. Some
people were not lucky enough to have a seat in
the Colosseum. If you didn't mind standing, the
Colosseum could hold up to 70,000 spectators!
This is where the ancient Romans gathered to
watch bloody combat between gladiators, and
battles between men and wild animals. This is
where they threw people to the lions! To see
men being killed was very entertaining to the
ancient Romans. On occasion, they flooded the
Colosseum with water, to hold naval battles.
During the battles, many competitors died.
The ancient Romans were great builders. They
built things to last. The Colosseum was built of
concrete, faced with stone, as were most
amphitheaters. It was built in the early days of
the Roman Empire, around 70 CE. It was
designed to host huge spectacles. Anyone
could attend the events in the Colosseum.
Admission was free.
Circus Maximus
The ancient Romans loved chariot racing. In
early Roman times, young nobles used to race
their chariots around the 7 hills of Rome.
People had to scatter to get out of the way.
They stopped for no one.
In the 6c BCE (about 2,500 years ago!), the
ancient Romans built the Circus Maximus in
the city of Rome. Basically, the Maximus was a
race track. It was designed to race chariots.
Women could attend the races. They could sit
with men. That was very unusual.
The original Circus Maximus was built out of
wood. It burnt down a couple of times. During
the Roman Empire, the Circus Maximus was
rebuilt using marble and concrete (an ancient
Roman invention!).
The Circus Maximus was not the only circus in
the Roman Empire. The Romans built circuses
(outdoor racetracks) all over the Empire. The
Circus Maximus was the most well known race
track.
It could seat over 250,000 people! Admission
was free. Anyone could attend the races,
including Rome's poor. There were races every
day. It was the height of success to race in the
Circus Maximus.