This document discusses a project about understanding teenagers and the major issues they face. It begins by providing definitions of teenagers and adolescence. It then describes 10 common social groups teenagers belong to, including jocks, geeks, skaters, outsiders, hipsters, scenesters, preps, nerds, mean girls, and emo kids. The major issues facing teenagers are discussed, such as internet/gaming addiction, violence in media, cyberbullying, violence in video games, and violence at home. Parents are provided advice on how to address these issues and help their teenagers.
Information.. you can take it or leave it.. i don't care anymore since this project its over and i got my grade..your welcome... i hope it come somehow in handy for u..
This document provides a summary of the Physical Education project on basketball completed by a student of Delhi Public School in Navi Mumbai, India. It includes sections acknowledging those who helped with the project, the history and origin of basketball being invented by James Naismith in 1891, the original 13 rules of basketball, dimensions and requirements of a basketball court, fundamental basketball skills, common basketball injuries, and past Indian basketball players who received the Arjuna Award.
1. The story is about a beggar and petty thief who goes around selling rattraps to make a living.
2. He comes to see the world as a big rattrap that offers riches and comforts to tempt people but ultimately traps them.
3. He experiences both the temptations of riches and the kindness of strangers as he seeks food and shelter, undergoing a change of heart through his interactions.
The document summarizes an excerpt from William O. Douglas's autobiography about how he overcame his childhood fear of water. As a young boy, Douglas was terrified of the ocean after being overwhelmed by waves. This fear grew when he was pushed into a pool and nearly drowned. As an adult, Douglas' desire to fish and swim motivated him to face his fear and learn swimming through lessons. Even after learning, the memories of almost drowning resurfaced each time he swam. However, he challenged his fear and eventually conquered it, realizing that the fear of death is more terrifying than death itself.
The document is an English project report created by Sushree Behera for class 11 discussing the importance of childhood. It includes a poem called "Childhood" by Markus Natten that expresses confusion over when and where childhood ends. The report then provides context on the poet, analysis of the poem, and background information on the historical concept of childhood and how it has changed over time.
This document provides an overview of topics related to teenagers, including their relationships with family, society, communication, food, sleep, technology, crime, drugs, peer pressure, fashion, and love. Some key points include how teens spend less time with family as peer relationships become more important, common reasons for conflict between teens and parents, ways teens communicate including texting and social media, and the influence of fashion and peer pressure on teen identity and behavior.
Projekt ne lidhje me perdorimin e elektromagneteve (e-mag) ne teknologji.
Skema dhe skicime te elektromagneteve .
Temat qe trajtohen :
1.C'jane elektromagnetet ?
2. Ku perdoren ato ne teknologji?
3. Disa fusha te tjera te perdorimit te e-mag ne teknologji.
4. Foto / Skema te elektromagneteve
ose ndertimit te pajisjeve teknologjike me e-mag.
Lenda: Fizike
"PERDORIMI I E-MAG NE TEKNOLOGJI"
William Douglas developed a fear of water as a young child after being overwhelmed by waves at the beach. This fear was exacerbated when an bully threw him into the deep end of a swimming pool, where he sank to the bottom and nearly drowned. For years, he had an aversion to water due to this traumatic experience. Eventually, with the help of swimming lessons and an instructor using a safety rope, he was able to learn how to swim. He further challenged his fear by swimming long distances alone until he had fully conquered his phobia of water.
this is actually my project for one of my subject at school..my topic is about teenage life..this ppt presents about the different stages of being a teenager..and it also talks about the different problems we encounter as a teenager..so..i hope that you like my powerPoint presentation!!
--xoxo--
--muah--
This document presents an English project by a group of 6 Albanian students on the topic of teenagers. The objectives are to get information on teenagers before and now, learn about their lifestyles, and show the problems and risks of being a teenager. Some of the sections that will be covered include teenagers in the 1950s and how their lives have changed from before and after that time period. It also notes that today's teen culture is not that different from the past and discusses aspects of teenagers' lifestyles, interests in friends over parents, desire for control and independence, importance of sleep, and impact of technology and the internet.
Information.. you can take it or leave it.. i don't care anymore since this project its over and i got my grade..your welcome... i hope it come somehow in handy for u..
This document provides a summary of the Physical Education project on basketball completed by a student of Delhi Public School in Navi Mumbai, India. It includes sections acknowledging those who helped with the project, the history and origin of basketball being invented by James Naismith in 1891, the original 13 rules of basketball, dimensions and requirements of a basketball court, fundamental basketball skills, common basketball injuries, and past Indian basketball players who received the Arjuna Award.
1. The story is about a beggar and petty thief who goes around selling rattraps to make a living.
2. He comes to see the world as a big rattrap that offers riches and comforts to tempt people but ultimately traps them.
3. He experiences both the temptations of riches and the kindness of strangers as he seeks food and shelter, undergoing a change of heart through his interactions.
The document summarizes an excerpt from William O. Douglas's autobiography about how he overcame his childhood fear of water. As a young boy, Douglas was terrified of the ocean after being overwhelmed by waves. This fear grew when he was pushed into a pool and nearly drowned. As an adult, Douglas' desire to fish and swim motivated him to face his fear and learn swimming through lessons. Even after learning, the memories of almost drowning resurfaced each time he swam. However, he challenged his fear and eventually conquered it, realizing that the fear of death is more terrifying than death itself.
The document is an English project report created by Sushree Behera for class 11 discussing the importance of childhood. It includes a poem called "Childhood" by Markus Natten that expresses confusion over when and where childhood ends. The report then provides context on the poet, analysis of the poem, and background information on the historical concept of childhood and how it has changed over time.
This document provides an overview of topics related to teenagers, including their relationships with family, society, communication, food, sleep, technology, crime, drugs, peer pressure, fashion, and love. Some key points include how teens spend less time with family as peer relationships become more important, common reasons for conflict between teens and parents, ways teens communicate including texting and social media, and the influence of fashion and peer pressure on teen identity and behavior.
Projekt ne lidhje me perdorimin e elektromagneteve (e-mag) ne teknologji.
Skema dhe skicime te elektromagneteve .
Temat qe trajtohen :
1.C'jane elektromagnetet ?
2. Ku perdoren ato ne teknologji?
3. Disa fusha te tjera te perdorimit te e-mag ne teknologji.
4. Foto / Skema te elektromagneteve
ose ndertimit te pajisjeve teknologjike me e-mag.
Lenda: Fizike
"PERDORIMI I E-MAG NE TEKNOLOGJI"
William Douglas developed a fear of water as a young child after being overwhelmed by waves at the beach. This fear was exacerbated when an bully threw him into the deep end of a swimming pool, where he sank to the bottom and nearly drowned. For years, he had an aversion to water due to this traumatic experience. Eventually, with the help of swimming lessons and an instructor using a safety rope, he was able to learn how to swim. He further challenged his fear by swimming long distances alone until he had fully conquered his phobia of water.
this is actually my project for one of my subject at school..my topic is about teenage life..this ppt presents about the different stages of being a teenager..and it also talks about the different problems we encounter as a teenager..so..i hope that you like my powerPoint presentation!!
--xoxo--
--muah--
This document presents an English project by a group of 6 Albanian students on the topic of teenagers. The objectives are to get information on teenagers before and now, learn about their lifestyles, and show the problems and risks of being a teenager. Some of the sections that will be covered include teenagers in the 1950s and how their lives have changed from before and after that time period. It also notes that today's teen culture is not that different from the past and discusses aspects of teenagers' lifestyles, interests in friends over parents, desire for control and independence, importance of sleep, and impact of technology and the internet.
Teenagers face many common problems. Some of the biggest issues include conflicts with parents as teens desire more independence, difficulties finding employment opportunities due to their age, and navigating emotional relationships during first loves that often end unhappily. Additional challenges include maintaining friendships as teens learn more about themselves, feelings of isolation, and unhealthy coping mechanisms like smoking, drinking, or experimenting with drugs. While the problems of being a teenager are significant, youth is also a time of exploration and possibility before taking on adult responsibilities.
This document discusses common problems faced by teenagers, including peer pressure, bullying, drugs and alcohol, sex and teen pregnancy, and depression. It notes that peer pressure can influence teens to do risky behaviors like smoke, drink, do drugs or have sex just to fit in. Bullying is described as intending to hurt others physically, mentally or online, and may lead to issues like losing friends or depression. Drugs and alcohol are discussed as providing temporary escapes but often exacerbating underlying problems and risks like addiction. Sex and teen pregnancy carry health and social risks. Depression can result from these problems and cause further issues. The document concludes by reminding teens that though their problems may feel overwhelming, there are always solutions.
Gangs offer teens money, respect, family figures, power, protection and drugs which attracts them to join despite the violence with weapons that affects communities. Reducing teen gangs could be done by communities providing more youth groups and after school activities to occupy teens' time constructively.
The following resources come from the 2009/10 BSc in Games & Graphics Hardware Technology (course number 2ELE0074) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The project will involve developing a simple game concept to demonstrate the portability of the XNA® framework. Students will be required to develop contents for an existing prototype game, with the intention of extending the functionality to provide interaction with objects within the game, using the mouse and keyboard on the PC as well as XBOX 360 game controllers connected to the PC. The game will be further deployed to work on a dedicated gaming machine, the XBOX 360.
This document provides 10 tips for parents of teenagers to help them understand their teens better. It explains that teenagers want independence but lack maturity, so parents should give them freedom but also provide guidance. It stresses communicating positively with teens and treating them as individuals. The tips advise setting clear rules and boundaries for teens while also giving them space. It also discusses the importance of helping teens feel fulfilled through goals and understanding peer pressure. The overall message is that God understands teens' needs and parents can find help from Him.
The following resources come from the 2009/10 BSc in Games and Graphics Hardware Technology (course number 2ELE0074) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The objectives of this module are to demonstrate, using the PlayStation® 2 SDK:
• Knowledge of PS2 registers, graphics, sound, IO architecture, EE, GS and VU’s
• Graphics programming.
This project will investigate the PlayStation® 2 through use of the Linux SDK. The project will involve the completion of a 2D game to explore the architecture of the PS2.
This document outlines some of the common problems faced by teens, including social pressures, low self-esteem, learning to deal with emotions, physical changes like acne, risky behaviors around sex, pregnancy and substance abuse, attitudes of isolation, rebellion and refusing values, and concerns about body image and appearance.
The document provides an overview of studying abroad. It defines studying abroad as attending school in a country other than one's own, including primary, secondary, and post-secondary education. Some key points covered include that only about 1% of US students study abroad, while over 700,000 international students attended US universities in 2012. The document also lists 10 reasons for studying abroad, such as learning a language, traveling, and gaining experiences not available in the classroom. It touches on how to study abroad and types of study abroad programs but does not provide details. The document concludes with quiz questions about universities in different countries.
This document summarizes different youth subcultures over time including Teddy Boys, Teddy Girls, Hippies, Punks, Disco teens, Yuppies, and the Technology Generation. It notes that each subculture had distinct styles of dress, music preferences, and lifestyles. The biggest difference between older and current generations highlighted is in technology and communication, with older generations preferring letters, cards, and phone calls while newer generations spend more time online and may lack some social skills as a result.
Stereotype Threats’ Influence on Elementary Pre-service Teachers\' Attitude T...lilsnickr
I, along with Dr. Vincent of WSU, researched the stereotype threats pre-service math teachers encountered throughout their education. Through qualitative research we analyzed the testimonials of the students and identified factors that contributed to their attitudes toward mathematics.
Teenagers today have different lifestyles compared to past generations. They prefer spending free time on technology like phones, computers, and video games rather than physical activities. As a result, many teenagers today do not eat healthy or get enough exercise, leading to issues like obesity. Personal hygiene and a balanced lifestyle with nutrition, exercise, and stress management are important for teenagers' physical and mental health. While technology and social media are an important part of teenage life, maintaining wellness through diet, hygiene and physical activity is also essential.
The document discusses ways to protect endangered animals. It provides 10 points on actions individuals can take, such as joining conservation organizations, boycotting products from endangered animals, raising awareness through blogging, recycling, donating to environmental non-profits, and creating safe havens for wildlife on personal property. The overarching message is that humans have a responsibility to protect other species and the environment.
1. The document describes a student's trip to Kota Tua on Saturday with friends to interview foreigners and practice English.
2. At the Fatahillah Museum, the student approached a Dutch man named Thomas and his wife and was able to conduct an interview with them in English, despite struggling with grammar and fluency.
3. The student concluded that the project gave them a new experience and improved their English speaking skills while increasing their confidence in conversing with foreigners.
The document discusses changes in childhood activities over time due to advances in technology. It describes how children in the past played outdoors and engaged in simple activities like swinging on tires or blowing bubbles compared to today where kids spend more time indoors using technology like gaming devices, computers, and phones. It also talks about how playtime was once segregated by race but children today of all backgrounds play together freely.
York Prep Spring 2015 Edition of The Paw York Prep
Thanks to the help of their faculty advisor, Ms. Lee Pinkas, and the leadership of their senior Co-Editors-in-Chief, an assortment of high school writers and artists were able to put together yet another edition of York Prep's school newspaper, The Paw. Filled with insightful opinion editorials, interviews, and comics, this student paper strives to reflect York ideals by providing accurate reporting and compelling points of view. Though it is created for the students by students, The Paw provides social commentary and covers matters like terrorism and politics, that people of all ages will enjoy reading. So take a look at this latest issue and keep your eyes peeled for the next one in the fall.
The document lists 50 things that people can do in their lifetime to stay healthy and happy. Some of the suggestions include watching the sunrise and sunset, exercising everyday, passing on knowledge to younger generations, helping friends, growing plants, getting blood pressure checked, befriending elderly people, riding rollercoasters, taking photos of loved ones, telling people "I love you", hugging everyday, finding old school friends, going to the theater, learning to swim, lying in the grass, having a favorite joke, going to concerts, getting massages, watching classic films, being creative, giving to charity, seeing mountains, attending sporting events, learning something new, and getting involved in your community.
The campaign aims to raise brand awareness for Zipz shoes in the United States by positioning the shoes as allowing the wearer to seamlessly adapt to different environments and evolve along with changes in their day. The campaign will utilize social media, an online video, and events in California to showcase how Zipz shoes reflect the freedom of growth and self-exploration experienced in the diverse California lifestyle. Contests will be held to promote engagement and increase word of mouth exposure of the Zipz brand.
The document discusses representations of young people and adults in media. It notes that young people are often portrayed as partying and misbehaving, while not acknowledging that many are responsible. Adults are also subject to stereotypes. The media tends to emphasize youth over experience. While stereotypes of the elderly as frail or out of touch are common, research shows aging is a natural process and activity can maintain health. There are movements for more balanced and diverse portrayals across all ages in media.
The document discusses high school stereotypes and how they are formed. It identifies four main groups in high schools: preps, emo kids, jocks, and nerds. For each group, it describes how members typically act, their interests, and how they dress. However, it notes that these stereotypes may not always be accurate and that people should be judged as individuals rather than based on preconceived notions. The exercise showed how easily stereotypes are formed but fail to account for individual variability. More broadly, it suggests that societies tend to stereotype ethnic and religious groups based on media depictions, despite stereotypes often being untrue.
More free content: https://www.lovelifesolved.com/
Becoming a more interesting person is a wish that many of us share but don’t know how to achieve. In this ultimate-guide type presentation, Julian lays out the process of going from average joe to true original. You can’t miss out on this one!
The latest Consumer, Cultural Insights from across Asia Pacific, compiled by Ogilvy & Mather. This Bi Monthly online magazine captures the cultural shifts that are driving and shaping people across Asia, from Korea to India, Indonesia to China, Malaysia, Singapore and Hong Kong. It delves into social, political, cultural phenomena that are shaping people's opinions.
Edited by Kunal Sinha, with contributions from across the region.
The document discusses several ways that homophobia negatively impacts both LGBT and straight individuals. It notes that 65% of young gay people experience bullying and many who aren't homosexual also get labeled as gay. Using "gay" as an insult reinforces the idea that being gay is pathetic. This can increase suicide rates among LGBT youth and prevent LGBT individuals from having positive role models. Homophobia also limits how boys can express themselves for fear of being seen as gay. Overall, the document argues that widespread homophobia is socially harmful.
English as a Foreign Language for B2 students. Topic: Fashion, physical appearance, urban tribes... Linguistic contents: conjuctions, word formation and common writing mistakes. All the resources are mentioned in the bibliography.
This document discusses how a person's birth date can reveal aspects of their personality and abilities. It describes how to calculate a birth number by adding the digits in a birth date. Each birth number, 1 through 9, is associated with different personality traits and what that person needs to learn. For example, a person with birth number 1 is an originator who likes to take initiative but needs to learn to stay open-minded, while a person with birth number 2 is a peacemaker who is intuitive but should boost their self-esteem. Famous people are provided as examples for each birth number.
This document discusses common stereotypes associated with different age groups. Stereotypes are overgeneralized beliefs about social groups. For each age group - teenagers, old people, middle age, and children - the document explores how they are commonly stereotyped, why these stereotypes are used, how their representation has changed over time, and relevant theories around stereotypes. Behind each stereotype is often some element of truth, according to theorist Tessa Perkins. For example, statistics show teenage crime and antisocial behavior has risen in recent years.
This document discusses common stereotypes associated with different age groups. Stereotypes are overgeneralized beliefs about social groups. Some stereotypes mentioned include teenagers being dramatic, ignorant, and weak; middle-aged people experiencing mid-life crises; and old people being senile and unable to be active. These stereotypes are sometimes based in truth and are used in television to relate to audiences. Opinions from various sources provide both positive and negative views of different age groups. The ways these groups are stereotyped have generally remained consistent over time, though teenagers are now sometimes portrayed more negatively. Behind each stereotype is often an element of truth, according to theorist Tessa Perkins.
Mastering the Concepts Tested in the Databricks Certified Data Engineer Assoc...SkillCertProExams
• For a full set of 760+ questions. Go to
https://skillcertpro.com/product/databricks-certified-data-engineer-associate-exam-questions/
• SkillCertPro offers detailed explanations to each question which helps to understand the concepts better.
• It is recommended to score above 85% in SkillCertPro exams before attempting a real exam.
• SkillCertPro updates exam questions every 2 weeks.
• You will get life time access and life time free updates
• SkillCertPro assures 100% pass guarantee in first attempt.
Carrer goals.pptx and their importance in real lifeartemacademy2
Career goals serve as a roadmap for individuals, guiding them toward achieving long-term professional aspirations and personal fulfillment. Establishing clear career goals enables professionals to focus their efforts on developing specific skills, gaining relevant experience, and making strategic decisions that align with their desired career trajectory. By setting both short-term and long-term objectives, individuals can systematically track their progress, make necessary adjustments, and stay motivated. Short-term goals often include acquiring new qualifications, mastering particular competencies, or securing a specific role, while long-term goals might encompass reaching executive positions, becoming industry experts, or launching entrepreneurial ventures.
Moreover, having well-defined career goals fosters a sense of purpose and direction, enhancing job satisfaction and overall productivity. It encourages continuous learning and adaptation, as professionals remain attuned to industry trends and evolving job market demands. Career goals also facilitate better time management and resource allocation, as individuals prioritize tasks and opportunities that advance their professional growth. In addition, articulating career goals can aid in networking and mentorship, as it allows individuals to communicate their aspirations clearly to potential mentors, colleagues, and employers, thereby opening doors to valuable guidance and support. Ultimately, career goals are integral to personal and professional development, driving individuals toward sustained success and fulfillment in their chosen fields.
XP 2024 presentation: A New Look to Leadershipsamililja
Presentation slides from XP2024 conference, Bolzano IT. The slides describe a new view to leadership and combines it with anthro-complexity (aka cynefin).
Suzanne Lagerweij - Influence Without Power - Why Empathy is Your Best Friend...Suzanne Lagerweij
This is a workshop about communication and collaboration. We will experience how we can analyze the reasons for resistance to change (exercise 1) and practice how to improve our conversation style and be more in control and effective in the way we communicate (exercise 2).
This session will use Dave Gray’s Empathy Mapping, Argyris’ Ladder of Inference and The Four Rs from Agile Conversations (Squirrel and Fredrick).
Abstract:
Let’s talk about powerful conversations! We all know how to lead a constructive conversation, right? Then why is it so difficult to have those conversations with people at work, especially those in powerful positions that show resistance to change?
Learning to control and direct conversations takes understanding and practice.
We can combine our innate empathy with our analytical skills to gain a deeper understanding of complex situations at work. Join this session to learn how to prepare for difficult conversations and how to improve our agile conversations in order to be more influential without power. We will use Dave Gray’s Empathy Mapping, Argyris’ Ladder of Inference and The Four Rs from Agile Conversations (Squirrel and Fredrick).
In the session you will experience how preparing and reflecting on your conversation can help you be more influential at work. You will learn how to communicate more effectively with the people needed to achieve positive change. You will leave with a self-revised version of a difficult conversation and a practical model to use when you get back to work.
Come learn more on how to become a real influencer!
This presentation by Professor Alex Robson, Deputy Chair of Australia’s Productivity Commission, was made during the discussion “Competition and Regulation in Professions and Occupations” held at the 77th meeting of the OECD Working Party No. 2 on Competition and Regulation on 10 June 2024. More papers and presentations on the topic can be found at oe.cd/crps.
This presentation was uploaded with the author’s consent.
Collapsing Narratives: Exploring Non-Linearity • a micro report by Rosie WellsRosie Wells
Insight: In a landscape where traditional narrative structures are giving way to fragmented and non-linear forms of storytelling, there lies immense potential for creativity and exploration.
'Collapsing Narratives: Exploring Non-Linearity' is a micro report from Rosie Wells.
Rosie Wells is an Arts & Cultural Strategist uniquely positioned at the intersection of grassroots and mainstream storytelling.
Their work is focused on developing meaningful and lasting connections that can drive social change.
Please download this presentation to enjoy the hyperlinks!
This presentation by OECD, OECD Secretariat, was made during the discussion “Competition and Regulation in Professions and Occupations” held at the 77th meeting of the OECD Working Party No. 2 on Competition and Regulation on 10 June 2024. More papers and presentations on the topic can be found at oe.cd/crps.
This presentation was uploaded with the author’s consent.
This presentation, created by Syed Faiz ul Hassan, explores the profound influence of media on public perception and behavior. It delves into the evolution of media from oral traditions to modern digital and social media platforms. Key topics include the role of media in information propagation, socialization, crisis awareness, globalization, and education. The presentation also examines media influence through agenda setting, propaganda, and manipulative techniques used by advertisers and marketers. Furthermore, it highlights the impact of surveillance enabled by media technologies on personal behavior and preferences. Through this comprehensive overview, the presentation aims to shed light on how media shapes collective consciousness and public opinion.
2. GOAL OF PROJECT:TO GET TO KNOW MORE ABOUT THE TEENAGERS.
FACING SOME OF THE MAJOR TEENAGER PROBLEMS IN THE WORLD.
TYPES OF TEENAGERS AROUND THE WORLD.
WORKED BY: ANJA CAMI
3. TEENAGERS.
▪ A teenager, or teen, is a young person whose age falls within the range from 13–19. They are
called teenagers because their age number ends with "teen". Someone aged 18 or 19 is also
considered a young adult.
▪ Usage by ordinary people varies, and also varies in different societies. Most societies traditionally
had a formal ceremony to mark the change from childhood to adulthood.During puberty, rapid
mental and physical development occurs.
▪ Adolescence is the name for this transition period from childhood to adulthood.
4. A FIELD GUIDE TO TEENAGERS
Jocks
Geeks
Skaters
Outsiders
Hipsters
Nerds
Scenesters
Preps
Mean Girls
Emo Kids
▪ Even as they try to fit into a social group,
teens are struggling to find their
individual identity. So, strange behavior,
outlandish dress, wacky hairdos -- it's all
par for the course. And if you find it hard
to understand, well, that's the point.
▪ If you're tempted to laugh or tear out
your hair, just remember that you were a
teen once, too. Who can't pull out at
least one cringe-worthy snapshot from
those years? Keep in mind that while
teens may fall into categories, each one
is unique. So, be sure to look at the
complete person, not just the pink hair.
Talk to them. Praise them when you can -
- their self-esteems can always use a
boost.
▪ Now, let's delve into this foreign culture
and have a look at some of the types.
5. JOCKS
▪ Their "type" has been around forever, and
you can spot them by their T-shirts, school
colors and running shoes. They're the teens
who live for athletics. One big change from
when you were a teen might be that this
category isn't just for boys anymore -- many
girls are jocks as well.
▪ Sports are a great way for teens to burn off
excess energy. Plus, jocks tend to be
popular -- at least with many of their peers.
Adults also tend to look on these students
as leaders among their peers.
▪ Of course, all the adulation can be a
problem. Many athletes may look for (and
even sometimes get) preferential treatment
at school. It can be too easy to put sports
before studies. Watch out for jocks who
become bullies, and for the win-at-any-cost
attitude.
▪ THE DUMB JOCK MYTHIn spite of their not-so-
bright stereotype, kids who participate in athletics
often do better in school than non-athletes,
according to a study of 12,000 U.S. students
published in the Journal of Sport and Exercise
Science in 2003.
6. GEEKS
▪ They're obsessed with something. It might
be computer or computer games, comic
books, anime, "Star Wars" or superheroes. It
may even be a school subject or activity --
there are math geeks, band geeks and drama
geeks.
▪ Sometimes geeks' superior knowledge or
devotion to something can create a wall
separating them from outsiders. They may not
always welcome your attempts to understand
or get involved in their world.
▪ Geeks usually aren't fashion-conscious and
may be introverted. They often do well in
school, especially in subjects that grab them,
such as science, art or writing. The flip side to
watch for is neglect of those subjects that
don't turn them on. Same with socializing --
they may limit their friends to only those with
similar interests.
▪ An obsessive interest in anything,
such as comic books, can be a sign of
geekdom.
7. SKATERS▪ In your day, you might have known them as
surfer wannabes. Since then, skaters came
along and borrowed the long hair and
slacker trappings of the surf scene, but
they have always been more rebellious.
▪ Look for Vans retro sneakers and oversized
tees. They may call each other "dude" and
move through the world with their attitude
on display.
▪ As a parent, the first thing to remember
when dealing with a skater teen is to avoid
stereotypes. Yes, a few skaters might be
looking for trouble, but most are not. In
fact, skaters today are more likely to be
devoted to skateboarding as a sport,
practicing long hours to land complicated
tricks.
▪ Try not to get too upset over those
outlandish stunts -- and the occasional
sprained wrist. But don't be tempted to try
the tricks yourself, either.
▪ DID YOU KNOW? Skateboards were around
before the parents of some of today's skaters
were born. The first board for "sidewalk surfing"
was mass produced in 1959.
8. OUTSIDERS
▪ Not every kid fits neatly into a category. There
are basically three types of "outsider" groups
that a teen might fall into. The socially
challenged teen has trouble making friends
and just doesn't fit. The independent teen
might be a "floater," who has a variety of
friends and feels no need to join any one
group exclusively. The determined outsider
actively rejects cliques and may even hang
with fellow outsiders, who form their own
group (go figure).
▪ Experimenting is natural during the teen
years, and kids often change their circle of
friends. Some teens really are loners by
nature. It's important not to jump to the
conclusion that there's something wrong with
them.
▪ At the same time, outsiders can become the
targets of bullying, so keep an eye on these
teens and be ready to intervene if they
become too isolated.
9. HIPSTERS
▪ They make a big effort to assemble a
wardrobe that seems effortless. Guys
and girls alike go for tight jeans, flannel
shirts, Buddy Holly glasses and vintage
clothing. They sport a cooler-than-thou,
I-could-care-less attitude, and they try
hard to be ironic at all costs.
▪ In your day, they might have been called
indies or the artsy crowd. Before that,
they were hippies. Today, it's not so
much "peace and love," but rather an
appreciation of independent music and a
taste for fringe movements that defines
them.
▪ Don't try to outdo hipsters at being hip.
You might remind them that there's
often a fine line between hip and smug.
Dismissing others because they aren't up
on the latest is simply, well, not cool.
▪ A DEFINITION: In 2009, Time magazine writer
Dan Fletcher defined hipsters as "the people who
wear T-shirts silk-screened with quotes from
movies you've never heard of."
10. SCENESTERS
▪ These teens are ever eager to fit in. They're
dedicated followers of fashion, devoted to
a particular band, club or style. They dress
in tight, fashionable clothing, wear
sunglasses and sport wild but styled
hairdos (think striped, streaked or spiked).
▪ Social media platforms
like Facebook and Twitter are popular with
all teens (and a lot of adults), but for
scenesters, these Web sites are totally
essential.
▪ Scenesters sometimes get labeled posers
or wannabes. There's a danger of some of
them being drawn into the drugs and
alcohol use sometimes associated with a
club or scene, but not all do. One category
of scenesters goes in for the scene but
rejects these dangerous trappings --
they're known as straight-edge scenesters.
▪ Scenester and hipster fashion often overlap,
with followers sporting scarves, sunglasses
and tight jeans.
11. PREPS
▪ You know them by their logos: Lacoste,
L.L. Bean., Abercrombie & Fitch. Popped
collars and polo shirts are standard, and
their grooming tends to be impeccable.
▪ In your day, preps might have actually
gone to prep school, but the category has
grown since then. Today, they tend to be
the latest incarnation of the in-crowd: the
popular kids. Sometimes they overlap
with jocks, especially when it comes to
sports such as golf or tennis.
▪ One of the things to watch for with preps
is overachieving. Keeping up schoolwork,
being involved in too many organizations
or getting into the right college can stress
them out. Maintaining the right image
may even make them vulnerable to eating
disorders.
▪ "THE OFFICIAL PREPPY HANDBOOK" HOLDS TRUE Carol McD.
Wallace, one of the authors of the spoof that made "preppy" a
household word in 1980, said she is amazed how durable the
style has been."Maybe there was an implicit promise
embedded in the humor: this ease, this comfort can be yours
if you dare to wear pink and green," she wrote in the New
York Times in 2005.
12. NERDS
▪ You might have called them "brains’’ or
"teacher's pets" when you were a teen.
They're the first kids with their hands up,
and they always have the right answer.
They might not have the fashion sense of
other groups, and they usually prefer
chess to hoops.
▪ At one time, anyone who understood the
mysteries of computers was considered a
nerd. Now, a whole generation is
computer savvy, so modern nerds might
be the ones who understand the science
behind the techno glitz.
▪ Nerds are smart, but they sometimes have
a hard time socially. Many teens still think
being academically gifted just isn't cool.
It's important for parents to counter this
idea, emphasizing the real advantages to
learning.
▪ If your teen is especially good at
academics, his peers might consider
him part of the nerdy crowd.
13. MEAN GIRLS
▪ The 2004 movie "Mean Girls," starring Lindsay
Lohan as a girl negotiating the jungles of
teenage subcultures, put a new label on this
type of teen.
▪ High heels, short skirts -- whatever the latest
fashion is, they're into it. They form exclusive
cliques, and gossip is their native language. In
your day, they might have been known as Valley
Girls or Barbies.
▪ Mean girls crave popularity, often because they
feel insecure. Yet they have a hard time with
genuine relationships. They cultivate
"frenemies," which are girls they hang with but
secretly hate. Even their BFFs (best friends
forever) might be spurned tomorrow.
▪ The name points toward what you should watch
for. Petty gossiping is one thing, but real,
verbal bullying can be destructive.
▪ Mean girls might be your teen's friends
one day, then turn on her the next.
14. EMO KIDS
▪ The teen years can be an emotional roller
coaster, and emo kids are the ones eager for
another ride. Their emotions are reflected in
their appearance: black clothing, streaked
bangs,tattoos and piercings. They maintain a
strict fashion sense while insisting on their
individuality -- not an easy task.
▪ The emo style has its roots in punk culture,
which tended to be more rebellious, and goth,
which was gloomier. All of the groups shared an
angst that most of us can remember suffering at
one time or another when we were teenagers.
▪ The way emo kids speak their inner feelings
might make them seem whiny, but that doesn't
mean the emotions aren't heartfelt. Watch these
kids for signs of depression or bipolar
tendencies. They may also experiment with self-
injury and cutting.
▪ Regardless of which group (or groups) your teen
may identify with, remember that looking past
any label and keeping lines of communication
open are the key to helping your teen discover
his or her identity.
▪ TATTOOED UPA 2006 survey by the American
Academy of Dermatology showed that 36
percent of Americans age 18 to 29 have at
least one tattoo.
15. THE MAJOR ISSUES FACING TEENAGERS
•Internet and gaming additicon
•Violence in Media
•Cyberbullying and bullying at school
•Violence video games and school shootings
•Violence at home
•Suicide
16. INTERNET AND GAMING ADDITICON
It is possible - and even common - for young
people to over-use technology, especially
online gaming. At the same time, parents and
teachers would do best to understand
children's affinity for technology given their
status as digital natives. Young people are not
"addicted" simply because they were born in,
and enjoy, the digital era.
▪ What Parents Can Do:
▪ Learn about what the Internet means to your children by
talking with them about it.
▪ Understand that most children do not just sit idly in front of
the screen. Most often, they communicate, create, socialize,
post photos, explore, listen to music, and learn.
▪ Don't nag, label "You're sick!", blame "You're wasting your
life!’’ , scold, prematurely threaten or demand that they must
change.
▪ Observe your children with open eyes & open heart.
▪ Do not diminish the importance of the Internet & other
advanced technology as this is the world they are growing up
in.
▪ Figure out what actual games are played, how these games
played, how much time they spend playing, when and where
they play, and with whom they play.
17. VIOLENCE IN MEDIA
▪ Violence in the media, whether it is reflected in music,
games, cartoons, T.V. shows or movies, desensitizes children
to the effects of violence, legitimizes and glorifies violence
and can increase aggressive behavior or, at the least,
increases tolerance and acceptance of violent and abusive
behavior. After seeing violence on T.V., cartoons, and playing
violent games, violence offline seems "normal."
▪ What Parents Can Do:
▪ A child's bedroom should be free of T.V.
and video game consoles, so you have
control over the amount of time they
spend on games and passive activity.
▪ Monitor the amount of exposure children
have to violent movies, T.V. and video
games.
▪ Don't expose children under the age of
10 to ANY violent content in
entertainment (this includes games).
▪ Watch age-appropriate shows together,
as a family.
▪ Don't turn on the T.V. before school and
turn it off well before bedtime.
18. CYBERBULLYING AND BULLYING AT SCHOOL
▪ Online bullying is a widespread and growing phenomenon,
and offline bullying has always been and continues to be a
problem. Bullying of all kinds peaks in Middle School and in
most cases tapers off by College age, when students are
more independent and more mature. Lack of coordination
among school staff, parents and students make cyber- and
offline bullying a continual threat to young people's
confidence and safety.
▪ Actions to take if your child is bullied online OR
offline:
▪ Demand that the school develop a
comprehensive educational policy about
bullying.
▪ Do not settle for the school simply sending the
bully and/or the bullied to talk to the school
counselor.
▪ Support - and implement, if needed - programs
and activities that teach and reward acceptance
of diversity.
▪ If your child is LGBTQI, help them find or start a
support group, such as a Gay-Straight Alliance.
There is safety in numbers and this can help
combat feelings of isolation. Also, importantly,
cohesion among students against bullying can
change the culture of a school. This is
particularly true of cyberbullying, which is easier
to stop than in-person bullying.
19. VIOLENT VIDEO GAMES & SCHOOL SHOOTINGS
▪ Violent video games can train our children to kill,
glorify violence, desensitize them to suffering and
legitimize and trivialize violence. One must remember
that there are more significant factors, such as child
abuse, domestic violence, gangs in the neighborhood,
or growing up in a war zone, that are likely desensitize
people to violence or increase violent behavior.
▪ What Parents Can Do:
▪ Discuss with your children what they find appealing
about playing certain violent video games.
▪ Prevent young children from playing violent video
games.
▪ As with television, use video games as an opportunity to
interact with your children rather than as a babysitter to
allow you time away from them.
▪ Work on and support legislation to outlaw the
sale/display of violent video games in your community.
▪ Teach your children how to define their values and how
to make responsible choices that reflect them.
▪ Creating Balance between online and offline and
between different kind of games is extremely important.
20. VIOLENCE AT HOME
▪ Growing up in a violent home is one of the most
terrifying and traumatic experiences a child can go
through.It’s an experience that a child will not
forget. It’s an experience that can affect every
aspect of a child’s life, growth and their
development. Living in a violent home can cause
children not to do well in school.
▪ There is a definite correlation between domestic
violence and child abuse. Growing up in a violent
home can set patterns for children … patterns that
can cause them to commit violence and abuse,
and continue the cycle of violence and abuse.
▪ Children living in violent homes are often too
frightened and embarrassed to speak out. Kids
who grow up in violent environments are more
apt to have health problems, use poor judgment,
and have social and emotional issues.
▪ What You Can Do:
▪ Do not ignore signs or evidence of
child abuse or domestic violence.
Report to Child Protective Services,
local police or school counselors.
Passivity perpetuates abuse.
▪ If there is violence in your own home
seek help immediately. Stop the cycle
of violence!
21. CHILDREN WHO GROW UP IN HOMES WHERE VIOLENCE IS PRESENT ARE:
▪ - 6 times more likely to commit suicide
▪ - 24 times more likely to be sexually assaulted
▪ - 67 times more likely to engage in delinquent behavior as an
adolescent
▪ - 100 times more likely to be abusers themselves
▪ - 1500 times more likely to be abused or neglected
22. SUICIDE
▪ Teenage depression isn’t just bad moods and the
occasional melancholy—it’s a serious problem
that impacts every aspect of a teen’s life. Teen
depression can lead to drug and alcohol abuse,
self-loathing and self-mutilation, pregnancy,
violence, and even suicide. But as a concerned
parent, teacher, or friend, there are many ways
you can help. Talking about the problem and
offering support can go a long way toward getting
your teenager back on track.
▪ Tips for Talking to a Depressed Teen
▪ Let depressed teenagers know that
you’re there for them, fully and
unconditionally. Hold back from asking
a lot of questions (teenagers don’t like
to feel patronized or crowded), but
make it clear that you’re ready and
willing to provide whatever support
they need.
▪ Don’t give up if your adolescent shuts
you out at first. Talking about
depression can be very tough for
teens. Be respectful of your child’s
comfort level while still emphasizing
your concern and willingness to listen.
Once a teenager decides to kill himself, nothing can stop him.
23. SUICIDE SIGNS
▪ Some common symptoms of these
disorders include:
▪ Extreme personality changes
▪ Loss of interest in activities that used to be
enjoyable
▪ Significant loss or gain in appetite
▪ Difficulty falling asleep or wanting to sleep
all day
▪ Fatigue or loss of energy
▪ Feelings of worthlessness or guilt
▪ Withdrawal from family and friends
▪ Neglect of personal appearance or hygiene
▪ Sadness, irritability, or indifference
▪ Having trouble concentrating
▪ Extreme anxiety or panic
▪ Drug or alcohol use or abuse
▪ Aggressive, destructive, or defiant behavior
▪ Poor school performance
▪ Hallucinations or unusual beliefs
Tragically, many of these signs go unrecognized. And
while suffering from one of these symptoms certainly
does not necessarily mean that one is suicidal, it’s
always best to communicate openly with a loved one
who has one or more of these behaviors, especially if
they are unusual for that person.