The document discusses different perspectives on what business models and strategy are. It explores whether business models are like ancient war, the hierarchical structures of GM, chess games, visions, games of strategy, industry economics, co-opetition between companies, culture, tools that shape them, multiplayer online games, disruption, their effects on others and the world, or about an individual's choices. The document presents these various frameworks as perspectives that have been used to understand business models and strategy, but questions if any single perspective can fully capture them.