Zachary Wilkins proposes creating an asset for the game Total War: Troy in the form of Athena's spear or xiphos for a potential "Gods and Goddesses" downloadable content. He argues that Athena, the Greek goddess of war and wisdom, would be a natural addition to the game. The weapon design would incorporate elements from Greek mythology surrounding the Trojan War, such as the apple that triggered the start of the war and olive leaves associated with Athena. Wilkins plans to research ancient Greek weaponry and metalworking techniques to accurately model the weapon in Maya for use in-game.
This document provides an overview of world-building for fiction writing. It discusses three main categories of world-building: 1) Imaginary worlds, which are entirely fictional universes found in fantasy genres. 2) Alternate reality, which are re-imaginings of our existing world popular in sci-fi. 3) Actual locations, using real places without fantasy elements. It then focuses on imaginary worlds, providing examples from Tolkien and giving tips on deciding starting points, asking questions about the world, and drawing inspiration from real history and locations. It also discusses blending fantasy with our world, as in Harry Potter. Finally, it covers alternate reality world-building in sci-fi and its use of the "what
Raven is an assassin sent by the evil Maleficent to find Princess Aurora who has been hidden for her safety. The story begins at Aurora's christening where Maleficent places a curse on her. Years later, Raven lies to Maleficent about not being able to find Aurora, but he actually knows where she is. His goal is to rescue Aurora from the curse. Through missions and leveling up, Raven battles obstacles to reach Aurora. However, Aurora fights back not knowing Raven is trying to help, and she is accidentally scratched by his splinter, fulfilling the curse. Depending on the player's choices, either Prince Phillip cradles Aurora's body, revealing he is Raven
The document describes a spy-themed retelling of Sleeping Beauty. It would be a playable video game where the player controls Raven, who is actually Prince Philip in disguise. Raven has secretly joined the villain Maleficent to kill Aurora, while pretending to rescue her to fulfill the curse. Other characters include King Stefan, Aurora, and Maleficent's minions opposing Prince Philip and the Three Good Fairies who aim to help Aurora.
This document provides an excerpt from a screenplay about Aurora's christening which is interrupted by Maleficent, who curses the infant Aurora to prick her finger on a spindle and fall into a deep sleep on her 16th birthday. It then shifts to a scene years later where a raven delivers a message to Maleficent that Aurora is being hidden in the woods as her 16th birthday approaches, as the kingdom has fallen into disrepair under Maleficent's rule. Maleficent orders the raven to continue his mission to find Aurora and neutralize her at any cost so Maleficent can take the throne.
Maleficent curses the infant Princess Aurora after being insulted at Aurora's christening party. To protect her, the King and Queen send Aurora into the woods to be raised by three good fairies. The game then begins, where the player controls Raven to track down Aurora in the woods. Along the way, the player explores the environment, levels up stats, and passes three tests to find Aurora. There are two possible endings - in one, Raven catches Aurora and reveals himself as Prince Phillip, while the other sees Raven letting Aurora fall and contacting Maleficent to claim the job is done.
The document provides information on 10 strategies for better time management. It discusses how to know how you spend your time through time logging, setting priorities by making to-do lists ranked by importance, using planning tools like calendars and notebooks, getting organized by decluttering and implementing a filing system, scheduling your time appropriately by blocking out time for high priorities, delegating tasks to others, stopping procrastination, managing external time wasters, avoiding multitasking, and staying healthy. The strategies are intended to help manage events in relation to time by using skills like self-analysis, planning, evaluation and self-control.
The document describes the steps taken to create a basic Gantt chart in Excel based on a YouTube tutorial video. Key steps included:
1) Setting out data into a three column table with task names, planned dates, and task types.
2) Inserting a blank bar chart and adding the table data.
3) Reversing the axis order and changing axis labels to match the task names and types.
4) Removing surplus data from the table and bars, adjusting date ranges, and formatting the final chart.
Zachary Wilkins proposes creating an asset for the game Total War: Troy in the form of Athena's spear or xiphos for a potential "Gods and Goddesses" downloadable content. He argues that Athena, the Greek goddess of war and wisdom, would be a natural addition to the game. The weapon design would incorporate elements from Greek mythology surrounding the Trojan War, such as the apple that triggered the start of the war and olive leaves associated with Athena. Wilkins plans to research ancient Greek weaponry and metalworking techniques to accurately model the weapon in Maya for use in-game.
This document provides an overview of world-building for fiction writing. It discusses three main categories of world-building: 1) Imaginary worlds, which are entirely fictional universes found in fantasy genres. 2) Alternate reality, which are re-imaginings of our existing world popular in sci-fi. 3) Actual locations, using real places without fantasy elements. It then focuses on imaginary worlds, providing examples from Tolkien and giving tips on deciding starting points, asking questions about the world, and drawing inspiration from real history and locations. It also discusses blending fantasy with our world, as in Harry Potter. Finally, it covers alternate reality world-building in sci-fi and its use of the "what
Raven is an assassin sent by the evil Maleficent to find Princess Aurora who has been hidden for her safety. The story begins at Aurora's christening where Maleficent places a curse on her. Years later, Raven lies to Maleficent about not being able to find Aurora, but he actually knows where she is. His goal is to rescue Aurora from the curse. Through missions and leveling up, Raven battles obstacles to reach Aurora. However, Aurora fights back not knowing Raven is trying to help, and she is accidentally scratched by his splinter, fulfilling the curse. Depending on the player's choices, either Prince Phillip cradles Aurora's body, revealing he is Raven
The document describes a spy-themed retelling of Sleeping Beauty. It would be a playable video game where the player controls Raven, who is actually Prince Philip in disguise. Raven has secretly joined the villain Maleficent to kill Aurora, while pretending to rescue her to fulfill the curse. Other characters include King Stefan, Aurora, and Maleficent's minions opposing Prince Philip and the Three Good Fairies who aim to help Aurora.
This document provides an excerpt from a screenplay about Aurora's christening which is interrupted by Maleficent, who curses the infant Aurora to prick her finger on a spindle and fall into a deep sleep on her 16th birthday. It then shifts to a scene years later where a raven delivers a message to Maleficent that Aurora is being hidden in the woods as her 16th birthday approaches, as the kingdom has fallen into disrepair under Maleficent's rule. Maleficent orders the raven to continue his mission to find Aurora and neutralize her at any cost so Maleficent can take the throne.
Maleficent curses the infant Princess Aurora after being insulted at Aurora's christening party. To protect her, the King and Queen send Aurora into the woods to be raised by three good fairies. The game then begins, where the player controls Raven to track down Aurora in the woods. Along the way, the player explores the environment, levels up stats, and passes three tests to find Aurora. There are two possible endings - in one, Raven catches Aurora and reveals himself as Prince Phillip, while the other sees Raven letting Aurora fall and contacting Maleficent to claim the job is done.
The document provides information on 10 strategies for better time management. It discusses how to know how you spend your time through time logging, setting priorities by making to-do lists ranked by importance, using planning tools like calendars and notebooks, getting organized by decluttering and implementing a filing system, scheduling your time appropriately by blocking out time for high priorities, delegating tasks to others, stopping procrastination, managing external time wasters, avoiding multitasking, and staying healthy. The strategies are intended to help manage events in relation to time by using skills like self-analysis, planning, evaluation and self-control.
The document describes the steps taken to create a basic Gantt chart in Excel based on a YouTube tutorial video. Key steps included:
1) Setting out data into a three column table with task names, planned dates, and task types.
2) Inserting a blank bar chart and adding the table data.
3) Reversing the axis order and changing axis labels to match the task names and types.
4) Removing surplus data from the table and bars, adjusting date ranges, and formatting the final chart.
This document provides an overview of the Maya 2018 UI and basics of box modelling. It discusses the various areas of the Maya interface like the modelling menu set, workspace, shelves, outliner, modelling toolkit, UV toolkit and hypershade. It explains how to use tools for modelling like polygonal primitives, marking menus and channel attributes. It emphasizes customizing the interface and experimenting with settings to get comfortable with the software.
Raven receives a message from the royal family informing him that Aurora has been taken to The Woods Hotel for protection by the Godmothers from Maleficent. Raven makes his way to the hotel and must pass through challenges set by Flora, Merryweather, and Fauna in order to reach Aurora. He defeats Fauna, revealing Aurora inside a mechanical suit. However, when Aurora sees Raven, she attacks before realizing it is actually Prince Philip in disguise. Aurora then loses consciousness after cutting her arm on a splinter. The summary ends with Philip holding Aurora's unconscious body.
Emil, Aaron, Steven, and the author were tasked with creating a documentary about video games for a university course. The author researched the history of video games and created a PowerPoint. They were responsible for editing the final piece. However, the rest of the team did not take their responsibilities seriously. Deadlines were missed and the author felt alone in caring about the quality of the project. As a result, the final documentary was rushed and of poor quality compared to professional documentaries about video games. The author believes they could have created a higher quality project alone rather than depending on an uncommitted team. Overall, the project was deemed a failure by the author.
This document contains sample script questions for job interviews with three potential candidates - Emil, Amy, and Aaron. For Emil, the questions focus on their interests and aspirations in gaming design, what first interested them in game design, and challenges modern designers face. For Amy, the questions focus on their interests and aspirations in gaming, what first interested them in game art, and how the gaming industry has changed. For Aaron, the questions are about their interests and aspirations in digital media, what first interested them in this field, and if photography is relevant in gaming.
The call sheet is for a video game documentary project for MBRO College. The crew is to assemble at 5pm at the MBRO College TV Studio, with no lunch provided. Shooting will take place from 5pm to 6pm at the TV studio. The call sheet lists Amy Wilkins, Emil Lavioe, and Aaron Stringer as cast members. It also provides a shooting schedule from 8:45am to 6pm at the MBRO College TV Studio, detailing the planned activities and times.
This document provides a history of video games organized by generation. It describes the key consoles and games from each generation, beginning with early games like Ping Pong in 1958. The first generation of consoles included the Magnavox Odyssey and games without changeable media. Subsequent generations saw the introduction of microprocessors, cartridges, color graphics, 3D capabilities, and modern consoles. Each new generation brought technological advances and popular franchises.
The group will create a documentary following their creative process in developing concept art, photographs, and digital art for a game. They will film the process using simple cameras and include interviews discussing their work and opinions on the games industry. The 10-20 minute documentary will have a casual, behind-the-scenes style as it tags along with the group's activities, broken up by slideshows of their work and interviews with group members. The documentary will go through planning, pre-production, production, and post-production stages, with defined roles for directing, camera operation, editing, and the creative works.
This document provides a history of video games organized by generation. It describes the key consoles and games from each generation, beginning with early games like Ping Pong in 1958. The first generation of consoles included the Magnavox Odyssey and games without changeable media. Subsequent generations saw the introduction of microprocessors, cartridges, color graphics, 3D graphics and modern consoles. Each new generation brought technological improvements and popular franchises.
The Perks of Being a Wallflower is a 2012 film adaptation of the 1999 novel of the same name by Stephen Chbosky, who also wrote the screenplay. The film follows Charlie, a freshman in high school, played by Logan Lerman, and tells the story of his journey of self-discovery. It was filmed on location in Pittsburgh and features an eclectic soundtrack of songs from the 1980s and 1990s. The film was both a critical and commercial success.
This review summarizes a film adaptation of a popular teen novel that deals with mental health and suicidal thoughts. It discusses why the film has been so popular by appealing to fans of the book by faithfully adapting it for the screen. While some flaws are noted, the review concludes that the film was good and deserves a high rating out of ten.
Amy Wilkins completed a risk assessment form for her editing suite located at 13 Macaulay Road in Hartlepool, identifying no significant hazards. The form evaluated 31 potential risks such as electricity, fire, manual handling, noise, and working at heights, but determined the likelihood and severity of any risks were low since the work is done in an editing suite.
Amy Wilkins will produce and direct a film review of the book and movie "The Perks of Being a Wallflower". The single scene will be filmed in a college editing suite in Middlesbrough College, featuring only Amy Wilkins on camera. The scene calls for a relaxed natural atmosphere, with Amy appearing casual in everyday clothing in front of computer monitors displaying "Perks" screensavers while holding the DVD and book.
This document provides details on a proposed series of movie reviews for Cineworld. The reviews will be 1-3 minutes long and take inspiration from popular YouTube channels like FamilyFoodDude and Jeremy Jahns. Research was conducted on the styles of several popular movie review channels. The series will use a three-point lighting setup and focus on coming of age films. Episode 1 will review Perks of Being a Wallflower. The target audience is teenagers and young adults. A budget is provided for equipment rental, crew costs, and use of the college TV studio and editing suite. Copyright laws will be followed using fair use of film clips and music.
Amy Wilkins is directing a film review project for Cineworld. The call sheet lists the crew call time as 1pm at the editing suite. Amy is responsible for directing, writing, producing, editing and acting in the project. The shooting schedule outlines the planned activities from 8:45am to 5:30pm including filming at various locations and returning to the editing suite for work.
Samantha Wilson interviews students at Middlesbrough College about procrastination for a class project. The internal scene takes place midday and involves college students with bags and supplies as props. No stand-ins, camera equipment includes a Black Magic Pocket Cinema Camera, and location is at Middlesbrough College.
The call sheet outlines a filming schedule for March 20th 2018 for the project "Procrastination is Key" by UKCineFest. It lists the crew call time as 1pm and assembly point as the LRC, with lunch from 2-3pm in the LRC. The shooting schedule spans from 8:45am-5:30pm across 4 locations - the LRC, music room, stairwell and classroom. Amy Wilkins is listed as the director, writer, producer and editor and can be contacted at 07801937370. Kit is listed for movement.
Samantha is a student who has procrastinated studying for her exam the next day. She tries multiple locations to study including the learning resource center, music rehearsal rooms, and a stairwell, but is continually distracted and unable to focus. Her efforts are thwarted by loud classmates, neighboring bands practicing in the rehearsal rooms, and the school bell. She is unable to study anywhere and finds herself out of time to prepare for her exam.
Amy Wilkins completed a risk assessment form for a film shoot, identifying potential hazards like camera cables and public crowds. She rated the severity and likelihood of each risk, determining a risk factor of 2 for cables and crowds. To address these risks, she will warn those on set and nearby the public of filming and ask them to avoid the camera area. Amy will be responsible for taking these actions and will follow up after the shoot to ensure risks were properly managed.
The document discusses symptoms and effects of clinical depression. It lists psychological, physical, and social symptoms such as feelings of sadness, low self-esteem, changes in sleep or appetite, and social withdrawal. Left untreated, depression can lead to physical health issues like diabetes or infections due to neglect of self-care. Warning signs of high-functioning depression include constant self-criticism, overthinking, and using unhealthy coping strategies like excessive gaming. Ways to cope include getting organized, socializing, self-care, distraction, and exercise. The document provides various sources on depression symptoms and treatment.
The document discusses symptoms and effects of clinical depression. It lists psychological, physical, and social symptoms such as low mood, feelings of worthlessness, changes in appetite, sleep disturbances, and social withdrawal. Depression can also lead to physical health issues like diabetes, vitamin deficiencies, and infections if self-care is neglected. The document also outlines warning signs of high-functioning depression including constant self-criticism, overthinking, and using unhealthy coping strategies like excessive gaming. Finally, it provides tips for coping with high-functioning depression such as getting organized, socializing, self-care, distraction, and exercise.
Beyond Degrees - Empowering the Workforce in the Context of Skills-First.pptxEduSkills OECD
Iván Bornacelly, Policy Analyst at the OECD Centre for Skills, OECD, presents at the webinar 'Tackling job market gaps with a skills-first approach' on 12 June 2024
This document provides an overview of the Maya 2018 UI and basics of box modelling. It discusses the various areas of the Maya interface like the modelling menu set, workspace, shelves, outliner, modelling toolkit, UV toolkit and hypershade. It explains how to use tools for modelling like polygonal primitives, marking menus and channel attributes. It emphasizes customizing the interface and experimenting with settings to get comfortable with the software.
Raven receives a message from the royal family informing him that Aurora has been taken to The Woods Hotel for protection by the Godmothers from Maleficent. Raven makes his way to the hotel and must pass through challenges set by Flora, Merryweather, and Fauna in order to reach Aurora. He defeats Fauna, revealing Aurora inside a mechanical suit. However, when Aurora sees Raven, she attacks before realizing it is actually Prince Philip in disguise. Aurora then loses consciousness after cutting her arm on a splinter. The summary ends with Philip holding Aurora's unconscious body.
Emil, Aaron, Steven, and the author were tasked with creating a documentary about video games for a university course. The author researched the history of video games and created a PowerPoint. They were responsible for editing the final piece. However, the rest of the team did not take their responsibilities seriously. Deadlines were missed and the author felt alone in caring about the quality of the project. As a result, the final documentary was rushed and of poor quality compared to professional documentaries about video games. The author believes they could have created a higher quality project alone rather than depending on an uncommitted team. Overall, the project was deemed a failure by the author.
This document contains sample script questions for job interviews with three potential candidates - Emil, Amy, and Aaron. For Emil, the questions focus on their interests and aspirations in gaming design, what first interested them in game design, and challenges modern designers face. For Amy, the questions focus on their interests and aspirations in gaming, what first interested them in game art, and how the gaming industry has changed. For Aaron, the questions are about their interests and aspirations in digital media, what first interested them in this field, and if photography is relevant in gaming.
The call sheet is for a video game documentary project for MBRO College. The crew is to assemble at 5pm at the MBRO College TV Studio, with no lunch provided. Shooting will take place from 5pm to 6pm at the TV studio. The call sheet lists Amy Wilkins, Emil Lavioe, and Aaron Stringer as cast members. It also provides a shooting schedule from 8:45am to 6pm at the MBRO College TV Studio, detailing the planned activities and times.
This document provides a history of video games organized by generation. It describes the key consoles and games from each generation, beginning with early games like Ping Pong in 1958. The first generation of consoles included the Magnavox Odyssey and games without changeable media. Subsequent generations saw the introduction of microprocessors, cartridges, color graphics, 3D capabilities, and modern consoles. Each new generation brought technological advances and popular franchises.
The group will create a documentary following their creative process in developing concept art, photographs, and digital art for a game. They will film the process using simple cameras and include interviews discussing their work and opinions on the games industry. The 10-20 minute documentary will have a casual, behind-the-scenes style as it tags along with the group's activities, broken up by slideshows of their work and interviews with group members. The documentary will go through planning, pre-production, production, and post-production stages, with defined roles for directing, camera operation, editing, and the creative works.
This document provides a history of video games organized by generation. It describes the key consoles and games from each generation, beginning with early games like Ping Pong in 1958. The first generation of consoles included the Magnavox Odyssey and games without changeable media. Subsequent generations saw the introduction of microprocessors, cartridges, color graphics, 3D graphics and modern consoles. Each new generation brought technological improvements and popular franchises.
The Perks of Being a Wallflower is a 2012 film adaptation of the 1999 novel of the same name by Stephen Chbosky, who also wrote the screenplay. The film follows Charlie, a freshman in high school, played by Logan Lerman, and tells the story of his journey of self-discovery. It was filmed on location in Pittsburgh and features an eclectic soundtrack of songs from the 1980s and 1990s. The film was both a critical and commercial success.
This review summarizes a film adaptation of a popular teen novel that deals with mental health and suicidal thoughts. It discusses why the film has been so popular by appealing to fans of the book by faithfully adapting it for the screen. While some flaws are noted, the review concludes that the film was good and deserves a high rating out of ten.
Amy Wilkins completed a risk assessment form for her editing suite located at 13 Macaulay Road in Hartlepool, identifying no significant hazards. The form evaluated 31 potential risks such as electricity, fire, manual handling, noise, and working at heights, but determined the likelihood and severity of any risks were low since the work is done in an editing suite.
Amy Wilkins will produce and direct a film review of the book and movie "The Perks of Being a Wallflower". The single scene will be filmed in a college editing suite in Middlesbrough College, featuring only Amy Wilkins on camera. The scene calls for a relaxed natural atmosphere, with Amy appearing casual in everyday clothing in front of computer monitors displaying "Perks" screensavers while holding the DVD and book.
This document provides details on a proposed series of movie reviews for Cineworld. The reviews will be 1-3 minutes long and take inspiration from popular YouTube channels like FamilyFoodDude and Jeremy Jahns. Research was conducted on the styles of several popular movie review channels. The series will use a three-point lighting setup and focus on coming of age films. Episode 1 will review Perks of Being a Wallflower. The target audience is teenagers and young adults. A budget is provided for equipment rental, crew costs, and use of the college TV studio and editing suite. Copyright laws will be followed using fair use of film clips and music.
Amy Wilkins is directing a film review project for Cineworld. The call sheet lists the crew call time as 1pm at the editing suite. Amy is responsible for directing, writing, producing, editing and acting in the project. The shooting schedule outlines the planned activities from 8:45am to 5:30pm including filming at various locations and returning to the editing suite for work.
Samantha Wilson interviews students at Middlesbrough College about procrastination for a class project. The internal scene takes place midday and involves college students with bags and supplies as props. No stand-ins, camera equipment includes a Black Magic Pocket Cinema Camera, and location is at Middlesbrough College.
The call sheet outlines a filming schedule for March 20th 2018 for the project "Procrastination is Key" by UKCineFest. It lists the crew call time as 1pm and assembly point as the LRC, with lunch from 2-3pm in the LRC. The shooting schedule spans from 8:45am-5:30pm across 4 locations - the LRC, music room, stairwell and classroom. Amy Wilkins is listed as the director, writer, producer and editor and can be contacted at 07801937370. Kit is listed for movement.
Samantha is a student who has procrastinated studying for her exam the next day. She tries multiple locations to study including the learning resource center, music rehearsal rooms, and a stairwell, but is continually distracted and unable to focus. Her efforts are thwarted by loud classmates, neighboring bands practicing in the rehearsal rooms, and the school bell. She is unable to study anywhere and finds herself out of time to prepare for her exam.
Amy Wilkins completed a risk assessment form for a film shoot, identifying potential hazards like camera cables and public crowds. She rated the severity and likelihood of each risk, determining a risk factor of 2 for cables and crowds. To address these risks, she will warn those on set and nearby the public of filming and ask them to avoid the camera area. Amy will be responsible for taking these actions and will follow up after the shoot to ensure risks were properly managed.
The document discusses symptoms and effects of clinical depression. It lists psychological, physical, and social symptoms such as feelings of sadness, low self-esteem, changes in sleep or appetite, and social withdrawal. Left untreated, depression can lead to physical health issues like diabetes or infections due to neglect of self-care. Warning signs of high-functioning depression include constant self-criticism, overthinking, and using unhealthy coping strategies like excessive gaming. Ways to cope include getting organized, socializing, self-care, distraction, and exercise. The document provides various sources on depression symptoms and treatment.
The document discusses symptoms and effects of clinical depression. It lists psychological, physical, and social symptoms such as low mood, feelings of worthlessness, changes in appetite, sleep disturbances, and social withdrawal. Depression can also lead to physical health issues like diabetes, vitamin deficiencies, and infections if self-care is neglected. The document also outlines warning signs of high-functioning depression including constant self-criticism, overthinking, and using unhealthy coping strategies like excessive gaming. Finally, it provides tips for coping with high-functioning depression such as getting organized, socializing, self-care, distraction, and exercise.
Beyond Degrees - Empowering the Workforce in the Context of Skills-First.pptxEduSkills OECD
Iván Bornacelly, Policy Analyst at the OECD Centre for Skills, OECD, presents at the webinar 'Tackling job market gaps with a skills-first approach' on 12 June 2024
Level 3 NCEA - NZ: A Nation In the Making 1872 - 1900 SML.pptHenry Hollis
The History of NZ 1870-1900.
Making of a Nation.
From the NZ Wars to Liberals,
Richard Seddon, George Grey,
Social Laboratory, New Zealand,
Confiscations, Kotahitanga, Kingitanga, Parliament, Suffrage, Repudiation, Economic Change, Agriculture, Gold Mining, Timber, Flax, Sheep, Dairying,
Philippine Edukasyong Pantahanan at Pangkabuhayan (EPP) CurriculumMJDuyan
(𝐓𝐋𝐄 𝟏𝟎𝟎) (𝐋𝐞𝐬𝐬𝐨𝐧 𝟏)-𝐏𝐫𝐞𝐥𝐢𝐦𝐬
𝐃𝐢𝐬𝐜𝐮𝐬𝐬 𝐭𝐡𝐞 𝐄𝐏𝐏 𝐂𝐮𝐫𝐫𝐢𝐜𝐮𝐥𝐮𝐦 𝐢𝐧 𝐭𝐡𝐞 𝐏𝐡𝐢𝐥𝐢𝐩𝐩𝐢𝐧𝐞𝐬:
- Understand the goals and objectives of the Edukasyong Pantahanan at Pangkabuhayan (EPP) curriculum, recognizing its importance in fostering practical life skills and values among students. Students will also be able to identify the key components and subjects covered, such as agriculture, home economics, industrial arts, and information and communication technology.
𝐄𝐱𝐩𝐥𝐚𝐢𝐧 𝐭𝐡𝐞 𝐍𝐚𝐭𝐮𝐫𝐞 𝐚𝐧𝐝 𝐒𝐜𝐨𝐩𝐞 𝐨𝐟 𝐚𝐧 𝐄𝐧𝐭𝐫𝐞𝐩𝐫𝐞𝐧𝐞𝐮𝐫:
-Define entrepreneurship, distinguishing it from general business activities by emphasizing its focus on innovation, risk-taking, and value creation. Students will describe the characteristics and traits of successful entrepreneurs, including their roles and responsibilities, and discuss the broader economic and social impacts of entrepreneurial activities on both local and global scales.
THE SACRIFICE HOW PRO-PALESTINE PROTESTS STUDENTS ARE SACRIFICING TO CHANGE T...indexPub
The recent surge in pro-Palestine student activism has prompted significant responses from universities, ranging from negotiations and divestment commitments to increased transparency about investments in companies supporting the war on Gaza. This activism has led to the cessation of student encampments but also highlighted the substantial sacrifices made by students, including academic disruptions and personal risks. The primary drivers of these protests are poor university administration, lack of transparency, and inadequate communication between officials and students. This study examines the profound emotional, psychological, and professional impacts on students engaged in pro-Palestine protests, focusing on Generation Z's (Gen-Z) activism dynamics. This paper explores the significant sacrifices made by these students and even the professors supporting the pro-Palestine movement, with a focus on recent global movements. Through an in-depth analysis of printed and electronic media, the study examines the impacts of these sacrifices on the academic and personal lives of those involved. The paper highlights examples from various universities, demonstrating student activism's long-term and short-term effects, including disciplinary actions, social backlash, and career implications. The researchers also explore the broader implications of student sacrifices. The findings reveal that these sacrifices are driven by a profound commitment to justice and human rights, and are influenced by the increasing availability of information, peer interactions, and personal convictions. The study also discusses the broader implications of this activism, comparing it to historical precedents and assessing its potential to influence policy and public opinion. The emotional and psychological toll on student activists is significant, but their sense of purpose and community support mitigates some of these challenges. However, the researchers call for acknowledging the broader Impact of these sacrifices on the future global movement of FreePalestine.
Gender and Mental Health - Counselling and Family Therapy Applications and In...PsychoTech Services
A proprietary approach developed by bringing together the best of learning theories from Psychology, design principles from the world of visualization, and pedagogical methods from over a decade of training experience, that enables you to: Learn better, faster!