Slides from a skype talk that I gave to a graduate seminar on digital scholarship at University of Oregon. Parts of this talk are taken from my "Digital Ethnography" bog post series at Ethnography Matters: http://ethnographymatters.net/2012/10/27/on-digital-ethnography-part-one-what-do-computers-have-to-do-with-ethnography/
The document provides a history of Santa Fe, New Mexico from its founding in the late 16th century to recent redevelopment projects in the 2000s. It focuses on redeveloping Saint Michael's Drive and outlines the project objectives, which include collecting and integrating data on the area, identifying local issues and preferences through surveys, establishing indicators to assess current and future designs, and visualizing the impacts of design choices. Survey results found a lack of community spaces, poor pedestrian and bicycle infrastructure, and a need for more entertainment and retail. Common themes from the charrette and surveys were incorporated into indicators to guide redevelopment, such as increasing trees, bikes lanes, parks and on-street parking.
This document outlines a proposed digital ethnography of Religious Education teachers' engagement in online social spaces. It discusses researching how teachers' professional identities are performed and constructed online and how this is influenced by institutions and interest groups. The researcher proposes observing online forums and social media over a year, conducting interviews, and analyzing related literature. Challenges discussed include defining online and offline field sites, negotiating participation, and balancing involvement while maintaining analytical distance. Data would be collected through observation, interviews, questionnaires and analyzed using qualitative methods.
The document summarizes findings from a study on how immigrants are using technology. It found that immigrants have embraced mobile technology to a high degree for personal, social, global, and entrepreneurial purposes. Specifically, immigrants are highly connected through mobile devices, using them to stay in touch with family and contacts abroad, share multimedia content globally, and start new businesses by leveraging mobile features.
Innoloft digital ethnography presentation v3innoloft
Digital ethnography uses qualitative research methods to study online communities and human-technology interactions. It captures timely, relevant data by being present across digital platforms. This provides an uncensored view of participants' organic communications through words, images and audio. Intelligence analysis of this data can uncover market insights and patterns to shape business decisions, leveraging information over competitors. Klout scores measure a user's online influence based on factors like reach, content amplification probability, and the influence levels of their engaged network.
Asta Young Digital Ethnography Final Powerpointastayoung
Angyel is an artist from Brazil who creates artwork both in Second Life and in real life. In Second Life, she owns a four-story art gallery that showcases her paintings and photographs. Through an interview, the student learned that Angyel finds inspiration from music and poetry. In real life, Angyel is a teacher, musician, poet and creates oil paintings and photographs. While initially hesitant about her skills, Angyel enjoys sharing her love of art both digitally and in real life.
Digital Ethnography For Social Interaction Design [Remix]Brynn Evans
I gave this talk at Bolt|Peters' User Research Friday. The talk covers the challenges for studying online communities, or what I refer to as "social interaction design". Social interaction design is relevant for anyone who is developing a social product. Whether for iPhone apps, Twitter knock-offs, recipe management software, online shopping services, or even Wrigley's gum, there are social motivators that drive many user behaviors. Unfortunately, it's not so easy to "shadow" someone’s day-to-day activities in a digital space like you can in a physical space, which is why needs-finding for social interaction design requires a new set of tools and methods. I'll talk about a few remote research tools that can be used to understand the design opportunities in social spaces.
Digital Ethnography Design Workshop at DERC RMITwendyfhsu
This document discusses digital ethnography and the relationship between digital and analog methods. It addresses how ethnographers can engage with culture that is increasingly mediated by digital technology. Some key points discussed include inter/multi-modality, scalability, data analysis and visualization, and digital-analog touchpoints. The document also presents a workshop on designing digital ethnography touchpoints, asking participants to consider the formats of their field data and scope their projects. Participants are asked to reflect on what they discovered and new questions that were raised.
The document discusses concepts and strategies related to virtual ethnography and participation in online communities. It references several academic sources on topics like lurking, introducing oneself to an online group, building visibility and identity, and strategies for participating without full engagement like "bunkering in" or "cocooning." The document provides an arrival story and credits the contributor, suggesting it is a personal reflection on joining an online forum community as a participant observer.
The document provides a history of Santa Fe, New Mexico from its founding in the late 16th century to recent redevelopment projects in the 2000s. It focuses on redeveloping Saint Michael's Drive and outlines the project objectives, which include collecting and integrating data on the area, identifying local issues and preferences through surveys, establishing indicators to assess current and future designs, and visualizing the impacts of design choices. Survey results found a lack of community spaces, poor pedestrian and bicycle infrastructure, and a need for more entertainment and retail. Common themes from the charrette and surveys were incorporated into indicators to guide redevelopment, such as increasing trees, bikes lanes, parks and on-street parking.
This document outlines a proposed digital ethnography of Religious Education teachers' engagement in online social spaces. It discusses researching how teachers' professional identities are performed and constructed online and how this is influenced by institutions and interest groups. The researcher proposes observing online forums and social media over a year, conducting interviews, and analyzing related literature. Challenges discussed include defining online and offline field sites, negotiating participation, and balancing involvement while maintaining analytical distance. Data would be collected through observation, interviews, questionnaires and analyzed using qualitative methods.
The document summarizes findings from a study on how immigrants are using technology. It found that immigrants have embraced mobile technology to a high degree for personal, social, global, and entrepreneurial purposes. Specifically, immigrants are highly connected through mobile devices, using them to stay in touch with family and contacts abroad, share multimedia content globally, and start new businesses by leveraging mobile features.
Innoloft digital ethnography presentation v3innoloft
Digital ethnography uses qualitative research methods to study online communities and human-technology interactions. It captures timely, relevant data by being present across digital platforms. This provides an uncensored view of participants' organic communications through words, images and audio. Intelligence analysis of this data can uncover market insights and patterns to shape business decisions, leveraging information over competitors. Klout scores measure a user's online influence based on factors like reach, content amplification probability, and the influence levels of their engaged network.
Asta Young Digital Ethnography Final Powerpointastayoung
Angyel is an artist from Brazil who creates artwork both in Second Life and in real life. In Second Life, she owns a four-story art gallery that showcases her paintings and photographs. Through an interview, the student learned that Angyel finds inspiration from music and poetry. In real life, Angyel is a teacher, musician, poet and creates oil paintings and photographs. While initially hesitant about her skills, Angyel enjoys sharing her love of art both digitally and in real life.
Digital Ethnography For Social Interaction Design [Remix]Brynn Evans
I gave this talk at Bolt|Peters' User Research Friday. The talk covers the challenges for studying online communities, or what I refer to as "social interaction design". Social interaction design is relevant for anyone who is developing a social product. Whether for iPhone apps, Twitter knock-offs, recipe management software, online shopping services, or even Wrigley's gum, there are social motivators that drive many user behaviors. Unfortunately, it's not so easy to "shadow" someone’s day-to-day activities in a digital space like you can in a physical space, which is why needs-finding for social interaction design requires a new set of tools and methods. I'll talk about a few remote research tools that can be used to understand the design opportunities in social spaces.
Digital Ethnography Design Workshop at DERC RMITwendyfhsu
This document discusses digital ethnography and the relationship between digital and analog methods. It addresses how ethnographers can engage with culture that is increasingly mediated by digital technology. Some key points discussed include inter/multi-modality, scalability, data analysis and visualization, and digital-analog touchpoints. The document also presents a workshop on designing digital ethnography touchpoints, asking participants to consider the formats of their field data and scope their projects. Participants are asked to reflect on what they discovered and new questions that were raised.
The document discusses concepts and strategies related to virtual ethnography and participation in online communities. It references several academic sources on topics like lurking, introducing oneself to an online group, building visibility and identity, and strategies for participating without full engagement like "bunkering in" or "cocooning." The document provides an arrival story and credits the contributor, suggesting it is a personal reflection on joining an online forum community as a participant observer.
Flipping the Classroom by Brian Gross (Whittier College)DigLibArts
The document summarizes Brian Gross's experience flipping his ECON 301 class at Whittier College. Flipping involves recording lectures for students to view outside of class, then doing activities and exercises in class with instructor support. Gross recorded lectures using tablet/pen software, then created worksheets for in-class work. Students liked setting their own pace for lectures and getting help in class. While the first iteration showed lower exam scores, tweaks led to success in the second where students were well-prepared and completed difficult problems. Gross concluded flipping was worth doing and hopes to create more flipped classes over time.
Social Media Nethnography: Mining and Understanding the Consumer ConversationSchillewaert Niels
This document discusses social media netnography, which involves tapping into online conversations to obtain consumer insights. It outlines how social media netnography can be used to monitor brand conversations, analyze sentiment, understand customer concerns, and identify trends. Some key benefits highlighted are gaining exploratory insights, answering predefined questions, and generating findings to inform future marketing strategies. Challenges mentioned include the need for time investment, limited user profile data, and relying on predefined frameworks, so it works best as a complement to traditional research methods.
Ethnography is defined as the observation and study of human cultures and involves learning from people by observing their behaviors and interactions in their natural social and cultural contexts. It was invented in 1915 by Bronislaw Malinowski who spent three years living with and observing the Trobriand Islands people of New Guinea, establishing the modern practice of ethnographic fieldwork. The key aspects of ethnography include preparing for and conducting field studies through observation and interviews, analyzing the collected data, and reporting the findings to provide insights into the people, activities, and cultures being studied.
Online ethnography involves observing and understanding the online behaviors and discussions of individuals in online communities. An online ethnographer will observe websites, forums, and social networks where individuals discuss topics of interest. They analyze digital artifacts like posts, comments, and photos to gain insights. Key stages include identifying business questions, online destinations for research, exploring questions through observation and engagement, organizing findings into an ecosystem map, and validating themes using social data analysis to address business goals like understanding customer motivations and enhancing marketing.
Digital Ethnography, by Tessa Farmer (Whittier College)DigLibArts
Digital ethnography involves using ethnographic research methods to study cultures and communities that exist primarily online or in both digital and analog spaces. It utilizes tools like Audacity, Voodoo Pad, and Evernote for data gathering, and programs such as Dedoose, MAXQDA, Ethnograph, and Weft QDA for data analysis. Findings can then be presented using Prezi, Scalar, or PowToon Studio.
This document discusses the concept of virtual ethnography, which involves immersing oneself in online communities and conducting research through participation and observation. It can include content analysis, analyzing online interactions, and interviews. The goal is to understand how internet uses become socially meaningful and how the virtual and real worlds relate. Researchers should provide thick descriptions of cultural context to interpret meanings and norms. The document provides examples of potential online communities to study and things to observe like micro-interactions and rituals. Reflexivity is important to understand one's own perspectives.
Innovation Methods: The Essential Guide to Digital EthnographyKevin C. Cummins
The Essential Guide to Digital Ethnography
Digital ethnography is an immersive technique that uses online channels for consumer learning. Researching and sorting through digital content is becoming more popular with brands since it provides access to in-depth, timely information about consumers’ lifestyles.
It also enables you to save time and money by doing research to stay close to the consumer—right at your desk. This guide gives you top strategies and tactics to take advantage of the social web to learn about consumers and influencers.
Supercharge Your Social Listening
Ready to get started? Get the 3-point checklist to get started, followed by 20 tips and tools to use during your digital ethnographic journey. Then find out the most effective way to organize and present your findings.
Get The Essential Guide to Digital Ethnography today to uncover proven methods to listen, explore and monitor consumers.
Differentiating Communities Of Practice (Co Ps) And Communities Of Interest (...Richard Claassens CIPPE
Communities of practice and communities of interest differ in their focus, knowledge development, and weaknesses. Communities of practice concentrate on refining knowledge within a domain through interactions between novices and experts. Communities of interest bring together stakeholders from multiple domains to synthesize different knowledge systems and promote learning through diverse perspectives. However, communities of practice risk groupthink while communities of interest may lack shared understanding without codified knowledge.
Digital Ethnography: New Ways of Knowing Ourselves and Our CultureRuss Nelson
Presentation given at the Web 2.0 Expo in New York on Nov 11, 2009.
Online advertisers and web analysts are awash in a sea of data: pageviews, CPMs sold, subscriptions, sentiment, friends, fans, click-through rates, comments, posts, re-tweets… These metrics are great at identifying the “Who?” and “What?” of online behavior but they often leave out the “How?”, “Where?”, and “Why?”.
Unlike traditional market research, ethnography uses observation to focus on what people do, not on what they say they do. Ethnography communicates a social story, pulling the audience into the daily lives of the respondents. Despite the introduction of new technologies like social media, humans are still telling the same, vivid stories, just in different ways.
The new digital ethnographer’s toolkit: Capturing a participant’s lifestreamChris Khalil
The document discusses using digital tools like Twitter, Facebook, and blogs to capture a participant's "lifestream" as an alternative to traditional ethnographic research methods. It proposes using a platform like Tumblr to integrate these digital fingerprints into a cultural probe. The summary describes conducting a case study with Moshtix users, having pre- and post-interviews, and analyzing the probe data to develop a mental model and personas. Overall, the document argues that digital cultural probes can provide effective qualitative user insights.
This document provides an overview of ethnographic research methods. It discusses what ethnography is, how it is conducted, and its relevance. Specifically, it defines ethnography as the systematic study and documentation of human activities through immersion and observation without prior interpretation. It outlines the typical steps of an ethnographic study: preparation, field study, analysis, and reporting. Key aspects covered include collecting qualitative data through techniques like interviews, observation, and artifacts. The document also discusses principles of ethnography like holism and studying people in their natural environments. Examples of ethnography uses and some advantages and disadvantages are provided.
The document discusses key concepts in ethnography and ethnomethodology. It provides examples of different types of talk and communication norms among various cultures, as studied by researchers like Marshall, Basso, Fox, and Frake. Ethnography aims to describe all relevant factors in a communicative event to understand how it achieves its objectives. Ethnomethodology studies the processes of sense-making and how people interact with and understand reality through their everyday practical reasoning and use of commonsense knowledge.
The digital ethnography examines the virtual replica of Machu Picchu in Second Life. It analyzes how the virtual site compares to the original ruins through interviews and observations. While not an exact replica, it aims to educate visitors about Incan culture and history through informative displays and artifacts. The connection felt is one of cultural identity, as the Incan influence is still strong in Peru. Artworks in the galleries represent Incan achievements in art, architecture, science and more. Exploring the virtual ruins and artifacts provides insights into daily Incan life and the enduring impact of their empire on Peruvian culture.
Level 3 NCEA - NZ: A Nation In the Making 1872 - 1900 SML.pptHenry Hollis
The History of NZ 1870-1900.
Making of a Nation.
From the NZ Wars to Liberals,
Richard Seddon, George Grey,
Social Laboratory, New Zealand,
Confiscations, Kotahitanga, Kingitanga, Parliament, Suffrage, Repudiation, Economic Change, Agriculture, Gold Mining, Timber, Flax, Sheep, Dairying,
Temple of Asclepius in Thrace. Excavation resultsKrassimira Luka
The temple and the sanctuary around were dedicated to Asklepios Zmidrenus. This name has been known since 1875 when an inscription dedicated to him was discovered in Rome. The inscription is dated in 227 AD and was left by soldiers originating from the city of Philippopolis (modern Plovdiv).
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
-------------------------------------------------------------------------------
Find out more about ISO training and certification services
Training: ISO/IEC 27001 Information Security Management System - EN | PECB
ISO/IEC 42001 Artificial Intelligence Management System - EN | PECB
General Data Protection Regulation (GDPR) - Training Courses - EN | PECB
Webinars: https://pecb.com/webinars
Article: https://pecb.com/article
-------------------------------------------------------------------------------
For more information about PECB:
Website: https://pecb.com/
LinkedIn: https://www.linkedin.com/company/pecb/
Facebook: https://www.facebook.com/PECBInternational/
Slideshare: http://www.slideshare.net/PECBCERTIFICATION
Flipping the Classroom by Brian Gross (Whittier College)DigLibArts
The document summarizes Brian Gross's experience flipping his ECON 301 class at Whittier College. Flipping involves recording lectures for students to view outside of class, then doing activities and exercises in class with instructor support. Gross recorded lectures using tablet/pen software, then created worksheets for in-class work. Students liked setting their own pace for lectures and getting help in class. While the first iteration showed lower exam scores, tweaks led to success in the second where students were well-prepared and completed difficult problems. Gross concluded flipping was worth doing and hopes to create more flipped classes over time.
Social Media Nethnography: Mining and Understanding the Consumer ConversationSchillewaert Niels
This document discusses social media netnography, which involves tapping into online conversations to obtain consumer insights. It outlines how social media netnography can be used to monitor brand conversations, analyze sentiment, understand customer concerns, and identify trends. Some key benefits highlighted are gaining exploratory insights, answering predefined questions, and generating findings to inform future marketing strategies. Challenges mentioned include the need for time investment, limited user profile data, and relying on predefined frameworks, so it works best as a complement to traditional research methods.
Ethnography is defined as the observation and study of human cultures and involves learning from people by observing their behaviors and interactions in their natural social and cultural contexts. It was invented in 1915 by Bronislaw Malinowski who spent three years living with and observing the Trobriand Islands people of New Guinea, establishing the modern practice of ethnographic fieldwork. The key aspects of ethnography include preparing for and conducting field studies through observation and interviews, analyzing the collected data, and reporting the findings to provide insights into the people, activities, and cultures being studied.
Online ethnography involves observing and understanding the online behaviors and discussions of individuals in online communities. An online ethnographer will observe websites, forums, and social networks where individuals discuss topics of interest. They analyze digital artifacts like posts, comments, and photos to gain insights. Key stages include identifying business questions, online destinations for research, exploring questions through observation and engagement, organizing findings into an ecosystem map, and validating themes using social data analysis to address business goals like understanding customer motivations and enhancing marketing.
Digital Ethnography, by Tessa Farmer (Whittier College)DigLibArts
Digital ethnography involves using ethnographic research methods to study cultures and communities that exist primarily online or in both digital and analog spaces. It utilizes tools like Audacity, Voodoo Pad, and Evernote for data gathering, and programs such as Dedoose, MAXQDA, Ethnograph, and Weft QDA for data analysis. Findings can then be presented using Prezi, Scalar, or PowToon Studio.
This document discusses the concept of virtual ethnography, which involves immersing oneself in online communities and conducting research through participation and observation. It can include content analysis, analyzing online interactions, and interviews. The goal is to understand how internet uses become socially meaningful and how the virtual and real worlds relate. Researchers should provide thick descriptions of cultural context to interpret meanings and norms. The document provides examples of potential online communities to study and things to observe like micro-interactions and rituals. Reflexivity is important to understand one's own perspectives.
Innovation Methods: The Essential Guide to Digital EthnographyKevin C. Cummins
The Essential Guide to Digital Ethnography
Digital ethnography is an immersive technique that uses online channels for consumer learning. Researching and sorting through digital content is becoming more popular with brands since it provides access to in-depth, timely information about consumers’ lifestyles.
It also enables you to save time and money by doing research to stay close to the consumer—right at your desk. This guide gives you top strategies and tactics to take advantage of the social web to learn about consumers and influencers.
Supercharge Your Social Listening
Ready to get started? Get the 3-point checklist to get started, followed by 20 tips and tools to use during your digital ethnographic journey. Then find out the most effective way to organize and present your findings.
Get The Essential Guide to Digital Ethnography today to uncover proven methods to listen, explore and monitor consumers.
Differentiating Communities Of Practice (Co Ps) And Communities Of Interest (...Richard Claassens CIPPE
Communities of practice and communities of interest differ in their focus, knowledge development, and weaknesses. Communities of practice concentrate on refining knowledge within a domain through interactions between novices and experts. Communities of interest bring together stakeholders from multiple domains to synthesize different knowledge systems and promote learning through diverse perspectives. However, communities of practice risk groupthink while communities of interest may lack shared understanding without codified knowledge.
Digital Ethnography: New Ways of Knowing Ourselves and Our CultureRuss Nelson
Presentation given at the Web 2.0 Expo in New York on Nov 11, 2009.
Online advertisers and web analysts are awash in a sea of data: pageviews, CPMs sold, subscriptions, sentiment, friends, fans, click-through rates, comments, posts, re-tweets… These metrics are great at identifying the “Who?” and “What?” of online behavior but they often leave out the “How?”, “Where?”, and “Why?”.
Unlike traditional market research, ethnography uses observation to focus on what people do, not on what they say they do. Ethnography communicates a social story, pulling the audience into the daily lives of the respondents. Despite the introduction of new technologies like social media, humans are still telling the same, vivid stories, just in different ways.
The new digital ethnographer’s toolkit: Capturing a participant’s lifestreamChris Khalil
The document discusses using digital tools like Twitter, Facebook, and blogs to capture a participant's "lifestream" as an alternative to traditional ethnographic research methods. It proposes using a platform like Tumblr to integrate these digital fingerprints into a cultural probe. The summary describes conducting a case study with Moshtix users, having pre- and post-interviews, and analyzing the probe data to develop a mental model and personas. Overall, the document argues that digital cultural probes can provide effective qualitative user insights.
This document provides an overview of ethnographic research methods. It discusses what ethnography is, how it is conducted, and its relevance. Specifically, it defines ethnography as the systematic study and documentation of human activities through immersion and observation without prior interpretation. It outlines the typical steps of an ethnographic study: preparation, field study, analysis, and reporting. Key aspects covered include collecting qualitative data through techniques like interviews, observation, and artifacts. The document also discusses principles of ethnography like holism and studying people in their natural environments. Examples of ethnography uses and some advantages and disadvantages are provided.
The document discusses key concepts in ethnography and ethnomethodology. It provides examples of different types of talk and communication norms among various cultures, as studied by researchers like Marshall, Basso, Fox, and Frake. Ethnography aims to describe all relevant factors in a communicative event to understand how it achieves its objectives. Ethnomethodology studies the processes of sense-making and how people interact with and understand reality through their everyday practical reasoning and use of commonsense knowledge.
The digital ethnography examines the virtual replica of Machu Picchu in Second Life. It analyzes how the virtual site compares to the original ruins through interviews and observations. While not an exact replica, it aims to educate visitors about Incan culture and history through informative displays and artifacts. The connection felt is one of cultural identity, as the Incan influence is still strong in Peru. Artworks in the galleries represent Incan achievements in art, architecture, science and more. Exploring the virtual ruins and artifacts provides insights into daily Incan life and the enduring impact of their empire on Peruvian culture.
Level 3 NCEA - NZ: A Nation In the Making 1872 - 1900 SML.pptHenry Hollis
The History of NZ 1870-1900.
Making of a Nation.
From the NZ Wars to Liberals,
Richard Seddon, George Grey,
Social Laboratory, New Zealand,
Confiscations, Kotahitanga, Kingitanga, Parliament, Suffrage, Repudiation, Economic Change, Agriculture, Gold Mining, Timber, Flax, Sheep, Dairying,
Temple of Asclepius in Thrace. Excavation resultsKrassimira Luka
The temple and the sanctuary around were dedicated to Asklepios Zmidrenus. This name has been known since 1875 when an inscription dedicated to him was discovered in Rome. The inscription is dated in 227 AD and was left by soldiers originating from the city of Philippopolis (modern Plovdiv).
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
-------------------------------------------------------------------------------
Find out more about ISO training and certification services
Training: ISO/IEC 27001 Information Security Management System - EN | PECB
ISO/IEC 42001 Artificial Intelligence Management System - EN | PECB
General Data Protection Regulation (GDPR) - Training Courses - EN | PECB
Webinars: https://pecb.com/webinars
Article: https://pecb.com/article
-------------------------------------------------------------------------------
For more information about PECB:
Website: https://pecb.com/
LinkedIn: https://www.linkedin.com/company/pecb/
Facebook: https://www.facebook.com/PECBInternational/
Slideshare: http://www.slideshare.net/PECBCERTIFICATION
A Visual Guide to 1 Samuel | A Tale of Two HeartsSteve Thomason
These slides walk through the story of 1 Samuel. Samuel is the last judge of Israel. The people reject God and want a king. Saul is anointed as the first king, but he is not a good king. David, the shepherd boy is anointed and Saul is envious of him. David shows honor while Saul continues to self destruct.
How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
Chapter wise All Notes of First year Basic Civil Engineering.pptxDenish Jangid
Chapter wise All Notes of First year Basic Civil Engineering
Syllabus
Chapter-1
Introduction to objective, scope and outcome the subject
Chapter 2
Introduction: Scope and Specialization of Civil Engineering, Role of civil Engineer in Society, Impact of infrastructural development on economy of country.
Chapter 3
Surveying: Object Principles & Types of Surveying; Site Plans, Plans & Maps; Scales & Unit of different Measurements.
Linear Measurements: Instruments used. Linear Measurement by Tape, Ranging out Survey Lines and overcoming Obstructions; Measurements on sloping ground; Tape corrections, conventional symbols. Angular Measurements: Instruments used; Introduction to Compass Surveying, Bearings and Longitude & Latitude of a Line, Introduction to total station.
Levelling: Instrument used Object of levelling, Methods of levelling in brief, and Contour maps.
Chapter 4
Buildings: Selection of site for Buildings, Layout of Building Plan, Types of buildings, Plinth area, carpet area, floor space index, Introduction to building byelaws, concept of sun light & ventilation. Components of Buildings & their functions, Basic concept of R.C.C., Introduction to types of foundation
Chapter 5
Transportation: Introduction to Transportation Engineering; Traffic and Road Safety: Types and Characteristics of Various Modes of Transportation; Various Road Traffic Signs, Causes of Accidents and Road Safety Measures.
Chapter 6
Environmental Engineering: Environmental Pollution, Environmental Acts and Regulations, Functional Concepts of Ecology, Basics of Species, Biodiversity, Ecosystem, Hydrological Cycle; Chemical Cycles: Carbon, Nitrogen & Phosphorus; Energy Flow in Ecosystems.
Water Pollution: Water Quality standards, Introduction to Treatment & Disposal of Waste Water. Reuse and Saving of Water, Rain Water Harvesting. Solid Waste Management: Classification of Solid Waste, Collection, Transportation and Disposal of Solid. Recycling of Solid Waste: Energy Recovery, Sanitary Landfill, On-Site Sanitation. Air & Noise Pollution: Primary and Secondary air pollutants, Harmful effects of Air Pollution, Control of Air Pollution. . Noise Pollution Harmful Effects of noise pollution, control of noise pollution, Global warming & Climate Change, Ozone depletion, Greenhouse effect
Text Books:
1. Palancharmy, Basic Civil Engineering, McGraw Hill publishers.
2. Satheesh Gopi, Basic Civil Engineering, Pearson Publishers.
3. Ketki Rangwala Dalal, Essentials of Civil Engineering, Charotar Publishing House.
4. BCP, Surveying volume 1
This presentation was provided by Racquel Jemison, Ph.D., Christina MacLaughlin, Ph.D., and Paulomi Majumder. Ph.D., all of the American Chemical Society, for the second session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session Two: 'Expanding Pathways to Publishing Careers,' was held June 13, 2024.
Jemison, MacLaughlin, and Majumder "Broadening Pathways for Editors and Authors"
Digital Ethnography: Computational & multimodal approaches to fieldwork and ethnographic representation
1. Digital
Ethnography:
Computational
&
multimodal
approaches
to
8ieldwork
and
ethnographic
representation
Wendy Hsu
Postdoctoral Fellow
Center for Digital Learning & Research
Occidental College
hsuw@oxy.edu
Monday, February 4, 13
2. How do digital and computational technologies
facilitate processes of fieldwork and ethnographic
representation?
Monday, February 4, 13
3. field research
data collection
data processing
data analysis
Ethnographic representation
Monday, February 4, 13
11. What is the geographical distribution of
the musicians’ Myspace friends?
What does the musicians’ digital diaspora look like?
Monday, February 4, 13