Everything you need to know about mobile, internet, social media, and e-commerce use in The Philippines in 2016. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit http://datareportal.com
Media and Information Literacy (MIL) - 5. Media and Information SourcesArniel Ping
I- Media and Information Sources
A. Sources of Information
Indigenous Knowledge
1.Library
2. Internet
3. Mass Media
B. Pros and Cons of the Different Types of Media as Sources of Information
C. Evaluating Information Sources
Learning Competencies
1. compare potential sources of media and information (MIL11/12MIS-IIIe-13)
2. assess information quality by studying the pros and cons of different types of media as sources of information (SSHS)
3. interview an elder from the community regarding indigenous media and information resource (MIL11/12MIS-IIIe-14)
Chapter 1 Introduction to Media and Information LiteracyJuvywen
This document provides an introduction to media and information literacy. It defines key terms like media, media literacy, information, information literacy, technology, and technology literacy. It explains that media and information literacy allows people to access, understand, and create communications using various media forms. Some of the roles of media and information are to provide information to citizens, facilitate debates, and function as a watchdog over government. The document outlines basic concepts of media literacy, including that media shape our culture and can influence thoughts and actions.
Introduction to Media and Information LiteracyDawn Dy
This document provides an introduction to media and information literacy. It defines media and information literacy as the ability to access, analyze, and create media. It discusses the benefits of media literacy, including enhancing knowledge, imparting understanding of media's democratic functions, and fostering independent media. The document outlines skills required to enjoy these benefits, including considering literacy holistically and ensuring equal access to information. It then defines and discusses the concepts of media literacy, information literacy, and digital/technology literacy, outlining their importance and key components.
The document discusses legal and ethical issues related to media and information sharing in the digital age. It begins by noting how casually people share photos, quotes and memes online without considering copyright or how it may impact others. This has opened up legal and ethical challenges as the internet gives widespread access to information. The document discusses key concepts like intellectual property, copyright, plagiarism, fair use and responsible digital citizenship. It provides examples of each and discusses how to apply guidelines regarding sharing content in an ethical manner online.
Social media has the potential to be a force for both good and evil. It can enable positive social change and advocacy by allowing rapid coordination of large groups, as seen with the million person march against pork barrel in the Philippines organized on Facebook. However, social media also enables the rapid spread of misinformation and abuse, as seen with the Catholic church facing lawsuits over child abuse that went viral online. While social media allows for communication across distances, it has also taken over people's lives and enabled fraud and self-centeredness and broken relationships. Overall, social media is a tool that can mobilize groups for
Media and Information Literacy (MIL) 4. Types of Media (Part 3)- Understandin...Arniel Ping
Learners will be able to…
define propaganda;
1. discuss how to identify propaganda materials;
2. analyze the spread of propaganda in social media;
3. evaluate the dangers of propaganda; and
4. value the importance of understanding propaganda.
I- Propaganda
A.Definitions
B.Importance of Understanding Propaganda
C.How to Spot Propaganda
D.Propaganda in the Digital World
II- Performance Task: Written Work
III- Assignment
IV- Agreement
Digital 2019 Philippines (January 2019) v01DataReportal
Everything you need to know about mobile, internet, social media, and e-commerce use in The Philippines in 2019. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit https://datareportal.com/
Media and Information Literacy (MIL) - 5. Media and Information SourcesArniel Ping
I- Media and Information Sources
A. Sources of Information
Indigenous Knowledge
1.Library
2. Internet
3. Mass Media
B. Pros and Cons of the Different Types of Media as Sources of Information
C. Evaluating Information Sources
Learning Competencies
1. compare potential sources of media and information (MIL11/12MIS-IIIe-13)
2. assess information quality by studying the pros and cons of different types of media as sources of information (SSHS)
3. interview an elder from the community regarding indigenous media and information resource (MIL11/12MIS-IIIe-14)
Chapter 1 Introduction to Media and Information LiteracyJuvywen
This document provides an introduction to media and information literacy. It defines key terms like media, media literacy, information, information literacy, technology, and technology literacy. It explains that media and information literacy allows people to access, understand, and create communications using various media forms. Some of the roles of media and information are to provide information to citizens, facilitate debates, and function as a watchdog over government. The document outlines basic concepts of media literacy, including that media shape our culture and can influence thoughts and actions.
Introduction to Media and Information LiteracyDawn Dy
This document provides an introduction to media and information literacy. It defines media and information literacy as the ability to access, analyze, and create media. It discusses the benefits of media literacy, including enhancing knowledge, imparting understanding of media's democratic functions, and fostering independent media. The document outlines skills required to enjoy these benefits, including considering literacy holistically and ensuring equal access to information. It then defines and discusses the concepts of media literacy, information literacy, and digital/technology literacy, outlining their importance and key components.
The document discusses legal and ethical issues related to media and information sharing in the digital age. It begins by noting how casually people share photos, quotes and memes online without considering copyright or how it may impact others. This has opened up legal and ethical challenges as the internet gives widespread access to information. The document discusses key concepts like intellectual property, copyright, plagiarism, fair use and responsible digital citizenship. It provides examples of each and discusses how to apply guidelines regarding sharing content in an ethical manner online.
Social media has the potential to be a force for both good and evil. It can enable positive social change and advocacy by allowing rapid coordination of large groups, as seen with the million person march against pork barrel in the Philippines organized on Facebook. However, social media also enables the rapid spread of misinformation and abuse, as seen with the Catholic church facing lawsuits over child abuse that went viral online. While social media allows for communication across distances, it has also taken over people's lives and enabled fraud and self-centeredness and broken relationships. Overall, social media is a tool that can mobilize groups for
Media and Information Literacy (MIL) 4. Types of Media (Part 3)- Understandin...Arniel Ping
Learners will be able to…
define propaganda;
1. discuss how to identify propaganda materials;
2. analyze the spread of propaganda in social media;
3. evaluate the dangers of propaganda; and
4. value the importance of understanding propaganda.
I- Propaganda
A.Definitions
B.Importance of Understanding Propaganda
C.How to Spot Propaganda
D.Propaganda in the Digital World
II- Performance Task: Written Work
III- Assignment
IV- Agreement
Digital 2019 Philippines (January 2019) v01DataReportal
Everything you need to know about mobile, internet, social media, and e-commerce use in The Philippines in 2019. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit https://datareportal.com/
Media and Information Literacy (MIL) 4.MIL Media Literacy (Part 2)- Key Conce...Arniel Ping
Learners will be able to…
1. identify and explain the key concepts in media analysis (SSHS);
2. discuss key questions to ask when analyzing media messages (SSHS); and
3. apply the discussed strategies in analyzing and deconstructing media messages (SSHS).
I- Media Literacy
A. Key Concepts In Media Analysis
B. Key Questions to Ask When Analyzing Media Messages
C. Class Activities
Formative Assessment: Analyzing and Deconstructing Media Messages
This document discusses online collaboration and collaborative tools. It defines online collaboration as allowing groups to work together in real-time over the internet. Web conferences provide live audio/video communication for meetings and presentations. The document provides examples of collaborative tools like Facebook Groups, WordPress, G Suite, Google Docs, and Trello that allow multiple users to work together online. It emphasizes that collaborative tools are most effective when group members work towards a common goal.
The document outlines objectives and principles for developing an infographic and ICT project for social change. The objectives are to identify a local issue that can be addressed through an ICT project, analyze how users will respond to the proposed project, integrate multimedia to enhance the experience, develop a working prototype, and understand working with partners. It discusses principles of visual messages in infographics, including being creative, unique, simple, using graphics and visuals, and including sharing tools. It also lists the elements of infographics as graphics and bars, pies and icons, human infographics, timeline infographics, and puzzle pieces.
Media and Information Literacy (MIL)
Performance Task - Video Project (Cooperative Learning)
Video Project Storyboard Example
Topics:
1.Media and Information Languages (Genre, Codes and Conventions)
2. Legal, Ethical, and Societal Issues
in Media and Information (Intellectual Property, Netiquette, Addiction, Flaming Wars, and Plagiarism)
Media and Information Literacy (MIL) - 10. Media and Information Literate Ind...Arniel Ping
Content
10. Media and Information Literate Individual
a. Improved Quality of Life
b. Greater Political Participation
c.Better Economic Opportunities
d. Improved Learning Environment
e. More Cohesive Social Units
Learning Competency
1. Students will be able to synthesize the overall implication of media and information to an individual (personal, professional, educational, and others) and the society as a whole (economic, social, political, educational, and others) MIL11/12MILI-IIIj-29
This document provides an introduction to media and information literacy. It discusses three key objectives: 1) how communication is influenced by media and information, 2) the similarities and differences between media literacy, information literacy, and technology literacy, and 3) responsible use of media and information. It explains that media and information literacy allows individuals to exercise their rights to freedom of expression and access to information. The document also outlines tips for responsibly using media and information, such as ensuring personal safety online, getting permission before posting content about others, thinking before sharing content to check its accuracy, and spreading positivity rather than negativity.
This document discusses the importance of connections, relationships, and networks. It provides tips for building strong relationship networks, such as providing genuine assistance, being open-minded, and reciprocating. Effective networking can be done through various means like trade associations, trade shows, friends, and social media. Partnering is discussed as a way to combine strengths, tap into new markets, and provide combined solutions. Key aspects of successful partnerships include having clear understandings of strengths and weaknesses, knowing what each partner has to offer, and ensuring the relationship is mutually beneficial.
B 05 functions of communication and media David G. Booc
This Powerpoint presentation talks about the Functions of communication and media in the society... This has an assestment that would identify your understanding as you go on to the discussion.
Information and communications technologyZenpai Carl
This document discusses how information and communication technology (ICT) affects various aspects of life. It addresses both the benefits and disadvantages of ICT use. Students learn about using technology effectively to empower themselves rather than become enslaved by it. They explore how ICT impacts social relationships and facilitates political movements. The document also proposes creative interventions for improving human life through ICT and encourages balancing online and offline interactions.
1. introduction to mil (part 1) communication, media, information, and techn...MelvyEspanol1
This document provides an introduction to media and information literacy. It discusses different communication models including Lasswell's model of communication and Shannon-Weaver's model. It describes how media and information affect communication by acting as tools to receive, share, look for and distribute information. The document defines media literacy, information literacy, and digital literacy and notes they involve analyzing, evaluating and producing various forms of communication and information. Formative assessments are included to check student understanding of key concepts.
Media and Information Literacy (MIL) Types of Media (Part 1)- Types of Media ...Arniel Ping
The document discusses different types of media including print media, broadcast media, film, and new media. It provides examples of various media formats and how criteria like publishing platform can be used to identify the type of media. The document also covers topics like media convergence, the emerging role of social media, and how media influences culture and society.
Media and Information Literacy (MIL) 1. Introduction to MIL (Part 2)- Charact...Arniel Ping
Learning Competencies:
Learners will be able to...
share media habits, lifestyles, and preferences to other people (MIL11/12IMIL-IIIa-4);
identify the characteristics of responsible users and competent producers of media and information (MIL11/12IMIL-IIIa-3); and
editorialize the value of being a media and information literate individual (MIL11/12IMIL-IIIa-3).
Topic Outline
I. Introduction to Media and Information Literacy (Part 2)
A. Media Habits, Lifestyle, and Preferences
B. Characteristics of a Media and Information Literate Individual
C. Importance of Media and Information Literacy (MIL)
This document discusses different types of media and media convergence. It begins by defining print media, broadcast media, and new media. It then discusses media convergence as the co-existence of traditional and new media across different platforms. Examples of media convergence in communication, education, advertising, news, and entertainment are provided. The document encourages classifying different media types and discussing how individuals are portrayed across media. It stresses that media can influence society and vice versa.
Media and Information Literacy (MIL) Types of Media (Part 2)- Mass Media and ...Arniel Ping
Learning Competencies
Learners will be able to…
1. discuss in class how a particular individual or society is portrayed in public using
2. different types of media (MIL11/12TYM-IIId-12n);
3. define mass media and media effects (SSHS);and
4. discuss and evaluate the different theories on media effects (SSHS).
I- How Media Depicts People in Public
II- Mass Media
Definition
Media Effects
Importance of Understanding the Effects of Media
I- Media and Information Literacy
A. Key Concepts In Media Analysis
B. Key Questions to Ask When Analyzing Media Messages
C. Formative Assessment: Analyzing and Deconstructing Media Messages
D. Performance Task: Analyzing Media Messages
Massive Open Online Content & Wearable TechnologyIrene Mae Datoy
1. Current trends in media and information such as social media, online video, and wearable technology provide both opportunities and challenges for businesses and individuals. They allow lower-cost marketing but can also be addictive and expose personal information.
2. Writers and bloggers can more easily connect with clients and share expertise online, growing their networks, but social media also risks exposing children to inappropriate content.
3. While new technologies remove barriers to sharing ideas, overuse can divert focus from tasks and lower motivation, especially in teenagers.
Interactive Information and Media - Media and Information Literacy (MIL)Mark Jhon Oxillo
This document discusses interactivity and interactive media. It defines interactivity as the communication process between humans and computer software where the program's outputs depend on user inputs. Examples of interactive media platforms include mobile applications, 3D TV, video games, role-playing games, social media, massively multiplayer online role-playing games, and interactive websites. It also discusses nine types of interactivity like click on image, hotspots, rollovers, tabs, timelines, numbers/processes, slideshows, frequently asked questions, and flip cards.
This document discusses the role of information and communication technologies (ICT) in facilitating social change in the Philippines. It provides examples such as the People Power Revolution in 1986, EDSA Dos in 2001, and the Million People March in 2013, where ICT like radio broadcasts, text messaging, and social media mobilized large numbers of people. It also describes Change.org as an online petition platform that has helped address various social issues.
This document discusses online safety, security, ethics and etiquette. It outlines learning competencies around applying appropriate online safety standards, discerning deceptive information, and understanding implications of sharing information publicly. Topics covered include online safety measures, types of online threats like phishing and malware, maintaining privacy, and principles of netiquette and computer ethics. Students will learn to identify different types of online threats, protect their personal information, and behave appropriately online.
This document provides an overview of key digital trends and statistics for Spain in 2016, including:
- 35.71 million active internet users in Spain, representing 77% of the population.
- 22 million active social media users, with Facebook being the dominant platform.
- 49.16 million mobile connections, exceeding the population total, with smartphones driving increased mobile internet usage.
- Spanish internet users spend on average 3 hours 47 minutes online daily via laptop/desktop and 1 hour 55 minutes via mobile.
Digital 2016 United States (January 2016)DataReportal
Everything you need to know about mobile, internet, social media, and e-commerce use in The United States in 2016. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit http://datareportal.com
Media and Information Literacy (MIL) 4.MIL Media Literacy (Part 2)- Key Conce...Arniel Ping
Learners will be able to…
1. identify and explain the key concepts in media analysis (SSHS);
2. discuss key questions to ask when analyzing media messages (SSHS); and
3. apply the discussed strategies in analyzing and deconstructing media messages (SSHS).
I- Media Literacy
A. Key Concepts In Media Analysis
B. Key Questions to Ask When Analyzing Media Messages
C. Class Activities
Formative Assessment: Analyzing and Deconstructing Media Messages
This document discusses online collaboration and collaborative tools. It defines online collaboration as allowing groups to work together in real-time over the internet. Web conferences provide live audio/video communication for meetings and presentations. The document provides examples of collaborative tools like Facebook Groups, WordPress, G Suite, Google Docs, and Trello that allow multiple users to work together online. It emphasizes that collaborative tools are most effective when group members work towards a common goal.
The document outlines objectives and principles for developing an infographic and ICT project for social change. The objectives are to identify a local issue that can be addressed through an ICT project, analyze how users will respond to the proposed project, integrate multimedia to enhance the experience, develop a working prototype, and understand working with partners. It discusses principles of visual messages in infographics, including being creative, unique, simple, using graphics and visuals, and including sharing tools. It also lists the elements of infographics as graphics and bars, pies and icons, human infographics, timeline infographics, and puzzle pieces.
Media and Information Literacy (MIL)
Performance Task - Video Project (Cooperative Learning)
Video Project Storyboard Example
Topics:
1.Media and Information Languages (Genre, Codes and Conventions)
2. Legal, Ethical, and Societal Issues
in Media and Information (Intellectual Property, Netiquette, Addiction, Flaming Wars, and Plagiarism)
Media and Information Literacy (MIL) - 10. Media and Information Literate Ind...Arniel Ping
Content
10. Media and Information Literate Individual
a. Improved Quality of Life
b. Greater Political Participation
c.Better Economic Opportunities
d. Improved Learning Environment
e. More Cohesive Social Units
Learning Competency
1. Students will be able to synthesize the overall implication of media and information to an individual (personal, professional, educational, and others) and the society as a whole (economic, social, political, educational, and others) MIL11/12MILI-IIIj-29
This document provides an introduction to media and information literacy. It discusses three key objectives: 1) how communication is influenced by media and information, 2) the similarities and differences between media literacy, information literacy, and technology literacy, and 3) responsible use of media and information. It explains that media and information literacy allows individuals to exercise their rights to freedom of expression and access to information. The document also outlines tips for responsibly using media and information, such as ensuring personal safety online, getting permission before posting content about others, thinking before sharing content to check its accuracy, and spreading positivity rather than negativity.
This document discusses the importance of connections, relationships, and networks. It provides tips for building strong relationship networks, such as providing genuine assistance, being open-minded, and reciprocating. Effective networking can be done through various means like trade associations, trade shows, friends, and social media. Partnering is discussed as a way to combine strengths, tap into new markets, and provide combined solutions. Key aspects of successful partnerships include having clear understandings of strengths and weaknesses, knowing what each partner has to offer, and ensuring the relationship is mutually beneficial.
B 05 functions of communication and media David G. Booc
This Powerpoint presentation talks about the Functions of communication and media in the society... This has an assestment that would identify your understanding as you go on to the discussion.
Information and communications technologyZenpai Carl
This document discusses how information and communication technology (ICT) affects various aspects of life. It addresses both the benefits and disadvantages of ICT use. Students learn about using technology effectively to empower themselves rather than become enslaved by it. They explore how ICT impacts social relationships and facilitates political movements. The document also proposes creative interventions for improving human life through ICT and encourages balancing online and offline interactions.
1. introduction to mil (part 1) communication, media, information, and techn...MelvyEspanol1
This document provides an introduction to media and information literacy. It discusses different communication models including Lasswell's model of communication and Shannon-Weaver's model. It describes how media and information affect communication by acting as tools to receive, share, look for and distribute information. The document defines media literacy, information literacy, and digital literacy and notes they involve analyzing, evaluating and producing various forms of communication and information. Formative assessments are included to check student understanding of key concepts.
Media and Information Literacy (MIL) Types of Media (Part 1)- Types of Media ...Arniel Ping
The document discusses different types of media including print media, broadcast media, film, and new media. It provides examples of various media formats and how criteria like publishing platform can be used to identify the type of media. The document also covers topics like media convergence, the emerging role of social media, and how media influences culture and society.
Media and Information Literacy (MIL) 1. Introduction to MIL (Part 2)- Charact...Arniel Ping
Learning Competencies:
Learners will be able to...
share media habits, lifestyles, and preferences to other people (MIL11/12IMIL-IIIa-4);
identify the characteristics of responsible users and competent producers of media and information (MIL11/12IMIL-IIIa-3); and
editorialize the value of being a media and information literate individual (MIL11/12IMIL-IIIa-3).
Topic Outline
I. Introduction to Media and Information Literacy (Part 2)
A. Media Habits, Lifestyle, and Preferences
B. Characteristics of a Media and Information Literate Individual
C. Importance of Media and Information Literacy (MIL)
This document discusses different types of media and media convergence. It begins by defining print media, broadcast media, and new media. It then discusses media convergence as the co-existence of traditional and new media across different platforms. Examples of media convergence in communication, education, advertising, news, and entertainment are provided. The document encourages classifying different media types and discussing how individuals are portrayed across media. It stresses that media can influence society and vice versa.
Media and Information Literacy (MIL) Types of Media (Part 2)- Mass Media and ...Arniel Ping
Learning Competencies
Learners will be able to…
1. discuss in class how a particular individual or society is portrayed in public using
2. different types of media (MIL11/12TYM-IIId-12n);
3. define mass media and media effects (SSHS);and
4. discuss and evaluate the different theories on media effects (SSHS).
I- How Media Depicts People in Public
II- Mass Media
Definition
Media Effects
Importance of Understanding the Effects of Media
I- Media and Information Literacy
A. Key Concepts In Media Analysis
B. Key Questions to Ask When Analyzing Media Messages
C. Formative Assessment: Analyzing and Deconstructing Media Messages
D. Performance Task: Analyzing Media Messages
Massive Open Online Content & Wearable TechnologyIrene Mae Datoy
1. Current trends in media and information such as social media, online video, and wearable technology provide both opportunities and challenges for businesses and individuals. They allow lower-cost marketing but can also be addictive and expose personal information.
2. Writers and bloggers can more easily connect with clients and share expertise online, growing their networks, but social media also risks exposing children to inappropriate content.
3. While new technologies remove barriers to sharing ideas, overuse can divert focus from tasks and lower motivation, especially in teenagers.
Interactive Information and Media - Media and Information Literacy (MIL)Mark Jhon Oxillo
This document discusses interactivity and interactive media. It defines interactivity as the communication process between humans and computer software where the program's outputs depend on user inputs. Examples of interactive media platforms include mobile applications, 3D TV, video games, role-playing games, social media, massively multiplayer online role-playing games, and interactive websites. It also discusses nine types of interactivity like click on image, hotspots, rollovers, tabs, timelines, numbers/processes, slideshows, frequently asked questions, and flip cards.
This document discusses the role of information and communication technologies (ICT) in facilitating social change in the Philippines. It provides examples such as the People Power Revolution in 1986, EDSA Dos in 2001, and the Million People March in 2013, where ICT like radio broadcasts, text messaging, and social media mobilized large numbers of people. It also describes Change.org as an online petition platform that has helped address various social issues.
This document discusses online safety, security, ethics and etiquette. It outlines learning competencies around applying appropriate online safety standards, discerning deceptive information, and understanding implications of sharing information publicly. Topics covered include online safety measures, types of online threats like phishing and malware, maintaining privacy, and principles of netiquette and computer ethics. Students will learn to identify different types of online threats, protect their personal information, and behave appropriately online.
This document provides an overview of key digital trends and statistics for Spain in 2016, including:
- 35.71 million active internet users in Spain, representing 77% of the population.
- 22 million active social media users, with Facebook being the dominant platform.
- 49.16 million mobile connections, exceeding the population total, with smartphones driving increased mobile internet usage.
- Spanish internet users spend on average 3 hours 47 minutes online daily via laptop/desktop and 1 hour 55 minutes via mobile.
Digital 2016 United States (January 2016)DataReportal
Everything you need to know about mobile, internet, social media, and e-commerce use in The United States in 2016. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit http://datareportal.com
Everything you need to know about mobile, internet, social media, and e-commerce use in Canada in 2016. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit http://datareportal.com
Everything you need to know about mobile, internet, social media, and e-commerce use in Vietnam in 2016. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit http://datareportal.com
Everything you need to know about mobile, internet, social media, and e-commerce use in Thailand in 2016. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit http://datareportal.com
Everything you need to know about mobile, internet, social media, and e-commerce use in Mexico in 2016. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit http://datareportal.com
This document provides an overview and summary of key digital trends and statistics for Italy in 2016, including:
- 59.8 million internet users in Italy, representing 63% of the population.
- 37.7 million active social media users, or 47% of the population, with Facebook being the dominant platform.
- 80.3 million mobile connections in Italy, exceeding the population size, with the average user having 1.6 connections.
- Italians spend on average 4 hours and 5 minutes per day online via laptop/desktop and 2 hours and 10 minutes via mobile.
Digital 2016 United Arab Emirates (January 2016)DataReportal
Everything you need to know about mobile, internet, social media, and e-commerce use in The United Arab Emirates in 2016. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit http://datareportal.com
Everything you need to know about mobile, internet, social media, and e-commerce use in Singapore in 2016. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit http://datareportal.com
Digital 2016 United Kingdom (January 2016)DataReportal
Everything you need to know about mobile, internet, social media, and e-commerce use in The United Kingdom in 2016. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit http://datareportal.com
Everything you need to know about mobile, internet, social media, and e-commerce use in Argentina in 2016. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit http://datareportal.com
This document provides an overview of key digital trends and statistics for Germany in 2016, including:
- 71.7 million active internet users in Germany, representing 89% of the population.
- 29 million active social media users, or 36% of the population.
- 107.6 million mobile connections, exceeding the population at 133% with many using multiple SIM cards.
- Facebook was the most widely used social network with 24 million active users in Germany.
- Germans spent on average 3 hours and 20 minutes per day online via laptop/desktop and 1 hour and 21 minutes via mobile.
Everything you need to know about mobile, internet, social media, and e-commerce use in Hong Kong in 2016. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit http://datareportal.com
Digital 2016 South Africa (January 2016)DataReportal
This document provides a summary of global and South African digital trends and statistics for 2016, including:
- Over 3.4 billion internet users globally as of January 2016, a 10% increase from 2015.
- More than 2.3 billion active social media users globally as of January 2016, a 10% increase from 2015.
- South Africa had over 54 million internet users as of January 2016, a 5% increase from 2015.
- As of January 2016, South Africa had over 26 million active social media users, a 10% increase from 2015.
- The document reviews statistics on mobile and social media usage, e-commerce trends, and top platforms in South Africa such as Facebook, WhatsApp and
This document provides a summary of digital and internet trends in France for 2016. It includes statistics on internet users, social media users, mobile phone users, and e-commerce behaviors. Some key figures are that France had 64.53 million internet users in 2016, representing 86% of the population. 55.43 million people in France used social media, and 25 million were active mobile social media users. The document also compares year-over-year growth rates in digital behaviors and outlines the most popular devices and online activities in France.
Digital 2016 Russian Federation (January 2016)DataReportal
Everything you need to know about mobile, internet, social media, and e-commerce use in The Russian Federation in 2016. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit http://datareportal.com
Digital 2016 South Korea (January 2016)DataReportal
Everything you need to know about mobile, internet, social media, and e-commerce use in South Korea in 2016. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit http://datareportal.com
Everything you need to know about mobile, internet, social media, and e-commerce use in Turkey in 2016. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit http://datareportal.com
Everything you need to know about mobile, internet, social media, and e-commerce use in Poland in 2016. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit http://datareportal.com
Digital 2016 Saudi Arabia (January 2016)DataReportal
Everything you need to know about mobile, internet, social media, and e-commerce use in Saudi Arabia in 2016. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit http://datareportal.com
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Digital 2023 Zimbabwe (February 2023) v01DataReportal
All the data, statistics, and trends you need to make sense of digital in Zimbabwe in 2023. Includes the latest reported numbers for internet users, social media users, and mobile connections in Zimbabwe, as well as key indicators of ecommerce use. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit https://datareportal.com/
Digital 2023 Zambia (February 2023) v01DataReportal
All the data, statistics, and trends you need to make sense of digital in Zambia in 2023. Includes the latest reported numbers for internet users, social media users, and mobile connections in Zambia, as well as key indicators of ecommerce use. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit https://datareportal.com/
Digital 2023 Western Sahara (February 2023) v01DataReportal
All the data, statistics, and trends you need to make sense of digital in Western Sahara in 2023. Includes the latest reported numbers for internet users, social media users, and mobile connections in Western Sahara, as well as key indicators of ecommerce use. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit https://datareportal.com/
Digital 2023 Wallis and Futuna (February 2023) v01DataReportal
All the data, statistics, and trends you need to make sense of digital in Wallis and Futuna in 2023. Includes the latest reported numbers for internet users, social media users, and mobile connections in Wallis and Futuna, as well as key indicators of ecommerce use. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit https://datareportal.com/
Digital 2023 Vanuatu (February 2023) v01DataReportal
All the data, statistics, and trends you need to make sense of digital in Vanuatu in 2023. Includes the latest reported numbers for internet users, social media users, and mobile connections in Vanuatu, as well as key indicators of ecommerce use. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit https://datareportal.com/
Digital 2023 United States Virgin Islands (February 2023) v01DataReportal
All the data, statistics, and trends you need to make sense of digital in the United States Virgin Islands in 2023. Includes the latest reported numbers for internet users, social media users, and mobile connections in the United States Virgin Islands, as well as key indicators of ecommerce use. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit https://datareportal.com/
Digital 2023 Tuvalu (February 2023) v01DataReportal
All the data, statistics, and trends you need to make sense of digital in Tuvalu in 2023. Includes the latest reported numbers for internet users, social media users, and mobile connections in Tuvalu, as well as key indicators of ecommerce use. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit https://datareportal.com/
Digital 2023 Turks and Caicos Islands (February 2023) v01DataReportal
The document provides an overview of connected behaviors and digital adoption around the world in 2023. Some key highlights include:
- There are now over 8 billion cellular connections globally, with year-over-year growth of 0.8%. Internet users reached 4.76 billion, growing 3.0% year-over-year.
- Active social media use grew to 5.16 billion, an increase of 1.9% compared to the previous year. However, social media user figures may overestimate unique individuals.
- Internet penetration varies significantly between regions, from over 97% in Northern Europe to under 30% in Central Asia and Eastern Africa.
- China accounts for the largest share of global internet
Digital 2023 Turkmenistan (February 2023) v01DataReportal
All the data, statistics, and trends you need to make sense of digital in Turkmenistan in 2023. Includes the latest reported numbers for internet users, social media users, and mobile connections in Turkmenistan, as well as key indicators of ecommerce use. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit https://datareportal.com/
Digital 2023 Trinidad and Tobago (February 2023) v01DataReportal
All the data, statistics, and trends you need to make sense of digital in Trinidad and Tobago in 2023. Includes the latest reported numbers for internet users, social media users, and mobile connections in Trinidad and Tobago, as well as key indicators of ecommerce use. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit https://datareportal.com/
Digital 2023 Tonga (February 2023) v01DataReportal
All the data, statistics, and trends you need to make sense of digital in Tonga in 2023. Includes the latest reported numbers for internet users, social media users, and mobile connections in Tonga, as well as key indicators of ecommerce use. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit https://datareportal.com/
All the data, statistics, and trends you need to make sense of digital in Togo in 2023. Includes the latest reported numbers for internet users, social media users, and mobile connections in Togo, as well as key indicators of ecommerce use. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit https://datareportal.com/
Digital 2023 Timor-Leste (February 2023) v01DataReportal
All the data, statistics, and trends you need to make sense of digital in Timor-Leste in 2023. Includes the latest reported numbers for internet users, social media users, and mobile connections in Timor-Leste, as well as key indicators of ecommerce use. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit https://datareportal.com/
Digital 2023 Tajikistan (February 2023) v01DataReportal
All the data, statistics, and trends you need to make sense of digital in Tajikistan in 2023. Includes the latest reported numbers for internet users, social media users, and mobile connections in Tajikistan, as well as key indicators of ecommerce use. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit https://datareportal.com/
Digital 2023 Suriname (February 2023) v01DataReportal
All the data, statistics, and trends you need to make sense of digital in Suriname in 2023. Includes the latest reported numbers for internet users, social media users, and mobile connections in Suriname, as well as key indicators of ecommerce use. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit https://datareportal.com/
Digital 2023 South Sudan (February 2023) v01DataReportal
All the data, statistics, and trends you need to make sense of digital in South Sudan in 2023. Includes the latest reported numbers for internet users, social media users, and mobile connections in South Sudan, as well as key indicators of ecommerce use. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit https://datareportal.com/
Digital 2023 Somalia (February 2023) v01DataReportal
All the data, statistics, and trends you need to make sense of digital in Somalia in 2023. Includes the latest reported numbers for internet users, social media users, and mobile connections in Somalia, as well as key indicators of ecommerce use. For more reports, including the latest global trends and individual data for more than 230 countries around the world, visit https://datareportal.com/
Securing BGP: Operational Strategies and Best Practices for Network Defenders...APNIC
Md. Zobair Khan,
Network Analyst and Technical Trainer at APNIC, presented 'Securing BGP: Operational Strategies and Best Practices for Network Defenders' at the Phoenix Summit held in Dhaka, Bangladesh from 23 to 24 May 2024.
HijackLoader Evolution: Interactive Process HollowingDonato Onofri
CrowdStrike researchers have identified a HijackLoader (aka IDAT Loader) sample that employs sophisticated evasion techniques to enhance the complexity of the threat. HijackLoader, an increasingly popular tool among adversaries for deploying additional payloads and tooling, continues to evolve as its developers experiment and enhance its capabilities.
In their analysis of a recent HijackLoader sample, CrowdStrike researchers discovered new techniques designed to increase the defense evasion capabilities of the loader. The malware developer used a standard process hollowing technique coupled with an additional trigger that was activated by the parent process writing to a pipe. This new approach, called "Interactive Process Hollowing", has the potential to make defense evasion stealthier.
Honeypots Unveiled: Proactive Defense Tactics for Cyber Security, Phoenix Sum...APNIC
Adli Wahid, Senior Internet Security Specialist at APNIC, delivered a presentation titled 'Honeypots Unveiled: Proactive Defense Tactics for Cyber Security' at the Phoenix Summit held in Dhaka, Bangladesh from 23 to 24 May 2024.
5. @wearesocialsg • 7
GLOBAL DIGITAL SNAPSHOT
INTERNET
USERS
TOTAL
POPULATION
ACTIVE SOCIAL
MEDIA USERS
UNIQUE
MOBILE USERS
ACTIVE MOBILE
SOCIAL USERS
FIGURE REPRESENTS
UNIQUE MOBILE PHONE USERS
FIGURE BASED ON ACTIVE USER
ACCOUNTS, NOT UNIQUE INDIVIDUALS
FIGURE BASED ON ACTIVE USER
ACCOUNTS, NOT UNIQUE INDIVIDUALS
FIGURE REPRESENTS TOTAL GLOBAL
POPULATION, INCLUDING CHILDREN
FIGURE INCLUDES ACCESS VIA
FIXED AND MOBILE CONNECTIONS
BILLION BILLION BILLION BILLION BILLION
A SNAPSHOTOF THE WORLD’SKEY DIGITAL STATISTICAL INDICATORS
• Sources: Population: UN, US Census Bureau; Internet: ITU, InternetWorldStats, CIA, national government ministries and industry associations;
• Social & Mobile Social: Facebook, Tencent, VKontakte, LiveInternet.ru, Nikkei, VentureBeat, Niki Aghaei; Mobile: GSMA Intelligence.
7.395
JAN
2016
URBANISATION: 54%
3.419
PENETRATION: 46%
2.307
PENETRATION: 31%
3.790
PENETRATION: 51%
1.968
PENETRATION: 27%
6. @wearesocialsg • 8
JAN
2016 ANNUAL GROWTH
GROWTH IN THE
NUMBER OF ACTIVE
INTERNET USERS
GROWTH IN THE
NUMBER OF ACTIVE
SOCIAL MEDIA USERS
GROWTH IN THE
NUMBER OF UNIQUE
MOBILE USERS
GROWTH IN THE
NUMBER OF ACTIVE
MOBILE SOCIAL USERS
YEAR-ON-YEAR GROWTH TRENDS FOR KEY DIGITAL STATISTICAL INDICATORS
SINCE JAN 2015 SINCE JAN 2015 SINCE JAN 2015 SINCE JAN 2015
• Sources: Population: UN, US Census Bureau; Internet: ITU, InternetWorldStats, CIA, national government ministries and industry associations;
• Social & Mobile Social: Facebook, Tencent, VKontakte, LiveInternet.ru, Nikkei, VentureBeat, Niki Aghaei; Mobile: GSMA Intelligence.
+10% +10% +4% +17%
+332 MILLION +219 MILLION +141 MILLION +283 MILLION
8. @wearesocialsg • 306
ACTIVE
INTERNET USERS
TOTAL
POPULATION
ACTIVE SOCIAL
MEDIA USERS
MOBILE
CONNECTIONS
ACTIVE MOBILE
SOCIAL USERS
FIGURE REPRESENTS MOBILE
SUBSCRIPTIONS, NOT UNIQUE USERS
FIGURE BASED ON ACTIVE USER
ACCOUNTS, NOT UNIQUE INDIVIDUALS
FIGURE BASED ON ACTIVE USER
ACCOUNTS, NOT UNIQUE INDIVIDUALS
FIGURE REPRESENTS TOTAL NATIONAL
POPULATION, INCLUDING CHILDREN
FIGURE INCLUDES ACCESS VIA
FIXED AND MOBILE CONNECTIONS
JAN
2016 A SNAPSHOTOF THE COUNTRY’SKEY DIGITAL STATISTICAL INDICATORS
MILLION MILLION MILLION MILLION MILLION
101.47
URBANISATION: 44%
47.13
PENETRATION: 46%
48.00
PENETRATION: 47%
119.21
vs POPULATION: 117%
41.00
PENETRATION: 40%
DIGITAL IN THE PHILIPPINES
• Sources: UN, US Census Bureau; InternetWorldStats, Facebook, GSMA Intelligence.
9. @wearesocialsg • 307
JAN
2016 ANNUAL GROWTH
GROWTH IN THE
NUMBER OF ACTIVE
INTERNET USERS
GROWTH IN THE
NUMBER OF ACTIVE
SOCIAL MEDIA USERS
GROWTH IN THE
NUMBER OF MOBILE
SUBSCRIPTIONS
GROWTH IN THE NUMBER
OF ACTIVE MOBILE
SOCIAL USERS
GROWTH TRENDS FOR THE COUNTRY’S KEY DIGITAL STATISTICAL INDICATORS
SINCE JAN 2015 SINCE JAN 2015 SINCE JAN 2015 SINCE JAN 2015
+7% +20% +4% +28%
• Sources: UN, US Census Bureau; InternetWorldStats, Facebook, GSMA Intelligence.
10. @wearesocialsg • 308
JAN
2016 DIGITAL DEVICE OWNERSHIP
• Source: Google Consumer Barometer 2015. Figures based on responses to a questionnaire. *Please see notes at the end of the report for definitions.
MOBILEPHONE
(ALL TYPES)
SMART
PHONE
LAPTOP OR
DESKTOP COMPUTER
TABLET
DEVICE
TV STREAMING
DEVICE
HANDHELD
GAMING CONSOLE
E-READER
DEVICE
WEARABLE
TECH DEVICE
PERCENTAGE OF THE ADULT POPULATION*THAT OWNSEACH KINDOF DEVICE
87% 55% 43% 24%
8% [N/A] 5% 5%
11. @wearesocialsg • 309
JAN
2016 TIME SPENT WITH MEDIA
SURVEY-BASED DATA: FIGURES REPRESENT USERS’OWNCLAIMED / REPORTED ACTIVITY
AVERAGE DAILY USE
OF THE INTERNET
VIA A PC OR TABLET
AVERAGE DAILY USE
OF THE INTERNET
VIA A MOBILE PHONE
AVERAGE DAILY USE
OF SOCIAL MEDIA
VIA ANY DEVICE
AVERAGE DAILY
TELEVISION
VIEWING TIME
• Source: GlobalWebIndex, Q4 2015. Based on a survey of internet users aged 16-64. Averages also factor non-users.
5H 12M 3H 14M 3H 42M 2H 33M
12. @wearesocialsg • 310
JAN
2016 INTERNET USE
BASED ON REPORTED ACTIVE INTERNET USER DATA, AND USER-CLAIMED MOBILE INTERNET USE
TOTAL NUMBER
OF ACTIVE
INTERNET USERS
INTERNET USERS AS A
PERCENTAGE OF THE
TOTAL POPULATION
TOTAL NUMBER
OF ACTIVE MOBILE
INTERNET USERS
MOBILE INTERNET USERS AS
A PERCENTAGE OF THE
TOTAL POPULATION
##
47.1M 46% 35.7M 35%
• Sources: InternetWorldStats; mobile internet data based on GlobalWebIndex Q4 2015 survey; data has been rebased to show national penetration.
13. @wearesocialsg • 311
JAN
2016 INTERNET USERS: PERSPECTIVE
ESTIMATES OF THE TOTAL NUMBER OF INTERNET USERS FROM DIFFERENT DATAPROVIDERS
INTERNET USERS:
INTERNETWORLDSTATS DATA
INTERNET USERS:
ITU DATA
INTERNET USERS:
CIA DATA
# ## #
INTERNET USERS:
FACEBOOK USERS*
47.13M 40.28M 39.20M 48.00M
• Sources: InternetWorldStats, ITU, CIA, Facebook. * Where Facebook users exceed internet users, Facebook users may be a more reliable proxy.
14. @wearesocialsg • 312
JAN
2016 FREQUENCY OF INTERNET USE
USE THE
INTERNET
EVERY DAY
USE THE INTERNET
AT LEAST ONCE
PER WEEK
USE THE INTERNET
AT LEAST ONCE
PER MONTH
1 7 31 ?
• Source: Google Consumer Barometer 2015. Figures based on responses to a questionnaire. Totals may exceed 100% due to rounding.
USE THE INTERNET
LESS THAN ONCE
PER MONTH
HOW OFTEN INTERNET USERSACCESS THE INTERNET FOR PERSONAL REASONS (ANYDEVICE)
46% 30% 16% 8%
15. @wearesocialsg • 313
JAN
2016 SHARE OF WEB TRAFFIC
SHARE OF WEB
PAGE VIEWS:
LAPTOPS & DESKTOPS
SHARE OF WEB
PAGE VIEWS:
MOBILE PHONES
SHARE OF WEB
PAGE VIEWS:
TABLETS
SHARE OF WEB
PAGE VIEWS:
OTHER DEVICES
• Source: StatCounter, Q1 2015.
BASED ON EACH DEVICE’S SHARE OF THE TOTAL WEB PAGESSERVED TO WEB BROWSERS
YEAR-ON-YEAR: YEAR-ON-YEAR: YEAR-ON-YEAR: YEAR-ON-YEAR:
64% 29% 7% 0.01%
-12% +53% -16% 0%
16. @wearesocialsg • 314
JAN
2016 SOCIAL MEDIA USE
• Sources: Facebook Q1 2016; Tencent Q3 2015; VKontakte Q3 2015, LiveInternet.ru Q1 2016.
TOTAL NUMBER
OF ACTIVE SOCIAL
MEDIA USERS
ACTIVE SOCIAL USERS
AS A PERCENTAGE OF
THE TOTAL POPULATION
TOTAL NUMBER
OF SOCIAL USERS
ACCESSING VIA MOBILE
ACTIVE MOBILE SOCIAL
USERS AS A PERCENTAGE
OF THE TOTAL POPULATION
BASED ON MONTHLY ACTIVE USER NUMBERSREPORTED BY THE COUNTRY’SMOSTACTIVE PLATFORM
##
48.0M 47% 41.0M 40%
17. @wearesocialsg • 315
JAN
2016 TOP ACTIVE SOCIAL PLATFORMS
• Source: GlobalWebIndex, Q4 2015. Based on a survey of internet users aged 16-64. Note: Data has been re-based to show national penetration.
SURVEY-BASED DATA: FIGURES REPRESENT USERS’OWNCLAIMED / REPORTED ACTIVITY
SOCIAL NETWORK
MESSENGER / CHAT APP / VOIP
26%
23%
17%
16%
14%
13%
12%
11%
9%
9%
FACEBOOK
FACEBOOK
MESSENGER
GOOGLE+
SKYPE
VIBER
TWITTER
INSTAGRAM
LINKEDIN
PINTEREST
WECHAT
18. @wearesocialsg • 316
JAN
2016 FACEBOOK USER PROFILE
• Source: We Are Social’s analysis of Facebook-reported data, Q1 2016. Note: table values may not sum to 100% due to rounding in reported data.
DETAIL OF FACEBOOK USERS BY AGE GROUP AND GENDER, INMILLIONS
AGE TOTAL FEMALE MALE
TOTAL
13 – 19
20 – 29
30 – 39
40 – 49
50 – 59
60+
13 – 19
YEARS OLD
60+
YEARS OLD
20 – 29
YEARS OLD
30 – 39
YEARS OLD
40 – 49
YEARS OLD
50 – 59
YEARS OLD
FEMALE
MALE
6.7
10.0
4.8
2.2
1.1
0.6
5.7
9.7
4.3
1.8 0.8
0.5
48,000,000 52% 48%
26% 14% 12%
41% 21% 20%
19% 10% 9%
8% 5% 4%
4% 2% 2%
2% 1% 1%
19. @wearesocialsg • 317
JAN
2016
MOBILE PENETRATION
(UNIQUE USERS
vs. POPULATION)
NUMBER OF UNIQUE
MOBILE USERS (ANY
TYPE OF HANDSET)
NUMBER OF MOBILE
CONNECTIONS
(SUBSCRIPTIONS)
MOBILE CONNECTIONS
AS A PERCENTAGE OF
TOTAL POPULATION
AVERAGE NUMBER OF
CONNECTIONS PER
UNIQUE MOBILE USER
MOBILE USERS & CONNECTIONS
COMPARING THE NUMBER OF UNIQUE MOBILE USERS TO THE NUMBER OF MOBILE CONNECTIONS
• Sources: extrapolated from eMarketer data; GSMA Intelligence, Q4 2015. UN, US Census Bureau for population data.
# #
74% 1.58119.2M 117%75.4M
20. @wearesocialsg • 318
JAN
2016
MOBILE SUBSCRIPTIONS
AS A PERCENTAGE OF
THE TOTAL POPULATION
TOTAL NUMBER
OF MOBILE
SUBSCRIPTIONS
PERCENTAGE OF
MOBILE CONNECTIONS
THAT ARE PRE-PAID
PERCENTAGE OF
MOBILE CONNECTIONS
THAT ARE POST-PAID
PERCENTAGE OF MOBILE
CONNECTIONS THAT ARE
BROADBAND (3G & 4G)
MOBILE CONNECTIONS
BASED ON THE NUMBER OF CELLULAR SUBSCRIPTIONS / CONNECTIONS (NOTUNIQUE USERS)
• Sources: GSMA Intelligence, Q4 2015; UN, US Census Bureau for population data.
#
117% 47%95% 5%119.2M
21. @wearesocialsg • 319
JAN
2016 MOBILE ACTIVITIES
PERCENTAGE OF THE
POPULATION WATCHING
VIDEOS ON MOBILE
PERCENTAGE OF THE
POPULATION USING
MOBILE MESSENGERS
PERCENTAGE OF THE
POPULATION PLAYING
GAMES ON MOBILE
PERCENTAGE
OF THE POPULATION
USING MOBILE BANKING
PERCENTAGE OF THE
POPULATION USING
MOBILE MAP SERVICES
SURVEY-BASED DATA: FIGURES REPRESENT USERS’OWNCLAIMED / REPORTED ACTIVITY
• Source: GlobalWebIndex, Q4 2015. Based on a survey of internet users aged 16-64. Note: Data has been re-based to show national penetration.
$
26% 25%23% 21%33%
22. @wearesocialsg • 320
JAN
2016 E-COMMERCE BY DEVICE
SEARCHED ONLINE
FOR A PRODUCT
OR SERVICE TO BUY
IN THE PAST 30 DAYS
PURCHASED A
PRODUCT OR
SERVICE ONLINE
IN THE PAST 30 DAYS
VISITED AN
ONLINE RETAIL
STORE IN THE
PAST 30 DAYS
MADE AN ONLINE
PURCHASE VIA A LAPTOP
OR DESKTOP COMPUTER
IN THE PAST 30 DAYS
MADE AN ONLINE
PURCHASE VIA A
MOBILE DEVICE IN
THE PAST 30 DAYS
• Source: GlobalWebIndex, Q4 2015. Based on a survey of internet users aged 16-64. Note: Data has been re-based to show national penetration.
SURVEY-BASED DATA: FIGURES REPRESENT USERS’OWNCLAIMED / REPORTED ACTIVITY
39% 18%31% 24%29%
25. @wearesocialsg • 531
SPECIAL THANKS
We’d like to offer our thanks to GlobalWebIndex for providing their valuable
data and support in the development of this report. GlobalWebIndex is the
world’s largest market research study on the digital consumer, spanning 37
countries, 4,500 data points, and conducting fieldwork 4 times a year:
90% GLOBAL
COVERAGE
37 MARKETS & 200,000
INTERVIEWS PER YEAR
QUARTERLY DATA
COLLECTION
TOTAL DEVICE
COVERAGE
Find out more: http://www.globalwebindex.net/
26. @wearesocialsg • 532
SPECIAL THANKS
We’d also like to offer our thanks to GSMA Intelligence for providing their
valuable data for this report. GSMA Intelligence is the unit within the GSMA
that houses the organisation’s extensive database of mobile operator
statistics, forecasts, and industry reports.
GSMA Intelligence’s data covers every operator group, network and MVNO in
every country – from Afghanistan to Zimbabwe. Updated daily, it is the most
accurateand complete set of industry metrics available, comprising tens of
millions of individual data points.
Leading operators, vendors, regulators, financial institutions and third-party
industry players rely on GSMA Intelligence to support strategic decision-
making and long-term investment planning. The data is used as an
industry reference point and is frequently cited by the media and by the
industry itself. GSMA Intelligence’s team of analysts and experts produce
regular thought-leading research reports across a range of industry topics.
Learn more about GSMA Intelligence at http://www.gsmaintelligence.com
27. @wearesocialsg • 533
SPECIAL THANKS
We’d also like to offer our thanks to the following data providers for
publishing much of the valuable data included in this year’s report:
STAT
COUNTER
GOOGLE CONSUMER
BAROMETER
ERICSSON
MOBILITY
AKAMAI
TECHNOLOGIES
Lastly, we’d like to say a big thank you to the TheNounProject.com,
who provided much of the inspiration for the icons used in this report.
28. @wearesocialsg • 534
DATA SOURCES USED IN THIS REPORT
POPULATION DATA: United Nations World Population Prospects, 2015 Revision; US Census Bureau (2016 data); United
Nations World Urbanization Prospects, 2014 Revision.
INTERNET USERDATA: InternetWorldStats (November 2015 Update); ITU Individuals Using the Internet, 2015; CIA World
Factbook, January 2015; The Prospect Group; TheChina Internet Network Information Center; TheTelecom Regulatory
Authority of India; Asosiasi Penyelenggara Jasa Internet Indonesia; Nigerian Communications Commission; Akamai’s
State of the Internet report (Q3 2015). Time spent, and mobile internet usage and penetration data extrapolated from
GlobalWebIndex, Q4 2015. Share of web traffic data from StatCounter, January 2016. Frequency of internet use data
from GoogleConsumer Barometer 2014-2015**.
SOCIAL MEDIA AND MOBILE SOCIAL MEDIA DATA: Latest reported monthly active user data from Facebook, Tencent,
VKontakte,LINE, Kakao, Google, Sina, Twitter, Skype, Yahoo!,Viber, Baidu, and Snapchat as at January 2016. Social
media usage data and time spent on social media extrapolated from GlobalWebIndex, Q4 2015. Facebook age and
gender data extrapolated from Facebook-reported data, January 2016. Thanksto Niki Aghaei for her assistance with
collecting and understanding social media user data for Iran.
MOBILE PHONE USERS,CONNECTIONS ANDMOBILE BROADBANDDATA: Latest reported national data from GSMA
Intelligence (Q4 2015); extrapolated data from eMarketer; extrapolated global data from GSMA Intelligence (Jan
2016); Ericsson Mobility Report (Nov 2015); usage data extrapolated from GlobalWebIndex Q4 2015; Akamai’s State of
the Internet report (Q3 2015); GoogleConsumer Barometer 2014-2015**.
ECOMMERCE DATA: GlobalWebIndexQ4 2015; GoogleConsumer Barometer 2014-2015**.
DIGITAL DEVICE OWNERSHIP DATA: GoogleConsumer Barometer 2014-2015**.
NOTES: ‘Annual growth’figures are calculated using the data we reported in WeAre Social’s Digital, Social & Mobile in
2015 report. * GlobalWebIndex surveys morethan 700,000 internet users aged 16 to 64 ever quarter across 34 countries
around the world, representing 90% of theglobal internet population. ** Google’s Consumer Barometer polls a
nationally representativetotal population (online& offline) aged 16+ in each country surveyed except in Argentina,
Brazil, China, India, South Korea, Malaysia, Mexico, Philippines, Vietnam, US where thesample base is aged 18+, and
Japan, where thesample base is aged 20+. For more details, see consumerbarometer.com.
29. @wearesocialsg • 535
IMPORTANT NOTES
We Are Social publishes its compendium of digital, social, and mobile media statistics on an annual
basis, but on occasion we may need to alter or update the information and data contained therein.
To ensure you have the most up-to-date version of this report, please visit http://bit.ly/DSM2016DI.
This report contains data, tables, figures, maps, flags, analyses and technical notes that relate to
various geographical territories around the world. However, reference to these territories and any
associated elements (including flags) does not imply the expression of any opinion whatsoever on the
part of We Are Social or any of its employees, nor on the part of any of the featured data partners,
nor any of those organisations’ employees, concerning the legal status of any country, territory, city
or area or of its authorities, or concerning the delimitation of its frontiers or boundaries.
This report has been compiled for informational purposes only, and relies on data from a wide variety
of sources, including public and private companies, market research firms, government agencies,
NGOs, and private individuals. We strive to ensure that all data and charts contained in the report
are as accurate and up-to-date as possible, but neither We Are Social, nor any of its employees, nor
any of its contractors, subcontractors or their employees, makes any warranty, express or implied, or
assumes any legal liability or responsibility for the accuracy, completeness, or any third party's use
or the results of such use of any information, or represents that its use would not infringe privately
owned rights.
We Are Social will not be liable in respect of any business losses, including without limitation loss of or
damage to profits, income, revenue, use, production, anticipated savings, business, contracts,
commercial opportunities or goodwill as a result of any actions taken based on any of the content
contained within this report.
30. @wearesocialsg • 536
WE ARE A GLOBAL AGENCY. WE DELIVER WORLD-CLASS
CREATIVE IDEAS WITH FORWARD-THINKING BRANDS. WE
BELIEVE IN PEOPLE, NOT PLATFORMS, AND THE POWER
OF SOCIAL INSIGHT TO DRIVE BUSINESS VALUE.
WE CALL THIS SOCIAL THINKING.
WE’RE ALREADY HELPING MANY OF THE WORLD’S
TOP BRANDS, INCLUDING ADIDAS, UNILEVER,
DIAGEO, NESTLÉ, INTEL, HSBC, AND GOOGLE.
IF YOU’D LIKE TO CHAT ABOUT US HELPING YOU
TOO, CALL US ON +65 6423 1051, OR EMAIL
US AT SAYHELLO@WEARESOCIAL.SG.
FIND OUT MORE AT WEARESOCIAL.COM.
31. This report has been compiled by We
Are Social Ltd (“We Are Social”) for
informational purposes only, and relies
on data from a wide variety of sources,
including but not limited to public and
private companies, market research
firms, government agencies, NGOs,
and private individuals. While We Are
Social strives to ensure that all data
and charts contained in this report are,
as at the time of publishing, accurate
and up-to-date, We Are Social shall
not be responsible for any errors or
omissions contained in this report, or
for the results obtained from its use.
All information contained in this
report is provided “as is”, with no
guarantee whatsoever of its accuracy,
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