The document describes the design of a role-playing simulation about Middle Eastern politics for students. It involves 3 weeks of online role-playing interactions between a maximum of 70 student roles representing various stakeholders. Students adopt roles such as organizations, titles, or real or fictional people. The role-playing aims to culminate in a consensus-building activity like a peace delegation meeting. Moderators guide the simulation and have various options for intervention, derolement, and debriefing activities.