Dance Dance Revolution
D.VIVEK
Introduction to DDR
 Foot – eye coordination
 Hit arrows when they
match up on screen
 We use IR sensors
 One song, 4 difficulty
levels
 Dance Dance Revolution has a history of helping
students lose weight.
 Games are on the rise and this is one way that we
as physical educators can get the students moving .
 Let’s get the students in shape and have fun doing
Dance Dance revolution?
 Dance Dance Revolution provides very good
exercise, and even has an exercise program within
the game that tells you how many calories you
burn per song, and how long you work out.
Game Overview
 IR Sensor Info
determines location of user’s feet
 Control Unit
controls game flow
 Audio
handles song representation as arrows and
audio playback
 Video
produces display viewed by user
Data Flow
IR Sensor
Info
Control
Unit
Video
Audio
Video ~ Menu Screen
Video ~ In-Game Mode
Video ~ End-Game Mode
Infrared Sensors
 Setup:
-3x3 grid of sensors allows
location of foot to be
found
 Hardware:
-Sharp GP2Y0D02YK IR
Sensor - 31" Trigger
-Produces digital output
indicating if beam is
interrupted
30”
IR1 IR2 IR3
IR4
IR5
IR6
Control Unit
 Two main functions:
– Game mode
– Scoring
 Game mode:
– Sends a 2-bit signal to
determine mode
 Scoring:
– Calculates score based
on how close arrows are
when position is reached
– Accuracy level displayed
during game, overall
score given at end.
Reset Location!
IR1 IR2 IR3
IR4
IR5
IR6
Audio
 Audio Playback
– Song stored in ZBT memory
– Played through speakers using AC’97 codec
 Representation of song as arrows
– Row of arrows represented as a 4-bit number
– Each row corresponds to a beat of the song
– [left arrow, up arrow, down arrow, right arrow]
– If arrow represented by a 1, then it will appear in
the row
beat row
1 0101
2 1000
n 1001
 DDR is basically a dancing game. You select a song, and
then arrows pop up on the screen while the song plays.
The object of the game is to step on the arrows on your
dance pad (which corresponds to the game), as they
move down/up the screen. There are not really any rules
for this game-just try your best to step on the arrows,
and you’ll get better in time.
 Many schools use DDR as a physical education activity in
gym,and in Norway.
 Caltech allows its students to use DDR to fulfill part of its
physical education requirement, as students may design
their own fitness program.
 University of kansas (KU) has a class for Dance Dance
Revolution open for students to take as a 1 credit hour
course.
 Facilitates self-awareness
 Enhances self-esteem
 Reduces anxiety
 Encourages reminiscing
 Maintains and/or increases mobility
 Enhances body-mind connectivity
 Focuses on non-verbal communication as
method of therapy
 Alternative method of therapy if traditional
talk therapy has not been effective
ADVANTAGES OF DDR
The End!
 Any questions??

Ddr presentation

  • 1.
  • 2.
    Introduction to DDR Foot – eye coordination  Hit arrows when they match up on screen  We use IR sensors  One song, 4 difficulty levels
  • 3.
     Dance DanceRevolution has a history of helping students lose weight.  Games are on the rise and this is one way that we as physical educators can get the students moving .  Let’s get the students in shape and have fun doing Dance Dance revolution?  Dance Dance Revolution provides very good exercise, and even has an exercise program within the game that tells you how many calories you burn per song, and how long you work out.
  • 4.
    Game Overview  IRSensor Info determines location of user’s feet  Control Unit controls game flow  Audio handles song representation as arrows and audio playback  Video produces display viewed by user
  • 5.
  • 6.
  • 7.
  • 8.
  • 9.
    Infrared Sensors  Setup: -3x3grid of sensors allows location of foot to be found  Hardware: -Sharp GP2Y0D02YK IR Sensor - 31" Trigger -Produces digital output indicating if beam is interrupted 30” IR1 IR2 IR3 IR4 IR5 IR6
  • 10.
    Control Unit  Twomain functions: – Game mode – Scoring  Game mode: – Sends a 2-bit signal to determine mode  Scoring: – Calculates score based on how close arrows are when position is reached – Accuracy level displayed during game, overall score given at end. Reset Location! IR1 IR2 IR3 IR4 IR5 IR6
  • 11.
    Audio  Audio Playback –Song stored in ZBT memory – Played through speakers using AC’97 codec  Representation of song as arrows – Row of arrows represented as a 4-bit number – Each row corresponds to a beat of the song – [left arrow, up arrow, down arrow, right arrow] – If arrow represented by a 1, then it will appear in the row beat row 1 0101 2 1000 n 1001
  • 12.
     DDR isbasically a dancing game. You select a song, and then arrows pop up on the screen while the song plays. The object of the game is to step on the arrows on your dance pad (which corresponds to the game), as they move down/up the screen. There are not really any rules for this game-just try your best to step on the arrows, and you’ll get better in time.
  • 13.
     Many schoolsuse DDR as a physical education activity in gym,and in Norway.  Caltech allows its students to use DDR to fulfill part of its physical education requirement, as students may design their own fitness program.  University of kansas (KU) has a class for Dance Dance Revolution open for students to take as a 1 credit hour course.
  • 14.
     Facilitates self-awareness Enhances self-esteem  Reduces anxiety  Encourages reminiscing  Maintains and/or increases mobility  Enhances body-mind connectivity  Focuses on non-verbal communication as method of therapy  Alternative method of therapy if traditional talk therapy has not been effective ADVANTAGES OF DDR
  • 15.
    The End!  Anyquestions??