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Picture credit - ​TED-Tell me how you make toast 
Day 32 - Problem-Solving Skill 
11 May 2020 
─ 
Prabodh Sirur 
sirurp@gmail.com 
   
1 
2 
 
My learning for the day 
Today I want to summarise two TED talks on this topic. 
Got a wicked problem? First, tell me how you make toast 
Speaker - ​Tom Wujec  
Summary -  
This talk is about Tom’s insight on ​collaborative visualisation​ in problem 
solving. 
As a part of his study, he asked people to draw on paper - ‘how to make 
toast’; no words, only drawings.  
Most of them drew a sliced loaf of bread, a toaster, and a popped up slice. 
These were the drawings consisting of ​nodes​ (bread, toaster, slice…) and 
links​ (arrows showing the connections between nodes). This collection of 
nodes and links is nothing but a ​system design​. 
The complexity of the system depends on the numbers of nodes and links. 
So if you want to ​communicate something visually​, you should have 
between 5 and 13 nodes in your diagram. Beyond 13, the drawing becomes 
complex to understand. 
The next part of the study was to ​use sticky notes​ to represent ‘how to 
make toast’. What he found was, because the sticky notes could be moved, 
unlike drawing the system on a paper, the drawings (systems) became more 
fluid and produced way more nodes than static drawings. 
In the third part of the exercise, ​he made groups​ and asked them, as a team, 
to draw ‘how to make toast’. It started out messy, and then it got really 
messy; but as the team refined the models, with each iteration, the model 
became clearer because people built on top of each other's ideas.  
So even when these drawings contained 20 or more nodes, the participants 
didn't feel a ​map shock​ because they participated in the exercise. 
2 
3 
 
In essence, ​drawing helps us understand​ better, ​movable cards ​produce 
better systems models and ​group thinking​ produces the most 
comprehensive models. What's really important to know is that it's ​the 
conversations that are the important aspects​, not just the models 
themselves. 
In summary, ​Collaborative visualisation​ brings out dramatic results.  
Would you sacrifice one person to save five?  
Educator - Eleanor Nelsen 
Summary -  
This educational video is about the famous ​trolley problem​ (an ethical 
dilemma) introduced by ​Philippa Foot​ (1920-2010), in 1967. Her study of 
‘virtue ethics’ was inspired by the ​ethics of Aristotle​. 
The trolley problem is - Imagine you're watching a runaway trolley travelling 
down the tracks straight towards five workers who can't escape. You happen 
to be standing next to a switch that will divert the trolley onto a second track 
and save the lives of these five workers. But here's another problem. The 
second track has one worker on it.  
What do you do? ​Do you sacrifice one person to save five?  
In one survey, about ​90% said that it's okay​ to let one worker die to save 
five. 
In the next survey, people were asked - instead of diverting the trolley to the 
second track, you are asked to push someone on the track to stop the trolley. 
Do you sacrifice one person to save five? 
Strangely, most people ​voted against this​ (deliberately causing someone's 
death is different than allowing them to die as collateral damage. It just feels 
wrong for reasons that are hard to explain).   
Who Decides the Ethics of Self-Driving Cars?​ - if similar problem is faced by a 
driverless car​, what should the car do? ​Thomas Hornigold,​ a young student 
from Oxford, gives great details of one of the largest ​moral survey​s ever 
3 
4 
 
conducted. This survey, launched in 2014, received over 40 million responses 
from 233 countries. 
The most important insight from the study is that when designing ‘artificial 
conscience’, input from people should be part of the design process. 
Definition of Problem-Solving Skill 
Problem-Solving Skill is the ability to determine the source of a problem and find an 
effective solution. 
My learning so far about this topic 
Day 2 post​ - ‘5 Whys Analysis’ to find the root of a problem 
Day 12 post​ - Design thinking. Two stories about design thinking in action  
Day 22 post​ - Fishbone diagram to find root cause to a problem 
How to improve this skill? 
Set a goal to ​become a go-to person​ by mastering the art and science of 
Problem-Solving​.  
Follow the ​LAST model​ to build your personal brand as a Guru of 
Problem-Solving​.  
Learn​ - Invest time in learning different frameworks/ models/ techniques of 
Problem-Solving  
Apply​ -  
Identify a model suitable to you 
Create a template to document the flow of the process 
Find opportunities to use the selected method/ template 
Maintain record/ process flow of every important activities you did with 
respect to ​Problem-Solving 
Maintain notes of your thoughts/ insights/ failures/ challenges…. to be used 
for sharing/ training others 
4 
5 
 
Share​ - Share the insights captured in step 2 above in a planned manner (social 
media posts, blogs, videos, study notes…) 
Train​ - Generate opportunities to train your peers and team members so that, over 
time, your organization benefits from your efforts 
Purpose of this document 
I took a 66 day challenge​ to study Life Skills last year (10 April 2019). To my 
astonishment, I succeeded in studying for 66 days one skill a day.  
My objectives of learning these skills were - To strengthen my mind to face life’s 
challenges with ease, To use these skills in my worklife for a better performance, To 
use these skills in my personal life for enriching my relationships, To open new 
possibilities to surprise myself.  
This is my next 66 day challenge​ (from 10 April 2020) - To share my Life Skills 
learning with my social media friends.  
I pray that my toil helps you in your success journey. 
What are Life Skills? 
UNICEF​ defines Life skills as - ​psychosocial abilities​ for adaptive and positive 
behaviour that enable individuals ​to deal effectively with the demands and 
challenges of everyday life​. They are loosely grouped into three broad categories 
of skills 
- cognitive skills​ for analyzing and using information,  
- personal skills​ for developing personal agency and managing oneself,  
- inter-personal skills​ for communicating and interacting effectively with others. 
Which LifeSkills are covered? 
The ​World Health Organisation​ identified these basic areas of life skills that are 
relevant across cultures:  
1. Decision-making 
2. Problem-solving 
5 
6 
 
3. Creative thinking 
4. Critical thinking 
5. Communication 
6. Interpersonal skills 
7. Self-awareness 
8. Empathy 
9. Coping with emotions 
10. Coping with stress. 
Some trivia 
‘Life skills’ was never part of the school curriculum. WHO/ UNESCO mandated 
academia to teach these skills in all schools across the globe in 1993. 
Different countries educate their children in these skills with different objectives 
- Zimbabwe and Thailand - prevention of HIV/AIDS 
- Mexico - prevention of adolescent pregnancy 
- United Kingdom - child abuse prevention 
- USA - prevention of substance abuse and violence 
- South Africa and Colombia - positive socialization of children. 
 
6 

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Day 32 problem-solving skill

  • 1.       Picture credit - ​TED-Tell me how you make toast  Day 32 - Problem-Solving Skill  11 May 2020  ─  Prabodh Sirur  sirurp@gmail.com      1 
  • 2. 2    My learning for the day  Today I want to summarise two TED talks on this topic.  Got a wicked problem? First, tell me how you make toast  Speaker - ​Tom Wujec   Summary -   This talk is about Tom’s insight on ​collaborative visualisation​ in problem  solving.  As a part of his study, he asked people to draw on paper - ‘how to make  toast’; no words, only drawings.   Most of them drew a sliced loaf of bread, a toaster, and a popped up slice.  These were the drawings consisting of ​nodes​ (bread, toaster, slice…) and  links​ (arrows showing the connections between nodes). This collection of  nodes and links is nothing but a ​system design​.  The complexity of the system depends on the numbers of nodes and links.  So if you want to ​communicate something visually​, you should have  between 5 and 13 nodes in your diagram. Beyond 13, the drawing becomes  complex to understand.  The next part of the study was to ​use sticky notes​ to represent ‘how to  make toast’. What he found was, because the sticky notes could be moved,  unlike drawing the system on a paper, the drawings (systems) became more  fluid and produced way more nodes than static drawings.  In the third part of the exercise, ​he made groups​ and asked them, as a team,  to draw ‘how to make toast’. It started out messy, and then it got really  messy; but as the team refined the models, with each iteration, the model  became clearer because people built on top of each other's ideas.   So even when these drawings contained 20 or more nodes, the participants  didn't feel a ​map shock​ because they participated in the exercise.  2 
  • 3. 3    In essence, ​drawing helps us understand​ better, ​movable cards ​produce  better systems models and ​group thinking​ produces the most  comprehensive models. What's really important to know is that it's ​the  conversations that are the important aspects​, not just the models  themselves.  In summary, ​Collaborative visualisation​ brings out dramatic results.   Would you sacrifice one person to save five?   Educator - Eleanor Nelsen  Summary -   This educational video is about the famous ​trolley problem​ (an ethical  dilemma) introduced by ​Philippa Foot​ (1920-2010), in 1967. Her study of  ‘virtue ethics’ was inspired by the ​ethics of Aristotle​.  The trolley problem is - Imagine you're watching a runaway trolley travelling  down the tracks straight towards five workers who can't escape. You happen  to be standing next to a switch that will divert the trolley onto a second track  and save the lives of these five workers. But here's another problem. The  second track has one worker on it.   What do you do? ​Do you sacrifice one person to save five?   In one survey, about ​90% said that it's okay​ to let one worker die to save  five.  In the next survey, people were asked - instead of diverting the trolley to the  second track, you are asked to push someone on the track to stop the trolley.  Do you sacrifice one person to save five?  Strangely, most people ​voted against this​ (deliberately causing someone's  death is different than allowing them to die as collateral damage. It just feels  wrong for reasons that are hard to explain).    Who Decides the Ethics of Self-Driving Cars?​ - if similar problem is faced by a  driverless car​, what should the car do? ​Thomas Hornigold,​ a young student  from Oxford, gives great details of one of the largest ​moral survey​s ever  3 
  • 4. 4    conducted. This survey, launched in 2014, received over 40 million responses  from 233 countries.  The most important insight from the study is that when designing ‘artificial  conscience’, input from people should be part of the design process.  Definition of Problem-Solving Skill  Problem-Solving Skill is the ability to determine the source of a problem and find an  effective solution.  My learning so far about this topic  Day 2 post​ - ‘5 Whys Analysis’ to find the root of a problem  Day 12 post​ - Design thinking. Two stories about design thinking in action   Day 22 post​ - Fishbone diagram to find root cause to a problem  How to improve this skill?  Set a goal to ​become a go-to person​ by mastering the art and science of  Problem-Solving​.   Follow the ​LAST model​ to build your personal brand as a Guru of  Problem-Solving​.   Learn​ - Invest time in learning different frameworks/ models/ techniques of  Problem-Solving   Apply​ -   Identify a model suitable to you  Create a template to document the flow of the process  Find opportunities to use the selected method/ template  Maintain record/ process flow of every important activities you did with  respect to ​Problem-Solving  Maintain notes of your thoughts/ insights/ failures/ challenges…. to be used  for sharing/ training others  4 
  • 5. 5    Share​ - Share the insights captured in step 2 above in a planned manner (social  media posts, blogs, videos, study notes…)  Train​ - Generate opportunities to train your peers and team members so that, over  time, your organization benefits from your efforts  Purpose of this document  I took a 66 day challenge​ to study Life Skills last year (10 April 2019). To my  astonishment, I succeeded in studying for 66 days one skill a day.   My objectives of learning these skills were - To strengthen my mind to face life’s  challenges with ease, To use these skills in my worklife for a better performance, To  use these skills in my personal life for enriching my relationships, To open new  possibilities to surprise myself.   This is my next 66 day challenge​ (from 10 April 2020) - To share my Life Skills  learning with my social media friends.   I pray that my toil helps you in your success journey.  What are Life Skills?  UNICEF​ defines Life skills as - ​psychosocial abilities​ for adaptive and positive  behaviour that enable individuals ​to deal effectively with the demands and  challenges of everyday life​. They are loosely grouped into three broad categories  of skills  - cognitive skills​ for analyzing and using information,   - personal skills​ for developing personal agency and managing oneself,   - inter-personal skills​ for communicating and interacting effectively with others.  Which LifeSkills are covered?  The ​World Health Organisation​ identified these basic areas of life skills that are  relevant across cultures:   1. Decision-making  2. Problem-solving  5 
  • 6. 6    3. Creative thinking  4. Critical thinking  5. Communication  6. Interpersonal skills  7. Self-awareness  8. Empathy  9. Coping with emotions  10. Coping with stress.  Some trivia  ‘Life skills’ was never part of the school curriculum. WHO/ UNESCO mandated  academia to teach these skills in all schools across the globe in 1993.  Different countries educate their children in these skills with different objectives  - Zimbabwe and Thailand - prevention of HIV/AIDS  - Mexico - prevention of adolescent pregnancy  - United Kingdom - child abuse prevention  - USA - prevention of substance abuse and violence  - South Africa and Colombia - positive socialization of children.    6