The document discusses how to create an awesome mobile experience through customized content and responsive design. It emphasizes that the mobile web is growing rapidly and will soon surpass desktop usage. It recommends having a content strategy that knows the audience and important elements. Content should be personalized through location, demographics and registration data. Responsive design means building with a flexible grid, flexible images, and using media queries to adapt views. Separate mobile sites may be needed if responsive design is not sufficient due to features or domains. The mobile experience should be designed mobile-first by simplifying, focusing on the user, and thinking like a mobile user.
Going Over-the-Top with SPRINGBOARD Media #secondscreenmPortal, Inc.
Discover mPortal's second screen solution - SPRINGBOARD Media, which enables cable and media providers to deliver integrated content along with socialization across connected devices.
The JoomlaChicago Loop sponsored "Joomla & Responsive Design", a presentation focused on the key ingredients and dynamics of making a Joomla website flow and react to the different viewing devices and browser viewport sizes.
Dennis Kmetz (Director of Interactive Media, Taylor Bruce Design Partnership) presented Joomla & Responsive Design on Thursday, March 1, 2012.
Are you missing opportunities because your website is difficult to navigate on a mobile device? This presentation looks at:
-Should you optimize your website for mobile
-What are the main approaches to creating a mobile-optimized site
-What are some best practices for mobile design
This presentation is aimed at anyone from a nonprofit, social enterprise or small business with a non-techy background. It focuses on the various options for mobile-friendly sites and the pros/cons to consider to make a decision, rather than discuss the technical details of how mobile-friendly websites are implemented.
For more information: http://www.techsoupcanada.ca/learning_centre/articles/optimizing-your-nonprofit-website-for-mobile
Going Over-the-Top with SPRINGBOARD Media #secondscreenmPortal, Inc.
Discover mPortal's second screen solution - SPRINGBOARD Media, which enables cable and media providers to deliver integrated content along with socialization across connected devices.
The JoomlaChicago Loop sponsored "Joomla & Responsive Design", a presentation focused on the key ingredients and dynamics of making a Joomla website flow and react to the different viewing devices and browser viewport sizes.
Dennis Kmetz (Director of Interactive Media, Taylor Bruce Design Partnership) presented Joomla & Responsive Design on Thursday, March 1, 2012.
Are you missing opportunities because your website is difficult to navigate on a mobile device? This presentation looks at:
-Should you optimize your website for mobile
-What are the main approaches to creating a mobile-optimized site
-What are some best practices for mobile design
This presentation is aimed at anyone from a nonprofit, social enterprise or small business with a non-techy background. It focuses on the various options for mobile-friendly sites and the pros/cons to consider to make a decision, rather than discuss the technical details of how mobile-friendly websites are implemented.
For more information: http://www.techsoupcanada.ca/learning_centre/articles/optimizing-your-nonprofit-website-for-mobile
Responsive Web Design - Bridging the Gap Between Art DirectorsAaron Bernardo
Attempting to bridge the gap between developers and art directors. Too often there is conflict and differing opinions about how to design for a responsive site.
Content of this presentation follows Luke Wroblewski's multi-device layout pattern library.
Responsive Web Design, as laid out by Ethan Marcotte, is about a whole lot more than just media queries. I look at the three elements of responsive web design, statistics about mobile web browsing, and offer tips on how to best design sites for responsiveness.
N.B.: Several slides are lifted wholesale from Bryan Rieger's excellent "Rethinking the Mobile Web" presentation, be sure to check it out!
In this session, we will explore the how the recent explosion of devices has disrupted the process of designing a website that we've crafted over the past decade.
When designers only have one instance of website (i.e., desktop) to design, the layout is uniform. The header, content area, sidebar, and footer all remain static. Furthermore, the elements are relatively uniform as well. Buttons, navigation, typography, and images are all basically the same across across the various pages. But if you are designing a responsive website – one whose look and feel adapts depending whether you're using a phone, laptop, or tablet – then these elements and especially the layout begin to diverge.
After this session, you should leave with the confidence to argue the importance of responsive design to your client or boss – and that the with the proper strategy, the extra effort and costs can be justified (and hopefully minimized).
Screen and Context: Usability in the Postdesktop WorldDoug Gapinski
The era of desktop-first methodologies has ended. According to Google, 90% of consumers now use multiple screens to accomplish tasks on the web. People aren't just visiting your site on phones and desktop computers, they are also using game consoles, laptops, tablets, and other devices. As we enter into the renaissance of the postdesktop web, we must be prepared to boldly alter how we prototype, design, and gather feedback from audiences. Two of the most important factors for current web usability are considering the screen (designing and testing for multiple displays) and context.
How to Project-Manage and Implement a Responsive WebsiteJj Jurgens
How to Project-Manage and Implement a Responsive Website
Marcos Corro, Designer & Developer Balboa Park Online Collaborative
Jennifer Jurgens, Design & Developer Minneapolis Institute of Arts
These are the accompanying slides from a workshop / lecture delivered in both November 2013 to a group of students from the University of Central Lancashire, and in January 2014 to a group of students from Manchester Metropolitan University, on the topic of responsive design.
This is version 2 of this slideshow, which includes added information and slides from Liam's visit to MMU.
The task list from the workshop can be found here: http://www.richardsonweb.co.uk/responsive_tasks.pdf
These are the accompanying slides from a workshop / lecture I delivered in both November 2013 to a group of students from the University of Central Lancashire, and in January 2014 to a group of students from Manchester Metropolitan University, on the topic of responsive design.
This is version 2 of this slideshow, which includes added information and slides from my visit to MMU.
The task list from the workshop can be found here: http://www.richardsonweb.co.uk/responsive_tasks.pdf
The era of desktop-first methodologies has ended. According to Google, 90% of consumers now use multiple screens to accomplish tasks on the web. As we enter the renaissance of the postdesktop web, we must be prepared to boldly alter how we prototype, design, and gather feedback from audiences. Two of the most important factors for current web usability are considering the screen (designing and testing for multiple displays) and context. This session will examine how screen and input types are changing:
• multi-screen design
• prototyping
• new input types
• usability testing
CSS3 Media Queries: Mobile Elixir or CSS Snake Oiljameswillweb
CSS Media Queries have received a justifiable amount of hype lately. However, do they really represent a new way to take your web content mobile or do they promise more than they deliver? In this session lynda.com senior author James Williamson breaks down media queries, how to use them, and where they belong in your mobile development medicine chest.
Designing for the web is no longer what it used to be.
The number of devices with web-browsing capabilities is
growing at an increasing speed.
RWD is an approach aimed to provide a solid viewing
experience for a multiple of screens with one set of code.
Responsive Web Design - Bridging the Gap Between Art DirectorsAaron Bernardo
Attempting to bridge the gap between developers and art directors. Too often there is conflict and differing opinions about how to design for a responsive site.
Content of this presentation follows Luke Wroblewski's multi-device layout pattern library.
Responsive Web Design, as laid out by Ethan Marcotte, is about a whole lot more than just media queries. I look at the three elements of responsive web design, statistics about mobile web browsing, and offer tips on how to best design sites for responsiveness.
N.B.: Several slides are lifted wholesale from Bryan Rieger's excellent "Rethinking the Mobile Web" presentation, be sure to check it out!
In this session, we will explore the how the recent explosion of devices has disrupted the process of designing a website that we've crafted over the past decade.
When designers only have one instance of website (i.e., desktop) to design, the layout is uniform. The header, content area, sidebar, and footer all remain static. Furthermore, the elements are relatively uniform as well. Buttons, navigation, typography, and images are all basically the same across across the various pages. But if you are designing a responsive website – one whose look and feel adapts depending whether you're using a phone, laptop, or tablet – then these elements and especially the layout begin to diverge.
After this session, you should leave with the confidence to argue the importance of responsive design to your client or boss – and that the with the proper strategy, the extra effort and costs can be justified (and hopefully minimized).
Screen and Context: Usability in the Postdesktop WorldDoug Gapinski
The era of desktop-first methodologies has ended. According to Google, 90% of consumers now use multiple screens to accomplish tasks on the web. People aren't just visiting your site on phones and desktop computers, they are also using game consoles, laptops, tablets, and other devices. As we enter into the renaissance of the postdesktop web, we must be prepared to boldly alter how we prototype, design, and gather feedback from audiences. Two of the most important factors for current web usability are considering the screen (designing and testing for multiple displays) and context.
How to Project-Manage and Implement a Responsive WebsiteJj Jurgens
How to Project-Manage and Implement a Responsive Website
Marcos Corro, Designer & Developer Balboa Park Online Collaborative
Jennifer Jurgens, Design & Developer Minneapolis Institute of Arts
These are the accompanying slides from a workshop / lecture delivered in both November 2013 to a group of students from the University of Central Lancashire, and in January 2014 to a group of students from Manchester Metropolitan University, on the topic of responsive design.
This is version 2 of this slideshow, which includes added information and slides from Liam's visit to MMU.
The task list from the workshop can be found here: http://www.richardsonweb.co.uk/responsive_tasks.pdf
These are the accompanying slides from a workshop / lecture I delivered in both November 2013 to a group of students from the University of Central Lancashire, and in January 2014 to a group of students from Manchester Metropolitan University, on the topic of responsive design.
This is version 2 of this slideshow, which includes added information and slides from my visit to MMU.
The task list from the workshop can be found here: http://www.richardsonweb.co.uk/responsive_tasks.pdf
The era of desktop-first methodologies has ended. According to Google, 90% of consumers now use multiple screens to accomplish tasks on the web. As we enter the renaissance of the postdesktop web, we must be prepared to boldly alter how we prototype, design, and gather feedback from audiences. Two of the most important factors for current web usability are considering the screen (designing and testing for multiple displays) and context. This session will examine how screen and input types are changing:
• multi-screen design
• prototyping
• new input types
• usability testing
CSS3 Media Queries: Mobile Elixir or CSS Snake Oiljameswillweb
CSS Media Queries have received a justifiable amount of hype lately. However, do they really represent a new way to take your web content mobile or do they promise more than they deliver? In this session lynda.com senior author James Williamson breaks down media queries, how to use them, and where they belong in your mobile development medicine chest.
Designing for the web is no longer what it used to be.
The number of devices with web-browsing capabilities is
growing at an increasing speed.
RWD is an approach aimed to provide a solid viewing
experience for a multiple of screens with one set of code.
Similar to Customized Content for the Mobile Web (20)
7. ‣ The mobile web is growing 8 times faster than the
desktop web grew in the AOL heydays
‣ Smart phone sales will pass PC sales in 2012
‣ AT&T data traffic has increased by almost 5,000% in 3
years, mostly due to the iPhone
‣ Mobile phones will overtake PCs as the most
common web access devices worldwide by 2013.
‣ 600% growth in traffic to mobile websites in 2010.
‣ Facebook and Twitter access via mobile browser
grows by triple digits in 2010.
‣ Average smartphone user visits up to 24 websites per
day.
Source: http://www.lukew.com/resources/articles/MobileFirst_LukeW.pdf / http://www.zeldman.com/2011/03/30/a-day-apart-mobile-web-
design-with-luke-wroblewski/
14. WHAT’S ON THE MENU?
1. Content Matters
2. Design for Mobile
3. Examples & Practical Application
15. CONTENT
1. Have a Content Strategy
2. Content is a Dish Best Served Personalized
3. Make it Easy on the User
16. CONTENT
1. Have a Content Strategy
a) Know your voice. Know your audience.
17. CONTENT
1. Have a Content Strategy
a) Know your voice. Know your audience.
b) Know the most important elements.
YOU USER
brand development / profitability satisfaction / happiness
18. CONTENT
1. Have a Content Strategy
a) Know your voice. Know your audience.
b) Know the most important elements.
c) Craft user stories.
19.
20. CONTENT
2. Content is a Dish Best Served
Personalized
a) We don’t need more information. We need
better filters.
21. CONTENT
2. Content is a Dish Best Served
Personalized
a) We don’t need more information. We need
better filters.
b) How can you personalize your content?
- location
- social demographics
- registration information
40. DESIGN
Ethan Marcotte’s 3 Rules
1. The site must be built with a flexible grid
foundation.
http://www.alistapart.com/articles/responsive-web-design/
47. DESIGN
Ethan Marcotte’s 3 Rules
1. The site must be built with a flexible grid
foundation.
2. Images that are incorporated into the design
must be flexible themselves.
53. DESIGN
Ethan Marcotte’s 3 Rules
1. The site must be built with a flexible grid
foundation.
2. Images that are incorporated into the design
must be flexible themselves.
3. Different views must be enabled in different
contexts via media queries