The document discusses concepts related to programming, machine learning, and the development of software and computers. It provides definitions of terms like program, learning, and machine learning. It also contrasts analog and digital data as well as qualitative and quantitative information. The document discusses the evolution from analog to digital and provides examples of how analog information is translated into binary code. It examines different organizational cultures that contributed to the development of personal computers like IBM, Homebrew Computer Club, and Xerox PARC. It also analyzes leadership styles and personalities based on a framework of artist, craftsman, and technocrat.
This is a live presentation (turned into a deck) on how human's process information versus machines. The deck also looks to the future of AI and machine learning. Spoiler: it ends with a scene out of WestWorld Season 1 (love the show). A number of the slides are a summary of a few incredible TED talks. Credit to the authors of these talks and links to their presentations are included. Hope you find these slides fun and informative.
Humanity will change more in the next 20 years than in the previous 300 years. What if …robots replaced the world’s workforce?
This is the presentation delivered by Glen Leonhard at London Business School's 2015 Global Leadership Summit.
HCI: Design Patterns for Social Web InteractionSabin Buraga
A presentation about social (Web) interaction in the context of HCI (Human-Computer Interaction), with a focus on specific design patterns & several case studies.
For more details, visit http://profs.info.uaic.ro/~busaco/teach/courses/hci/hci-film.html
Harry Collins - Testing Machines as Social Prostheses - EuroSTAR 2013TEST Huddle
EuroSTAR Software Testing Conference 2013 presentation on Testing Machines as Social Prostheses by Harry Collins.
See more at: http://conference.eurostarsoftwaretesting.com/past-presentations/
This is a live presentation (turned into a deck) on how human's process information versus machines. The deck also looks to the future of AI and machine learning. Spoiler: it ends with a scene out of WestWorld Season 1 (love the show). A number of the slides are a summary of a few incredible TED talks. Credit to the authors of these talks and links to their presentations are included. Hope you find these slides fun and informative.
Humanity will change more in the next 20 years than in the previous 300 years. What if …robots replaced the world’s workforce?
This is the presentation delivered by Glen Leonhard at London Business School's 2015 Global Leadership Summit.
HCI: Design Patterns for Social Web InteractionSabin Buraga
A presentation about social (Web) interaction in the context of HCI (Human-Computer Interaction), with a focus on specific design patterns & several case studies.
For more details, visit http://profs.info.uaic.ro/~busaco/teach/courses/hci/hci-film.html
Harry Collins - Testing Machines as Social Prostheses - EuroSTAR 2013TEST Huddle
EuroSTAR Software Testing Conference 2013 presentation on Testing Machines as Social Prostheses by Harry Collins.
See more at: http://conference.eurostarsoftwaretesting.com/past-presentations/
Talk given at Interactive Narrative Design Think Tank, Nederlands Film Festival September 29, 2019.
Overview:
1. AI for Games/Interactive Narrative
2. Developments, past decade
3. Tech at our finger tips:
Procedural Content Generation
Machine learning
4. Opportunities, Challenges and wish lists
Libraries have been places of discovery and learning for a long time, but they are now taking it a step further, thanks to the makerspace movement, by providing an initial spark for ideas that may grow into an intellectual flame down the road. A makerspace is a collaborative learning environment where people of all ages and with common interests (e.g., science, technology, engineering, arts, and math — STEAM) can meet, socialize and/or collaborate while sharing innovative ideas and learning new skills. People can now visit their local library makerspace and gain hands-on experiences with emerging technologies that they probably do not have access to otherwise. Lifelong learning is a vital component for the continued success of libraries and makerspaces are just another aspect helping to make all this happen. In this webinar,
+ Learn how to create a library makerspace on little to no budget.
+ Discover the process/resources used to maintain an engaging makerspace that will thrive for many years.
+ Understand wholeheartedly that the library makerspace is a perfect place to share emerging technologies with patrons, so that they can become well-informed citizens and responsible users of technology.
+ Gain an appreciation as to what other libraries are doing in this new exciting space.
+ Acquire numerous programming ideas to help foster creativity and learning.
+ Survey the emerging technology landscape for new learning prospects to include in your makerspace.
+ Create a growing “Rolodex” of opportunities for partnerships to help boost your makerspace outreach.
Evolution of Computer Technology
The History of Computers
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Brief History Of Computers Essay
Essay on Computer Innovation
The First Generation of Computers Essay
Generation of Computers
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Technology : History Of Computers
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Personal Computer Research Paper
Multi-Touch Tangible Interface; HCI trends, projects, and developmentJazmi Jamal
Lecture series on Multi-touch. Topic covers; History of HCI, Environment computing, Introduction to tangible interface, IT Project management, and multi-touch workshop. Created in Q1 2010
My keynote talk at the 2007 IA Konferenz in Stuttgart, Germany, I argued we need to create fewer final designed artifacts and more tools to help everyone design. The audio can be downloaded from here: http://www.iavoice.com/2007/11/27/ia-konferenz-2007-keynote-english/
Artificial Intelligence Today (22 June 2017)Sabri Sansoy
This was a top level presentation on some of the 30+ subcategories of Artificial Intelligence at the Hackaday LA June Meetup - Wheels, Wings, and Walkers. Sponsored by SupplyFrame Design Labs in Pasadena CA
AI and automation is all the rage nowadays - but what’s the history of these technologies, innovations and ideas?
AI and automation is all the rage nowadays - but what’s the history of these technologies, innovations and ideas? This slides will discuss the brief history of the current interesting technologies and their development to society and mankind.
Talk given at Interactive Narrative Design Think Tank, Nederlands Film Festival September 29, 2019.
Overview:
1. AI for Games/Interactive Narrative
2. Developments, past decade
3. Tech at our finger tips:
Procedural Content Generation
Machine learning
4. Opportunities, Challenges and wish lists
Libraries have been places of discovery and learning for a long time, but they are now taking it a step further, thanks to the makerspace movement, by providing an initial spark for ideas that may grow into an intellectual flame down the road. A makerspace is a collaborative learning environment where people of all ages and with common interests (e.g., science, technology, engineering, arts, and math — STEAM) can meet, socialize and/or collaborate while sharing innovative ideas and learning new skills. People can now visit their local library makerspace and gain hands-on experiences with emerging technologies that they probably do not have access to otherwise. Lifelong learning is a vital component for the continued success of libraries and makerspaces are just another aspect helping to make all this happen. In this webinar,
+ Learn how to create a library makerspace on little to no budget.
+ Discover the process/resources used to maintain an engaging makerspace that will thrive for many years.
+ Understand wholeheartedly that the library makerspace is a perfect place to share emerging technologies with patrons, so that they can become well-informed citizens and responsible users of technology.
+ Gain an appreciation as to what other libraries are doing in this new exciting space.
+ Acquire numerous programming ideas to help foster creativity and learning.
+ Survey the emerging technology landscape for new learning prospects to include in your makerspace.
+ Create a growing “Rolodex” of opportunities for partnerships to help boost your makerspace outreach.
Evolution of Computer Technology
The History of Computers
Essay about History of the Computer
Brief History Of Computers Essay
Essay on Computer Innovation
The First Generation of Computers Essay
Generation of Computers
Essay The Advancement of Computers
Technology : History Of Computers
Essay about The History of Computers
Computer Evolution
The Development of Computers Essay
History of the Development of Computers Essay
Personal Computer Research Paper
Multi-Touch Tangible Interface; HCI trends, projects, and developmentJazmi Jamal
Lecture series on Multi-touch. Topic covers; History of HCI, Environment computing, Introduction to tangible interface, IT Project management, and multi-touch workshop. Created in Q1 2010
My keynote talk at the 2007 IA Konferenz in Stuttgart, Germany, I argued we need to create fewer final designed artifacts and more tools to help everyone design. The audio can be downloaded from here: http://www.iavoice.com/2007/11/27/ia-konferenz-2007-keynote-english/
Artificial Intelligence Today (22 June 2017)Sabri Sansoy
This was a top level presentation on some of the 30+ subcategories of Artificial Intelligence at the Hackaday LA June Meetup - Wheels, Wings, and Walkers. Sponsored by SupplyFrame Design Labs in Pasadena CA
AI and automation is all the rage nowadays - but what’s the history of these technologies, innovations and ideas?
AI and automation is all the rage nowadays - but what’s the history of these technologies, innovations and ideas? This slides will discuss the brief history of the current interesting technologies and their development to society and mankind.
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdfTechSoup
In this webinar you will learn how your organization can access TechSoup's wide variety of product discount and donation programs. From hardware to software, we'll give you a tour of the tools available to help your nonprofit with productivity, collaboration, financial management, donor tracking, security, and more.
Safalta Digital marketing institute in Noida, provide complete applications that encompass a huge range of virtual advertising and marketing additives, which includes search engine optimization, virtual communication advertising, pay-per-click on marketing, content material advertising, internet analytics, and greater. These university courses are designed for students who possess a comprehensive understanding of virtual marketing strategies and attributes.Safalta Digital Marketing Institute in Noida is a first choice for young individuals or students who are looking to start their careers in the field of digital advertising. The institute gives specialized courses designed and certification.
for beginners, providing thorough training in areas such as SEO, digital communication marketing, and PPC training in Noida. After finishing the program, students receive the certifications recognised by top different universitie, setting a strong foundation for a successful career in digital marketing.
June 3, 2024 Anti-Semitism Letter Sent to MIT President Kornbluth and MIT Cor...Levi Shapiro
Letter from the Congress of the United States regarding Anti-Semitism sent June 3rd to MIT President Sally Kornbluth, MIT Corp Chair, Mark Gorenberg
Dear Dr. Kornbluth and Mr. Gorenberg,
The US House of Representatives is deeply concerned by ongoing and pervasive acts of antisemitic
harassment and intimidation at the Massachusetts Institute of Technology (MIT). Failing to act decisively to ensure a safe learning environment for all students would be a grave dereliction of your responsibilities as President of MIT and Chair of the MIT Corporation.
This Congress will not stand idly by and allow an environment hostile to Jewish students to persist. The House believes that your institution is in violation of Title VI of the Civil Rights Act, and the inability or
unwillingness to rectify this violation through action requires accountability.
Postsecondary education is a unique opportunity for students to learn and have their ideas and beliefs challenged. However, universities receiving hundreds of millions of federal funds annually have denied
students that opportunity and have been hijacked to become venues for the promotion of terrorism, antisemitic harassment and intimidation, unlawful encampments, and in some cases, assaults and riots.
The House of Representatives will not countenance the use of federal funds to indoctrinate students into hateful, antisemitic, anti-American supporters of terrorism. Investigations into campus antisemitism by the Committee on Education and the Workforce and the Committee on Ways and Means have been expanded into a Congress-wide probe across all relevant jurisdictions to address this national crisis. The undersigned Committees will conduct oversight into the use of federal funds at MIT and its learning environment under authorities granted to each Committee.
• The Committee on Education and the Workforce has been investigating your institution since December 7, 2023. The Committee has broad jurisdiction over postsecondary education, including its compliance with Title VI of the Civil Rights Act, campus safety concerns over disruptions to the learning environment, and the awarding of federal student aid under the Higher Education Act.
• The Committee on Oversight and Accountability is investigating the sources of funding and other support flowing to groups espousing pro-Hamas propaganda and engaged in antisemitic harassment and intimidation of students. The Committee on Oversight and Accountability is the principal oversight committee of the US House of Representatives and has broad authority to investigate “any matter” at “any time” under House Rule X.
• The Committee on Ways and Means has been investigating several universities since November 15, 2023, when the Committee held a hearing entitled From Ivory Towers to Dark Corners: Investigating the Nexus Between Antisemitism, Tax-Exempt Universities, and Terror Financing. The Committee followed the hearing with letters to those institutions on January 10, 202
How to Make a Field invisible in Odoo 17Celine George
It is possible to hide or invisible some fields in odoo. Commonly using “invisible” attribute in the field definition to invisible the fields. This slide will show how to make a field invisible in odoo 17.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Embracing GenAI - A Strategic ImperativePeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
Synthetic Fiber Construction in lab .pptxPavel ( NSTU)
Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
3. Program 1.a sequence of coded instructions that can be
inserted into a mechanism (such as a computer) 2. a complete
plan for solving a problem by the use of a mechanism (such as
a computer) that includes both instructions to be inserted into
the mechanism and plans for human activities such as
interpreting output https://www.merriam-
webster.com/dictionary/program
Learning 1. the activity or process of gaining knowledge or
skill by studying, practicing, being taught, or experiencing
something : the activity of someone who learns 2. knowledge
or skill acquired by instruction or study https://www.merriam-
webster.com/dictionary/learning
Machine Learning 1. the process by which a computer
is able to improve its own performance (as in analyzing image
files) by continuously incorporating new data into an existing
statistical model https://www.merriam-
webster.com/dictionary/machine%20learning
A branch of artificial intelligence (AI) and computer science
which focuses on the use of data and algorithms to imitate the
way that humans learn, gradually improving its accuracy.
https://www.ibm.com/cloud/learn/machine-learning
4. Human to Human Communication (Heuristics)
Translate an analog part into a heuristic, requires a human to
interpret and execute instructions.
Examples: Rendering, Tech Drawings, Illustrations
Human to Machine Communication (Algorithm)
Translate an analog part into digital form requires a machine to
interpret and exectute instructions
Examples: Toolpaths NC Machine Language Code C++
6. Analog Data (Qualitative) full
spectrum , it may or may not be
quantified. Human senses
experience the world by filtering
segments of analog information
into memories and experiences.
Digital Data (Quantitative)
analog data is quantified into a
numeric format such as ones and
zeros (binary). It forms the basis of
machine language, which relies on
symbols that can be transformed
and manipulated through math or
logic gates.
7.
8. Qualitative Quantitative
Big, Small Meters, Distance
Wet, Soggy Density, Viscosity
Beautiful Fractal Pattern
Fast, Slow Velocity, Acceleration
Heavy, Light, Ultralight Pounds, Weight
The dog is scary Barking, soundwaves, adrenalin
A Happy Child Bio receptors, endorphin
Analog Data Digital Data
Qualitative Quantitative
Implicit & Subjective Explicit & Descriptive
Complex Simple
Biological Mechanical
Emotions Math Engine
Interpretation Observation
Abstract Logic Symbolic Logic
9. Mystery = Analog Data Heuristic = Digital + Human Algorithm = Digital + Machine
10. Heuristic
Mystery Algorithm
Human Speech Symbolic Language High Level Programming Language Machine Language
Singing
Speaking
Consonants/vowels
Pitch and Tone
English
Chinese
Mathematics
Music
BASIC
COBOL
FORTAN
DOS
Binary Code
Numerical Code (NC)
Punch Cards
Clock Gears
Analog
Qualitative
Digital
Quantitative
11. Key Concepts
Developing Software
Video: The Art of Programming (9 min) Discussion about how programmers use
code and creativity to develop new software, just like a composer uses a piano to
compose music https://youtu.be/QdVFvsCWXrA
Video: The Software & Automation Problem 1:56 - 8:50 (7 min) A look at the
evolution of assembly languages since the early days of computing.
https://youtu.be/d4LVp2NiXIY?t=1m56s
From Analog to Digital
Video: Shannon Numbers 40:00 - 51:00 (6:10) Shows the ground-breaking ideas
behind the origin encoding analog data into a code of binary digit, also known as
bits. http://dai.ly/xw5f9l?start=2430
Video: The Joy of Data 19:03 - 29:11 (10 min) How is analog data quantified into
binary code. https://youtu.be/juXcqKj4dcA?t=1143
Video: The infinite pattern that never repeats 12:03 - 18:11 (6 min) Discussion on
quasicrystals and nonrepeating patterns https://youtu.be/juXcqKj4dcA?t=1143
12.
13.
14.
15. PCs Creative Teams
IBM Corporate Culture - Suits “As the leading business computer manufacturer, IBM had a large, loyal
customer base. It also had credibility, which reassured companies that personal computers weren’t just playthings, but
made good business sense. Businesses bought IBM PCs in quantity. Personal computers and workstations ultimately reached
desks at every corporate level..” https://www.computerhistory.org/revolution/personal-computers/17/301
Big Blue & the Suits 51:30- 57:13 (5 min) a look at technology from the point of view of technocrats at IBM, a typical
corporate organization based on rules and structure. https://youtu.be/AIBr-kPgYuU?t=51m30s
Homebrew Computer Club - Amateurs “When Steve Jobs and Steve Wozniak completed the Apple I, they
didn’t alert the media. They demonstrated it to their soul mates at the Homebrew Computer Club. The Homebrew Club—like
similar clubs—was a forum for sharing ideas. It attracted hobbyists and those eager to experiment, many of whom became
leaders in personal computing.” https://www.computerhistory.org/revolution/personal-computers/17/312
Video: The Flower Children of California 28:45 -38:00 (10 min) A different type of computer company emerges, based on
values and philosophy from the 60s, giving rise to Apple Computers. https://youtu.be/AIBr-kPgYuU?t=28m
Xerox Parc - Scientists “Eager to be known as more than a supplier of office copiers, Xerox created the Palo Alto
Research Center (PARC) in 1970. PARC’s modest assignment? Create “the Office of the Future.” George Pake assembled world-
class scientists and engineers—“Architects of Information”—into a hothouse of innovation that flourished for decades. PARC
developed laser printing, graphical user interfaces, Ethernet, digital video, word processing, multi-beam solid-state lasers, very
large-scale integrated circuits (VLSI), and more”. https://www.computerhistory.org/revolution/input-output/14/348
Video: Science at Xerox PARC 2:20-9:55 (8 min) XEROX created a culture based on learning and collaboration, giving rise
to the ALTO computer and modern GUIs, but failed to commercialize its discoveries due to a corporate lack of vision.
https://youtu.be/zKWQAXmpohY?t=2m20s
16. Hydraulic Processor, Printing
Library of Alexandria
5th century Classical
Escola de Sagres Navigation
15th Century Renaissance
Coffee Houses Calculators
19th Century Enlightenment
Tang Dynasty Archimedes,
Al-Khwarizmi & Hypathia
Homebrew Computer Club
1980 - 1990
Fairchild IBM Silicon Valley
1950 - 1960.
Xerox PARC
1970 - 1980
Personal Computers
Integrated Circuit Graphical User interface
Astrolabe, Compass Automaton Analytical Engine
Gutemberg, Sofia Brahe, Tullia
d'Aragona & Rene Descartes
Alessandro Volta, Ada Lovelace
Mary Shelly & Charles Babbage
Alan Turing Thomas Watson,
Grace Hopper & Gordon Moore
Steve Jobs, Gary Kindall, Bill
Gates, Steve Wozniac
Jack Goldman, Anita Borg, Adele
Goldberg & Douglas Englebart
17. The Drama of Leadership
Patricia Pitcher, (PhD), is Professor of Leadership
and Dean of the doctoral program in Canada's
oldest and largest business school, Montreal's
École des Hautes Études Commerciales.
In The Drama of Leadership, Pitcher refutes the
common belief that leaders are in short supply
and proves that the corporate talent pool
abounds with potential leaders whose talents
either go unrecognized or are tragically
undervalued. She also disputes popular myths
such as the ability to learn qualities like vision or
leadership through management seminars, and
how companies mismatch candidates based on
old assumptions of corporate values
http://ca.wiley.com/WileyCDA/WileyTitle/productCd-0471148431.html
https://drive.google.com/file/d/0B2S2G2SOuXbbUEhOc0Y4ek94VTQ/view
https://www.mindtools.com/pages/article/newLDR_41.htm
https://www.verywellmind.com/leadership-theories-2795323
18. The Artist They are emotional and moody
and even funny, but to the outside world they
appear imaginative, visionary and intuitive. In
terms of behavior they are daring and
entrepreneurial at while they can see the big
picture they are less preoccupied by details. In
temperament they are nonconformists, open to
new associations and combinations fueled by a
rich fantasy life and strong skepticism used to
challenge conventional thinking, modern or
ancient”. (Pritcher, Drama of Leadership pg 27-
29)
The Crafts(wo)man Described as calm
steady and wise, they often listen and evaluate
options and do not presume to know the
answer right away. The craftsman works easily
with the artist, laughing a their manic ways but
frustrated by their lack of attention to detail.
Their temperament is not particularly
emotional but they do value people's
contributions, pay attention and invest time in
them. (Pritcher, Drama of Leadership pg 31-44).
The Technocrat Someone who
'emphasizes technical conceptions to the
detriment of human consequences’. They have
a strong attachment to studies and rules,
written and unwritten. Their background is
diverse including engineers, consultants and
managers, but what makes them exceptional is
their rigidity backed by their command of facts
and no-nonsense approach to finding the
"truth". (Pritcher, Drama of Leadership pg 45-
54)
Charles Babbage, Steve Jobs, Alan Turing, Bill Gates Grace Hopper, Gary Kindall, Steve Wozniac, Adele Goldberg Tom Watson (IBM), Mike Scully (Apple) David Kearns (Xerox) Steve Jobs (Apple)
19. Mystery Heuristic Algorithm
Department Pure Research Applied Research Operations
Key Objective Discovery Value Added Price / Cost
Logic Inductive Abductive Deductive
Job Task Scientist, Artist Engineer, Designer Manager, Technician
Information Process Mostly Qualitative Both Mostly Quantitative
Leadership Style Artist Crafts(wo)man Technocrat
20. XEROX PARC Team
Butler Lampson
Adele Goldberg Jack Goldman
David Kearns
Lynn Conway
Bert Sutherland Douglas Englebart
Charles Thacker
https://en.wikipedia.org/wiki/List_of_people_associated_with_PARC
21. Artist Crafts(wo)man Technocrat
Strategy &
Management
Design &
Interface
Science &
Engineering
XEROX PARC Team Structure Personality or Character from Framework
Actual
Position
or
Title
Butler Lampson
Adele Goldberg
Jack Goldman David Kearns
Lynn Conway
Bert Sutherland
Douglas Englebart
Charles Thacker