This document describes a research project comparing object-oriented and procedural programming in Lingo. The project involved developing a program called "Creative Ant Farm" using object-oriented programming in Lingo. The program allows users to create a drawing on a grid that is then reconstructed by animated ants carrying leaves. Six classes were developed for the object-oriented design, including classes for managing the app, the grid, ants, and leaves. The goals of the project were to gain familiarity with object-oriented concepts in Lingo and compare the two programming paradigms.