Creating Impact Through
Product Design
Solo, Indonesia
December 15, 2018
DIGITAL PRODUCT EXPERIENCE
Halo halo halo!
Rayi aka @mumolabs is here.
Pripun kabar e?
Customer Facing Product
Improvement & Conversion
@Sale Stock | 2015 - now
Agenda
● About Digital Product
● Role Product Designer
● Process
● 7 Principles for Building Digital Products
● Case Study
https://thedesignteam.io/if-screen-product-de
signers-designed-physical-products-10cdd3a
c4fdc
Digital Product
Produk atau alat yang tidak ada
wujud fisiknya namun bisa digunakan
oleh ratusan/jutaan pengguna secara
bersamaan melalui media elektronik /
internet.
C
O
N
T
O
H
https://ecommerceiq.asia/
indonesia-ecommerce-lan
dscape-ecommerceiq/
If I had only one hour to
solve a problem, I would
spend up to two-third of
that hour in attempting to
define what the problem is.
- Matthew Wakeman, Penulis buku Practical
Techniques for Designing Better Products
Role Product
Designer
Combine art, science and
technology to create
products that people can
use.
Culture Product Designer @ Sale Stock
Process
Building digital products
need good communication,
empathy, strategy and
listening all stakeholder.
Classic Process
Lock every step
http://www.swipecubes.com/all/softwaredevelopment.html
Lean UX by Jeff
Gothelf in 2013
More agile
Lean UX within an Agile environment, by Dave Landis
Design Sprint by GV
Rapidly define and test a low-fidelity
prototypes
https://medium.com/i-want-to-be-a-product-manager-when-i-grow-up/the-design-sprint-92f61b18fb72
Lightning Decision Jam — Solve
Problems Without Discussion (1 Hour)
https://medium.muz.li/a-super-simple-exercise-for-solving-almost-any-product-design-challenge-f9e6c0019d7d
3 Days Design Sprint
Trus pakai yang
mana donk?
https://medium.com/@geertwlclaes/when-which-design-thinking-lean-design-sprint-agile-a4614fa778b9
7 Principles for Building
Digital Products
https://medium.com/swlh/top-10-principles-for-building-great-software-products-ef12294b0196
Guess less, use the data. Quantitative vs Qualitative
1. Data is your guide
Get in the habit of using your own product on a daily or
weekly basis.
2. Be the user
Figure out what their real habits and needs are.
3. Ask your users the
right questions and listen
The power of simplification flow. What you choose to
remove is as important as what you put in.
4. To the point
Build an active and strong product team.
5. The team mate
Try and capture the goals and KPIs of the product early
on.
6. Prioritize early
Create familiarity and strengthen intuition by applying
the same solution to the same problem.
7. Always consistent
and improvement
Case Study from
Sale Stock
https://medium.com/swlh/top-10-principles-for-building-great-software-products-ef12294b0196
It’s not just what it
looks like and feels
like. Design is how
it works.
- Steve Jobs
AB Test: Category Widget on Homepage
VS VS
Bucket_2Bucket_1Control
Temporary Result (Still ongoing)
Tabs on Control
Cart Page (+- 1 Month)
VSVS
NewIterationOld
Summary
Meanwhile, the basket
size is increasing by
~2%. Probably, it's the
impact of higher CTR
to buy more (increased
by ~12% )
Digital products is
about people 😍🎉
Podcast hosted by mumolabs
Matur Nuwun 😊🙏
@mumolabsc.2018RayiChristianWicaksono

Creating Impact Through Product Design