7. The crate
Setup for in a game, high detailed in front and the low poly in the back
8. The crate
A texture is there to create the illusion of a
highly detailed object.
To create a texture we use; Photoshop,
images from the internet, self drawn or
photographed.
More about textures in a next lesson.
16. The crate
Now it is up to you. But first, think about
your cube.
What is it going to be, how will it appear?
Take a moment before you start modeling
and draw some sketches of your crate.