The document discusses the unpredictability of the future but how working hard in school can help set oneself up for success later in life. While it's easy to dream big when young, as one ages it's important to understand dreams may not come true and to focus on more realistic goals like getting a job and providing for oneself. The author expresses their childhood dream of playing professional football for Liverpool but now hopes to play quarterback in the NFL, specifically for the Jacksonville Jaguars, or attend the NFL Academy in London with the goal of eventually playing college football in America.
The document discusses social media usage trends among 16-24 year olds. It notes that the most popular current social media sites for this age group are Instagram, Snapchat, TikTok, Facebook, Twitter, YouTube, WhatsApp, Pinterest, and Reddit. It also provides statistics on global internet and social media usage, showing that over 3 billion people now use social media platforms. The top hashtags on Instagram in 2021 relate to love, daily photos, happiness, likes, summer, family and travel. YouTube remains very popular for this demographic for watching music videos, vlogs and other video types like gaming, commentary and sports.
The document profiles the target audience for a campaign as 16-24 year olds in York, England who are in college or university. They enjoy social media, fashion, sports and gaming. Nearly half of this demographic reported feeling anxious during the pandemic and over a third are looking forward to seeing friends again but also worried about restrictions lifting. Many felt bored, lonely and isolated during lockdown and nearly half say their mental health was negatively impacted.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive functioning. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
Laura Mulvey developed the theory of the "male gaze" in 1975 to describe how media portrays and objectifies women from a masculine point of view for the sexual gratification of the male viewer. The essay analyzes how films like Wolf of Wall Street and Transformers oversexualize female characters like Margot Robbie's and Megan Fox's roles. This objectification reflects the male-dominated film industry's view that such portrayals of women are acceptable. In contrast, women are often portrayed in a more revealing manner on the covers of Women's Health magazine compared to how men are portrayed on the covers of Men's Health magazine.
Pepsi holds major sponsorship deals with the NBA, NFL, NHL, and cricket. Adidas is the official ball sponsor for the last two World Cups and sponsors many national soccer teams as well as clubs like Real Madrid. Coca-Cola spent $5.8 billion on global advertising in 2018 and has sponsored the Olympics for over 90 years. Red Bull owns sports teams like RB Leipzig and FC Red Bull Salzburg and uses its "Gives You Wings" slogan extensively in sports sponsorships.
The document is a production diary for a magazine. It details progress on different sections of the magazine over several dates. On October 21st, the writer finished an article and interview and began work on the back cover. On October 22nd, the writer finalized the front and back covers by adjusting text and experimenting with gradients to make the covers more visually interesting. The diary also notes beginning to layout text in InDesign on October 22nd.
The document provides templates and guidance for evaluating projects at Level 3 of an Extended Diploma in Creative Media Production and Technology. It outlines sections to include in the evaluation such as an overview of the project theme and research, development of ideas, outcomes, personal reflections, evaluation of strengths and weaknesses, and an action plan. The templates are designed to help students analyze their work, make judgments about quality, and identify areas for improvement in future projects.
The document discusses the unpredictability of the future but how working hard in school can help set oneself up for success later in life. While it's easy to dream big when young, as one ages it's important to understand dreams may not come true and to focus on more realistic goals like getting a job and providing for oneself. The author expresses their childhood dream of playing professional football for Liverpool but now hopes to play quarterback in the NFL, specifically for the Jacksonville Jaguars, or attend the NFL Academy in London with the goal of eventually playing college football in America.
The document discusses social media usage trends among 16-24 year olds. It notes that the most popular current social media sites for this age group are Instagram, Snapchat, TikTok, Facebook, Twitter, YouTube, WhatsApp, Pinterest, and Reddit. It also provides statistics on global internet and social media usage, showing that over 3 billion people now use social media platforms. The top hashtags on Instagram in 2021 relate to love, daily photos, happiness, likes, summer, family and travel. YouTube remains very popular for this demographic for watching music videos, vlogs and other video types like gaming, commentary and sports.
The document profiles the target audience for a campaign as 16-24 year olds in York, England who are in college or university. They enjoy social media, fashion, sports and gaming. Nearly half of this demographic reported feeling anxious during the pandemic and over a third are looking forward to seeing friends again but also worried about restrictions lifting. Many felt bored, lonely and isolated during lockdown and nearly half say their mental health was negatively impacted.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive functioning. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
Laura Mulvey developed the theory of the "male gaze" in 1975 to describe how media portrays and objectifies women from a masculine point of view for the sexual gratification of the male viewer. The essay analyzes how films like Wolf of Wall Street and Transformers oversexualize female characters like Margot Robbie's and Megan Fox's roles. This objectification reflects the male-dominated film industry's view that such portrayals of women are acceptable. In contrast, women are often portrayed in a more revealing manner on the covers of Women's Health magazine compared to how men are portrayed on the covers of Men's Health magazine.
Pepsi holds major sponsorship deals with the NBA, NFL, NHL, and cricket. Adidas is the official ball sponsor for the last two World Cups and sponsors many national soccer teams as well as clubs like Real Madrid. Coca-Cola spent $5.8 billion on global advertising in 2018 and has sponsored the Olympics for over 90 years. Red Bull owns sports teams like RB Leipzig and FC Red Bull Salzburg and uses its "Gives You Wings" slogan extensively in sports sponsorships.
The document is a production diary for a magazine. It details progress on different sections of the magazine over several dates. On October 21st, the writer finished an article and interview and began work on the back cover. On October 22nd, the writer finalized the front and back covers by adjusting text and experimenting with gradients to make the covers more visually interesting. The diary also notes beginning to layout text in InDesign on October 22nd.
The document provides templates and guidance for evaluating projects at Level 3 of an Extended Diploma in Creative Media Production and Technology. It outlines sections to include in the evaluation such as an overview of the project theme and research, development of ideas, outcomes, personal reflections, evaluation of strengths and weaknesses, and an action plan. The templates are designed to help students analyze their work, make judgments about quality, and identify areas for improvement in future projects.
The document provides a planning and production schedule for creating a fanzine that combines football, the NFL, and the impacts of social media. It includes plans to create content on the positives and negatives of social media, how social media has impacted sports, prominent sponsors in sports, and an analysis of the racist abuse faced by England players after the Euro 2020 final. The production schedule outlines tasks like researching sponsors, setting up an interview, designing page layouts, and editing content over a three week period to finalize the fanzine.
This proposal outlines a student's fanzine project about the influence of social media on sports. The student aims to create a fanzine that explores both the positive and negative impacts of social media, such as how racism online affects athletes. The target audience is 16-24 year olds. The student plans to research social media's role in sports and how players deal with the effects. They will document their progress and evaluate each step of the process. The proposal includes a bibliography and outlines tasks for each week such as designing covers and pages, writing articles, and making changes.
The document summarizes several media theories:
- Auteur Theory asserts that the director is the "author" of a film and their creative vision shapes the film. It looks at three components: technical competence, personality, and interior meaning.
- Reception Theory holds that media messages can be decoded differently by audiences - as the dominant, negotiated, or oppositional reader.
- The Hypodermic Needle Model views media as having the power to influence and control audiences like a hypodermic needle. However, this ignores that audiences do not always passively receive messages.
- The Male Gaze portrays and looks at women in a way that empowers men while sexualizing and diminishing women.
Women's Health magazine was founded in 2005 and began selling in the UK in 2012, while Men's Health was founded in 1986 and began UK sales in 1995. This document analyzes how the magazines differ in their portrayal of gender, with Men's Health featuring more clothed males but Women's Health tending to use less clothed, more skin-showing females. This reflects the concept of the "Male Gaze" theory from 1975, which describes a perspective that empowers men through the sexualization and diminishment of women.
For his fanzine, the author wants to use a style that fits with the sports theme while maintaining the serious mental health element. He believes an attention-grabbing presentation is best to engage readers throughout. To achieve this, he will follow his plan and schemes while developing new skills in Photoshop to make his work more creative. His experiments aim to take basic images and transform them into visually pleasing covers that entice readers to learn more about the fanzine's subject. He hopes to focus on depth and detail like other fanzines that strongly convey their topic's idea.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
The document provides a treatment for a factual production project about the negative and dark side of social media in sports. The topic was chosen because English soccer players faced racial abuse on social media after losing the Euro 2020 final on penalties. The purpose of the project is to show how even successful athletes can be seriously affected by online abuse, which can impact their mental health and potentially force them to take breaks from the game or retire early. Interviews will be conducted with a semi-pro or amateur athlete. Images taken by the creator at NFL London games will be used. The fanzine format was selected as it allows the creator to apply their photography specialism.
1. Alexander Shepherd proposes creating a fanzine about the impact of social media on sports, specifically how racism and online abuse affect players. Their target audience is 16-24 year olds who are interested in both sports and social media.
2. They plan to research the positives and negatives of social media's role in sports, how players deal with online abuse, and the effects it has on them. They will document their entire process to evaluate their progress and skills from the beginning of the project to the end.
3. The project will involve production during weeks 1, 2, 3, and 4, with some weeks taking place in college and others remotely, requiring different task planning around other work.
The document provides planning details for a fanzine that will discuss the intersection of sports, social media, and mental health. It includes a mood board analysis highlighting inspiration from football fanzines and articles on social media's negative impacts. The content outline details sections on sports, social media in sports, sponsors, the positives and negatives of social media, abusive behavior online, and the Euro 2020 final and aftermath. Production elements like visual style, page count, and organization are planned. A production schedule is also provided to guide research, interviews, and layout.
Thank you for the interview practice. You demonstrated strong knowledge of Liverpool FC and were able to thoughtfully answer a variety of questions about the club, its history, players and your perspectives. Practicing interviews in this way is very helpful for building confidence in discussing topics you're passionate about. Best of luck with any future interviews!
This document is a project proposal from a student named Alexander Shepherd for a fanzine about the influence of social media on sports. The target audience is 16-24 year olds since sport is popular in that age group and social media is a major part of their lives. The student aims to research both the positives and negatives of social media's role in sport, how players deal with issues like racism online, and how results are affected. Progress will be evaluated at each step to document skills learned and show development from the start to finish of the project.
The document discusses several potential topics for a podcast on sports and mental health, including the impact of social media abuse on athletes, racism faced by players of color, and the pressure athletes face from fans and expectations. It notes how these factors can negatively impact athletes' mental health and potentially force them into extended breaks or early retirement. It provides the example of English footballers Marcus Rashford, Jaden Sancho, and Bukayo Saka receiving racial abuse online after missing penalties in the Euro 2020 final. The document explores how clubs and coaches support athletes dealing with these mental health impacts.
The document discusses several potential topics for a podcast on issues surrounding mental health in sports, including the impact of social media abuse on athletes, racism faced by players of color, and the pressure and criticism athletes face. It notes how these factors can negatively impact athletes' mental health and potentially force them into extended breaks or early retirement. It provides the example of English footballers Marcus Rashford, Jaden Sancho, and Bukayo Saka receiving racial abuse on social media after missing penalties in the Euro 2020 final. The document explores how clubs and coaches support athletes dealing with these mental health impacts and whether it affects their families as well.
The document discusses several potential topics for a podcast on sports and mental health, including the impact of social media abuse on athletes, racism faced by players of color, and the pressures of constant criticism. It notes how these factors can negatively impact athletes' mental health and potentially force them into extended breaks or early retirement. It provides the example of English footballers Marcus Rashford, Jaden Sancho, and Bukayo Saka receiving racial abuse on social media after missing penalties in the Euro 2020 final. The document explores how clubs and coaches support athletes dealing with these issues and whether families also become affected.
The document provides a treatment for a factual production project about the negative and dark side of social media in sports. The topic was chosen because three England players were racially abused on social media after missing penalties that led to England losing the Euro 2020 final to Italy. The purpose of the project is to show how even successful athletes can be seriously affected by online abuse and how it can impact their mental health and potentially force them to take breaks from the game or retire early. The intended audience is sports fans as well as those who use social media but don't believe abuse is truly real. Interviews will be conducted with semi-pro or amateur athletes. The project will be a 12-page fanzine covering the history of social media
The student proposes creating an NFL magazine to educate readers about the sport. They will focus on the upcoming draft, recent season, history, and current news. Having gained knowledge from watching games and reading articles, the student feels prepared to explain the game. To evaluate the magazine, they will compare it to existing publications and get feedback from family and friends on content and design. Research sources will include surveys of the target audience and NFL-focused magazines, websites, and lists ranking Super Bowls and games. The proposal outlines tasks like planning, production, and evaluation to be completed each week.
The student wants to create an American football magazine for their FMP project. They have loved American football since starting to watch it in 2017. Their influences include popular NFL magazines like Gridiron and Pro Football Illustrated that they have used to develop their knowledge. They want the magazine to have a positive tone to educate readers on the sport in an engaging way through colorful graphics, photos, and easy to read text. The goal is to help both knowledgeable and new fans better understand and enjoy the NFL.
The document discusses various existing products and their front covers/packaging designs that were researched. Some key points made:
- Many products use well-known players on the cover to draw attention and interest.
- Bright colors, bold text/headlines, and updated designs year-to-year help keep the products engaging.
- Connecting to the target audience through relevant imagery, teams, players, etc. increases appeal.
- Factors like console compatibility need to be clearly shown.
The analysis indicates common features across products are eye-catching designs and connecting to the audience. Aspects to include are colors, images, players as role models, and a bold masthead. Research on
The document provides an evaluation of Alex Shepherd's research and planning process for producing a magazine on the NFL. Some strengths included having prior knowledge of the NFL which helped with research and creating detailed articles. Picking teams he was already familiar with also helped. Some weaknesses included finding information on less popular topics like racism and the early history of the draft. Planning layouts initially proved challenging but improved with trial and error. Overall, time management was a strength as all work was completed on schedule with quality. The final magazine is assessed to have a creative aesthetic with efforts made to select appropriate fonts and images to visually represent the NFL.
The document provides a planning and production schedule for creating a fanzine that combines football, the NFL, and the impacts of social media. It includes plans to create content on the positives and negatives of social media, how social media has impacted sports, prominent sponsors in sports, and an analysis of the racist abuse faced by England players after the Euro 2020 final. The production schedule outlines tasks like researching sponsors, setting up an interview, designing page layouts, and editing content over a three week period to finalize the fanzine.
This proposal outlines a student's fanzine project about the influence of social media on sports. The student aims to create a fanzine that explores both the positive and negative impacts of social media, such as how racism online affects athletes. The target audience is 16-24 year olds. The student plans to research social media's role in sports and how players deal with the effects. They will document their progress and evaluate each step of the process. The proposal includes a bibliography and outlines tasks for each week such as designing covers and pages, writing articles, and making changes.
The document summarizes several media theories:
- Auteur Theory asserts that the director is the "author" of a film and their creative vision shapes the film. It looks at three components: technical competence, personality, and interior meaning.
- Reception Theory holds that media messages can be decoded differently by audiences - as the dominant, negotiated, or oppositional reader.
- The Hypodermic Needle Model views media as having the power to influence and control audiences like a hypodermic needle. However, this ignores that audiences do not always passively receive messages.
- The Male Gaze portrays and looks at women in a way that empowers men while sexualizing and diminishing women.
Women's Health magazine was founded in 2005 and began selling in the UK in 2012, while Men's Health was founded in 1986 and began UK sales in 1995. This document analyzes how the magazines differ in their portrayal of gender, with Men's Health featuring more clothed males but Women's Health tending to use less clothed, more skin-showing females. This reflects the concept of the "Male Gaze" theory from 1975, which describes a perspective that empowers men through the sexualization and diminishment of women.
For his fanzine, the author wants to use a style that fits with the sports theme while maintaining the serious mental health element. He believes an attention-grabbing presentation is best to engage readers throughout. To achieve this, he will follow his plan and schemes while developing new skills in Photoshop to make his work more creative. His experiments aim to take basic images and transform them into visually pleasing covers that entice readers to learn more about the fanzine's subject. He hopes to focus on depth and detail like other fanzines that strongly convey their topic's idea.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
The document provides a treatment for a factual production project about the negative and dark side of social media in sports. The topic was chosen because English soccer players faced racial abuse on social media after losing the Euro 2020 final on penalties. The purpose of the project is to show how even successful athletes can be seriously affected by online abuse, which can impact their mental health and potentially force them to take breaks from the game or retire early. Interviews will be conducted with a semi-pro or amateur athlete. Images taken by the creator at NFL London games will be used. The fanzine format was selected as it allows the creator to apply their photography specialism.
1. Alexander Shepherd proposes creating a fanzine about the impact of social media on sports, specifically how racism and online abuse affect players. Their target audience is 16-24 year olds who are interested in both sports and social media.
2. They plan to research the positives and negatives of social media's role in sports, how players deal with online abuse, and the effects it has on them. They will document their entire process to evaluate their progress and skills from the beginning of the project to the end.
3. The project will involve production during weeks 1, 2, 3, and 4, with some weeks taking place in college and others remotely, requiring different task planning around other work.
The document provides planning details for a fanzine that will discuss the intersection of sports, social media, and mental health. It includes a mood board analysis highlighting inspiration from football fanzines and articles on social media's negative impacts. The content outline details sections on sports, social media in sports, sponsors, the positives and negatives of social media, abusive behavior online, and the Euro 2020 final and aftermath. Production elements like visual style, page count, and organization are planned. A production schedule is also provided to guide research, interviews, and layout.
Thank you for the interview practice. You demonstrated strong knowledge of Liverpool FC and were able to thoughtfully answer a variety of questions about the club, its history, players and your perspectives. Practicing interviews in this way is very helpful for building confidence in discussing topics you're passionate about. Best of luck with any future interviews!
This document is a project proposal from a student named Alexander Shepherd for a fanzine about the influence of social media on sports. The target audience is 16-24 year olds since sport is popular in that age group and social media is a major part of their lives. The student aims to research both the positives and negatives of social media's role in sport, how players deal with issues like racism online, and how results are affected. Progress will be evaluated at each step to document skills learned and show development from the start to finish of the project.
The document discusses several potential topics for a podcast on sports and mental health, including the impact of social media abuse on athletes, racism faced by players of color, and the pressure athletes face from fans and expectations. It notes how these factors can negatively impact athletes' mental health and potentially force them into extended breaks or early retirement. It provides the example of English footballers Marcus Rashford, Jaden Sancho, and Bukayo Saka receiving racial abuse online after missing penalties in the Euro 2020 final. The document explores how clubs and coaches support athletes dealing with these mental health impacts.
The document discusses several potential topics for a podcast on issues surrounding mental health in sports, including the impact of social media abuse on athletes, racism faced by players of color, and the pressure and criticism athletes face. It notes how these factors can negatively impact athletes' mental health and potentially force them into extended breaks or early retirement. It provides the example of English footballers Marcus Rashford, Jaden Sancho, and Bukayo Saka receiving racial abuse on social media after missing penalties in the Euro 2020 final. The document explores how clubs and coaches support athletes dealing with these mental health impacts and whether it affects their families as well.
The document discusses several potential topics for a podcast on sports and mental health, including the impact of social media abuse on athletes, racism faced by players of color, and the pressures of constant criticism. It notes how these factors can negatively impact athletes' mental health and potentially force them into extended breaks or early retirement. It provides the example of English footballers Marcus Rashford, Jaden Sancho, and Bukayo Saka receiving racial abuse on social media after missing penalties in the Euro 2020 final. The document explores how clubs and coaches support athletes dealing with these issues and whether families also become affected.
The document provides a treatment for a factual production project about the negative and dark side of social media in sports. The topic was chosen because three England players were racially abused on social media after missing penalties that led to England losing the Euro 2020 final to Italy. The purpose of the project is to show how even successful athletes can be seriously affected by online abuse and how it can impact their mental health and potentially force them to take breaks from the game or retire early. The intended audience is sports fans as well as those who use social media but don't believe abuse is truly real. Interviews will be conducted with semi-pro or amateur athletes. The project will be a 12-page fanzine covering the history of social media
The student proposes creating an NFL magazine to educate readers about the sport. They will focus on the upcoming draft, recent season, history, and current news. Having gained knowledge from watching games and reading articles, the student feels prepared to explain the game. To evaluate the magazine, they will compare it to existing publications and get feedback from family and friends on content and design. Research sources will include surveys of the target audience and NFL-focused magazines, websites, and lists ranking Super Bowls and games. The proposal outlines tasks like planning, production, and evaluation to be completed each week.
The student wants to create an American football magazine for their FMP project. They have loved American football since starting to watch it in 2017. Their influences include popular NFL magazines like Gridiron and Pro Football Illustrated that they have used to develop their knowledge. They want the magazine to have a positive tone to educate readers on the sport in an engaging way through colorful graphics, photos, and easy to read text. The goal is to help both knowledgeable and new fans better understand and enjoy the NFL.
The document discusses various existing products and their front covers/packaging designs that were researched. Some key points made:
- Many products use well-known players on the cover to draw attention and interest.
- Bright colors, bold text/headlines, and updated designs year-to-year help keep the products engaging.
- Connecting to the target audience through relevant imagery, teams, players, etc. increases appeal.
- Factors like console compatibility need to be clearly shown.
The analysis indicates common features across products are eye-catching designs and connecting to the audience. Aspects to include are colors, images, players as role models, and a bold masthead. Research on
The document provides an evaluation of Alex Shepherd's research and planning process for producing a magazine on the NFL. Some strengths included having prior knowledge of the NFL which helped with research and creating detailed articles. Picking teams he was already familiar with also helped. Some weaknesses included finding information on less popular topics like racism and the early history of the draft. Planning layouts initially proved challenging but improved with trial and error. Overall, time management was a strength as all work was completed on schedule with quality. The final magazine is assessed to have a creative aesthetic with efforts made to select appropriate fonts and images to visually represent the NFL.
Brand Guideline of Bashundhara A4 Paper - 2024khabri85
It outlines the basic identity elements such as symbol, logotype, colors, and typefaces. It provides examples of applying the identity to materials like letterhead, business cards, reports, folders, and websites.
Creative Restart 2024: Mike Martin - Finding a way around “no”Taste
Ideas that are good for business and good for the world that we live in, are what I’m passionate about.
Some ideas take a year to make, some take 8 years. I want to share two projects that best illustrate this and why it is never good to stop at “no”.
🔥🔥🔥🔥🔥🔥🔥🔥🔥
إضغ بين إيديكم من أقوى الملازم التي صممتها
ملزمة تشريح الجهاز الهيكلي (نظري 3)
💀💀💀💀💀💀💀💀💀💀
تتميز هذهِ الملزمة بعِدة مُميزات :
1- مُترجمة ترجمة تُناسب جميع المستويات
2- تحتوي على 78 رسم توضيحي لكل كلمة موجودة بالملزمة (لكل كلمة !!!!)
#فهم_ماكو_درخ
3- دقة الكتابة والصور عالية جداً جداً جداً
4- هُنالك بعض المعلومات تم توضيحها بشكل تفصيلي جداً (تُعتبر لدى الطالب أو الطالبة بإنها معلومات مُبهمة ومع ذلك تم توضيح هذهِ المعلومات المُبهمة بشكل تفصيلي جداً
5- الملزمة تشرح نفسها ب نفسها بس تكلك تعال اقراني
6- تحتوي الملزمة في اول سلايد على خارطة تتضمن جميع تفرُعات معلومات الجهاز الهيكلي المذكورة في هذهِ الملزمة
واخيراً هذهِ الملزمة حلالٌ عليكم وإتمنى منكم إن تدعولي بالخير والصحة والعافية فقط
كل التوفيق زملائي وزميلاتي ، زميلكم محمد الذهبي 💊💊
🔥🔥🔥🔥🔥🔥🔥🔥🔥
Information and Communication Technology in EducationMJDuyan
(𝐓𝐋𝐄 𝟏𝟎𝟎) (𝐋𝐞𝐬𝐬𝐨𝐧 2)-𝐏𝐫𝐞𝐥𝐢𝐦𝐬
𝐄𝐱𝐩𝐥𝐚𝐢𝐧 𝐭𝐡𝐞 𝐈𝐂𝐓 𝐢𝐧 𝐞𝐝𝐮𝐜𝐚𝐭𝐢𝐨𝐧:
Students will be able to explain the role and impact of Information and Communication Technology (ICT) in education. They will understand how ICT tools, such as computers, the internet, and educational software, enhance learning and teaching processes. By exploring various ICT applications, students will recognize how these technologies facilitate access to information, improve communication, support collaboration, and enable personalized learning experiences.
𝐃𝐢𝐬𝐜𝐮𝐬𝐬 𝐭𝐡𝐞 𝐫𝐞𝐥𝐢𝐚𝐛𝐥𝐞 𝐬𝐨𝐮𝐫𝐜𝐞𝐬 𝐨𝐧 𝐭𝐡𝐞 𝐢𝐧𝐭𝐞𝐫𝐧𝐞𝐭:
-Students will be able to discuss what constitutes reliable sources on the internet. They will learn to identify key characteristics of trustworthy information, such as credibility, accuracy, and authority. By examining different types of online sources, students will develop skills to evaluate the reliability of websites and content, ensuring they can distinguish between reputable information and misinformation.
CapTechTalks Webinar Slides June 2024 Donovan Wright.pptxCapitolTechU
Slides from a Capitol Technology University webinar held June 20, 2024. The webinar featured Dr. Donovan Wright, presenting on the Department of Defense Digital Transformation.
Andreas Schleicher presents PISA 2022 Volume III - Creative Thinking - 18 Jun...EduSkills OECD
Andreas Schleicher, Director of Education and Skills at the OECD presents at the launch of PISA 2022 Volume III - Creative Minds, Creative Schools on 18 June 2024.