My UX talk about Attention, presented in Milan, Codemotion 2014.
Disclaimer: I'm not Matt Taylor and despise the title, there are no b00bs involved in the talk and you will be disappointed
Mental Model - Progettare Esperienze e Strategie UX attraverso i Mental Model...PRSD
Creativity Day 2016 - Milan
In un contesto complesso come quello di oggi, chi deve progettare servizi e ecosistemi di prodotto deve necessariamente confrontarsi con le aspettative di clienti sempre più esigenti. Personas, Customer Journey sono ormai gli strumenti di progettazione quotidiani sia per chi si occupa di business e comunicazione, sia per i designer. Insieme vedremo come utilizzare uno strumento meno diffuso, ma più versatile e potente, i Mental Model, con lo scopo di creare processi che portino a idee e innovazione, in maniera organizzata.
ITA - Preparare un Workshop con Playmobil.PRO®Hoang Huynh
Un evento dedicato a tutti coloro che vogliono cimentarsi nella progettazione di workshop utilizzando metafore e materiale fisico, in particolare Playmobil.PRO®
In collaborazione con Quadrante Bologna Startup e IDF Bologna
Questo contenuto è rilasciato come CC con attribuzione da parte dell'autore alla comunità White Label e da intendersi come restituzione alla comunità di pratiche.
ENG - How to Design a Workshop with Playmobil.PRO®Hoang Huynh
An event dedicated to all those who want to try their hand at designing workshops using metaphors and physical material, in particular Playmobil.PRO®
In collaboration with Quadrante Bologna Startup and IDF Bologna
This content is released as a CC with Attribution contribution by the author to the White Label community and intended as a giveback to the community of practices.
Personas: Un primer dedicato al più amato strumento proxy utilizzato in marketing, business strategy e design.
Questo contenuto è rilasciato come contributo CC with Attribution dall'autore alla community di White Label e da intendersi come giveback alla comunità di pratiche.
Dont ask for my time - Feedback conversation starterHoang Huynh
This document discusses proper ways for subordinates to request a leader's time and advice. It states that one should ask for a leader's attention, thoughts, or advice only when truly needed for their competence, experience or counsel, and not just for approval. The leader expresses wanting to improve and provide better leadership, and asks subordinates to help by communicating urgency versus importance, never settling, and allowing open discussion.
The Welcome - New recruit welcome speechHoang Huynh
The document discusses leadership and life-changing choices through four main points: 1) valuing trust, consistency and discipline; 2) setting goals and finding purpose; 3) honoring your team through hard work and gratitude; 4) becoming the person you aim to be. The overall message is that leadership stems from taking action and setting a good example, not from titles or positions.
TAG LateNight - Experience and Digital Transformation - Hoang Huynh
This document profiles Hoang Huynh, Head of Service Design and Experience Design at Exage. It lists his professional experience and roles, including as Country Manager for Interaction Design Foundation in Italy and as a lecturer. The rest of the document discusses trends in digital transformation, customer experience, and the need for businesses to focus on delighting customers through both physical and digital experiences. It emphasizes that technology should enable experiences, not be the focus, and that businesses need agility to adapt to changing customer and competitor landscapes.
Riconoscere e Gestire il Debito UX - Agile Business Day 2016 #ABD16Hoang Huynh
Il debito tecnico è un indice fondamentale per determinare lo stato di salute di un progetto software e ci aiuta a valutare i rischi a cui siamo esposti nelle sue future evoluzioni.
Perchè quello che progettiamo viene spesso percepito dagli utenti in modo differente?
La differenza di esperienza, fra il percepito e l’implementato è il famigerato debito tecnico di UX (UX Debt)
Il debito tecnico UX è l’indicatore fondamentale di quanto ci stiamo discostando dall’esperienza che intendiamo progettare a quello che viene percepito dagli utenti attraverso il prodotto o servizio finale e le sue evoluzioni.
E’ un fattore importantissimo che deve essere tenuto a mente in ogni progetto che abbia una componente UX, ma per essere compreso e gestito, deve essere innanzitutto riconosciuto.
Come tutte le incognite di progetto, sottovalutarlo pone grandi rischi alla manutenibilità di quello che creiamo.
In queste due ore, impareremo che cos’e’, come riconoscerlo nelle sue varie forme e come gestirlo trasformandolo in una variabile controllata di progetto.
Mental Model - Progettare Esperienze e Strategie UX attraverso i Mental Model...PRSD
Creativity Day 2016 - Milan
In un contesto complesso come quello di oggi, chi deve progettare servizi e ecosistemi di prodotto deve necessariamente confrontarsi con le aspettative di clienti sempre più esigenti. Personas, Customer Journey sono ormai gli strumenti di progettazione quotidiani sia per chi si occupa di business e comunicazione, sia per i designer. Insieme vedremo come utilizzare uno strumento meno diffuso, ma più versatile e potente, i Mental Model, con lo scopo di creare processi che portino a idee e innovazione, in maniera organizzata.
ITA - Preparare un Workshop con Playmobil.PRO®Hoang Huynh
Un evento dedicato a tutti coloro che vogliono cimentarsi nella progettazione di workshop utilizzando metafore e materiale fisico, in particolare Playmobil.PRO®
In collaborazione con Quadrante Bologna Startup e IDF Bologna
Questo contenuto è rilasciato come CC con attribuzione da parte dell'autore alla comunità White Label e da intendersi come restituzione alla comunità di pratiche.
ENG - How to Design a Workshop with Playmobil.PRO®Hoang Huynh
An event dedicated to all those who want to try their hand at designing workshops using metaphors and physical material, in particular Playmobil.PRO®
In collaboration with Quadrante Bologna Startup and IDF Bologna
This content is released as a CC with Attribution contribution by the author to the White Label community and intended as a giveback to the community of practices.
Personas: Un primer dedicato al più amato strumento proxy utilizzato in marketing, business strategy e design.
Questo contenuto è rilasciato come contributo CC with Attribution dall'autore alla community di White Label e da intendersi come giveback alla comunità di pratiche.
Dont ask for my time - Feedback conversation starterHoang Huynh
This document discusses proper ways for subordinates to request a leader's time and advice. It states that one should ask for a leader's attention, thoughts, or advice only when truly needed for their competence, experience or counsel, and not just for approval. The leader expresses wanting to improve and provide better leadership, and asks subordinates to help by communicating urgency versus importance, never settling, and allowing open discussion.
The Welcome - New recruit welcome speechHoang Huynh
The document discusses leadership and life-changing choices through four main points: 1) valuing trust, consistency and discipline; 2) setting goals and finding purpose; 3) honoring your team through hard work and gratitude; 4) becoming the person you aim to be. The overall message is that leadership stems from taking action and setting a good example, not from titles or positions.
TAG LateNight - Experience and Digital Transformation - Hoang Huynh
This document profiles Hoang Huynh, Head of Service Design and Experience Design at Exage. It lists his professional experience and roles, including as Country Manager for Interaction Design Foundation in Italy and as a lecturer. The rest of the document discusses trends in digital transformation, customer experience, and the need for businesses to focus on delighting customers through both physical and digital experiences. It emphasizes that technology should enable experiences, not be the focus, and that businesses need agility to adapt to changing customer and competitor landscapes.
Riconoscere e Gestire il Debito UX - Agile Business Day 2016 #ABD16Hoang Huynh
Il debito tecnico è un indice fondamentale per determinare lo stato di salute di un progetto software e ci aiuta a valutare i rischi a cui siamo esposti nelle sue future evoluzioni.
Perchè quello che progettiamo viene spesso percepito dagli utenti in modo differente?
La differenza di esperienza, fra il percepito e l’implementato è il famigerato debito tecnico di UX (UX Debt)
Il debito tecnico UX è l’indicatore fondamentale di quanto ci stiamo discostando dall’esperienza che intendiamo progettare a quello che viene percepito dagli utenti attraverso il prodotto o servizio finale e le sue evoluzioni.
E’ un fattore importantissimo che deve essere tenuto a mente in ogni progetto che abbia una componente UX, ma per essere compreso e gestito, deve essere innanzitutto riconosciuto.
Come tutte le incognite di progetto, sottovalutarlo pone grandi rischi alla manutenibilità di quello che creiamo.
In queste due ore, impareremo che cos’e’, come riconoscerlo nelle sue varie forme e come gestirlo trasformandolo in una variabile controllata di progetto.
Crafting Great Hypotheses - Droidcon 2016Hoang Huynh
Building business apps is no joke.
As designers, we are often asked to create apps that have the wow factor, they need to be distinctive, and we are rarely appreciated when we create something pragmatic, something that simply works.
Moving forward in the face of uncertainty, it is essential to devise a plan, an UX roadmap that includes research, objectives and tests.
In a world where success is just when preparation meets opportunity, starting with ready to be validated solid hypotheses is the secret sauce to a project without risks. Are you a risk taker?
WIAD16 - L'Architettura dell'Informazione nel TurismoHoang Huynh
Talk presentato al WIAD Pescara 2016 con doppia conduzione Hoang Huynh e Valeria Adani. Una infarinatura dell'importanza di curare le informazioni e il loro impatto sulla sfera decisionale e un caso di studio reale .
This document introduces WAY.DO, a contextual orientation platform that enables building contextual awareness and predictions for applications without exchanging private user data. It consists of a WAY.DO engine, Smoke Screen service layer, and Lifestyle app. The platform uses "personas" instead of user properties to categorize behaviors and predict contexts. It aims to give users control over their personal data while providing third-party apps with contextual information. The document provides examples of how WAY.DO could enhance apps and discusses its potential market opportunities in mobile commerce and app development.
The talk presented at Better Software 2014 in Florence:
A small practical guidebook for company people who want to defend themselves from the attacks of evil Agile Integralists, delivering, nevertheless, great user experiences, safeguarding their sanity and living happily ever after in a world they say is going to end.
Queste sono le slide a supporto del workshop svolto con la comunità dell'Interaction Design Foundation di Bologna. Il workshop si è svolto in Working Capital e ha avuto come scopo, quello di illustrare le basi dell'intervista utente come strumento di indagine per una migliore progettazione utente.
An UX talk about Human Errors, Errant Behavior and Design.
A small and humble talk presented at Codemotion 2014 in Rome: nothing new or disruptive, but some stuff "who knows why" usually ignored but so useful for UX folks and Developers as well.
This is my talk about Social Responsibility in UX and Code design at the Better Software Conference 2013 in Florence. The presentation was presented in Italian, however I added an english audio track for you all. Forgive my bad english, I'm really not used to.
I hope you enjoy it.
This document provides a short self-introduction by Hoang C. Huynh, a UX strategist, information architect, and interface specialist. Over the course of his career, he has worked as both a freelancer and IT consultant in the UX and UI industry for 5 years. He holds a Master's degree in User Experience from the University of Rome as well as a M.Sc. in Computer Engineering from the University of Bologna. He can be contacted via LinkedIn or email for any inquiries.
The document compares the CSS preprocessors Less and Sass. It discusses their histories, philosophies, ecosystems, features like variables, nesting, mixins, and inheritance. Less is part of the JavaScript family while Sass is part of Ruby. Both aim to make CSS development easier by allowing variables, nesting, and other advanced features, but Sass takes a more imperative development approach while Less aims to be closer to CSS. In the end, the document concludes that for most developers the specific preprocessor does not matter greatly as long as it helps with organization and maintainability. Focus should be on CSS skills rather than getting too invested in one preprocessor over the other.
Le slide proiettate durante il mio talk su come sto vivendo l'esperienza di passare a partita IVA come consulente freelance, dopo 4 anni di dipendenza.
Il talk ha compreso uno spezzone video delle selezioni di Masterchef Italia seconda stagione, tutti i diritti di immagini e video sono dei rispettivi proprietari.
A speed run about playing with affordances in both real and digital world, for user who are not really sold about the "whole UX design thing".
Presented at Programmers in Padua.
Affordances are everywhere and somehow they are invisible to us unless you know they are there... Knowing them, seeing them, can make us design more understandable products and even more engaging.
This presentation by OECD, OECD Secretariat, was made during the discussion “Pro-competitive Industrial Policy” held at the 143rd meeting of the OECD Competition Committee on 12 June 2024. More papers and presentations on the topic can be found at oe.cd/pcip.
This presentation was uploaded with the author’s consent.
This presentation by Juraj Čorba, Chair of OECD Working Party on Artificial Intelligence Governance (AIGO), was made during the discussion “Artificial Intelligence, Data and Competition” held at the 143rd meeting of the OECD Competition Committee on 12 June 2024. More papers and presentations on the topic can be found at oe.cd/aicomp.
This presentation was uploaded with the author’s consent.
This presentation by Professor Alex Robson, Deputy Chair of Australia’s Productivity Commission, was made during the discussion “Competition and Regulation in Professions and Occupations” held at the 77th meeting of the OECD Working Party No. 2 on Competition and Regulation on 10 June 2024. More papers and presentations on the topic can be found at oe.cd/crps.
This presentation was uploaded with the author’s consent.
This presentation by Nathaniel Lane, Associate Professor in Economics at Oxford University, was made during the discussion “Pro-competitive Industrial Policy” held at the 143rd meeting of the OECD Competition Committee on 12 June 2024. More papers and presentations on the topic can be found at oe.cd/pcip.
This presentation was uploaded with the author’s consent.
This presentation by Thibault Schrepel, Associate Professor of Law at Vrije Universiteit Amsterdam University, was made during the discussion “Artificial Intelligence, Data and Competition” held at the 143rd meeting of the OECD Competition Committee on 12 June 2024. More papers and presentations on the topic can be found at oe.cd/aicomp.
This presentation was uploaded with the author’s consent.
Why Psychological Safety Matters for Software Teams - ACE 2024 - Ben Linders.pdfBen Linders
Psychological safety in teams is important; team members must feel safe and able to communicate and collaborate effectively to deliver value. It’s also necessary to build long-lasting teams since things will happen and relationships will be strained.
But, how safe is a team? How can we determine if there are any factors that make the team unsafe or have an impact on the team’s culture?
In this mini-workshop, we’ll play games for psychological safety and team culture utilizing a deck of coaching cards, The Psychological Safety Cards. We will learn how to use gamification to gain a better understanding of what’s going on in teams. Individuals share what they have learned from working in teams, what has impacted the team’s safety and culture, and what has led to positive change.
Different game formats will be played in groups in parallel. Examples are an ice-breaker to get people talking about psychological safety, a constellation where people take positions about aspects of psychological safety in their team or organization, and collaborative card games where people work together to create an environment that fosters psychological safety.
This presentation by Yong Lim, Professor of Economic Law at Seoul National University School of Law, was made during the discussion “Artificial Intelligence, Data and Competition” held at the 143rd meeting of the OECD Competition Committee on 12 June 2024. More papers and presentations on the topic can be found at oe.cd/aicomp.
This presentation was uploaded with the author’s consent.
Collapsing Narratives: Exploring Non-Linearity • a micro report by Rosie WellsRosie Wells
Insight: In a landscape where traditional narrative structures are giving way to fragmented and non-linear forms of storytelling, there lies immense potential for creativity and exploration.
'Collapsing Narratives: Exploring Non-Linearity' is a micro report from Rosie Wells.
Rosie Wells is an Arts & Cultural Strategist uniquely positioned at the intersection of grassroots and mainstream storytelling.
Their work is focused on developing meaningful and lasting connections that can drive social change.
Please download this presentation to enjoy the hyperlinks!
Crafting Great Hypotheses - Droidcon 2016Hoang Huynh
Building business apps is no joke.
As designers, we are often asked to create apps that have the wow factor, they need to be distinctive, and we are rarely appreciated when we create something pragmatic, something that simply works.
Moving forward in the face of uncertainty, it is essential to devise a plan, an UX roadmap that includes research, objectives and tests.
In a world where success is just when preparation meets opportunity, starting with ready to be validated solid hypotheses is the secret sauce to a project without risks. Are you a risk taker?
WIAD16 - L'Architettura dell'Informazione nel TurismoHoang Huynh
Talk presentato al WIAD Pescara 2016 con doppia conduzione Hoang Huynh e Valeria Adani. Una infarinatura dell'importanza di curare le informazioni e il loro impatto sulla sfera decisionale e un caso di studio reale .
This document introduces WAY.DO, a contextual orientation platform that enables building contextual awareness and predictions for applications without exchanging private user data. It consists of a WAY.DO engine, Smoke Screen service layer, and Lifestyle app. The platform uses "personas" instead of user properties to categorize behaviors and predict contexts. It aims to give users control over their personal data while providing third-party apps with contextual information. The document provides examples of how WAY.DO could enhance apps and discusses its potential market opportunities in mobile commerce and app development.
The talk presented at Better Software 2014 in Florence:
A small practical guidebook for company people who want to defend themselves from the attacks of evil Agile Integralists, delivering, nevertheless, great user experiences, safeguarding their sanity and living happily ever after in a world they say is going to end.
Queste sono le slide a supporto del workshop svolto con la comunità dell'Interaction Design Foundation di Bologna. Il workshop si è svolto in Working Capital e ha avuto come scopo, quello di illustrare le basi dell'intervista utente come strumento di indagine per una migliore progettazione utente.
An UX talk about Human Errors, Errant Behavior and Design.
A small and humble talk presented at Codemotion 2014 in Rome: nothing new or disruptive, but some stuff "who knows why" usually ignored but so useful for UX folks and Developers as well.
This is my talk about Social Responsibility in UX and Code design at the Better Software Conference 2013 in Florence. The presentation was presented in Italian, however I added an english audio track for you all. Forgive my bad english, I'm really not used to.
I hope you enjoy it.
This document provides a short self-introduction by Hoang C. Huynh, a UX strategist, information architect, and interface specialist. Over the course of his career, he has worked as both a freelancer and IT consultant in the UX and UI industry for 5 years. He holds a Master's degree in User Experience from the University of Rome as well as a M.Sc. in Computer Engineering from the University of Bologna. He can be contacted via LinkedIn or email for any inquiries.
The document compares the CSS preprocessors Less and Sass. It discusses their histories, philosophies, ecosystems, features like variables, nesting, mixins, and inheritance. Less is part of the JavaScript family while Sass is part of Ruby. Both aim to make CSS development easier by allowing variables, nesting, and other advanced features, but Sass takes a more imperative development approach while Less aims to be closer to CSS. In the end, the document concludes that for most developers the specific preprocessor does not matter greatly as long as it helps with organization and maintainability. Focus should be on CSS skills rather than getting too invested in one preprocessor over the other.
Le slide proiettate durante il mio talk su come sto vivendo l'esperienza di passare a partita IVA come consulente freelance, dopo 4 anni di dipendenza.
Il talk ha compreso uno spezzone video delle selezioni di Masterchef Italia seconda stagione, tutti i diritti di immagini e video sono dei rispettivi proprietari.
A speed run about playing with affordances in both real and digital world, for user who are not really sold about the "whole UX design thing".
Presented at Programmers in Padua.
Affordances are everywhere and somehow they are invisible to us unless you know they are there... Knowing them, seeing them, can make us design more understandable products and even more engaging.
This presentation by OECD, OECD Secretariat, was made during the discussion “Pro-competitive Industrial Policy” held at the 143rd meeting of the OECD Competition Committee on 12 June 2024. More papers and presentations on the topic can be found at oe.cd/pcip.
This presentation was uploaded with the author’s consent.
This presentation by Juraj Čorba, Chair of OECD Working Party on Artificial Intelligence Governance (AIGO), was made during the discussion “Artificial Intelligence, Data and Competition” held at the 143rd meeting of the OECD Competition Committee on 12 June 2024. More papers and presentations on the topic can be found at oe.cd/aicomp.
This presentation was uploaded with the author’s consent.
This presentation by Professor Alex Robson, Deputy Chair of Australia’s Productivity Commission, was made during the discussion “Competition and Regulation in Professions and Occupations” held at the 77th meeting of the OECD Working Party No. 2 on Competition and Regulation on 10 June 2024. More papers and presentations on the topic can be found at oe.cd/crps.
This presentation was uploaded with the author’s consent.
This presentation by Nathaniel Lane, Associate Professor in Economics at Oxford University, was made during the discussion “Pro-competitive Industrial Policy” held at the 143rd meeting of the OECD Competition Committee on 12 June 2024. More papers and presentations on the topic can be found at oe.cd/pcip.
This presentation was uploaded with the author’s consent.
This presentation by Thibault Schrepel, Associate Professor of Law at Vrije Universiteit Amsterdam University, was made during the discussion “Artificial Intelligence, Data and Competition” held at the 143rd meeting of the OECD Competition Committee on 12 June 2024. More papers and presentations on the topic can be found at oe.cd/aicomp.
This presentation was uploaded with the author’s consent.
Why Psychological Safety Matters for Software Teams - ACE 2024 - Ben Linders.pdfBen Linders
Psychological safety in teams is important; team members must feel safe and able to communicate and collaborate effectively to deliver value. It’s also necessary to build long-lasting teams since things will happen and relationships will be strained.
But, how safe is a team? How can we determine if there are any factors that make the team unsafe or have an impact on the team’s culture?
In this mini-workshop, we’ll play games for psychological safety and team culture utilizing a deck of coaching cards, The Psychological Safety Cards. We will learn how to use gamification to gain a better understanding of what’s going on in teams. Individuals share what they have learned from working in teams, what has impacted the team’s safety and culture, and what has led to positive change.
Different game formats will be played in groups in parallel. Examples are an ice-breaker to get people talking about psychological safety, a constellation where people take positions about aspects of psychological safety in their team or organization, and collaborative card games where people work together to create an environment that fosters psychological safety.
This presentation by Yong Lim, Professor of Economic Law at Seoul National University School of Law, was made during the discussion “Artificial Intelligence, Data and Competition” held at the 143rd meeting of the OECD Competition Committee on 12 June 2024. More papers and presentations on the topic can be found at oe.cd/aicomp.
This presentation was uploaded with the author’s consent.
Collapsing Narratives: Exploring Non-Linearity • a micro report by Rosie WellsRosie Wells
Insight: In a landscape where traditional narrative structures are giving way to fragmented and non-linear forms of storytelling, there lies immense potential for creativity and exploration.
'Collapsing Narratives: Exploring Non-Linearity' is a micro report from Rosie Wells.
Rosie Wells is an Arts & Cultural Strategist uniquely positioned at the intersection of grassroots and mainstream storytelling.
Their work is focused on developing meaningful and lasting connections that can drive social change.
Please download this presentation to enjoy the hyperlinks!
Suzanne Lagerweij - Influence Without Power - Why Empathy is Your Best Friend...Suzanne Lagerweij
This is a workshop about communication and collaboration. We will experience how we can analyze the reasons for resistance to change (exercise 1) and practice how to improve our conversation style and be more in control and effective in the way we communicate (exercise 2).
This session will use Dave Gray’s Empathy Mapping, Argyris’ Ladder of Inference and The Four Rs from Agile Conversations (Squirrel and Fredrick).
Abstract:
Let’s talk about powerful conversations! We all know how to lead a constructive conversation, right? Then why is it so difficult to have those conversations with people at work, especially those in powerful positions that show resistance to change?
Learning to control and direct conversations takes understanding and practice.
We can combine our innate empathy with our analytical skills to gain a deeper understanding of complex situations at work. Join this session to learn how to prepare for difficult conversations and how to improve our agile conversations in order to be more influential without power. We will use Dave Gray’s Empathy Mapping, Argyris’ Ladder of Inference and The Four Rs from Agile Conversations (Squirrel and Fredrick).
In the session you will experience how preparing and reflecting on your conversation can help you be more influential at work. You will learn how to communicate more effectively with the people needed to achieve positive change. You will leave with a self-revised version of a difficult conversation and a practical model to use when you get back to work.
Come learn more on how to become a real influencer!
XP 2024 presentation: A New Look to Leadershipsamililja
Presentation slides from XP2024 conference, Bolzano IT. The slides describe a new view to leadership and combines it with anthro-complexity (aka cynefin).
This presentation by OECD, OECD Secretariat, was made during the discussion “Artificial Intelligence, Data and Competition” held at the 143rd meeting of the OECD Competition Committee on 12 June 2024. More papers and presentations on the topic can be found at oe.cd/aicomp.
This presentation was uploaded with the author’s consent.
Carrer goals.pptx and their importance in real lifeartemacademy2
Career goals serve as a roadmap for individuals, guiding them toward achieving long-term professional aspirations and personal fulfillment. Establishing clear career goals enables professionals to focus their efforts on developing specific skills, gaining relevant experience, and making strategic decisions that align with their desired career trajectory. By setting both short-term and long-term objectives, individuals can systematically track their progress, make necessary adjustments, and stay motivated. Short-term goals often include acquiring new qualifications, mastering particular competencies, or securing a specific role, while long-term goals might encompass reaching executive positions, becoming industry experts, or launching entrepreneurial ventures.
Moreover, having well-defined career goals fosters a sense of purpose and direction, enhancing job satisfaction and overall productivity. It encourages continuous learning and adaptation, as professionals remain attuned to industry trends and evolving job market demands. Career goals also facilitate better time management and resource allocation, as individuals prioritize tasks and opportunities that advance their professional growth. In addition, articulating career goals can aid in networking and mentorship, as it allows individuals to communicate their aspirations clearly to potential mentors, colleagues, and employers, thereby opening doors to valuable guidance and support. Ultimately, career goals are integral to personal and professional development, driving individuals toward sustained success and fulfillment in their chosen fields.
Mastering the Concepts Tested in the Databricks Certified Data Engineer Assoc...SkillCertProExams
• For a full set of 760+ questions. Go to
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1. MILAN 28-29 NOV 2014
- Hoang C. Huynh
Hoang C. Huynh
BOOBS, KITTENS
AND CELEBRITIES
An UX talk about the importance of the Attention
Internet is a beautiful Pandora’s box full of everything and today we
design features for a wide range of scenarios and experiences:
not only fancy funny stuffs, but also serious things and complex
interactions, from managing your bank account to your everyday work.
We are swiftly shifting behaviors, habits and traditional problems to the
digital context where we have to face an unsolved challenge: keeping
high the attention level on mission critical tasks.
Boobs, Kittens and Celebs
2. MILAN 28-29 NOV 2014
Hi, I’m Hoang!
I Am Learning German
I Am Easily Bored
I Love Technologies
I Design
Experiences
@aetheros
3. MILAN 28-29 NOV 2014
- Hoang C. Huynh
WE WILL TALK ABOUT
A LOT OF THINGS
Boobs, Kittens and Celebs
DISCLAIMER
4. MILAN 28-29 NOV 2014
- Hoang C. Huynh
#SHIRTSTORM DISCLAIMER
WE WILL TALK ABOUT
A LOT OF THINGS not boobs
Boobs, Kittens and Celebs
5. MILAN 28-29 NOV 2014
- Hoang C. Huynh
WHAT ARE THE
FOUNDATIONS
OF THE INTERNET?
Boobs, Kittens and Celebs
6. MILAN 28-29 NOV 2014
- Hoang C. Huynh
1,127,038,036
Websites online right now
Boobs, Kittens and Celebs
@Internetlivestats
7. MILAN 28-29 NOV 2014
- Hoang C. Huynh
Boobs, Kittens and Celebs
@Internetlivestats
8. MILAN 28-29 NOV 2014
- Hoang C. Huynh
Boobs, Kittens and Celebs
9. MILAN 28-29 NOV 2014
- Hoang C. Huynh
Boobs, Kittens and Celebs
10. MILAN 28-29 NOV 2014
- Hoang C. Huynh
Boobs, Kittens and Celebs
11. MILAN 28-29 NOV 2014
- Hoang C. Huynh
Boobs, Kittens and Celebs
12. MILAN 28-29 NOV 2014
- Hoang C. Huynh
#BOOBS
Boobs, Kittens and Celebs
@Aphex Twin - Windowlicker
#DESIRES
13. MILAN 28-29 NOV 2014
- Hoang C. Huynh
#BOOBS
Boobs, Kittens and Celebs
@Some guy in the internet
#DESIRES
14. MILAN 28-29 NOV 2014
- Hoang C. Huynh
#KITTENS
Boobs, Kittens and Celebs
#EMOTIONS
15. MILAN 28-29 NOV 2014
- Hoang C. Huynh
#CELEBS
Boobs, Kittens and Celebs
@Paper
#ASPIRATIONS
16. MILAN 28-29 NOV 2014
- Hoang C. Huynh
UX is not UI
Boobs, Kittens and Celebs
17. MILAN 28-29 NOV 2014
- Hoang C. Huynh
NOT SO VISUAL EXPERIENCES
Boobs, Kittens and Celebs
@Warner Bros - Lord of the Rings
WHAT KIND OF SORCERY IS THIS ?
18. MILAN 28-29 NOV 2014
- Hoang C. Huynh
THAT’S INTERESTING
Boobs, Kittens and Celebs
19. MILAN 28-29 NOV 2014
- Hoang C. Huynh
INFAMOUS F24
Boobs, Kittens and Celebs
20. MILAN 28-29 NOV 2014
- Hoang C. Huynh
INFAMOUS F24
Boobs, Kittens and Celebs
WEIRD GESTALTIC LAYOUT
21. MILAN 28-29 NOV 2014
- Hoang C. Huynh
INFAMOUS F24
Boobs, Kittens and Celebs
OBSCURE LINGO
22. MILAN 28-29 NOV 2014
- Hoang C. Huynh
DIGITAL EDITION
INFAMOUS F24
Boobs, Kittens and Celebs
23. MILAN 28-29 NOV 2014
- Hoang C. Huynh
DIGITAL INTERPRETATION
INFAMOUS F24
Boobs, Kittens and Celebs
24. MILAN 28-29 NOV 2014
- Hoang C. Huynh
DIGITAL RE-INTERPRETATION
INFAMOUS F24
Boobs, Kittens and Celebs
25. MILAN 28-29 NOV 2014
- Hoang C. Huynh
Boobs, Kittens and Celebs
CENSUS
1Understand the Question
2Recall the Information
3Collect the Information
4Formulate an Answer
5Evaluate & Take Action
26. MILAN 28-29 NOV 2014
- Hoang C. Huynh
Boobs, Kittens and Celebs
CENSUS
…AGAIN
27. MILAN 28-29 NOV 2014
- Hoang C. Huynh
Boobs, Kittens and Celebs
…AND AGAIN
28. MILAN 28-29 NOV 2014
- Hoang C. Huynh
ATTENTION ERRORS PERFORMANCE
Boobs, Kittens and Celebs
@Madelta
29. MILAN 28-29 NOV 2014
- Hoang C. Huynh
I KNEW NOTHING
Boobs, Kittens and Celebs
@HBO - Game of Thrones
30. MILAN 28-29 NOV 2014
- Hoang C. Huynh
Essentially,
all models are wrong,
but some are useful
Boobs, Kittens and Celebs
George E. P. Box, Statistician
No scheme is particularly useful
Partly because humans are complex
Schemes do not capture that complexity
Often the full facts are not available
31. MILAN 28-29 NOV 2014
- Hoang C. Huynh
Boobs, Kittens and Celebs
32. MILAN 28-29 NOV 2014
- Hoang C. Huynh
‣ Humans don’t process all incoming sensory signals
‣ Information processing starts very early by seeking out, focusing, and
selecting aspects of the available information
‣ Attention is the mechanism by which we restrict processing to only a
small fraction of the possible amount of information
‣ It includes both conscious processes and unconscious processes
‣ Cognitive processes (such as object identification) are the end result
of unconscious processing (visual grouping processes)
Boobs, Kittens and Celebs
ATTENTION
33. MILAN 28-29 NOV 2014
- Hoang C. Huynh
Boobs, Kittens and Celebs
CAN I HAVE YOUR
ATTENTION ? Usually we tend to say that we can keep the
attention high for more or less 15 minutes.
That’s not true.
34. MILAN 28-29 NOV 2014
- Hoang C. Huynh
WHAT ABOUT
THE BRAIN ?
Boobs, Kittens and Celebs
@Scrubs
WELL, I’M NOT A DOCTOR
35. MILAN 28-29 NOV 2014
- Hoang C. Huynh
The FRONTAL ATTENTIONAL system
‣ Attentional control in the frontal lobes
regulates which events to attend to
and which events to ignore
‣ Executive control, planning. and
awareness
The PARIETAL ATTENTIONAL system
‣ Controls visual-spatial attention
‣ Modulates perceptual processing
Multiple MODALITY-SPECIFIC systems
Selective modulation of processing in auditory cortex, visual
cortex, etc.
Boobs, Kittens and Celebs
36. MILAN 28-29 NOV 2014
- Hoang C. Huynh
In cognitive psychology, cognitive load refers to the total amount of mental effort
being used in the working memory. Cognitive load theory was developed out of
the study of problem solving by John Sweller in the late 1980s. Sweller argued that
instructional design can be used to reduce cognitive load in learners.
Boobs, Kittens and Celebs
@Mimi and Eunice
COGNITIVE LOAD
37. MILAN 28-29 NOV 2014
- Hoang C. Huynh
Boobs, Kittens and Celebs
@Kelly Morgan
38. MILAN 28-29 NOV 2014
- Hoang C. Huynh
Boobs, Kittens and Celebs
@Kelly Morgan
39. MILAN 28-29 NOV 2014
- Hoang C. Huynh
Boobs, Kittens and Celebs
@UXMag
40. MILAN 28-29 NOV 2014
- Hoang C. Huynh
COMPLEXITY
Boobs, Kittens and Celebs
IN ORDER TO KEEP
ATTENTION HIGH
41. MILAN 28-29 NOV 2014
- Hoang C. Huynh
Vigilance
‣ Waiting your turn in line at the doctor
Selective attention
‣ Listening to the speaker announce at the train station
Divided attention
‣ Watching a TV serial while buying online
Search
‣ Searching for someone in the crowd
Boobs, Kittens and Celebs
ATTENTION
42. MILAN 28-29 NOV 2014
- Hoang C. Huynh
Boobs, Kittens and Celebs
@Universal Pictures - The Bourne Identity
VIGILANCE refers to the ability to attend to a
situation for an extended period of time
The goal usually is the detection of
“something”, usually a “signal”
43. MILAN 28-29 NOV 2014
- Hoang C. Huynh
SELECTIVE ATTENTION
Boobs, Kittens and Celebs
@The Awareness Test / The Gorilla Experiment
44. MILAN 28-29 NOV 2014
- Hoang C. Huynh
Boobs, Kittens and Celebs
@FOX - The Simpson
People can perform more than one
task at a time (multi-tasking)
DIVIDED ATTENTION
45. MILAN 28-29 NOV 2014
- Hoang C. Huynh
STRUCTURAL FUNCTIONAL
FILTER MODEL RESOURCE LIMITED MODEL
Boobs, Kittens and Celebs
2 STAGES
NEISSER MODEL
@DSYNEGRAFIX @MiPersonalEnCasa
46. MILAN 28-29 NOV 2014
- Hoang C. Huynh
STRUCTURAL
FILTER MODEL
how far unattended
informations are
processed
‣ BOTTLENECKS
‣ EARLY VS LATE
Boobs, Kittens and Celebs
@DSYNEGRAFIX
47. MILAN 28-29 NOV 2014
- Hoang C. Huynh
SENSORY
PERCEPTION
Boobs, Kittens and Celebs
ACTION
SHORT TERM
MEMORY
INFO
PROCESSING
SENSORY
BUFFER
What we “decide” to perceive is based partially on:
‣ The strength of the perceptual event (signal)
‣ The amount of background events (noise)
‣ A subjective threshold of the relative strength of signal to noise
‣ The benefits of detecting a signal vs. the costs of not detecting it
‣ Expectancies
‣ Selective attention
48. MILAN 28-29 NOV 2014
- Hoang C. Huynh
SENSORY
PERCEPTION
Boobs, Kittens and Celebs
ACTION
SHORT TERM
MEMORY
INFO
PROCESSING
SENSORY
BUFFER
BROADBENT
1958
1958
“I am the father of the
dichotic listening”
Donald Broadbent, psychologist
49. MILAN 28-29 NOV 2014
- Hoang C. Huynh
SENSORY
PERCEPTION
Information is blocked early for unattended channel
Boobs, Kittens and Celebs
ACTION
SHORT TERM
MEMORY
INFO
PROCESSING
SENSORY
BUFFER
BROADBENT
1958
‣ Information is filtered at an early,
sensory level
‣ On l y 1 c han n e l of s e n s or y
information proceeds through this
filter (bottleneck) and is interpreted
‣ Other stimuli with salient sensory
characteristics can also pass
through this filter
50. MILAN 28-29 NOV 2014
- Hoang C. Huynh
SENSORY
PERCEPTION
Boobs, Kittens and Celebs
ACTION
SHORT TERM
MEMORY
INFO
PROCESSING
SHORT TERM
MEMORY
INFO
PROCESSING
SENSORY
BUFFER
INPUT A
BROADBENT
1958
INPUT B
SENSORY
BUFFER
SELECTION
FILTER EARLY SELECTION MODEL
51. MILAN 28-29 NOV 2014
- Hoang C. Huynh
SENSORY
PERCEPTION
Boobs, Kittens and Celebs
ACTION
SHORT TERM
MEMORY
INFO
PROCESSING
SENSORY
BUFFER
TREISMAN
1963
BROADBENT
1958
“The supporter of the dichotic
listening was (probably) wrong”
1963
Anna Treisman, psychologist
52. MILAN 28-29 NOV 2014
- Hoang C. Huynh
SENSORY
PERCEPTION
Information is attenuated differentially for channels
Boobs, Kittens and Celebs
ACTION
SHORT TERM
MEMORY
INFO
PROCESSING
SENSORY
BUFFER
TREISMAN
1963
BROADBENT
1958
‣ A filter determines how much information from
each channel is being processed
‣ Perceptual processing is limited in capacity
‣ This model allows for highly relevant information
to be interpreted, even if the channel is not
attended
53. MILAN 28-29 NOV 2014
- Hoang C. Huynh
THE COCKTAIL EFFECT
Boobs, Kittens and Celebs
@GoPixPic
PARTY
54. MILAN 28-29 NOV 2014
- Hoang C. Huynh
KNEEL BEFORE ZOD
Boobs, Kittens and Celebs
@Man of Steel
55. MILAN 28-29 NOV 2014
- Hoang C. Huynh
Boobs, Kittens and Celebs
@Man of Steel
IT TOOK ME A LIFE TO
MASTER IT
56. MILAN 28-29 NOV 2014
- Hoang C. Huynh
Boobs, Kittens and Celebs
@Man of Steel
IT TOOK ME A LIFE TO
MASTER IT
57. MILAN 28-29 NOV 2014
- Hoang C. Huynh
SENSORY
PERCEPTION
Boobs, Kittens and Celebs
ACTION
SHORT TERM
MEMORY
SENSORY
BUFFER
SHORT TERM
MEMORY
INFO
PROCESSING
SENSORY
BUFFER
INPUT A
TREISMAN
1963
INPUT B
INFO
PROCESSING
ATTENUATOR
FILTER
BROADBENT
1958
ATTENUATION MODEL
58. - Hoang C. Huynh
BROADBENT
1958
MILAN 28-29 NOV 2014
SENSORY
PERCEPTION
Boobs, Kittens and Celebs
ACTION
SHORT TERM
MEMORY
INFO
PROCESSING
SENSORY
BUFFER
TREISMAN
1963
DEUTSCH DEUSTCH
1964
1964
“Meaning Means”
J.Anthony and Diana Deutsch, psychologists
59. - Hoang C. Huynh
BROADBENT
1958
MILAN 28-29 NOV 2014
SENSORY
PERCEPTION
Information from all channels is perceptually processed
Boobs, Kittens and Celebs
ACTION
SHORT TERM
MEMORY
INFO
PROCESSING
SENSORY
BUFFER
TREISMAN
1963
DEUTSCH DEUSTCH
1964
‣ Selection occurs late, after perceptual processing has
interpreted the stimulus
‣ Processing bottleneck occurs when items have to be
placed in short-term memory
60. - Hoang C. Huynh
BROADBENT
1958
MILAN 28-29 NOV 2014
SENSORY
PERCEPTION
Boobs, Kittens and Celebs
ACTION
DEUTSCH DEUSTCH
SHORT TERM
MEMORY
SENSORY
BUFFER
SHORT TERM
MEMORY
INFO
PROCESSING
SENSORY
BUFFER
INPUT A
TREISMAN
1963
INPUT B
INFO
1964
PROCESSING
WEIGHT / MEANING
FILTER
LATE SELECTION MODEL
61. MILAN 28-29 NOV 2014
- Hoang C. Huynh
AND THEN WE ARE GOING
ALL DOWN THE WAY
Boobs, Kittens and Celebs
62. - Hoang C. Huynh
BROADBENT
1958
MILAN 28-29 NOV 2014
SENSORY
PERCEPTION
Boobs, Kittens and Celebs
ACTION
SHORT TERM
MEMORY
SENSORY
BUFFER
SHORT TERM
MEMORY
INFO
PROCESSING
SENSORY
BUFFER
INPUT A
TREISMAN
1963
INPUT B
INFO
PROCESSING
SELECTOR
DEUTSCH DEUSTCH
1964
SMITH
1967
63. - Hoang C. Huynh
BROADBENT
1958
MILAN 28-29 NOV 2014
SENSORY
PERCEPTION
Boobs, Kittens and Celebs
ACTION
SHORT TERM
MEMORY
SENSORY
BUFFER
SHORT TERM
MEMORY
INFO
PROCESSING
SENSORY
BUFFER
INPUT A
TREISMAN
1963
INPUT B
INFO
PROCESSING
ACTUATOR
DEUTSCH DEUSTCH
1964
SMITH
1967
KEELE
1973
64. - Hoang C. Huynh
BROADBENT
1958
MILAN 28-29 NOV 2014
SENSORY
PERCEPTION
Boobs, Kittens and Celebs
ACTION
SHORT TERM
MEMORY
INFO
PROCESSING
SENSORY
BUFFER
TREISMAN
1963
DEUTSCH DEUSTCH
1964
SMITH
1967
KEELE
1973
“IT DEPENDS”
1997
David Meyers and David Kieras, psychologists
65. - Hoang C. Huynh
BROADBENT
1958
MILAN 28-29 NOV 2014
SENSORY
PERCEPTION
Boobs, Kittens and Celebs
ACTION
SHORT TERM
MEMORY
INFO
PROCESSING
SENSORY
BUFFER
TREISMAN
1963
DEUTSCH DEUSTCH
1964
SMITH
1967
KEELE
1973
“IT DEPENDS”
1.They are all valid bottlenecks
2.It depends, any filter could
be active one at a time
3.We are all wrong
66. MILAN 28-29 NOV 2014
- Hoang C. Huynh
Boobs, Kittens and Celebs
@NIEMANLAB
2 STAGES
NEISSER MODEL
67. MILAN 28-29 NOV 2014
- Hoang C. Huynh
1
Preattentive processing
“TWO STAGES” ‣ Automatic, fast, parallel
‣ Mainly analysis of physical characteristics
‣ Limited semantic processing
‣ No deep semantic processing / analysis
‣ Some initially attentive processing can get
2
automatized through extensive practice
Attentive processing
‣ Controlled, slow, serial
‣ Requires attentional resources
‣ Enables semantic processing and synthesis
Boobs, Kittens and Celebs
68. MILAN 28-29 NOV 2014
- Hoang C. Huynh
Boobs, Kittens and Celebs
THE BUG EFFECT
Neisser’s pre-attentive and
attentive processing
Pre-attentive processing
i s the unconscious
a c c u m u l a t i o n o f
information from the
environment.
All available information
i s p r e - a t t e n t i v e l y
processed. Then, the
b r a i n f i l t e r s a n d
p r o c e s s e s w h a t i s
important.
@Dreamworks - Monsters vs Aliens
69. MILAN 28-29 NOV 2014
- Hoang C. Huynh
THE STROOP EFFECT
dog
chair
boat
window
block
fan
Boobs, Kittens and Celebs
red
yellow
green
blue
red
blue
red
yellow
green
blue
red
blue
1 2 3
70. MILAN 28-29 NOV 2014
- Hoang C. Huynh
Boobs, Kittens and Celebs
FUNCTIONAL
RESOURCE LIMITED MODEL
how many / big are the
resource pools available
‣ CAPACITY BINS
@MiPersonalEnCasa
71. MILAN 28-29 NOV 2014
- Hoang C. Huynh
ENERGON
Boobs, Kittens and Celebs
@Hasbro - Transformers G1
72. MILAN 28-29 NOV 2014
- Hoang C. Huynh
Boobs, Kittens and Celebs
@Mike Borell - Human Factors
73. MILAN 28-29 NOV 2014
- Hoang C. Huynh
OUR COGNITIVE SYSTEM HAS LIMITED RESOURCES
‣ One general resource
‣ Multiple specific resources
ATTENTIONAL PROCESSES REQUIRE RESOURCES
‣ Each process uses up part of the resources
‣ Processes compete for resources
‣ Automatization reduces the amount of resources needed
to perform the task
DIVIDED ATTENTION
‣ Multiple attention demanding processes can be active at
the same time as long as they don’t require all of the
resources
Boobs, Kittens and Celebs
74. MILAN 28-29 NOV 2014
- Hoang C. Huynh
P
Boobs, Kittens and Celebs
R
D
=
esources
emands
Performance
75. MILAN 28-29 NOV 2014
- Hoang C. Huynh
P
Boobs, Kittens and Celebs
P
P
=
izza
eople
Party
76. MILAN 28-29 NOV 2014
- Hoang C. Huynh
H
Boobs, Kittens and Celebs
T
T
=
eam Members
hings to Do
Happyness
77. MILAN 28-29 NOV 2014
- Hoang C. Huynh
TAKEAWAYS
SERIOUSLY?
JUST TAKE
EVERYTHING
Boobs, Kittens and Celebs
@Giphy
78. MILAN 28-29 NOV 2014
- Hoang C. Huynh
DESIRES EMOTIONS AND
ASPIRATIONS ARE GREAT
Boobs, Kittens and Celebs
@Brangelina
79. MILAN 28-29 NOV 2014
- Hoang C. Huynh
Boobs, Kittens and Celebs
TO COME IN
LIKE A
WRECKING
BALL
@VEVO - Miley Cirus
80. MILAN 28-29 NOV 2014
- Hoang C. Huynh
THANK YOU
Twitter: @aetheros
Linkedin: in/hchuynh
Web: huynh.cc/blog
Slides will be available also
on slideshare/aetheros
Boobs, Kittens and Celebs
- @Aetheros & Luna