Code Smells
Prasad Narasimhan – Technical Architect
System starts
 All the business & technical stakeholders
brainstorm a lot.
 They want to start somewhere rather than
getting into more of design paralysis.
 Core level classes gets created, Utility
classes, Exception classes…
System grows
 System grows based on the usage ,
features gets added either by extending
or changing current code.
 Structure is maintained, silos and
monolithic code gets created.
 With minimal documentation and fear of
touching core & utility its duplicated.
System expands
 Now more features are needed in short
time.
 No time to take stock of what is already
available how the design could be
extended.
 If it works don’t touch it syndrome.
 Some piece of code which lies dead , Silos
in method and class level.
 Duplicates at class level and variables
level
System explodes
 Now the business wants maximum use of
system , invites users through campaigns
and various launch pads.
 Application is perfectly scalable to optimum
level no issues. The Variables – scope, life
time.
 Collection handling – creation of collection
based on items, customer details which was
small now its rapidly increasing.
 Loop which process the collection becomes
bottleneck.
Explosion handled
 Giga bytes of processor, clustered system.
 Failover mechanism, Caching large
amount of data with latest caching
mechanism.
 Persist the data when failure happens.
 Predictive recovery approach.
Code Smells patterns
 Particular main functionality gets
enhanced without proper refactoring of
the base classes and dependent classes
 Class & methods violating SRP – Single
Responsibility principle.
 Open & Closed principle – Base class
should be open for extension and closed
for changes.
Some thoughts
 Refactoring when needed.
 Test Driven development.
 Inline Documentation for proper piece.
 SQALE based cost remediation and code
correction at periodic intervals.
 Code and design audit at periodic
intervals
Thanks

Code how it matures in syste

  • 1.
    Code Smells Prasad Narasimhan– Technical Architect
  • 2.
    System starts  Allthe business & technical stakeholders brainstorm a lot.  They want to start somewhere rather than getting into more of design paralysis.  Core level classes gets created, Utility classes, Exception classes…
  • 3.
    System grows  Systemgrows based on the usage , features gets added either by extending or changing current code.  Structure is maintained, silos and monolithic code gets created.  With minimal documentation and fear of touching core & utility its duplicated.
  • 4.
    System expands  Nowmore features are needed in short time.  No time to take stock of what is already available how the design could be extended.  If it works don’t touch it syndrome.  Some piece of code which lies dead , Silos in method and class level.  Duplicates at class level and variables level
  • 5.
    System explodes  Nowthe business wants maximum use of system , invites users through campaigns and various launch pads.  Application is perfectly scalable to optimum level no issues. The Variables – scope, life time.  Collection handling – creation of collection based on items, customer details which was small now its rapidly increasing.  Loop which process the collection becomes bottleneck.
  • 6.
    Explosion handled  Gigabytes of processor, clustered system.  Failover mechanism, Caching large amount of data with latest caching mechanism.  Persist the data when failure happens.  Predictive recovery approach.
  • 7.
    Code Smells patterns Particular main functionality gets enhanced without proper refactoring of the base classes and dependent classes  Class & methods violating SRP – Single Responsibility principle.  Open & Closed principle – Base class should be open for extension and closed for changes.
  • 8.
    Some thoughts  Refactoringwhen needed.  Test Driven development.  Inline Documentation for proper piece.  SQALE based cost remediation and code correction at periodic intervals.  Code and design audit at periodic intervals
  • 9.