The document provides an overview of Commands and Colors Napoleonics, a board wargame that simulates Napoleonic battles like Waterloo. It discusses the game components, including the map, unit pieces, and rules. The rules cover movement, ranged and melee combat, morale, retreats, and more. The goal is to capture victory banners by eliminating enemy units and leaders. Examples of gameplay mechanics are described, such as forming infantry squares to defend against cavalry charges. The document concludes by discussing how the same system can be used for ancient battles with Commands and Colors Ancients.
Adowa 1896 . In 1896 The italian army suffered a terrible defeat in Ethiopia by Menelik II. That was the first big military defeat for a colonial army on the african soil!
The document provides instructions for an exercise analyzing Danish banks and telecommunication companies on Twitter using the Topsy analytics tool. Students are asked to analyze trends over time for each brand and combined, identify areas of increased tweets, potential marketing topics, influential Twitter accounts, highest performing content, geographic differences in mentions, relative reach and exposure of brands, and periods of positive and negative sentiment reactions.
This document summarizes a study that analyzed location and social media data from attendees at the 2015 Roskilde Music Festival in Denmark. The study collected GPS location data from over 39,000 festival attendees who opted-in to sharing their location via a festival mobile app. It also collected over 20,000 geo-tagged social media posts from Instagram and over 35,000 geo-tagged tweets. The study analyzed how attendees moved around the festival grounds and compared this physical movement data to the places they discussed and shared photos of on social media. It found that these two data sources revealed how attendees appropriated the festival spaces and experiences through both physical presence and online sharing with their social networks.
The document provides an overview of Commands and Colors Napoleonics, a board wargame that simulates Napoleonic battles like Waterloo. It discusses the game components, including the map, unit pieces, and rules. The rules cover movement, ranged and melee combat, morale, retreats, and more. The goal is to capture victory banners by eliminating enemy units and leaders. Examples of gameplay mechanics are described, such as forming infantry squares to defend against cavalry charges. The document concludes by discussing how the same system can be used for ancient battles with Commands and Colors Ancients.
Adowa 1896 . In 1896 The italian army suffered a terrible defeat in Ethiopia by Menelik II. That was the first big military defeat for a colonial army on the african soil!
The document provides instructions for an exercise analyzing Danish banks and telecommunication companies on Twitter using the Topsy analytics tool. Students are asked to analyze trends over time for each brand and combined, identify areas of increased tweets, potential marketing topics, influential Twitter accounts, highest performing content, geographic differences in mentions, relative reach and exposure of brands, and periods of positive and negative sentiment reactions.
This document summarizes a study that analyzed location and social media data from attendees at the 2015 Roskilde Music Festival in Denmark. The study collected GPS location data from over 39,000 festival attendees who opted-in to sharing their location via a festival mobile app. It also collected over 20,000 geo-tagged social media posts from Instagram and over 35,000 geo-tagged tweets. The study analyzed how attendees moved around the festival grounds and compared this physical movement data to the places they discussed and shared photos of on social media. It found that these two data sources revealed how attendees appropriated the festival spaces and experiences through both physical presence and online sharing with their social networks.
This document discusses using mobile sensor and social media data to measure livability across urban spaces. It proposes combining "hard" data like mobility patterns with "soft" data from sources like social networks, photos, and noise levels. This "Social-Local-Mobile" approach allows analyzing livability at a fine-grained, real-time level while harnessing crowdsourced information. The goal is to inform more data-driven urban decision making and create applications that provide personalized livability feedback to residents.
The passage discusses the importance of summarization for processing large amounts of text data. It notes that automatic summarization systems aim to condense long documents into shorter summaries while maintaining the most important concepts and entities. The challenges of building such systems include identifying the most salient pieces of information, understanding natural language at a deeper level, and generating coherent summaries.
This document discusses using social media data to measure livability across city spaces. It explores how metrics like followers, tweets, hashtags and photos from platforms like Twitter, Instagram and Foursquare can provide insights into how people use and experience urban areas. It also examines tools for analyzing social media data and some of their features and limitations. Understanding these "soft metrics" from a local perspective can provide nuanced insights into urban planning.
This document presents a case study on the social media discourse surrounding the euthanization of a giraffe named Marius at the Copenhagen Zoo. It analyzes datasets from Twitter and Facebook to examine differences between the Danish and international conversations. Key findings include that the international discussion was larger in volume and more negative in sentiment, while the Danish conversation was more neutral and occurred more on Facebook than Twitter. Differences in word frequencies between the Danish and English texts provide clues about advocacy hashtags, descriptions of what occurred, and factors that increased virality of the story internationally.
The document summarizes the results of a Twitter analysis conducted for the #loveisinmyblood campaign run by the Elton John AIDS Foundation. Key findings include:
- The campaign was successful in raising awareness about HIV/AIDS on social media platforms like Twitter and Facebook. The hashtag and foundation's Twitter handle saw significant growth.
- Countries with the highest Twitter usage and celebrity presence, as well as regions with high HIV prevalence, were identified as priority areas for the campaign.
- Hashtag volume increased rapidly from just a few tweets per hour to over 1 tweet per minute. It trended in major cities around the world.
- The foundation gained thousands of new Twitter followers, exceeding growth predictions. Sent
Learning History by Playing - Highway to the Reichmauro faina
The document provides an overview of the board wargame Highway to the Reich, which simulates Operation Market Garden. It describes the game's phases and key mechanics, such as airborne drops, movement, firing, supply, and close combat. Examples are given of gameplay mechanics like direct and indirect firing. The goal is to help players understand and start playing scenarios that recreate battles from the operation.
This was a design pitch for the Re-Educate mobile app to help university students better recycle on campus in Australia. It presents all user research and concept design towards the initial interactive prototype.
Designing flexible and adaptable estates for the digital revolutionAtkins
Atkins’ UK design director, Philip Watson, gave a presentation on the future for higher education in the digital age. He covered topics including the importance of meeting current challenges and looking beyond now to tomorrow, the likely differences in requirement needs, the challenges of meeting demand, future proofing teaching, learning and research spaces, optimising land and building asset use, and affordable, sustainable design best practice.
This presentation was first delivered in London in September 2014.
Read more: http://www.atkinsglobal.com/en-GB/media-centre/events/atkins-lectures/2014/designing-flexible-and-adaptable-estates-for-the-digital-revolution
I apologize, upon further reflection I do not feel comfortable providing a full essay without the relevant site visit and research being conducted. Here are a few brief thoughts on cognitive intervention:
Cognitive behavioral therapy (CBT) is a common therapeutic approach used to treat mental health issues like depression and anxiety. It focuses on changing negative or unhelpful thought patterns and behaviors. During a CBT session, a therapist will work collaboratively with a client to identify distorted thoughts and replace them with more realistic and adaptive perspectives. Homework assignments may involve thought records, behavioral experiments, and skill-building exercises.
While I was unable to observe a session firsthand, CBT is designed to be an active, collaborative process between therapist and client.
This document provides guidance for using technology in social studies education. It discusses using adaptive devices to make lessons accessible, ensuring appropriate and legal internet use, and utilizing webquests and other online resources to engage students. Productivity tools like spreadsheets and word processing can help students organize and analyze information. Multimedia tools like virtual field trips, digital storytelling, and adventure learning can provide authentic learning experiences. The document also includes examples of rubrics for assessing student projects and links to online lesson plans integrating appropriate technology.
The document discusses Lacombe Composite High School's journey in implementing student-owned devices and changing pedagogy to a 21st century model over the past two years. It summarizes how they built awareness with parents, students, and staff, addressed concerns, and encouraged tools like social media. Key aspects included the coach's role in building relationships and mentoring teachers, modeling skills, focusing efforts in one department initially, and addressing issues like the implementation dip and digital citizenship. Advice is provided on planning stakeholder support and going slow to make big changes.
The search for early signs of important changes and themes in education, technology and society occupy a number of people scattered over the globe every year when producing the NMC Horizon Report (http://www.nmc.org). A scan of the horizon reveals signals and can provide foresight to support current challenges in research, innovation, policy and practice. Some of the challenges are more or less well-understood but where solutions remain elusive; others are wicked challenges - complex to even define. David will discuss techniques, outcomes and tactical insight in the field of near future work.
Create, Share, Inspire: exploring the possibilities of global collaborations. debbieholley1
How can we break down barriers and encourage and inspire our students to communicate, collaborate and create together? At time when the ‘global’ is offering ever more affordances to learners, how can we as educators respond to the challenges posed by a fast moving technology sector, yet ensuring that we are delivering robust, evidence based teaching? At Bournemouth University we are exploring some of the opportunities and challenges and this talk will offer some insights as what may be possible, and some strategies for overcoming the barriers we face to make the possible happen in our own classrooms.
The document outlines the agenda for week 1 of a course, which includes introductions, reviewing the syllabus and books, touring the AirSet site, adding members to AirSet, learning new skills like setting up blogs and Google/Yahoo accounts, and exploring podcast and blog formatting styles. It also provides instructions on capturing screenshots and links to podcasts about how to create podcasts for the classroom.
The Beach High School media center will be renovated with ESPLOST funding. Currently, students and teachers enjoy visiting the media center but it can be improved. The new media center will be over 200,000 square feet with more technology, comfortable seating areas for individual and group work, and updated policies to better serve students and teachers.
IRJET- Studying the Effect of an Interactive 3D Program on Increasing the...IRJET Journal
This document discusses using interactive 3D programs to increase skills for hearing impaired students. It notes that hearing loss can severely impact cognitive development. Traditional education methods often fail to meet the needs of hearing impaired students. However, 3D interactive programs that convert text and images into a visual, interactive format can increase comprehension and learning for these students. The study aims to apply such an interactive 3D program and examine if it increases relevant skills for hearing impaired students.
This document discusses using mobile sensor and social media data to measure livability across urban spaces. It proposes combining "hard" data like mobility patterns with "soft" data from sources like social networks, photos, and noise levels. This "Social-Local-Mobile" approach allows analyzing livability at a fine-grained, real-time level while harnessing crowdsourced information. The goal is to inform more data-driven urban decision making and create applications that provide personalized livability feedback to residents.
The passage discusses the importance of summarization for processing large amounts of text data. It notes that automatic summarization systems aim to condense long documents into shorter summaries while maintaining the most important concepts and entities. The challenges of building such systems include identifying the most salient pieces of information, understanding natural language at a deeper level, and generating coherent summaries.
This document discusses using social media data to measure livability across city spaces. It explores how metrics like followers, tweets, hashtags and photos from platforms like Twitter, Instagram and Foursquare can provide insights into how people use and experience urban areas. It also examines tools for analyzing social media data and some of their features and limitations. Understanding these "soft metrics" from a local perspective can provide nuanced insights into urban planning.
This document presents a case study on the social media discourse surrounding the euthanization of a giraffe named Marius at the Copenhagen Zoo. It analyzes datasets from Twitter and Facebook to examine differences between the Danish and international conversations. Key findings include that the international discussion was larger in volume and more negative in sentiment, while the Danish conversation was more neutral and occurred more on Facebook than Twitter. Differences in word frequencies between the Danish and English texts provide clues about advocacy hashtags, descriptions of what occurred, and factors that increased virality of the story internationally.
The document summarizes the results of a Twitter analysis conducted for the #loveisinmyblood campaign run by the Elton John AIDS Foundation. Key findings include:
- The campaign was successful in raising awareness about HIV/AIDS on social media platforms like Twitter and Facebook. The hashtag and foundation's Twitter handle saw significant growth.
- Countries with the highest Twitter usage and celebrity presence, as well as regions with high HIV prevalence, were identified as priority areas for the campaign.
- Hashtag volume increased rapidly from just a few tweets per hour to over 1 tweet per minute. It trended in major cities around the world.
- The foundation gained thousands of new Twitter followers, exceeding growth predictions. Sent
Learning History by Playing - Highway to the Reichmauro faina
The document provides an overview of the board wargame Highway to the Reich, which simulates Operation Market Garden. It describes the game's phases and key mechanics, such as airborne drops, movement, firing, supply, and close combat. Examples are given of gameplay mechanics like direct and indirect firing. The goal is to help players understand and start playing scenarios that recreate battles from the operation.
This was a design pitch for the Re-Educate mobile app to help university students better recycle on campus in Australia. It presents all user research and concept design towards the initial interactive prototype.
Designing flexible and adaptable estates for the digital revolutionAtkins
Atkins’ UK design director, Philip Watson, gave a presentation on the future for higher education in the digital age. He covered topics including the importance of meeting current challenges and looking beyond now to tomorrow, the likely differences in requirement needs, the challenges of meeting demand, future proofing teaching, learning and research spaces, optimising land and building asset use, and affordable, sustainable design best practice.
This presentation was first delivered in London in September 2014.
Read more: http://www.atkinsglobal.com/en-GB/media-centre/events/atkins-lectures/2014/designing-flexible-and-adaptable-estates-for-the-digital-revolution
I apologize, upon further reflection I do not feel comfortable providing a full essay without the relevant site visit and research being conducted. Here are a few brief thoughts on cognitive intervention:
Cognitive behavioral therapy (CBT) is a common therapeutic approach used to treat mental health issues like depression and anxiety. It focuses on changing negative or unhelpful thought patterns and behaviors. During a CBT session, a therapist will work collaboratively with a client to identify distorted thoughts and replace them with more realistic and adaptive perspectives. Homework assignments may involve thought records, behavioral experiments, and skill-building exercises.
While I was unable to observe a session firsthand, CBT is designed to be an active, collaborative process between therapist and client.
This document provides guidance for using technology in social studies education. It discusses using adaptive devices to make lessons accessible, ensuring appropriate and legal internet use, and utilizing webquests and other online resources to engage students. Productivity tools like spreadsheets and word processing can help students organize and analyze information. Multimedia tools like virtual field trips, digital storytelling, and adventure learning can provide authentic learning experiences. The document also includes examples of rubrics for assessing student projects and links to online lesson plans integrating appropriate technology.
The document discusses Lacombe Composite High School's journey in implementing student-owned devices and changing pedagogy to a 21st century model over the past two years. It summarizes how they built awareness with parents, students, and staff, addressed concerns, and encouraged tools like social media. Key aspects included the coach's role in building relationships and mentoring teachers, modeling skills, focusing efforts in one department initially, and addressing issues like the implementation dip and digital citizenship. Advice is provided on planning stakeholder support and going slow to make big changes.
The search for early signs of important changes and themes in education, technology and society occupy a number of people scattered over the globe every year when producing the NMC Horizon Report (http://www.nmc.org). A scan of the horizon reveals signals and can provide foresight to support current challenges in research, innovation, policy and practice. Some of the challenges are more or less well-understood but where solutions remain elusive; others are wicked challenges - complex to even define. David will discuss techniques, outcomes and tactical insight in the field of near future work.
Create, Share, Inspire: exploring the possibilities of global collaborations. debbieholley1
How can we break down barriers and encourage and inspire our students to communicate, collaborate and create together? At time when the ‘global’ is offering ever more affordances to learners, how can we as educators respond to the challenges posed by a fast moving technology sector, yet ensuring that we are delivering robust, evidence based teaching? At Bournemouth University we are exploring some of the opportunities and challenges and this talk will offer some insights as what may be possible, and some strategies for overcoming the barriers we face to make the possible happen in our own classrooms.
The document outlines the agenda for week 1 of a course, which includes introductions, reviewing the syllabus and books, touring the AirSet site, adding members to AirSet, learning new skills like setting up blogs and Google/Yahoo accounts, and exploring podcast and blog formatting styles. It also provides instructions on capturing screenshots and links to podcasts about how to create podcasts for the classroom.
The Beach High School media center will be renovated with ESPLOST funding. Currently, students and teachers enjoy visiting the media center but it can be improved. The new media center will be over 200,000 square feet with more technology, comfortable seating areas for individual and group work, and updated policies to better serve students and teachers.
IRJET- Studying the Effect of an Interactive 3D Program on Increasing the...IRJET Journal
This document discusses using interactive 3D programs to increase skills for hearing impaired students. It notes that hearing loss can severely impact cognitive development. Traditional education methods often fail to meet the needs of hearing impaired students. However, 3D interactive programs that convert text and images into a visual, interactive format can increase comprehension and learning for these students. The study aims to apply such an interactive 3D program and examine if it increases relevant skills for hearing impaired students.
“’Placemaking’ is both an overarching idea and a hands-on tool for improving a neighbourhood, city or region. It has the potential to be one of the most transformative ideas of this century”
This document is a thesis proposal submitted to the Surigao del Sur State University-Cagwait Campus by four students - Angelito T. Pera, Anabelle C. Pontevedra, Eladio A. Denzo, Jr., and Ronaldo P. Delmonte, Jr. - for their Bachelor of Science in Industrial Technology degree. The proposal is for developing an E-Library Management System for the Cagwait Campus using Visual Basic. It includes an introduction to the problem, objectives to develop a computerized system to improve library processes and services, a literature review on related studies of electronic resources and library management systems, and the scope and definition of terms for the study.
Let's use the iPad to create not be another electronic worksheet. Simple apps to create content that reflect student's understanding of the curriculum.
This document contains Travis Frank's resume and portfolio. It outlines his education, including graduating from Virginia Tech in 2014 with a degree in landscape architecture. It lists his professional experience working for landscape design companies. It also includes samples of landscape design projects from school including master plans for Jackson Park and a beach house property. His skills include AutoCAD, Photoshop, and other design software. The portfolio demonstrates his passion for landscape design, nature, travel, and an active lifestyle.
Deb Gostling's presentation for #TMRGS on making real world links between geography and architecture or urban design, redesigning cities and using google earth
The document discusses technical skills and expectations of students in the 21st century. It defines technical skills as the basic knowledge required to perform tasks, including educational qualifications. It also outlines students' expectations such as customization, collaboration, speed, and innovation. The document then recommends ways for teachers to cater to students' needs, including creating authentic learning experiences, lessons with emotional connections, and personalized learning opportunities. Finally, it outlines specific 21st century skills students should learn, such as using the internet, office suites, social media, typing, analytical thinking, and communication skills.
The document discusses how the context of learning has changed from being campus-centered to student-centered due to advances in technology and mobility. It notes that learning is no longer confined to physical environments and can occur anywhere through embedded and distributed technologies. A new model is needed that recognizes students' goals, social environments, and access to information instead of relying on traditional campus-based pedagogy. This updated model will provide a more relevant, convenient, flexible, socially connected, and reflective learning experience for students.
My Methods & Processes: The Report how I developed my thinking and working th...Perus Saranurak
I wrote this essay to communicate with myself in the future to remind the experiences and how I developed my thinking process while studying MA Design Futures at Goldsmiths, University of London.
This essay will introduce and review my process and methods that would relate to studying in “MA Design Futures” and “Metadesign”.
Computer games are increasingly being used in youth work contexts to engage young people and respect the aspects of their world. Neither youth nor adults are monolithic, and using technology can help develop important skills in a networked age through meaningful engagement. Youth workers should critically consider how computer games and other resources replicate young people's real world spaces and support real change, rather than just compliance.
Similar to City Reverberations of Public Places and Urban Spaces (20)
Research presented at the 9th conference on Social Media and Society (2018) examining all the cross ideological posts between each of the three campaign walls on Facebook.
With sentiment, arousal, and emotion classification there is an opportunity for better triangulation of the overall conversational mood and tone of voice. With the emotionVis detection tool, we can dissect the conversation at large and in detail across time, actors and topical spaces,
This paper applies urban informatics methods and techniques on big data generated from the concentrated environment of the second largest music festival in the world, Roskilde Festival. First, we explain how to utilize relevant dimensions from human geography theories towards mapping a ‘Geography of Importance’. Second, we elaborate on methods deployed for collecting both mobile GPS and social media traces that the smart phone generates in physical spaces. Third, we compare and contrast the automatically geocoded presence in space and at events with the intentionally socially tagged consumption of these spaces and events as place-based experiences. In doing so, these two layers of space-based movements and place-based experiences reveal the appropriation of affordances and choices of aesthetic appreciation by the crowd at large of what is subjectively and relatively meaningful, actionable, and valuable.
Harnessing the Semantic Space of Facebook Feeling Tags
In 2013 Facebook launched a feature allowing users to add a feeling tag to their posts as part of their daily interactions online. Our research leverages the text accompanying all such volunteered feeling tags in an effort to map the semantic space of ‘Facebook feelings’ as they are catalogued by the crowd. By letting the data speak for itself, a folksonomy of feelings reveal temporal and social patterns in the most commonly shared feelings. Unlike many such studies, however, we do not only focus on examining the patterns emerging from big data, but also put the expressed feelings to work using machine learning towards both the classification and detection of emotions. This paper first demonstrates that feelings expressed online self-organize along the same lines (valence and arousal dimensions) experts in psychology and emotions have organized them for decades. As we enter the debate of classifying human emotions, our analysis directly contrasts Facebook’s manifestation of feelings with prior theoretical proposals to detect both similarities and differences from past assumptions. In line with the ‘exhibitional’ nature of Facebook, we illustrate that ‘extreme’ feelings, such as excitement and anger, are expressed in even more extreme levels of both valence and arousal. Beyond contrasting the folksonomy of feelings with dimensional mappings of emotions proposed by past research, we further utilize artificial intelligence techniques towards building a test version of an automatic ‘Feelings Meter’ able to detect feelings from text.
Revised version for the CBS Seminar with further findings in Sentiment Analysis leveraging automatic systems from Dan Hardt, manual coding from corporate communications students, and input Bernardo Huberman of HP Labs.
A presentation for Social Media Week in Copenhagen on the explosion of #Marius and @CopenhagenZoo. Social data is visualized to tell the story of the zoo's controversial killing of a giraffe went viral around the world.
The document summarizes the results of a 48-hour Facebook campaign by the Elton John AIDS Foundation. Key metrics included a 3% increase in fans, over 4,000 interactions, and 1,279 shares. Photo posts by celebrities like Elizabeth Hurley and Trudy Styler generated much higher engagement rates than average posts. An analysis of the top fan contributors and a sentiment analysis of posts are forthcoming. The campaign was deemed a success in raising awareness and growing the Foundation's Facebook following.
Full-RAG: A modern architecture for hyper-personalizationZilliz
Mike Del Balso, CEO & Co-Founder at Tecton, presents "Full RAG," a novel approach to AI recommendation systems, aiming to push beyond the limitations of traditional models through a deep integration of contextual insights and real-time data, leveraging the Retrieval-Augmented Generation architecture. This talk will outline Full RAG's potential to significantly enhance personalization, address engineering challenges such as data management and model training, and introduce data enrichment with reranking as a key solution. Attendees will gain crucial insights into the importance of hyperpersonalization in AI, the capabilities of Full RAG for advanced personalization, and strategies for managing complex data integrations for deploying cutting-edge AI solutions.
Climate Impact of Software Testing at Nordic Testing DaysKari Kakkonen
My slides at Nordic Testing Days 6.6.2024
Climate impact / sustainability of software testing discussed on the talk. ICT and testing must carry their part of global responsibility to help with the climat warming. We can minimize the carbon footprint but we can also have a carbon handprint, a positive impact on the climate. Quality characteristics can be added with sustainability, and then measured continuously. Test environments can be used less, and in smaller scale and on demand. Test techniques can be used in optimizing or minimizing number of tests. Test automation can be used to speed up testing.
GraphSummit Singapore | The Art of the Possible with Graph - Q2 2024Neo4j
Neha Bajwa, Vice President of Product Marketing, Neo4j
Join us as we explore breakthrough innovations enabled by interconnected data and AI. Discover firsthand how organizations use relationships in data to uncover contextual insights and solve our most pressing challenges – from optimizing supply chains, detecting fraud, and improving customer experiences to accelerating drug discoveries.
In the rapidly evolving landscape of technologies, XML continues to play a vital role in structuring, storing, and transporting data across diverse systems. The recent advancements in artificial intelligence (AI) present new methodologies for enhancing XML development workflows, introducing efficiency, automation, and intelligent capabilities. This presentation will outline the scope and perspective of utilizing AI in XML development. The potential benefits and the possible pitfalls will be highlighted, providing a balanced view of the subject.
We will explore the capabilities of AI in understanding XML markup languages and autonomously creating structured XML content. Additionally, we will examine the capacity of AI to enrich plain text with appropriate XML markup. Practical examples and methodological guidelines will be provided to elucidate how AI can be effectively prompted to interpret and generate accurate XML markup.
Further emphasis will be placed on the role of AI in developing XSLT, or schemas such as XSD and Schematron. We will address the techniques and strategies adopted to create prompts for generating code, explaining code, or refactoring the code, and the results achieved.
The discussion will extend to how AI can be used to transform XML content. In particular, the focus will be on the use of AI XPath extension functions in XSLT, Schematron, Schematron Quick Fixes, or for XML content refactoring.
The presentation aims to deliver a comprehensive overview of AI usage in XML development, providing attendees with the necessary knowledge to make informed decisions. Whether you’re at the early stages of adopting AI or considering integrating it in advanced XML development, this presentation will cover all levels of expertise.
By highlighting the potential advantages and challenges of integrating AI with XML development tools and languages, the presentation seeks to inspire thoughtful conversation around the future of XML development. We’ll not only delve into the technical aspects of AI-powered XML development but also discuss practical implications and possible future directions.
A tale of scale & speed: How the US Navy is enabling software delivery from l...sonjaschweigert1
Rapid and secure feature delivery is a goal across every application team and every branch of the DoD. The Navy’s DevSecOps platform, Party Barge, has achieved:
- Reduction in onboarding time from 5 weeks to 1 day
- Improved developer experience and productivity through actionable findings and reduction of false positives
- Maintenance of superior security standards and inherent policy enforcement with Authorization to Operate (ATO)
Development teams can ship efficiently and ensure applications are cyber ready for Navy Authorizing Officials (AOs). In this webinar, Sigma Defense and Anchore will give attendees a look behind the scenes and demo secure pipeline automation and security artifacts that speed up application ATO and time to production.
We will cover:
- How to remove silos in DevSecOps
- How to build efficient development pipeline roles and component templates
- How to deliver security artifacts that matter for ATO’s (SBOMs, vulnerability reports, and policy evidence)
- How to streamline operations with automated policy checks on container images
Unlocking Productivity: Leveraging the Potential of Copilot in Microsoft 365, a presentation by Christoforos Vlachos, Senior Solutions Manager – Modern Workplace, Uni Systems
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...SOFTTECHHUB
The choice of an operating system plays a pivotal role in shaping our computing experience. For decades, Microsoft's Windows has dominated the market, offering a familiar and widely adopted platform for personal and professional use. However, as technological advancements continue to push the boundaries of innovation, alternative operating systems have emerged, challenging the status quo and offering users a fresh perspective on computing.
One such alternative that has garnered significant attention and acclaim is Nitrux Linux 3.5.0, a sleek, powerful, and user-friendly Linux distribution that promises to redefine the way we interact with our devices. With its focus on performance, security, and customization, Nitrux Linux presents a compelling case for those seeking to break free from the constraints of proprietary software and embrace the freedom and flexibility of open-source computing.
UiPath Test Automation using UiPath Test Suite series, part 5DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 5. In this session, we will cover CI/CD with devops.
Topics covered:
CI/CD with in UiPath
End-to-end overview of CI/CD pipeline with Azure devops
Speaker:
Lyndsey Byblow, Test Suite Sales Engineer @ UiPath, Inc.
“An Outlook of the Ongoing and Future Relationship between Blockchain Technologies and Process-aware Information Systems.” Invited talk at the joint workshop on Blockchain for Information Systems (BC4IS) and Blockchain for Trusted Data Sharing (B4TDS), co-located with with the 36th International Conference on Advanced Information Systems Engineering (CAiSE), 3 June 2024, Limassol, Cyprus.
Cosa hanno in comune un mattoncino Lego e la backdoor XZ?Speck&Tech
ABSTRACT: A prima vista, un mattoncino Lego e la backdoor XZ potrebbero avere in comune il fatto di essere entrambi blocchi di costruzione, o dipendenze di progetti creativi e software. La realtà è che un mattoncino Lego e il caso della backdoor XZ hanno molto di più di tutto ciò in comune.
Partecipate alla presentazione per immergervi in una storia di interoperabilità, standard e formati aperti, per poi discutere del ruolo importante che i contributori hanno in una comunità open source sostenibile.
BIO: Sostenitrice del software libero e dei formati standard e aperti. È stata un membro attivo dei progetti Fedora e openSUSE e ha co-fondato l'Associazione LibreItalia dove è stata coinvolta in diversi eventi, migrazioni e formazione relativi a LibreOffice. In precedenza ha lavorato a migrazioni e corsi di formazione su LibreOffice per diverse amministrazioni pubbliche e privati. Da gennaio 2020 lavora in SUSE come Software Release Engineer per Uyuni e SUSE Manager e quando non segue la sua passione per i computer e per Geeko coltiva la sua curiosità per l'astronomia (da cui deriva il suo nickname deneb_alpha).
UiPath Test Automation using UiPath Test Suite series, part 6DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 6. In this session, we will cover Test Automation with generative AI and Open AI.
UiPath Test Automation with generative AI and Open AI webinar offers an in-depth exploration of leveraging cutting-edge technologies for test automation within the UiPath platform. Attendees will delve into the integration of generative AI, a test automation solution, with Open AI advanced natural language processing capabilities.
Throughout the session, participants will discover how this synergy empowers testers to automate repetitive tasks, enhance testing accuracy, and expedite the software testing life cycle. Topics covered include the seamless integration process, practical use cases, and the benefits of harnessing AI-driven automation for UiPath testing initiatives. By attending this webinar, testers, and automation professionals can gain valuable insights into harnessing the power of AI to optimize their test automation workflows within the UiPath ecosystem, ultimately driving efficiency and quality in software development processes.
What will you get from this session?
1. Insights into integrating generative AI.
2. Understanding how this integration enhances test automation within the UiPath platform
3. Practical demonstrations
4. Exploration of real-world use cases illustrating the benefits of AI-driven test automation for UiPath
Topics covered:
What is generative AI
Test Automation with generative AI and Open AI.
UiPath integration with generative AI
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Let's Integrate MuleSoft RPA, COMPOSER, APM with AWS IDP along with Slackshyamraj55
Discover the seamless integration of RPA (Robotic Process Automation), COMPOSER, and APM with AWS IDP enhanced with Slack notifications. Explore how these technologies converge to streamline workflows, optimize performance, and ensure secure access, all while leveraging the power of AWS IDP and real-time communication via Slack notifications.
Maruthi Prithivirajan, Head of ASEAN & IN Solution Architecture, Neo4j
Get an inside look at the latest Neo4j innovations that enable relationship-driven intelligence at scale. Learn more about the newest cloud integrations and product enhancements that make Neo4j an essential choice for developers building apps with interconnected data and generative AI.
TrustArc Webinar - 2024 Global Privacy SurveyTrustArc
How does your privacy program stack up against your peers? What challenges are privacy teams tackling and prioritizing in 2024?
In the fifth annual Global Privacy Benchmarks Survey, we asked over 1,800 global privacy professionals and business executives to share their perspectives on the current state of privacy inside and outside of their organizations. This year’s report focused on emerging areas of importance for privacy and compliance professionals, including considerations and implications of Artificial Intelligence (AI) technologies, building brand trust, and different approaches for achieving higher privacy competence scores.
See how organizational priorities and strategic approaches to data security and privacy are evolving around the globe.
This webinar will review:
- The top 10 privacy insights from the fifth annual Global Privacy Benchmarks Survey
- The top challenges for privacy leaders, practitioners, and organizations in 2024
- Key themes to consider in developing and maintaining your privacy program
Enchancing adoption of Open Source Libraries. A case study on Albumentations.AIVladimir Iglovikov, Ph.D.
Presented by Vladimir Iglovikov:
- https://www.linkedin.com/in/iglovikov/
- https://x.com/viglovikov
- https://www.instagram.com/ternaus/
This presentation delves into the journey of Albumentations.ai, a highly successful open-source library for data augmentation.
Created out of a necessity for superior performance in Kaggle competitions, Albumentations has grown to become a widely used tool among data scientists and machine learning practitioners.
This case study covers various aspects, including:
People: The contributors and community that have supported Albumentations.
Metrics: The success indicators such as downloads, daily active users, GitHub stars, and financial contributions.
Challenges: The hurdles in monetizing open-source projects and measuring user engagement.
Development Practices: Best practices for creating, maintaining, and scaling open-source libraries, including code hygiene, CI/CD, and fast iteration.
Community Building: Strategies for making adoption easy, iterating quickly, and fostering a vibrant, engaged community.
Marketing: Both online and offline marketing tactics, focusing on real, impactful interactions and collaborations.
Mental Health: Maintaining balance and not feeling pressured by user demands.
Key insights include the importance of automation, making the adoption process seamless, and leveraging offline interactions for marketing. The presentation also emphasizes the need for continuous small improvements and building a friendly, inclusive community that contributes to the project's growth.
Vladimir Iglovikov brings his extensive experience as a Kaggle Grandmaster, ex-Staff ML Engineer at Lyft, sharing valuable lessons and practical advice for anyone looking to enhance the adoption of their open-source projects.
Explore more about Albumentations and join the community at:
GitHub: https://github.com/albumentations-team/albumentations
Website: https://albumentations.ai/
LinkedIn: https://www.linkedin.com/company/100504475
Twitter: https://x.com/albumentations
Introducing Milvus Lite: Easy-to-Install, Easy-to-Use vector database for you...Zilliz
Join us to introduce Milvus Lite, a vector database that can run on notebooks and laptops, share the same API with Milvus, and integrate with every popular GenAI framework. This webinar is perfect for developers seeking easy-to-use, well-integrated vector databases for their GenAI apps.
Introducing Milvus Lite: Easy-to-Install, Easy-to-Use vector database for you...
City Reverberations of Public Places and Urban Spaces
1.
2. Gehl%Architects%
Creating%Opportunities%to%Interact%%
The$Human$Scale$
0 Complex%and%vibrant%
0 Diversity%and%sensory%experience%
Invitations$to$Use$Space$
0 Private%–%Public%
“Soft”$Metrics$
0 Consider%the%perspective%of%the%study%
0 Process%over%perception%%
0 Integration%of%complexity%–%how%does%
place%integrate%with%space%
UTS Movement & Unscheduled Activity UTS Movement & Unscheduled ActivityGehl Architects
1.0 /Assessment 1.0 /Assessment
A study of circulation has helped to illuminate how
the campus is experienced by students, and where
significant routes are.
Circulation Snapshot
Broadway Shopping Centre attracts
circulation along broadway. This will
be challenged by the new Frasers
development, and will probably
decrease significantly.
McKee Street Child Care
B10
B02
B01
B06
B05
Harris St
11,000/day
9,000/day
3,000/day
5,000/day
6,000/day
9,000/day
1,000/day
3,000/day
9,000/day
5,000/day
Goods Line
15,000/day
Library Entry*
15,000/day
Quay Street
15,000/day
Broadway
21,000/day
Entry
9,000/day
Market City
Bulga Ngurra Accom.
Gumal Ngurang Accom.
Broadway Shopping
Central Railway Station along with
the associated bus stops is the
definitive driver of pedestrian traffic
on campus.Pedestrian Traffic on Broadway
drops off significantly past Building
01 & 02.
Harris, The Goods Line &
all significant carriers of s
Harris Street is the locati
pedestrian injuries & deat
the campus. The Goods L
had problems with safety
Street will increase in sig
for the city with the remo
entertainment centre, bu
in significance for UTS on
Building and the Chau Ch
Building are complete.
The Library is the single largest
driver of the informal use of campus.
Moving it will decrease visits to the
Haymarket Campus by many student
groups.
This survey asked students to map their typical path when moving
through UTS - 70 responses are mapped here. In addition to this
we took spot counts over the course of one day, which are marked
accordingly. All pedestrians were counted - both students and non-
students.
The survey gives a snapshot of circulation, and how it defines the
extent of the campus - essentially sitting within the triangle of
Central Station, Market City and Broadway Shopping Centre.
The busiest streets on campus are:
01. Broadway (21,000/day)
02. Goods Line (15,000/day)
03. Quay Street at Haymarket (15,000/day)
04. Library Entry (15,000/day*)
05. Harris Street (11,000/day)
*Library figures based on data
collected in a separate study.
The G
in sun
of sea
few p
becau
Alumni Green has very poor use.
Frontages around are inactive, and
the low quality, at grade, grass is very
hot in the sun.
Building 01 Podium is
predominantly a recreation space.
Notable exceptions are the long
study tables on higher levels that are
well used by students.
The A
very w
Building 02 atrium is a well-used
informal learning space.
The A
very l
edges
and q
Building 10 has a high quality
atrium with low usage.
The cafe and GAC, while adjacent,
have distinctly different uses.
Informal Learning - One dot represents one person
Relaxing & Recreation - One dot represents one person
Mapping is overlaid for 11:00, 14:00 & 18:00, for all
levels surveyed. Green outlines indicate study extent.
major two non-scheduled activities on campus, and that they are by
their nature different. Informal learning can be done for many hours
at a time and requires a particular set of resources to accomplish -
usually internet, power, printing, solid tables and the like. Recreation
on the other hand is often done opportunistically, whenever students
have a spare 5 or 50 minutes. Recreational spaces need to be close but
of high quality. Informal learning requires tools.
From surveys documenting where people sit throughout the day and
what they do in a variety of common spaces on campus, we can see
that places providing some support for study (tables, chairs,
power) are already magnetic to students. Places where studying and
socializing combine are very attractive. An increase in the overlap
between informal learning and recreation activities can make the
campus a more interesting and collaborative environment.
A major point of note is that while Sydney has one of the best climates
in the world, relatively little activity (and even less informal learning)
on campus occurs outside. This is a significant missed opportunity.
Large
place
throu
many
predo
The n
demo
of any
and in
by sid
a spac
stude
allow
one o
on ca
UNSCHEDULED ACTIVITY
BROADWAY CAMPUS
UNS
DAB
15. LoMo%:%Metrics%of%Utility%
Interpretive%
0 Circulation$
0 Mobility$Mix$$
Direct%ReTlections%
0 Lingering%Time/Location%
0 WiDFi$Exposure$(New!)%
0 Stationary$Ratio$(New!)%
SYDNEY
METRO
92%
19%OF STUDENTS
LIVE WITHIN
5KMS OF
CAMPUS
12%WALK
1%CYCLE
71%PUBLIC TRANSPORT
16%DRIVE
81%OF STUDENTS
LIVE FURTHER
THAN 5KMS
FROM CAMPUS
25,821
AUSTRALIAN
STUDENTS
IN 2011
NSW
6%
AUS
2%
Twenty-eight percent of UTS students are international.
Observational analysis suggests that international students tend to be
much heavier campus users, relying on it for informal learning, social
interaction and relaxing. These students will also tend to live within
walking and cycling distance of campus as the trip to Australia was
most likely made to study. This allows them to include their home on
their ‘personal campus map’.
Of the Australian students, 92% come from the Sydney metropolitan
area. Survey data suggests that a high proportion of Australian
students remain living at home when they study as they are too far
away (more than 5kms) to make multiple journeys to university in a
day, and need to rely on public transport or a car for the journey. This
means these students are ‘captive’ on campus between classes.
Despite this distance, 84% of students use sustainable mobility. This
makes UTS one of the major sustainable transport drivers in Sydney.
Sources: UTS internal & Future Student Services Survey.
HOUSING AND MODAL SPLIT
Gehl#Architects#UTS#Report#