This document provides a brief history of chess and chess engine programming fundamentals. It discusses:
- Key developments in computer chess from the 18th century to modern champions like AlphaZero and StockFish.
- Core concepts like bitboards, evaluation functions, minimax algorithm, move generation, alpha-beta pruning, and transposition tables.
- How modern engines use these techniques like iterative deepening, move ordering, and quiescence search to achieve superhuman performance within limited processing power.