Name:                         Kagato                                           Class          Fighter / Magic User
                                                   Race /Sex:                      Human* / Male*                                 Level                  12              12
                                                   Hit                           0000000000   0000000000
                                                   Points               100      0000000000   0000000000                          Experience         1,250,000         1,250,000
                                                                                 0000000000   0000000000
                                                   Armor:               2        0000000000
                                                                                 0000000000
                                                                                              0000000000
                                                                                              0000000000
                                                                                                                                  Next Level         1,500,000         1,125,000
                                                   Appearance :                  Age: Young Adult (25)
                                                    Strong Young                 Height: 6’0”
                                                    Man with solid               Skin: White
                                                    build in cape.               Build: Strong Young Adult
                                                                                 Hair: Clean Shaven
                                                                                        White Hair with Blue Tint
                                                                                        Long Pony Tails, Ribbon in
                                                                                        back
                                                                                 Eyes: Ice Blue

                                                      To Hit                 Damage            Carry                Bend Bars
Strength                      18 (00)*                 +3                      +6            +1,000gp                  20%
                                                     Reaction                Defense        Pick Pockets            Pick Locks      Find Traps           Stealth         Hide
Dexterity                           18                 +3                      -4               N/A                    N/A             N/A                N/A            N/A
                                                    HP / Level                Shock         Resurrection
Constitution                        16                 +2                     95%              96%
                                                    Max Spell               Know Spell      # Min /Max
Intelligence                        18                 9th                    85%              9 / 18
                                                    Willpower                Bonus Spells   Spell Failure
Wisdom                              15                 +1                       N/A             N/A
                                                    Henchmen                  Loyalty         Reaction
Charisma                            15                  7                      +15%            +15%

Abilities:
                                                                                                Unlimited*
                                                   Regeneration 2 hit
                                                                         18(00) Strength*     Advancement as
                                                    points / round*                         Fighter / Magic User
*Kagato used three wishes from Washu for:
1) Unlimited Advancement (as and fighter /
magic user), 2) for 18(00) strength and 3)
regeneration. Kagato was a female elf but
Washu convinced her that only human males
can have 18(00) strength. She received a
human male body, she is crazy.
                                                                                               Range
Weapons                   Attacks          Damage            +Damage              + Hit
                                                                                              -0/ -2/ -5
                                                                                                                   Length        Space       Weight       Ammo

 Wand of Force                3/2          2-8 / 2-16           +11                +8            N/A                    4’                     N/A
 (+5 Bastard Sword)
Sword Tenchi                  3/2




Armor:                     Head              Chest             Back              Arms             legs         No Dex        Weight gp       Speed “
Cloak of
                              2                2                 2                 2               2                    6
Protection +4

Roll to hit Armor Class / (roll over the number shown on a 20 sided dice adding in your bonuses to hit)
 10       9     8      7      6       5     4     3     2      1       0    -1      -2    -3     -4     -5                                     -6        -7      -8    -9     -10
  0       1     2      3      4       5     6     7     8      9      10    11     12     13     14     15                                     16        17      18    19      20
Saving Throws: (roll over the number shown on a 20 sided dice )
Paralyzation, Poison,
    Death Magic           7         Petrification, Polymorph            8            Rod, Staff, Wand              7         Breath Weapon           8         Spell            8
                         +4                                             +4                                         +4                            +4                           +8
Items:                                              Length           Weight                        Items:                                                       Length             Weight
Cloak of Protection +4                                                               6’                             Dragon Blue Thor                                    HP 60
Eyes of Charming                                                                     6”                             Dragon Red Prometheus                               HP 60
Wand of force 0000000000 0000000000 0000000000
                 0000000000 0000000000                                                  12”
50 Charges

Ring of Wizardry (doubles 1 , 2          st    nd
                                                    ,3rd level Spells   )                1”
 Flying Carpet
                                                                                    4’ x 6’
(4’ x 6’, 2 Persons, 36” move )




                                                                                                            Spell Book
 (8)                1st           (8)                  2nd                  (8)           3rd            (4 )          4th           (4)             5th             (1)              6th             (0)              7th
           Alarm                              Bind                                Clairaudience                 Dimension Door               Animate Dead                     Anti-Magic Shell
                                                                                                                                                                              Bigby‘s Forceful
           Burning Hands                      Deeppockets                         Clairvoyance                  Dispel Illusion              Avoidance
                                                                                                                                                                              Hand
                                                                                                                Everd’s Black
           Charm Person          0            Detect Invisible                    Detect Illusion                                            Cloud Kill                       Disintegrate
                                                                                                                Tentacles
           Detect Magic                       ESP                                 Dispel Magic       0          Fear                 0       Cone of Cold                     Invisible Stalker

           Feather Fall                       Forget                              Explosive Runes               Fire Trap                    Feeble Mind            ss        Project Image

           Identify              0            Invisibility                  00    Fireball           0          Fire Shield                  Hold Monster           0         Stone to Flesh
                                                                                                                                             Leomund’s Secret
 00000     Magic Missile                      Magic Mouth                   0     Fly                           Fumble
                                                                                                                                             Chest
           Mount                 00           Mirror Image                        Haste                         Magic Mirror                 Magic Jar
           Protection from                                                                                      Minor Globe of               Modenkainen’s
                                 0            Scare                         00    Hold Person        0
           Evil                                                                                                 Invulnerability              Faithful Hound
                                                                                                                Otluke’s Resilient
    00     Shield                00           Stinking Cloud                00    Lightning bold                                     0       Telekinesis
                                                                                                                Sphere
                                                                                  Phantasmal
           Shocking Grasp        00           Vocalize                                                          Polymorph Other      0       Teleport
                                                                                  Force
                                                                                  Protection from
           Sleep                              Web                                                               Stone Skin                   Rock to Mud
                                                                                  Evil 10’
                                                                                  Protection from
      0    Taunt                              Whip                                                              Wall of Fire                 Wall of Force
                                                                                  Normal Missiles
           Wizard Mark                        Wizard Lock                   0     Slow               0          Wall of Ice                  Wall of Iron

           Write                                                                  Suggestion                                                 Wall of Stone

                                                                                  Wind Wall
                                                                                                                Elowa’s
                                                                                                                Enlightened
                                                                                                                Breeding
                                                                                                                Etiquette




 Cloak of Protection:
 The various forms of this marvelous device all appear to be normal garments, whether made of cloth or leather. Each lends to its wearer benefits on armor class - each plus of the cloak of protection bettering armor
 class by 1 factor - and to saving throw - each plus being added to the wearer’s saving throw dice rolls. Thus a + 1 cloak would make armor class 10 (no armor) into armor class 9, and add + 1 to saving throw dice
 rolls. Note that this device can be combined with other items, or worn with leather armor. It cannot function in conjunction with any sort of magical armor, normal armor other than that of leather, or in conjunction with
 a shield of any sort.

 Eyes of Charming:
 This item consists of a pair of convex crystal lenses which fit over the user's eyes. When in place, the wearer is able to charm persons merely by meeting their, gaze. Those failing to save versus magic are charmed
 as per the spell. One person per round can be thus looked at. Saving throws are at -2 if the wearer has both lenses, at +2 if he or she wears only 1 of a pair of eyes of charming.

 Wand of Force:
 Although it is rumored that the concept of such a wand has taken many forms, the one which has been standardized, so to speak, is a tri-function device which requires considerable operator knowledge only in the
 application of its third function. Firstly, a wand of force enables the wielder to cause a shaft of nearly invisible, blue-white energy to spring forth from its tip. This shaft of energy extends 4 feet and is equal to a + 5
 bastard sword with respect to hit probability and damage. This usage expends 1 charge per turn.
 Secondly, a wand of force can be employed to create a wall of force duplicating the fifth-level magic-user spell of the same name (qv) as if cast by a 10th-level magic-user. This function expends 1 charge per wall
 created, and a single usage per round is possible.
 Thirdly, a wand of force can be employed to create a nearly invisible plane of energy which performs as if it had been created by the casting of a Bigby's Forceful Hand spell. The wand user must actually be a magic-
 user in order to activate this function, and regardless of his or her level, one of the various Bigby's Hand/Fist spells must be recorded for study (not necessarily for casting) in the spell books of the wand wielder. Use
 of this function expends 1/2 charge per round.
 Fighters of all types are able to use the first and second functions of the wand. The device can be recharged by a magic-user of 16th or higher level, and in addition it can draw sufficient energy to regain a single
 charge by being touched to any of the following: a manifestation of one of the Bigby's Hand/Fist spells, a manifestation of the Mordenkainen's Sword spell, or a manifestation of a wall of force. Touching any of these
 things with the wand causes the effect of a disintegrate spell, destroying the spell manifestation instantly, and enabling the wand to absorb power equivalent to a single charge.

Character sheet kagato

  • 1.
    Name: Kagato Class Fighter / Magic User Race /Sex: Human* / Male* Level 12 12 Hit 0000000000 0000000000 Points 100 0000000000 0000000000 Experience 1,250,000 1,250,000 0000000000 0000000000 Armor: 2 0000000000 0000000000 0000000000 0000000000 Next Level 1,500,000 1,125,000 Appearance : Age: Young Adult (25) Strong Young Height: 6’0” Man with solid Skin: White build in cape. Build: Strong Young Adult Hair: Clean Shaven White Hair with Blue Tint Long Pony Tails, Ribbon in back Eyes: Ice Blue To Hit Damage Carry Bend Bars Strength 18 (00)* +3 +6 +1,000gp 20% Reaction Defense Pick Pockets Pick Locks Find Traps Stealth Hide Dexterity 18 +3 -4 N/A N/A N/A N/A N/A HP / Level Shock Resurrection Constitution 16 +2 95% 96% Max Spell Know Spell # Min /Max Intelligence 18 9th 85% 9 / 18 Willpower Bonus Spells Spell Failure Wisdom 15 +1 N/A N/A Henchmen Loyalty Reaction Charisma 15 7 +15% +15% Abilities: Unlimited* Regeneration 2 hit 18(00) Strength* Advancement as points / round* Fighter / Magic User *Kagato used three wishes from Washu for: 1) Unlimited Advancement (as and fighter / magic user), 2) for 18(00) strength and 3) regeneration. Kagato was a female elf but Washu convinced her that only human males can have 18(00) strength. She received a human male body, she is crazy. Range Weapons Attacks Damage +Damage + Hit -0/ -2/ -5 Length Space Weight Ammo Wand of Force 3/2 2-8 / 2-16 +11 +8 N/A 4’ N/A (+5 Bastard Sword) Sword Tenchi 3/2 Armor: Head Chest Back Arms legs No Dex Weight gp Speed “ Cloak of 2 2 2 2 2 6 Protection +4 Roll to hit Armor Class / (roll over the number shown on a 20 sided dice adding in your bonuses to hit) 10 9 8 7 6 5 4 3 2 1 0 -1 -2 -3 -4 -5 -6 -7 -8 -9 -10 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Saving Throws: (roll over the number shown on a 20 sided dice ) Paralyzation, Poison, Death Magic 7 Petrification, Polymorph 8 Rod, Staff, Wand 7 Breath Weapon 8 Spell 8 +4 +4 +4 +4 +8
  • 2.
    Items: Length Weight Items: Length Weight Cloak of Protection +4 6’ Dragon Blue Thor HP 60 Eyes of Charming 6” Dragon Red Prometheus HP 60 Wand of force 0000000000 0000000000 0000000000 0000000000 0000000000 12” 50 Charges Ring of Wizardry (doubles 1 , 2 st nd ,3rd level Spells ) 1” Flying Carpet 4’ x 6’ (4’ x 6’, 2 Persons, 36” move ) Spell Book (8) 1st (8) 2nd (8) 3rd (4 ) 4th (4) 5th (1) 6th (0) 7th Alarm Bind Clairaudience Dimension Door Animate Dead Anti-Magic Shell Bigby‘s Forceful Burning Hands Deeppockets Clairvoyance Dispel Illusion Avoidance Hand Everd’s Black Charm Person 0 Detect Invisible Detect Illusion Cloud Kill Disintegrate Tentacles Detect Magic ESP Dispel Magic 0 Fear 0 Cone of Cold Invisible Stalker Feather Fall Forget Explosive Runes Fire Trap Feeble Mind ss Project Image Identify 0 Invisibility 00 Fireball 0 Fire Shield Hold Monster 0 Stone to Flesh Leomund’s Secret 00000 Magic Missile Magic Mouth 0 Fly Fumble Chest Mount 00 Mirror Image Haste Magic Mirror Magic Jar Protection from Minor Globe of Modenkainen’s 0 Scare 00 Hold Person 0 Evil Invulnerability Faithful Hound Otluke’s Resilient 00 Shield 00 Stinking Cloud 00 Lightning bold 0 Telekinesis Sphere Phantasmal Shocking Grasp 00 Vocalize Polymorph Other 0 Teleport Force Protection from Sleep Web Stone Skin Rock to Mud Evil 10’ Protection from 0 Taunt Whip Wall of Fire Wall of Force Normal Missiles Wizard Mark Wizard Lock 0 Slow 0 Wall of Ice Wall of Iron Write Suggestion Wall of Stone Wind Wall Elowa’s Enlightened Breeding Etiquette Cloak of Protection: The various forms of this marvelous device all appear to be normal garments, whether made of cloth or leather. Each lends to its wearer benefits on armor class - each plus of the cloak of protection bettering armor class by 1 factor - and to saving throw - each plus being added to the wearer’s saving throw dice rolls. Thus a + 1 cloak would make armor class 10 (no armor) into armor class 9, and add + 1 to saving throw dice rolls. Note that this device can be combined with other items, or worn with leather armor. It cannot function in conjunction with any sort of magical armor, normal armor other than that of leather, or in conjunction with a shield of any sort. Eyes of Charming: This item consists of a pair of convex crystal lenses which fit over the user's eyes. When in place, the wearer is able to charm persons merely by meeting their, gaze. Those failing to save versus magic are charmed as per the spell. One person per round can be thus looked at. Saving throws are at -2 if the wearer has both lenses, at +2 if he or she wears only 1 of a pair of eyes of charming. Wand of Force: Although it is rumored that the concept of such a wand has taken many forms, the one which has been standardized, so to speak, is a tri-function device which requires considerable operator knowledge only in the application of its third function. Firstly, a wand of force enables the wielder to cause a shaft of nearly invisible, blue-white energy to spring forth from its tip. This shaft of energy extends 4 feet and is equal to a + 5 bastard sword with respect to hit probability and damage. This usage expends 1 charge per turn. Secondly, a wand of force can be employed to create a wall of force duplicating the fifth-level magic-user spell of the same name (qv) as if cast by a 10th-level magic-user. This function expends 1 charge per wall created, and a single usage per round is possible. Thirdly, a wand of force can be employed to create a nearly invisible plane of energy which performs as if it had been created by the casting of a Bigby's Forceful Hand spell. The wand user must actually be a magic- user in order to activate this function, and regardless of his or her level, one of the various Bigby's Hand/Fist spells must be recorded for study (not necessarily for casting) in the spell books of the wand wielder. Use of this function expends 1/2 charge per round. Fighters of all types are able to use the first and second functions of the wand. The device can be recharged by a magic-user of 16th or higher level, and in addition it can draw sufficient energy to regain a single charge by being touched to any of the following: a manifestation of one of the Bigby's Hand/Fist spells, a manifestation of the Mordenkainen's Sword spell, or a manifestation of a wall of force. Touching any of these things with the wand causes the effect of a disintegrate spell, destroying the spell manifestation instantly, and enabling the wand to absorb power equivalent to a single charge.