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Ostwald                                                                                                                                                              Evil Burrito                                                                                                                                    Dwarf
CHARACTER NAME                                                                                                                                                       PLAYER                                                                                                                                          RACE

        Fighter                           /                                              /                                              /                                               /                                                                   TRUE                                  Neutral                       None
CLASS                                                                                                                                                                                                                                             ALIGNMENT                                                          DEITY

    1 /                            /                    /                   /                   ( 1 )                                 m                                                                   Male                                                     4'                                 165                  brown             black
LEVEL                                               ECL adj:                                           Total             SIZE                                    AGE                                      GENDER                                     HEIGHT                                    WEIGHT                    EYES               HAIR
                                          ABILITY               ABILITY
                                                                                                                                                                                                                                                                                                                                                                                                  SPEED
                                                                                     TEMPORARY               TEMPORARY
    ABILITY NAME
                                          SCORE                MODIFIER                  SCORE                MODIFIER                                                                  TOTAL                                          DAMAGE TAKEN                                                       BASHING DAMAGE TAKEN              LIGHT LOAD       MED. LOAD       MAX LOAD

      STR                                   18                        4                                                                                HP                                    13                                                                                                                                               100             200              300                     15
      STRENGTH                                         0                                                                                            HIT POINTS

      DEX                                   12                        1                                                                                AC                                    17 = 10 +                                        4           +           2          +            1       +      0       +      0          40%             -6                                 Med
      DEXTERITY                                                                                                                                  ARMOR CLASS

     CON                                                                                                                                                                                                                                                                                                                                                                    ARMOR TYPE
                                                                                                                                                                                                                                          ARMOR                  SHIELD                  DEXTERITY          SIZE          MISC         ARCANE       ARMOR
                                                                                                                                                                                        TOTAL
   CONSTITUTION
                                            16                        3                                                                                                                                                                   BONUS                  BONUS                   MODIFIER         MODIFIER       MODIFIER       SPELL
                                                                                                                                                                                                                                                                                                                                       FAILURE
                                                                                                                                                                                                                                                                                                                                                    CHECK
                                                                                                                                                                                                                                                                                                                                                   MODIFIER

       INT                                  18                        4                                                                       INITIATIVE                                                               1          =           1           +
   INTELLIGENCE                                                                                                                                                  MODIFIER
                                                                                                                                                                                                                                                                                                                                            SKILLS                                MAX RANKS




                                                                                                                                                                                                                                                                                           Free Use
       WIS
                                                                                                                                                                                                                                      DEXTERITY                 MISC
                                                                                                                                                                                                                TOTAL
         WISDOM
                                            11                        0                                                                                                                                                               MODIFIER                 MODIFIER
                                                                                                                                                                                                                                                                                                       SKILL NAME                   (Amr)
                                                                                                                                                                                                                                                                                                                                              KEY            SKILL          ABILITY
                                                                                                                                                                                                                                                                                                                                                                                          RANKS
                                                                                                                                                                                                                                                                                                                                                                                                       MISC
                                                                                                                                                                                                                                                                                                                                             ABILITY        MODIFIER       MODIFIER                   MODIFIER

     CHA                                      9                      -1                                                                          BASE ATTACK                                                                                              1
       CHARISMA                                                                                                                                                                BONUS                                                                                                       o ALCHEMY                                             Int         +4        =     4        +           +
                                                                                                 BASE                 ABILITY                MAGIC                   MISC                     TEMPORARY                      CONDITIONAL MODIFIERS
                                                                                                                                                                                                                                                                                           o ANIMAL EMPATHY                                      Cha          -1       =     -1       +           +
        SAVING THROWS                                                TOTAL                       SAVE                MODIFIER               MODIFIER                MODIFIER                   MODIFIER
                                                                                                                                                                                                                                                                                           n APPRAISE                                                        +4        =     4        +           +
  FORTITUDE
                                                                                                                                                                                                                                                                                                                                                 Int
                                                                            5           =           2           +           3          +                       +                       +                                                                                                   n BALANCE                                (-5)                     +1        =     1        +           +
                  CONSTITUTION                                                                                                                                                                                                                                                                                                                   Dex
            REFLEX                                                          1           =           0           +           1          +                       +                       +                                                                                                   n BLUFF                                               Cha          -1       =     -1       +           +
                     DEXTERITY
                                                                                                                                                                                                                                                                                           n CLIMB                                  (+2)                     +8        =     4        +    4      +
                   WILL
                                                                                                                                                                                                                                                                                                                                                 Str
                                                                                        =                       +                      +                       +                       +                                      SPELL                           Err:50
                                                                            0                       0                       0                                                                                                                                                              n CONCENTRATION                                                   +3        =     3        +           +
                        WISDOM                                                                                                                                                                                              RESISTANCE                          2                                                                                Con
                                                                                                BASE                                                                                                                         CONDITIONAL MODIFIERS
                                                                                                                                                                                                                                                                                           n CRAFT                                               Int         +12       =     4        +    8      +
                                                                                               ATTACK               STRENGTH                  SIZE                   MISC                     TEMPORARY
                                                                     TOTAL                     BONUS                MODIFIER                MODIFIER                MODIFIER                   MODIFIER                                                                                    o DECIPHER SCRIPT                                     Int         +4        =     4        +           +
              MELEE                                                         6           =           1           +           4          +           0           +           1           +                                                                                                   n DIPLOMACY                                           Cha          -1       =     -1       +           +
                  ATTACK BONUS
                                                                                                                                                                                                                                                                                           o DISABLE DEVICE                                                  +4        =     4        +           +
          RANGED
                                                                                                                                                                                                                                                                                                                                                 Int
                                                                            2           =           1           +           1          +           0           +           0           +                                                                                                   n DISGUISE                                                         -1       =     -1       +           +
                  ATTACK BONUS                                                                                                                                                                                                                                                                                                                   Cha
                                                                                                BASE                DEXTERITY                 SIZE                   MISC                     TEMPORARY
                                                                     TOTAL                                                                                                                                                                                                                 n ESCAPE ARTIST                          (-5)                     +1        =     1        +           +
                                                                                               ATTACK               MODIFIER                MODIFIER                MODIFIER                   MODIFIER                                                                                                                                          Dex
                                                                                               BONUS
                                                                                                                                                                                                                                                                                           n FORGERY                                             Int         +4        =     4        +           +
                                  WEAPON                                                                     TOTAL ATTACK BONUS                                                                   DAMAGE                                         CRITICAL                                  n GATHER INFO                                         Cha          -1       =     -1       +           +
         Dwarven Axe                                                                                                +6                                   +6                            1d10                                                       x3                                       o HANDLE ANIMAL                                       Cha          -1       =     -1       +           +
     RANGE                        WEIGHT                             SIZE                                  TYPE                                                                SPECIAL PROPERTIES
                                                                                                                                                                                                                                                                                           n HEAL                                                Wis         +0        =     0        +           +
                                                                                                                                                                                                                                                                                           n HIDE                                   (-5)         Dex         +1        =     1        +           +
MELEE                                   15                        Med                                  Slash
                                                                                                                                                                                                                                                                    FOC




                                                                                                                                                                                                                                                                                                                                                             +0        =     0        +           +
                                                                                                                                                                                                                                                                    FIN
                                                                                                                                                                                                                                                                                           o INNUENDO                                            Wis

                                  WEAPON                                                                     TOTAL ATTACK BONUS                                                                   DAMAGE                                         CRITICAL
                                                                                                                                                                                                                                                                                           n INTIMIDATE                                          Cha          -1       =     -1       +           +
                                                                                                                                                                                                                                                                                                                                                             +0        =     0        +           +
                 Short bow                                                                                          +2                                   +2
                                                                                                                                                                                                                                                                                           o INTUIT DIRECTION
                                                                                                                                                                                         1d6                                                      x3
                                                                                                                                                                                                                                                                                                                                                 Wis
                                                                                                                                                                                                                                                                                           n JUMP                                   (+2)         Str         +8        =     4        +    4      +
     RANGE                        WEIGHT                             SIZE                                  TYPE                                                                SPECIAL PROPERTIES
                                                                                                                                                                                                                                                                                           o KNOWLEDGE (Arcana)                                  Int         +4        =     4        +           +
         60                               2                       Med                                Pierce
                                                                                                                                                                                                                                                                    FOC


                                                                                                                                                                                                                                                                    FIN                    o KNOWLEDGE (Religion)                                Int         +4        =     4        +           +
                                                                                                                                                                                                                                                                                           o KNOWLEDGE (Nature)                                  Int         +4        =     4        +           +
                                  WEAPON                                                                     TOTAL ATTACK BONUS                                                                   DAMAGE                                         CRITICAL
                                                                                                                                                                                                                                                                                           n LISTEN                                              Wis         +0        =     0        +           +
                                                                                                                                                                                                                                                                                           n MOVE SILENTLY                          (-5)         Dex         +1        =     1        +           +
     RANGE                        WEIGHT                             SIZE                                  TYPE                                                                SPECIAL PROPERTIES                                                                                          o OPEN LOCK                                                       +1        =     1        +           +
                                                                                                                                                                                                                                                                                                                                                 Dex
                                                                                                                                                                                                                                                                    FOC


                                                                                                                                                                                                                                                                    FIN
                                                                                                                                                                                                                                                                                           n PERFORM                                             Cha          -1       =     -1       +           +
                                                                                                                                                                                                                                                                                           o PICKPOCKET                             (-5)         Dex         +1        =     1        +           +
                                  WEAPON                                                                     TOTAL ATTACK BONUS                                                                   DAMAGE                                         CRITICAL                                  o PROFFESSION                                         Wis         +0        =     0        +           +
                                                                                                                                                                                                                                                                                           o READ LIPS                                           Int         +4        =     4        +           +
     RANGE                        WEIGHT                             SIZE                                  TYPE                                                                SPECIAL PROPERTIES                                                                                          n RIDE                                                Dex         +5        =     1        +    4      +
                                                                                                                                                                                                                                                                                                                                                             +4        =     4        +           +
                                                                                                                                                                                                                                                                    FOC
                                                                                                                                                                                                                                                                                           n SCRY                                                Int
                                                                                                                                                                                                                                                                    FIN

                                                                                                                                                                                                                                                                                           n SEARCH                                              Int         +4        =     4        +           +
                                                                                                                                                                                                                                                                                           n SENSE MOTIVE                                        Wis         +0        =     0        +           +
      ARMOR/PROTECTIVE ITEM                                                                                             TYPE                                    ARMOR BONUS                                                CHECK PENALTY
                                                                                                                                                                                                                                                                                           o SPELLCRAFT                                          Int         +4        =     4        +           +
                Scale Mail                                                                                             Med                                                    +4                                                           -4                                              n SPOT                                                Wis         +0        =     0        +           +
  MAX DEX SPELL FAILURE                                                            SPEED                       WEIGHT                                                          SPECIAL PROPERTIES                                                                                          n SWIM                                   (-7)                     +8        =     4        +    4      +
                                                                                                                                                                                                                                                                                                                                                 Str
         +3                                   25%                                       15                            30                                                                                                                                                                   o TUMBLE                                 (-5)         Dex         +1        =     1        +           +
                                                                                                                                                                                                                                                                                           o USE MAGIC DEVICE                                    Cha          -1       =     -1       +           +
  SHIELD/PROTECTIVE ITEM ARMOR BONUS SPELL FAILURE CHECK PENALTY                                                                                                                                                                                      WEIGHT                               n USE ROPE                                            Dex         +1        =     1        +           +
Large Wooden Shield                                                                                                   2                                          15%                                                -2                                       10                            n WILDERNESS LORE                                     Wis         +0        =     0        +           +
                                                                                                          SPECIAL PROPERTIES                                                                                                                                                               o                                                                           =              +           +
                                                                                                                                                                                                                                                                                           o                                                                           =              +           +
                                                                                                                                                                                                                                                                                           o                                                                           =              +           +
                                                                                                                      AMMUNITION                                                                                                                                                           o                                                                           =              +           +
                                                                                          ooooo                  ooooo                                                                                                              ooooo                  ooooo
Arrows x20                                                                                ooooo                  ooooo                                                                                                              ooooo                  ooooo                           o                                                                           =              +           +
                                                                                          ooooo                  ooooo                                                                                                              ooooo                  ooooo
                                                                                          ooooo                  ooooo                                                                                                              ooooo                  ooooo                           o                                                                           =              +           +
Dungeons & Dragons, D&D, Advanced Dungeons & Dragons, AD&D, the D&D logo, and the AD&D logo are all trademarks and/or registered trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. All titles, and all proper nouns,
including character names, locations, and named items are considered Product Identity per Section 1 of the Open Game License v1.0a and are exclusively owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002 Wizards of the Coast, Inc.
Character Sheet program written and designed by Grant Strachan, grant.strachan@iname.com
                                                                                                                                                                                                                                                                                           o                                                                           =              +           +
CAMPAIGN
                                                                                                        SPELLS                                                                              RACIAL ABILITIES
                                                 CLASS        Fighter         CLASS                 CLASS                   CLASS                 CLASS
                                                                                                                                                                                                         Dark vision
Experience             NXT LVL (1000)    LEVEL         KNOWN PER DAY   DC      KNOWN PER DAY   DC    KNOWN PER DAY   DC      KNOWN PER DAY   DC     KNOWN PER DAY         DC
                                                 ###
                                                                                                                                                                                                       Stonecunning
                                          0            #N/A #N/A #N/A             -     -       -       -     -      -          -      -      -       -      -                   -
              MONEY                              ###
                                                                                                                                                                                                        +2 vs poison
                                          1            #N/A #N/A #N/A             -     -       -       -     -      -          -      -      -       -      -                   -
                                                 ###

                                          2            #N/A #N/A #N/A             -     -       -       -     -      -          -      -      -       -      -                   -                  +2 vs spells &effects
                                                 ###

                                          3            #N/A #N/A #N/A             -     -       -       -     -      -          -      -      -       -      -                   -               +1 atk vs orcs & goblinoids
                12g                              ###

                                          4            #N/A #N/A #N/A             -     -       -       -     -      -          -      -      -       -      -                   -
           LANGUAGES                             ###
                                                                                                                                                                                                     +4 dodge vs giants
                                          5            #N/A #N/A #N/A             -     -       -       -     -      -          -      -      -       -      -                   -
             Common                              ###
                                                                                                                                                                                             +2 stone/metal appraise checks
                                          6            #N/A #N/A #N/A             -     -       -       -     -      -          -      -      -       -      -                   -
             Dwarven                             ###

                                                                                                                                                                                                 +2 stone/metal craft checks
                                          7            #N/A #N/A #N/A             -     -       -       -     -      -          -      -      -       -      -                   -
              Goblin                             ###

                                          8            #N/A #N/A #N/A             -     -       -       -     -      -          -      -      -       -      -                   -                            #N/A
              Gnome                              ###

                                          9            #N/A #N/A #N/A             -     -       -       -     -      -          -      -      -       -      -                   -
                Orc                                                                                                                                                                                           #N/A
                                          D
               Elven                                                                                                                                                                                          #N/A

                            EQUIPMENT
                                                                                                                                                                                                                                                         0



                                                                                               FEATS AND SPECIAL ABILITIES                                                                   TURNING
              Item               Wt                    Item                 Wt
           Backpack               2                                                                                       Dwarven axe weapon proficiency            No.TURNING ATTEMPTS:-                          NONE                   PER DAY

           Water skin             4                                                                                       Dwarven axe weapon focus                       TURNING ROLL:-               1D20
                                                                                                                                                                                                                 Maximum Hit Dice
         Trail rations x1         1                                                                                                                                                   Roll
                                                                                                                                                                                                                     Affected

             Bedroll              5                                                                                                                                                  Up to 0

              Sack               0.5                                                                                                                                                  1-3

         Flint and steel          0                                                                                                                                                   4-6

        Quiver w/ arrows          3                                                                                                                                                   7-9

                                                                                                                                                                                     10-12

                                                                                                                                                                                     13-15

                                                                                                                                                                                     16-18

                                                                                                                                                                                     19-21

                                                                                                                                                                                      22+

                                                                                                                                                                                                                                                         0



                                                                                                                                                                                     DOMAIN SPELLS
                                                                                                                                                                     DOMAINS:-
                                                                                                                                                                                             -                                        -

                                                                                                                                                                    LVL                                 SPELL

                                                                                                                                                                      1                      -                                        -

                                                                                                                                                                      2                      -                                        -

                                                                                                                                                                      3                      -                                        -

                                                                                                                                                                      4                      -                                        -

                                                                                                                                                                      5                      -                                        -

                                                                                                                                                                      6                      -                                        -

                                                                                                                                                                      7                      -                                        -

                                                                                                                                                                      8                      -                                        -

                                        Total Weight                   72.5                                                                                           9                      -                                        -


                                                                                                                                                                                             PSIONICS
                                                                                                                                                                                                                     Psychic Warrior
                                                                                                                                                                                     Psion Powers
                                                                                                                                                                                                                        Powers
                                                                                                                                                                      0                      -                                        -

                                                                                                                                                                      1                      -                                        -

                                                                                                                                                                      2                      -                                        -
NOTES




                                                                                                                                                                      3                      -                                        -

                                                                                                                                                                      4                      -                                        -

                                                                                                                                                                      5                      -                                        -

                                                                                                                                                                      6                      -                                        -

                                                                                                                                                                      7                      -                 Power Points
                                                                                                                                                                      8                      -                                        -

                                                                                                                                                                      9                      -
                                                                                                                                                                                                          best 3 from 4D6 reroll 0 rolled 6 times/1/34
Qty                             Equipment   Description          Wt.   Total
                  Dwarven Axe                                    #N/A weight
Weapons & Armor


                                                          #N/A
                  Short bow                                          2 #N/A


                  Scale Mail                                       30
                  Large Wooden Shield                              10
Qty   Equipment   Description   Wt.   Pg 2
Wizard Spell List

             Level 0                              4+1 /Day                       DC: 12                           Level 1                               4+1 /Day                       DC: 13                     Level 2                           3+1 /Day                    DC: 14
Arcane Mark


                                 U
                                           Inscribes a personal rune (visible or invisible)



                                   ni
V      S     M      F     SAVE      -                                                               V      S     M      F      SAVE                                                                     V    S    M      F   SAVE

Dancing Lights
                                  Il l            Figment torches or other lights.
V      S     M      F     SAVE    Will                                                              V      S     M      F      SAVE                                                                     V    S    M      F   SAVE

Daze
                                 En


                                                    Creature loses next action.
                                   ch



V      S     M      F     SAVE    Will                                                              V      S     M      F      SAVE                                                                     V    S    M      F   SAVE

Detect Magic
                                 U




                                            Detects spells and magic items within 60ft.
                                   ni




V      S     M      F     SAVE      -                                                               V      S     M      F      SAVE                                                                     V    S    M      F   SAVE

Detect Poison
                                 D




                                          Detects poison in one creature or small object.
                                   iv




V      S     M      F     SAVE      -                                                               V      S     M      F      SAVE                                                                     V    S    M      F   SAVE

Disrupt Undead
                                 N




                                                Deals 1d6 damage to one undead.
                                                                                                                                                                                                                  Level 3
                                   ec




V      S     M      F     SAVE      -                                                               V      S     M      F      SAVE
                                                                                                                                                                                                                                                    1+1 /Day                    DC: 15
Flare                                                                                                                                                                                                   Haste




                                                                                                                                                                                                                                    Tr
                                 Ev




                                                 Dazzles one creature (-1 attack)                                                                                                                                                                   Extra partial action and +4 AC.




                                                                                                                                                                                                                                      an
                                   oc




                                                                                                                                                                                                                                        s
V      S     M      F     SAVE    Fort                                                              V      S     M      F      SAVE                                                                     V    S    M      F   SAVE    Fort

Ghost Sound                                                                                                                                                                                             Lightning Bolt




                                                                                                                                                                                                                                    Ev
                                  Il l




                                                          Figment sounds.                                                                                                                                                                          Electricity deal 1d6 damage/level.




                                                                                                                                                                                                                                      co
V      S     M      F     SAVE    Will                                                              V      S     M      F      SAVE                                                                     V    S    M      F   SAVE    Ref

Light                                                                                                                                                                                                   Dispel Magic
                                 Ev




                                                                                                                                                                                                                                    A
                                                     Object shines like a torch.                                                                                                                                                                  Cancels magical spells and effects.




                                                                                                                                                                                                                                     bj
                                   oc




V      S     M      F     SAVE      -                                                               V      S     M      F      SAVE                                                                     V    S    M      F   SAVE     -

Mage Hand                                                                                                                                                                                               Vampiric Touch
                                 Tr




                                                                                                                                                                                                                                            Touch deals 1d6/two evels; caster gains damage




                                                                                                                                                                                                                                    N
                                                           5lb telekinesis.
                                   an




                                                                                                                                                                                                                                     ec
                                                                                                                                                                                                                                                               as HP.
                                     s




V      S     M      F     SAVE      -                                                               V      S     M      F      SAVE                                                                     V    S    M      F   SAVE     -

Mending                                                                                                                                                                                                 Greater Magic Weapon
                                 Tr




                                                                                                                                                                                                                                    Tr
                                   an




                                                Makes minor repairs on an object.




                                                                                                                                                                                                                                     an
                                                                                                                                                                                                                                                       +1/three levels (max +5)
                                                                                                                  Level 2                               3+1 /Day                       DC: 14
                                    s




                                                                                                                                                                                                                                       s
V      S     M      F     SAVE    Will                                                                                                                                                                  V    S    M      F   SAVE    Will

Open/Close                                                                                          Endurance
                                 Tr




                                                                                                                                      Tr
                                               Opens or closes small or light things.                                                                   Gain 1d4+1 Con for 1hr/level.
                                   an




                                                                                                                                       an
                                     s




                                                                                                                                          s
V      S     M      F     SAVE    Will                                                              V      S     M      F      SAVE     -                                                               V    S    M      F   SAVE

Prestidigitation                                                                                    Knock
                                                                                                                                      Tr
                                 U




                                                       Peforms minor tricks.                                                                       Opens locked or magically sealed door.
                                                                                                                                       an
                                   ni




                                                                                                                                          s

V      S     M      F     SAVE      *                                                               V      S     M      F      SAVE     -                                                               V    S    M      F   SAVE

Read Magic                                                                                          Blindness/Deafness
                                                                                                                                      Tr
                                 U




                                                   Read scrolls and spellbooks.                                                                          Makes subject blind or deaf.
                                                                                                                                       an
                                   ni




                                                                                                                                          s




V      S     M      F     SAVE      -                                                               V      S     M      F      SAVE    Fort                                                             V    S    M      F   SAVE

Repair Minor Damage                                                                                 Blur
                                 Tr




                                                                                                                                      Ill




                                                      heals construct of 1 hit                                                                      Attacks miss subject 20% of the time.
                                   an
                                     s




V      S     M      F     SAVE      -                                                               V      S     M      F      SAVE    Will                                                             V    S    M      F   SAVE

Resistance                                                                                          Bull's Strength
                                                                                                                                      Tr
                                 A




                                                Subject gains +1 on saving throws.                                                                    Subject gains 1d4+1 Str for 1hr/lvl
                                                                                                                                       an
                                   bj




                                                                                                                                          s




V      S     M      F     SAVE    Will                                                              V      S     M      F      SAVE    Will                                                             V    S    M      F   SAVE

                                                                                                    Cat's Grace
                                                                                                                                      Tr




                                                                                                                                                      Subject gains 1d4+1 Dex for 1hr/lvl
                                                                                                                                       an
                                                                                                                                          s




V      S     M      F     SAVE                                                                      V      S     M      F      SAVE     -                                                               V    S    M      F   SAVE

                                                                                                    Detect Thoughts
                                                                                                                                      D




                                                                                                                                                    Allows "listening" to surface thoughts.
                                                                                                                                       iv




V      S     M      F     SAVE                                                                      V      S     M      F      SAVE     -                                                               V    S    M      F   SAVE

                                                                                                    Invisibility
                                                                                                                                      Ill




                                                                                                                                              Subject is invisible for 10min/lvl or until it attacks.
             Level 1                              4+1 /Day                       DC: 13             V      S     M      F      SAVE     -                                                               V    S    M      F   SAVE

Shield                                      Invisible disk gives cover and blocks magic             See Invisibility
                                 A




                                                                                                                                      D




                                                                                                                                                   Reveals invisibile creatures or objects.
                                                                                                                                       iv
                                   bj




                                                               missiles.
V      S     M      F     SAVE      -                                                               V      S     M      F      SAVE     -                                                               V    S    M      F   SAVE

Change Self
                                  Il l




                                                    Changes your appearance.
V      S     M      F     SAVE      -                                                               V      S     M      F      SAVE                                                                     V    S    M      F   SAVE

Burning Hands
                                 Tr
                                   an




                                                 1d4 fire damage/level (max 5d4)
                                     s




V      S     M      F     SAVE    Ref                                                               V      S     M      F      SAVE                                                                     V    S    M      F   SAVE

Colour Spray                              Knocks unconscious, blinds, or stuns 1d6 weak
                                  Il l




                                                          creatures.
V      S     M      F     SAVE    Will                                                              V      S     M      F      SAVE                                                                     V    S    M      F   SAVE

Feather Fall
                                 Tr
                                   an




                                                  Objects or creatures fall slowly.
                                     s




V      S     M      F     SAVE    Will                                                              V      S     M      F      SAVE                                                                     V    S    M      F   SAVE

Spider Climb
                                 Tr
                                   an




                                            Grants ability to walk on walls and ceilings.
                                     s




V      S     M      F     SAVE    Will                                                              V      S     M      F      SAVE                                                                     V    S    M      F   SAVE

Magic Weapon
                                 Tr
                                   an




                                              Weapon gains +1 enhancement bonus.
                                     s




V      S     M      F     SAVE    Will                                                              V      S     M      F      SAVE                                                                     V    S    M      F   SAVE

Reduce
                                 Tr
                                   an




                                          Object or creature shrink 10%/level (max 50%)
                                     s




V      S     M      F     SAVE    Fort                                                              V      S     M      F      SAVE                                                                     V    S    M      F   SAVE

Comprehend Languages
                                 D




                                           Understand all spoken and written languages.
                                   iv




V      S     M      F     SAVE      -                                                               V      S     M      F      SAVE                                                                     V    S    M      F   SAVE

Detect Secret Doors
                                 D




                                                 Reveals hidden doors within 60ft.
                                   iv




V      S     M      F     SAVE      -                                                               V      S     M      F      SAVE                                                                     V    S    M      F   SAVE

Shocking Grasp
                                 Tr
                                   an




                                               Touch delivers 1d8+1/level electricity.
                                     s




V      S     M      F     SAVE      -                                                               V      S     M      F      SAVE                                                                     V    S    M      F   SAVE

Endure Elements
                                 A




                                          Ignores 5 damage/round from one energy type.
                                   bj




V      S     M      F     SAVE      -                                                               V      S     M      F      SAVE                                                                     V    S    M      F   SAVE

Enlarge
                                 Tr
                                   an




                                          Object or creature grows 10%/level (max 50%)
                                     s




V      S     M      F     SAVE    Fort                                                              V      S     M      F      SAVE                                                                     V    S    M      F   SAVE

Jump
                                 Tr
                                   an




                                                 Subject gets +30 on jump checks.
                                     s




V      S     M      F     SAVE      -                                                               V      S     M      F      SAVE                                                                     V    S    M      F   SAVE

Ray of Enfeeblement
                                 N




                                         Ray reduces Str by 1d6 points +1 point/two levels.
                                   ec




V      S     M      F     SAVE    Fort                                                              V      S     M      F      SAVE                                                                     V    S    M      F   SAVE

Identify
                                 D




                                             Determines single feature of magic items.
                                   iv




V      S     M      F     SAVE      -                                                               V      S     M      F      SAVE                                                                     V    S    M      F   SAVE

Magic Missile                             1d4+1 damage; +1 missile/two levels above 1st
                                 Ev
                                   oc




                                                          (max +5)
V      S     M      F     SAVE      -                                                               V      S     M      F      SAVE                                                                     V    S    M      F   SAVE



V      S     M      F     SAVE                                                                      V      S     M      F      SAVE                                                                     V    S    M      F   SAVE



V      S     M      F     SAVE                                                                      V      S     M      F      SAVE                                                                     V    S    M      F   SAVE



V     S    M     F    SAVE                                                                         V     S      M      F      SAVE                                                                      V    S    M      F   SAVE
ã2000 WIZARDS OF THE COAST, INC. All rights reserved. Permission granted to photocopy for personal use only. Recreated for Excel by Grant Strachan.


                                                                                                                              Wizard Spell List

             Level 4                                       /Day                  DC:                              Level 5                                        /Day                  DC:                        Level 7                                   /Day                DC:
V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                        Level 6        /Day   DC:           Level 8        /Day   DC:

V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



        Level 5        /Day   DC:   V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                        Level 9        /Day   DC:

V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE



V   S   M   F   SAVE                V   S   M   F   SAVE                V   S   M   F   SAVE
A        B         C   D   E      F          G        H         I      J          K    L     M      N            O
 1        Skill points           No. Skills Available.
 2   Total                               43
 3   Spent               0           Max Ranks
 4   Left                0                  3
 5
 6   Skills                             cc      Current   Bought   Total   Cost       Misc       Stat    Val       Total Bonus
 7   ALCHEMY                            x                             0           0                INT         0       0
 8   ANIMAL EMPATHY                     B                             0           0               CHA          0       0
 9   APPRAISE                           x                             0           0               INT          0       0
10   BALANCE                                                          0           0               DEX          0       0
11   BLUFF                                                            0           0               CHA          0       0
12   CLIMB                                                            0           0               STR          0       0
13   CONCENTRATION                      x                             0           0               CON          0       0
14   CRAFT                              x                             0           0                INT         0       0
15   DECIPHER SCRIPT                    B                             0           0                INT         0       0
16   DIPLOMACY                          x                             0           0               CHA          0       0
17   DISABLE DEVICE                     x                             0           0               INT          0       0
18   DISGUISE                           x                             0           0               CHA          0       0
19   ESCAPE ARTIST                      x                             0           0               DEX          0       0
20   FORGERY                            x                             0           0               INT          0       0
21   GATHER INFO                        x                             0           0               CHA          0       0
22   HANDLE ANIMAL                      x                             0           0               CHA          0       0
23   HEAL                               x                             0           0               WIS          0       0
24   HIDE                               x                             0           0               DEX          0       0
25   INNUENDO                           x                             0           0               WIS          0       0
26   INTIMIDATE                                                       0           0               CHA          0       0
27   INTUIT DIRECTION                   x                             0           0               WIS          0       0
28   JUMP                                                             0           0               STR          0       0
29   KNOWLEDGE (Arcana)                 x                             0           0                INT         0       0
30   KNOWLEDGE (Religion)               x                             0           0                INT         0       0
31   KNOWLEDGE (Nature)                 x                             0           0               INT          0       0
32   LISTEN                             x                             0           0               WIS          0       0
33   MOVE SILENTLY                      x                             0           0               DEX          0       0
34   OPEN LOCK                          x                             0           0               DEX          0       0
35   PERFORM                            x                             0           0               CHA          0       0
36   PICKPOCKET                         x                             0           0               DEX          0       0
37   PROFFESSION                        x                             0           0               WIS          0       0
38   READ LIPS                          B                             0           0               INT          0       0
39   RIDE                               x                             0           0               DEX          0       0
40   SCRY                               B                             0           0               INT          0       0
41   SEARCH                             x                             0           0               INT          0       0
42   SENSE MOTIVE                                                     0           0               WIS          0       0
43   SPELLCRAFT                         x                             0           0               INT          0       0
44   SPOT                                                             0           0               WIS          0       0
45   SWIM                               x                             0           0               STR          0       0
46   TUMBLE                                                           0           0               DEX          0       0
47   USE MAGIC DEVICE                   B                             0           0               CHA          0       0
48   USE ROPE                           x                             0           0               DEX          0       0
49   WILDERNESS LORE                    x                             0           0               WIS          0       0
50                                      x                             0           0                            0       0
51                                      x                             0           0                            0       0
52                                                                    0           0                            0       0
53                                                                    0           0                            0       0
54                                                                    0           0                            0       0
55                                                                    0           0                            0       0
56                                                                    0           0                            0       0
A   B   C   D   E   F   G   H   I   J   K   L   M   N   O
57
P                    Q                         R
 1
 2
 3
 4
 5
 6
 7       This sheet is used in combination with the
 8       main character generator.                    4
 9       Enter the ranks that you wish to buy into the
10       Bought column and press "Update and
11       Return"
         Please note the program automatically
12       allocates all ranks randomly (according to
13       character class) if the auto add skills option
14       is selected therefore it may be necessary to
         reduce ranks in certain skills in order to
15       have skill points to spend. This is to enable
16       GM's to quickly generate npcs with skills
17       Due to Multiclassing options there is no
18       check on maximum ranks for cross class
19       skills
         There is space for an additional seven skills
20       at the bottom together with an area to
21       determine the base Ability for them.
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
P   Q   R
57
Class

                             Primary Ability                                                   Secondary Ability
Effect                             Bonus       Base Cost Subtotal         Effect
                                                            0
Material Cost                                                             Material Cost

Spell Level                                                               Spell Level
Min Caster Level                                                          Min Caster Level
Caster Level                                        0                     Caster Level
                                                    0           0
Material Component Cost                             0           0         Material Component Cost
XP Cost                                             0           0         XP Cost

                                                                     1
Charges per use                                                      1    Charges per use
No Space Limitation                                                  1    Similar to Primary Ability
Skill Required                                     0%                1
Class / Alignment Specific                                           1

Market value                          0             0                     Additional Market value
Base Price                            0             0                     Base Price
Cost to Make                          0             0                     Cost to Make
XP Cost                               0             0                     additional XP Cost
Days Required                         0


To use the magic item cost calculator enter the relevant values into the white cells. As
you work through the item the relevant cells to complete will be coloured white. The
Total cost etc for the item is displayed in bold at the bottom.
Secondary Ability                                         Tertiary Ability
      Bonus Base Cost Subtotal     Effect                        Bonus Base Cost Subtotal
                         0                                                          0
                                   Material Cost

                                   Spell Level
                                   Min Caster Level
                0                  Caster Level                            0
                0        0                                                 0        0
                0        0         Material Component Cost                 0        0
                0        0         XP Cost                                 0        0

                               1                                                          1
                               1   Charges per use                                        1
                             1.1   Similar to Primary Ability                           1.1
                                   Similar to Secondary Ability


                0                  Market value                            0
                0                  Base Price                              0
                0                  Cost to Make                            0
                0                  XP Cost                                 0
4th Ability                                                    5th Ability
Effect                         Bonus    Base Cost Subtotal     Effect
                                                     0
Material Cost                                                  Material Cost

Spell Level                                                    Spell Level
Min Caster Level                                               Min Caster Level
Caster Level                                0                  Caster Level
                                            0        0
Material Component Cost                     0        0         Material Component Cost
XP Cost                                     0        0         XP Cost

                                                           1
Charges per use                                            1   Charges per use
Similar to Primary Ability                               1.1   Similar to Primary Ability
Similar to Secondary Ability                                   Similar to Secondary Ability
Similar to 3rd Ability                                         Similar to 3rd Ability
                                                               Similar to 4th Ability
Market value                                0                  Market value
Base Price                                  0                  Base Price
Cost to Make                                0                  Cost to Make
XP Cost                                     0                  XP Cost
5th Ability
     Bonus    Base Cost Subtotal
                           0




                  0
                  0        0
                  0        0         spell level
                  0        0                   0
                                               1
                                 1             2
                                 1             3
                               1.1             4
                                               5
                                               6
                                               7
                  0                            8
                  0                            9
                  0
                  0


                                     Bard
                                     Cleric
                                     Druid
                                     Sorcerer
                                     Wizard

                                     Unlimited Use
                                     Daily Limit
                                     Charged (50 Charges)

                                     None
                                     Normal Skill
                                     Restricted Skill
Ostwald
Ostwald
Ostwald
Ostwald
Ostwald
Ostwald
Ostwald
Ostwald
Ostwald
Ostwald
Ostwald

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Ostwald

  • 1. Ostwald Evil Burrito Dwarf CHARACTER NAME PLAYER RACE Fighter / / / / TRUE Neutral None CLASS ALIGNMENT DEITY 1 / / / / ( 1 ) m Male 4' 165 brown black LEVEL ECL adj: Total SIZE AGE GENDER HEIGHT WEIGHT EYES HAIR ABILITY ABILITY SPEED TEMPORARY TEMPORARY ABILITY NAME SCORE MODIFIER SCORE MODIFIER TOTAL DAMAGE TAKEN BASHING DAMAGE TAKEN LIGHT LOAD MED. LOAD MAX LOAD STR 18 4 HP 13 100 200 300 15 STRENGTH 0 HIT POINTS DEX 12 1 AC 17 = 10 + 4 + 2 + 1 + 0 + 0 40% -6 Med DEXTERITY ARMOR CLASS CON ARMOR TYPE ARMOR SHIELD DEXTERITY SIZE MISC ARCANE ARMOR TOTAL CONSTITUTION 16 3 BONUS BONUS MODIFIER MODIFIER MODIFIER SPELL FAILURE CHECK MODIFIER INT 18 4 INITIATIVE 1 = 1 + INTELLIGENCE MODIFIER SKILLS MAX RANKS Free Use WIS DEXTERITY MISC TOTAL WISDOM 11 0 MODIFIER MODIFIER SKILL NAME (Amr) KEY SKILL ABILITY RANKS MISC ABILITY MODIFIER MODIFIER MODIFIER CHA 9 -1 BASE ATTACK 1 CHARISMA BONUS o ALCHEMY Int +4 = 4 + + BASE ABILITY MAGIC MISC TEMPORARY CONDITIONAL MODIFIERS o ANIMAL EMPATHY Cha -1 = -1 + + SAVING THROWS TOTAL SAVE MODIFIER MODIFIER MODIFIER MODIFIER n APPRAISE +4 = 4 + + FORTITUDE Int 5 = 2 + 3 + + + n BALANCE (-5) +1 = 1 + + CONSTITUTION Dex REFLEX 1 = 0 + 1 + + + n BLUFF Cha -1 = -1 + + DEXTERITY n CLIMB (+2) +8 = 4 + 4 + WILL Str = + + + + SPELL Err:50 0 0 0 n CONCENTRATION +3 = 3 + + WISDOM RESISTANCE 2 Con BASE CONDITIONAL MODIFIERS n CRAFT Int +12 = 4 + 8 + ATTACK STRENGTH SIZE MISC TEMPORARY TOTAL BONUS MODIFIER MODIFIER MODIFIER MODIFIER o DECIPHER SCRIPT Int +4 = 4 + + MELEE 6 = 1 + 4 + 0 + 1 + n DIPLOMACY Cha -1 = -1 + + ATTACK BONUS o DISABLE DEVICE +4 = 4 + + RANGED Int 2 = 1 + 1 + 0 + 0 + n DISGUISE -1 = -1 + + ATTACK BONUS Cha BASE DEXTERITY SIZE MISC TEMPORARY TOTAL n ESCAPE ARTIST (-5) +1 = 1 + + ATTACK MODIFIER MODIFIER MODIFIER MODIFIER Dex BONUS n FORGERY Int +4 = 4 + + WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL n GATHER INFO Cha -1 = -1 + + Dwarven Axe +6 +6 1d10 x3 o HANDLE ANIMAL Cha -1 = -1 + + RANGE WEIGHT SIZE TYPE SPECIAL PROPERTIES n HEAL Wis +0 = 0 + + n HIDE (-5) Dex +1 = 1 + + MELEE 15 Med Slash FOC +0 = 0 + + FIN o INNUENDO Wis WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL n INTIMIDATE Cha -1 = -1 + + +0 = 0 + + Short bow +2 +2 o INTUIT DIRECTION 1d6 x3 Wis n JUMP (+2) Str +8 = 4 + 4 + RANGE WEIGHT SIZE TYPE SPECIAL PROPERTIES o KNOWLEDGE (Arcana) Int +4 = 4 + + 60 2 Med Pierce FOC FIN o KNOWLEDGE (Religion) Int +4 = 4 + + o KNOWLEDGE (Nature) Int +4 = 4 + + WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL n LISTEN Wis +0 = 0 + + n MOVE SILENTLY (-5) Dex +1 = 1 + + RANGE WEIGHT SIZE TYPE SPECIAL PROPERTIES o OPEN LOCK +1 = 1 + + Dex FOC FIN n PERFORM Cha -1 = -1 + + o PICKPOCKET (-5) Dex +1 = 1 + + WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL o PROFFESSION Wis +0 = 0 + + o READ LIPS Int +4 = 4 + + RANGE WEIGHT SIZE TYPE SPECIAL PROPERTIES n RIDE Dex +5 = 1 + 4 + +4 = 4 + + FOC n SCRY Int FIN n SEARCH Int +4 = 4 + + n SENSE MOTIVE Wis +0 = 0 + + ARMOR/PROTECTIVE ITEM TYPE ARMOR BONUS CHECK PENALTY o SPELLCRAFT Int +4 = 4 + + Scale Mail Med +4 -4 n SPOT Wis +0 = 0 + + MAX DEX SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES n SWIM (-7) +8 = 4 + 4 + Str +3 25% 15 30 o TUMBLE (-5) Dex +1 = 1 + + o USE MAGIC DEVICE Cha -1 = -1 + + SHIELD/PROTECTIVE ITEM ARMOR BONUS SPELL FAILURE CHECK PENALTY WEIGHT n USE ROPE Dex +1 = 1 + + Large Wooden Shield 2 15% -2 10 n WILDERNESS LORE Wis +0 = 0 + + SPECIAL PROPERTIES o = + + o = + + o = + + AMMUNITION o = + + ooooo ooooo ooooo ooooo Arrows x20 ooooo ooooo ooooo ooooo o = + + ooooo ooooo ooooo ooooo ooooo ooooo ooooo ooooo o = + + Dungeons & Dragons, D&D, Advanced Dungeons & Dragons, AD&D, the D&D logo, and the AD&D logo are all trademarks and/or registered trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. All titles, and all proper nouns, including character names, locations, and named items are considered Product Identity per Section 1 of the Open Game License v1.0a and are exclusively owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002 Wizards of the Coast, Inc. Character Sheet program written and designed by Grant Strachan, grant.strachan@iname.com o = + +
  • 2. CAMPAIGN SPELLS RACIAL ABILITIES CLASS Fighter CLASS CLASS CLASS CLASS Dark vision Experience NXT LVL (1000) LEVEL KNOWN PER DAY DC KNOWN PER DAY DC KNOWN PER DAY DC KNOWN PER DAY DC KNOWN PER DAY DC ### Stonecunning 0 #N/A #N/A #N/A - - - - - - - - - - - - MONEY ### +2 vs poison 1 #N/A #N/A #N/A - - - - - - - - - - - - ### 2 #N/A #N/A #N/A - - - - - - - - - - - - +2 vs spells &effects ### 3 #N/A #N/A #N/A - - - - - - - - - - - - +1 atk vs orcs & goblinoids 12g ### 4 #N/A #N/A #N/A - - - - - - - - - - - - LANGUAGES ### +4 dodge vs giants 5 #N/A #N/A #N/A - - - - - - - - - - - - Common ### +2 stone/metal appraise checks 6 #N/A #N/A #N/A - - - - - - - - - - - - Dwarven ### +2 stone/metal craft checks 7 #N/A #N/A #N/A - - - - - - - - - - - - Goblin ### 8 #N/A #N/A #N/A - - - - - - - - - - - - #N/A Gnome ### 9 #N/A #N/A #N/A - - - - - - - - - - - - Orc #N/A D Elven #N/A EQUIPMENT 0 FEATS AND SPECIAL ABILITIES TURNING Item Wt Item Wt Backpack 2 Dwarven axe weapon proficiency No.TURNING ATTEMPTS:- NONE PER DAY Water skin 4 Dwarven axe weapon focus TURNING ROLL:- 1D20 Maximum Hit Dice Trail rations x1 1 Roll Affected Bedroll 5 Up to 0 Sack 0.5 1-3 Flint and steel 0 4-6 Quiver w/ arrows 3 7-9 10-12 13-15 16-18 19-21 22+ 0 DOMAIN SPELLS DOMAINS:- - - LVL SPELL 1 - - 2 - - 3 - - 4 - - 5 - - 6 - - 7 - - 8 - - Total Weight 72.5 9 - - PSIONICS Psychic Warrior Psion Powers Powers 0 - - 1 - - 2 - - NOTES 3 - - 4 - - 5 - - 6 - - 7 - Power Points 8 - - 9 - best 3 from 4D6 reroll 0 rolled 6 times/1/34
  • 3. Qty Equipment Description Wt. Total Dwarven Axe #N/A weight Weapons & Armor #N/A Short bow 2 #N/A Scale Mail 30 Large Wooden Shield 10
  • 4. Qty Equipment Description Wt. Pg 2
  • 5. Wizard Spell List Level 0 4+1 /Day DC: 12 Level 1 4+1 /Day DC: 13 Level 2 3+1 /Day DC: 14 Arcane Mark U Inscribes a personal rune (visible or invisible) ni V S M F SAVE - V S M F SAVE V S M F SAVE Dancing Lights Il l Figment torches or other lights. V S M F SAVE Will V S M F SAVE V S M F SAVE Daze En Creature loses next action. ch V S M F SAVE Will V S M F SAVE V S M F SAVE Detect Magic U Detects spells and magic items within 60ft. ni V S M F SAVE - V S M F SAVE V S M F SAVE Detect Poison D Detects poison in one creature or small object. iv V S M F SAVE - V S M F SAVE V S M F SAVE Disrupt Undead N Deals 1d6 damage to one undead. Level 3 ec V S M F SAVE - V S M F SAVE 1+1 /Day DC: 15 Flare Haste Tr Ev Dazzles one creature (-1 attack) Extra partial action and +4 AC. an oc s V S M F SAVE Fort V S M F SAVE V S M F SAVE Fort Ghost Sound Lightning Bolt Ev Il l Figment sounds. Electricity deal 1d6 damage/level. co V S M F SAVE Will V S M F SAVE V S M F SAVE Ref Light Dispel Magic Ev A Object shines like a torch. Cancels magical spells and effects. bj oc V S M F SAVE - V S M F SAVE V S M F SAVE - Mage Hand Vampiric Touch Tr Touch deals 1d6/two evels; caster gains damage N 5lb telekinesis. an ec as HP. s V S M F SAVE - V S M F SAVE V S M F SAVE - Mending Greater Magic Weapon Tr Tr an Makes minor repairs on an object. an +1/three levels (max +5) Level 2 3+1 /Day DC: 14 s s V S M F SAVE Will V S M F SAVE Will Open/Close Endurance Tr Tr Opens or closes small or light things. Gain 1d4+1 Con for 1hr/level. an an s s V S M F SAVE Will V S M F SAVE - V S M F SAVE Prestidigitation Knock Tr U Peforms minor tricks. Opens locked or magically sealed door. an ni s V S M F SAVE * V S M F SAVE - V S M F SAVE Read Magic Blindness/Deafness Tr U Read scrolls and spellbooks. Makes subject blind or deaf. an ni s V S M F SAVE - V S M F SAVE Fort V S M F SAVE Repair Minor Damage Blur Tr Ill heals construct of 1 hit Attacks miss subject 20% of the time. an s V S M F SAVE - V S M F SAVE Will V S M F SAVE Resistance Bull's Strength Tr A Subject gains +1 on saving throws. Subject gains 1d4+1 Str for 1hr/lvl an bj s V S M F SAVE Will V S M F SAVE Will V S M F SAVE Cat's Grace Tr Subject gains 1d4+1 Dex for 1hr/lvl an s V S M F SAVE V S M F SAVE - V S M F SAVE Detect Thoughts D Allows "listening" to surface thoughts. iv V S M F SAVE V S M F SAVE - V S M F SAVE Invisibility Ill Subject is invisible for 10min/lvl or until it attacks. Level 1 4+1 /Day DC: 13 V S M F SAVE - V S M F SAVE Shield Invisible disk gives cover and blocks magic See Invisibility A D Reveals invisibile creatures or objects. iv bj missiles. V S M F SAVE - V S M F SAVE - V S M F SAVE Change Self Il l Changes your appearance. V S M F SAVE - V S M F SAVE V S M F SAVE Burning Hands Tr an 1d4 fire damage/level (max 5d4) s V S M F SAVE Ref V S M F SAVE V S M F SAVE Colour Spray Knocks unconscious, blinds, or stuns 1d6 weak Il l creatures. V S M F SAVE Will V S M F SAVE V S M F SAVE Feather Fall Tr an Objects or creatures fall slowly. s V S M F SAVE Will V S M F SAVE V S M F SAVE Spider Climb Tr an Grants ability to walk on walls and ceilings. s V S M F SAVE Will V S M F SAVE V S M F SAVE Magic Weapon Tr an Weapon gains +1 enhancement bonus. s V S M F SAVE Will V S M F SAVE V S M F SAVE Reduce Tr an Object or creature shrink 10%/level (max 50%) s V S M F SAVE Fort V S M F SAVE V S M F SAVE Comprehend Languages D Understand all spoken and written languages. iv V S M F SAVE - V S M F SAVE V S M F SAVE Detect Secret Doors D Reveals hidden doors within 60ft. iv V S M F SAVE - V S M F SAVE V S M F SAVE Shocking Grasp Tr an Touch delivers 1d8+1/level electricity. s V S M F SAVE - V S M F SAVE V S M F SAVE Endure Elements A Ignores 5 damage/round from one energy type. bj V S M F SAVE - V S M F SAVE V S M F SAVE Enlarge Tr an Object or creature grows 10%/level (max 50%) s V S M F SAVE Fort V S M F SAVE V S M F SAVE Jump Tr an Subject gets +30 on jump checks. s V S M F SAVE - V S M F SAVE V S M F SAVE Ray of Enfeeblement N Ray reduces Str by 1d6 points +1 point/two levels. ec V S M F SAVE Fort V S M F SAVE V S M F SAVE Identify D Determines single feature of magic items. iv V S M F SAVE - V S M F SAVE V S M F SAVE Magic Missile 1d4+1 damage; +1 missile/two levels above 1st Ev oc (max +5) V S M F SAVE - V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE ã2000 WIZARDS OF THE COAST, INC. All rights reserved. Permission granted to photocopy for personal use only. Recreated for Excel by Grant Strachan. Wizard Spell List Level 4 /Day DC: Level 5 /Day DC: Level 7 /Day DC:
  • 6. V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE Level 6 /Day DC: Level 8 /Day DC: V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE Level 5 /Day DC: V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE Level 9 /Day DC: V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE V S M F SAVE
  • 7. A B C D E F G H I J K L M N O 1 Skill points No. Skills Available. 2 Total 43 3 Spent 0 Max Ranks 4 Left 0 3 5 6 Skills cc Current Bought Total Cost Misc Stat Val Total Bonus 7 ALCHEMY x 0 0 INT 0 0 8 ANIMAL EMPATHY B 0 0 CHA 0 0 9 APPRAISE x 0 0 INT 0 0 10 BALANCE 0 0 DEX 0 0 11 BLUFF 0 0 CHA 0 0 12 CLIMB 0 0 STR 0 0 13 CONCENTRATION x 0 0 CON 0 0 14 CRAFT x 0 0 INT 0 0 15 DECIPHER SCRIPT B 0 0 INT 0 0 16 DIPLOMACY x 0 0 CHA 0 0 17 DISABLE DEVICE x 0 0 INT 0 0 18 DISGUISE x 0 0 CHA 0 0 19 ESCAPE ARTIST x 0 0 DEX 0 0 20 FORGERY x 0 0 INT 0 0 21 GATHER INFO x 0 0 CHA 0 0 22 HANDLE ANIMAL x 0 0 CHA 0 0 23 HEAL x 0 0 WIS 0 0 24 HIDE x 0 0 DEX 0 0 25 INNUENDO x 0 0 WIS 0 0 26 INTIMIDATE 0 0 CHA 0 0 27 INTUIT DIRECTION x 0 0 WIS 0 0 28 JUMP 0 0 STR 0 0 29 KNOWLEDGE (Arcana) x 0 0 INT 0 0 30 KNOWLEDGE (Religion) x 0 0 INT 0 0 31 KNOWLEDGE (Nature) x 0 0 INT 0 0 32 LISTEN x 0 0 WIS 0 0 33 MOVE SILENTLY x 0 0 DEX 0 0 34 OPEN LOCK x 0 0 DEX 0 0 35 PERFORM x 0 0 CHA 0 0 36 PICKPOCKET x 0 0 DEX 0 0 37 PROFFESSION x 0 0 WIS 0 0 38 READ LIPS B 0 0 INT 0 0 39 RIDE x 0 0 DEX 0 0 40 SCRY B 0 0 INT 0 0 41 SEARCH x 0 0 INT 0 0 42 SENSE MOTIVE 0 0 WIS 0 0 43 SPELLCRAFT x 0 0 INT 0 0 44 SPOT 0 0 WIS 0 0 45 SWIM x 0 0 STR 0 0 46 TUMBLE 0 0 DEX 0 0 47 USE MAGIC DEVICE B 0 0 CHA 0 0 48 USE ROPE x 0 0 DEX 0 0 49 WILDERNESS LORE x 0 0 WIS 0 0 50 x 0 0 0 0 51 x 0 0 0 0 52 0 0 0 0 53 0 0 0 0 54 0 0 0 0 55 0 0 0 0 56 0 0 0 0
  • 8. A B C D E F G H I J K L M N O 57
  • 9. P Q R 1 2 3 4 5 6 7 This sheet is used in combination with the 8 main character generator. 4 9 Enter the ranks that you wish to buy into the 10 Bought column and press "Update and 11 Return" Please note the program automatically 12 allocates all ranks randomly (according to 13 character class) if the auto add skills option 14 is selected therefore it may be necessary to reduce ranks in certain skills in order to 15 have skill points to spend. This is to enable 16 GM's to quickly generate npcs with skills 17 Due to Multiclassing options there is no 18 check on maximum ranks for cross class 19 skills There is space for an additional seven skills 20 at the bottom together with an area to 21 determine the base Ability for them. 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56
  • 10. P Q R 57
  • 11. Class Primary Ability Secondary Ability Effect Bonus Base Cost Subtotal Effect 0 Material Cost Material Cost Spell Level Spell Level Min Caster Level Min Caster Level Caster Level 0 Caster Level 0 0 Material Component Cost 0 0 Material Component Cost XP Cost 0 0 XP Cost 1 Charges per use 1 Charges per use No Space Limitation 1 Similar to Primary Ability Skill Required 0% 1 Class / Alignment Specific 1 Market value 0 0 Additional Market value Base Price 0 0 Base Price Cost to Make 0 0 Cost to Make XP Cost 0 0 additional XP Cost Days Required 0 To use the magic item cost calculator enter the relevant values into the white cells. As you work through the item the relevant cells to complete will be coloured white. The Total cost etc for the item is displayed in bold at the bottom.
  • 12. Secondary Ability Tertiary Ability Bonus Base Cost Subtotal Effect Bonus Base Cost Subtotal 0 0 Material Cost Spell Level Min Caster Level 0 Caster Level 0 0 0 0 0 0 0 Material Component Cost 0 0 0 0 XP Cost 0 0 1 1 1 Charges per use 1 1.1 Similar to Primary Ability 1.1 Similar to Secondary Ability 0 Market value 0 0 Base Price 0 0 Cost to Make 0 0 XP Cost 0
  • 13. 4th Ability 5th Ability Effect Bonus Base Cost Subtotal Effect 0 Material Cost Material Cost Spell Level Spell Level Min Caster Level Min Caster Level Caster Level 0 Caster Level 0 0 Material Component Cost 0 0 Material Component Cost XP Cost 0 0 XP Cost 1 Charges per use 1 Charges per use Similar to Primary Ability 1.1 Similar to Primary Ability Similar to Secondary Ability Similar to Secondary Ability Similar to 3rd Ability Similar to 3rd Ability Similar to 4th Ability Market value 0 Market value Base Price 0 Base Price Cost to Make 0 Cost to Make XP Cost 0 XP Cost
  • 14. 5th Ability Bonus Base Cost Subtotal 0 0 0 0 0 0 spell level 0 0 0 1 1 2 1 3 1.1 4 5 6 7 0 8 0 9 0 0 Bard Cleric Druid Sorcerer Wizard Unlimited Use Daily Limit Charged (50 Charges) None Normal Skill Restricted Skill