This document provides advice for mobile entrepreneurs seeking funding. It recommends:
1) Ensuring your business is in a high-growth mobile sector. Popular areas include apps and cross-platform services targeting developing markets.
2) Building a strong technical team focused on your platform and data, which will define your business more than your app.
3) Identifying potential buyers of your product or service, such as Facebook, Intel, or automotive companies if targeting mobile advertising or commerce. Focusing your product on a core feature or use of big data can make it more attractive for acquisition.
ACUNIA Telematics Field Test - A working solution today - F Vandemeulebrouckemfrancis
Frans Vandemeulebroucke, the Marketing Director of ACUNIA, introduced the company and its open telematics framework (OTF) solution at the OSGi World Congress on September 24, 2002. ACUNIA has 100 employees across several global offices and has developed an open-architecture, Java-based approach for vehicle telematics endorsed by automakers, telecom companies, and content providers. The presentation covered the challenges of vehicle telematics, how ACUNIA's OTF provides an open standards-based solution, and the results of their field test demonstrating the platform.
The document discusses the increasing interaction between the physical world and the internet/screens. As computers and the internet began by mimicking physical objects, people now want physical objects to mimic the interactivity of the internet. The document presents survey results finding that people spend more time on screens like smartphones than on other activities. It suggests this trend means that the physical world should interact like the internet, with interactive objects like self-driving cars and same-day delivery services that work across devices.
Kaizor Innovation is a strategic innovation consultancy based in China that has 17 years of experience conducting user research and testing to help international companies design products for the Chinese market. They have worked with clients across various industries such as medical, consumer electronics, and luxury brands. The document provides examples of how Kaizor helped the startup GoAnimate design an interactive animation prototype that validated the product-market fit and helped the company raise VC funding and achieve revenue of $10M annually. It emphasizes the importance of user experience design and testing in creating desirable products and services that customers want to use.
Android & nexus one revolution - most updatedTaniani
Google acquired Android in 2005 and unveiled the first Android phone, the G1, in 2008. In 2009, Google acquired mobile ad company AdMob for $750 million. In January 2010, Google launched its first self-designed phone, the Nexus One, to protect its mobile advertising business. However, some customers complained about connectivity issues, high fees, and poor support for the Nexus One.
The document summarizes the history of Android and Google's Nexus One smartphone. It discusses how Google acquired Android in 2005 and launched the G1 phone in 2008 with AT&T. In 2010, Google unveiled the Nexus One as the first phone they designed and sold themselves, hoping to protect their mobile advertising business. However, the Nexus One received criticism for issues like bad 3G connectivity, high termination fees, and poor customer support from Google. The document also references forecasts for mobile growth and discusses theories around technological determinism.
This document provides advice for mobile entrepreneurs seeking funding. It recommends:
1) Ensuring your business is in a high-growth mobile sector. Popular areas include apps and cross-platform services targeting developing markets.
2) Building a strong technical team focused on your platform and data, which will define your business more than your app.
3) Identifying potential buyers of your product or service, such as Facebook, Intel, or automotive companies if targeting mobile advertising or commerce. Focusing your product on a core feature or use of big data can make it more attractive for acquisition.
ACUNIA Telematics Field Test - A working solution today - F Vandemeulebrouckemfrancis
Frans Vandemeulebroucke, the Marketing Director of ACUNIA, introduced the company and its open telematics framework (OTF) solution at the OSGi World Congress on September 24, 2002. ACUNIA has 100 employees across several global offices and has developed an open-architecture, Java-based approach for vehicle telematics endorsed by automakers, telecom companies, and content providers. The presentation covered the challenges of vehicle telematics, how ACUNIA's OTF provides an open standards-based solution, and the results of their field test demonstrating the platform.
The document discusses the increasing interaction between the physical world and the internet/screens. As computers and the internet began by mimicking physical objects, people now want physical objects to mimic the interactivity of the internet. The document presents survey results finding that people spend more time on screens like smartphones than on other activities. It suggests this trend means that the physical world should interact like the internet, with interactive objects like self-driving cars and same-day delivery services that work across devices.
Kaizor Innovation is a strategic innovation consultancy based in China that has 17 years of experience conducting user research and testing to help international companies design products for the Chinese market. They have worked with clients across various industries such as medical, consumer electronics, and luxury brands. The document provides examples of how Kaizor helped the startup GoAnimate design an interactive animation prototype that validated the product-market fit and helped the company raise VC funding and achieve revenue of $10M annually. It emphasizes the importance of user experience design and testing in creating desirable products and services that customers want to use.
Android & nexus one revolution - most updatedTaniani
Google acquired Android in 2005 and unveiled the first Android phone, the G1, in 2008. In 2009, Google acquired mobile ad company AdMob for $750 million. In January 2010, Google launched its first self-designed phone, the Nexus One, to protect its mobile advertising business. However, some customers complained about connectivity issues, high fees, and poor support for the Nexus One.
The document summarizes the history of Android and Google's Nexus One smartphone. It discusses how Google acquired Android in 2005 and launched the G1 phone in 2008 with AT&T. In 2010, Google unveiled the Nexus One as the first phone they designed and sold themselves, hoping to protect their mobile advertising business. However, the Nexus One received criticism for issues like bad 3G connectivity, high termination fees, and poor customer support from Google. The document also references forecasts for mobile growth and discusses theories around technological determinism.
The document discusses emerging technology trends in digital retail, including intelligent clothing using additive technology, 3D printing, robotics and artificial intelligence, drone delivery, smart malls utilizing beacons and location data, IoT-driven partnerships between companies, wearable devices, and gamification to enhance consumer loyalty. It provides examples and details for each trend, and outlines how Fung Business Intelligence Centre analyzes retail and technology markets through research, events, and working with startups.
The Future of Retail by Deborah W. at NRF Jan. 17, 2016Deborah Weinswig
This document discusses the future of digital retail and emerging technology trends for 2016 according to Deborah Weinswig of The Fung Group. It provides an overview of The Fung Group and its Fung Business Intelligence Centre (FBIC), which conducts research and analysis on markets, supply chains, and emerging technologies. The document then lists and briefly describes 16 top retail technology trends for 2016, including additive technology/intelligent clothing, 3D printing, robotics/artificial intelligence, drone delivery, smart malls, and the Internet of Things.
The document discusses 16 emerging global technology trends for 2016 that will impact digital retail, including additive technology for intelligent clothing, 3D printing, robotics and artificial intelligence, drone delivery, smart malls, IoT-driven partnerships, wearables, gamification, voice and facial recognition, virtual reality, augmented reality, the Internet of Things, mobile health, mobile payments, the caring economy, and the sharing economy. The Fung Business Intelligence Centre serves as the think tank for the Fung Group and provides analysis on sourcing, supply chains, distribution, and retail trends. Emerging technologies present opportunities for unprecedented industry partnerships and business models.
NRF Exhibitor Big !deas: Retail's Big Show 2016 Presentation Deborah Weinswig
The document discusses 16 emerging technology trends for digital retail in 2016, including additive manufacturing for intelligent clothing, 3D printing, robotics and artificial intelligence, drone delivery, smart malls utilizing IoT, wearables, gamification, virtual and augmented reality, the Internet of Things, mobile health, mobile payments, and the sharing economy. It provides examples and applications of each trend, noting their potential impact on retail and consumer behavior.
tRetail Summit 2014 May 2014 Personalisation, Context, Proximity. IoT and wea...Brian H. Fitzsimons
The document discusses emerging technology trends in communication, applications, location, personalization, context, retail, wearables, APIs, and their organizational impacts. Key points include: Michael Jackson performed as a hologram at the Billboard Music Awards; driverless vehicles will soon be licensed in California; beacons and biometrics will enable personalized, proximity-based retail; and wearables like Google Glass could transform experiences like travel, security, and social sharing. Organizations must prepare for an integrated, customer-focused approach driven by data, APIs, and contextual experiences across physical and digital worlds.
SEO in a Mobile World by Anne Ahola Ward - #SEJSummit Santa MonicaSearch Engine Journal
Mobile search is increasingly important, with 100 billion monthly searches occurring on mobile devices. 62% of organic searches display different results between desktop and smartphone. Half of local mobile searches lead to in-store visits within a day. To optimize for mobile, sites must be responsive, fast-loading, and consider features like rich snippets, AMP, and voice search. Emerging technologies like augmented and virtual reality will also impact mobile search.
UNLOCK YOUR DIGITAL VALUE POTENTIAL - BOOZ DIGITAL AMSTERDAM 2013Femke-Anna van Zanten
Most players see digital as incremental instead of transformative. Digital is not just an add-on, and as such, incremental steps will not be enough. Re-imagining in a broader context is key. Learn here how to Re-imagine your business, and create Digital Value: new insights, frameworks and case examples.
This document discusses new patterns of innovation driven by data and analytics. It identifies five patterns: 1) augmenting products to generate data to improve design and new services, 2) digitizing assets like music and video to create new business models, 3) combining data within and across industries to innovate, 4) trading data to create new offerings, and 5) codifying distinctive service capabilities onto the cloud to globalize local services. The document argues that leveraging big data through these patterns, particularly combining various data sources, will benefit companies the most for innovation in the future.
Spyder Trap is a digital marketing and technology firm that provides services such as website design and development, mobile app design, social media marketing, and analytics. They have experience in the healthcare industry and certifications in areas like HIPAA compliance. Their process involves discovery, strategy, creation, implementation, measurement, and evolution of digital projects. They provided examples of work for clients like Par Systems, Expect With Me, CSM Lodging, and UnitedHealthcare that involved responsive websites, mobile apps, and other digital solutions.
Introduction to mobile development expertiseYar Naumenko
Digiteum is a digital technology agency that develops mobile and web applications, as well as digital strategies, for clients across various industries. They have experience building solutions for companies like Microsoft, Oxford University Press, and AdoramaPix. The document provides examples of projects Digiteum has completed, highlighting their technical expertise and ability to deliver successful digital products on time and on budget.
The document discusses how APIs allow companies to focus on their core business by outsourcing non-core functions. It provides examples of companies in different industries that use APIs to improve their business model, including a telecommunications company, a cosmetics company, and a banking company. It also discusses how coding and programming skills are becoming more important and how various initiatives are making it easier for more people to learn how to code.
This document discusses issues related to developing mobile applications. It provides details about five group members and discusses three case studies of companies that developed mobile technologies: Decker Outdoor Corporation, USAA, and Ryland Homes. It outlines management, organization, and technology challenges to address when building mobile apps. These include examining business processes, selecting the right devices and software, and redesigning jobs and training employees. The document also provides examples of how USAA's mobile apps changed business processes by enabling photo deposits and displaying account information.
Wipro Digital London Studio_Magazine_Issue_1.pdfKarl Smith
A short studio magazine created by Andrew Davis and Kieran Keegan to exemplify what was possible with high skilled design people in the new organisation of Wipro Digital.
Impact of mobile marketing on youngsters for buying electronic gadgets.RahulSingh297288
This report is based on the rapid evolution of mobile technology, and the enthusiasm with
which it has been embraced. These developments have transformed mobile as a
marketing channel. Mobile marketing spend across the world is starting to rise
significantly. In the right circumstances, mobile can be a powerful tool. The rise of
smartphones and tablets has deepened the relationship between consumers and their
devices. The connectivity and technology they give to consumers are helping to drive
several consumer trends, including ‘smart boredom’ and ‘gamification’. They also
transform mobile as a marketing channel. Mobile had always had reach (the sheer number
of handsets in circulation) and location (the fact that phones go wherever the consumer
goes) in its favour. Now it has much more besides. One of the iPhone’s achievements was
to abolish the idea that the ‘mobile web’ had to be a different, lower-grade experience
compared to the PC-based web. Smartphones have opened up areas like mobile search
and mobile social networking like never before. Added to this is the bundle of technology
that comes in a modern phone – cameras, voice and image recognition, QR code readers,
GPS, and a host of new features.
POCO Labs is a management consultancy that specializes in strategic product and business development for large companies. It works to develop new concepts and products, conduct consumer research, and help clients harness the power of strategic partnerships and connections. Some of its past projects include founding the Internet Home Alliance to advance the connected home market, developing new vehicle prototypes, and conducting research on emerging technologies like location-based services.
This document discusses how software is becoming increasingly important for companies to differentiate their brands. It notes that since around 2010, non-tech companies have increasingly turned to software product development companies to help them build digital products. As software has moved to mobile devices, it now defines customer interactions and experiences. The document outlines how various industries like healthcare, energy, hospitality, entertainment and insurance are using innovative software in new ways. It stresses that companies now need compelling software to engage customers and that software will account for a growing portion of brands and customer experiences over time.
INNOVATION JAM 2
Virtual Reality, Internet of Things, Programmatic Advertising and Beacon Technology
Four consumer technologies are about to disrupt the way you think about digital marketing in 2016: virtual reality, the “Internet of Things” (IoT), programmatic advertising and beacon technology. In the very near future, these innovative technologies will dramatically transform how consumers experience a brand and its products and services.
Join us for a showcase event with the following experts who will demonstrate how these disruptive technologies could become game-changers in your industry:
The Internet of Things: Justin Grammens is a professor at the University of St. Thomas and founder of Recursive Awesome, an IoT consulting company. He will demonstrate how to enable richer experiences for your customers by leveraging hardware and software to decipher vast amounts of data and reveal insights and analytics to help you connect on a deeper level.
Virtual Reality and 360 Video: Chuck Olsen is an award-winning video and web producer, and co-founder of Visual, a virtual reality company that creates extraordinary engagement through the power of immersive video. Chuck will demonstrate how 360-degree video content distributed on desktop, mobile and VR can engage your audience like never before.
Programmatic Advertising: Ashley Evenson leads the programmatic advertising, ad technology, and programs at Ciceron, and has spent nearly 10 years in the digital media space. She will demonstrate why programmatic advertising needs to be an integral part of your marketing strategy in 2016 with solutions for video, display and mobile.
Beacon Technology: Kent Strand is Managing Partner of Accredent LLC – a Minneapolis-based strategy consulting firm specializing in the Internet of Things (IoT) and Data Analytics space. He will present Proximity Marketing with Beacons. This presentation will answer key questions such as: Why are marketers using beacons? What do proximity marketing campaigns look like? How can proximity fit into a company’s overall IoT strategy?
1. The document compares the business models of Nokia/Navteq and Waze for traffic monitoring. Nokia focused on developing a physical sensor infrastructure while Waze leveraged existing GPS sensors on smartphones.
2. The release of the iPhone disrupted Nokia's strategy of competing against smartphone developers. In contrast, Waze benefited from exponential growth by accessing data from user phones without needing to build new infrastructure.
3. Waze's founder showed innovative skills like associative thinking by integrating user data and networking to create an interactive social mapping application that crowdsourced real-time traffic information.
The Digital Revolution in Marketing.docxIsmaShahzad
The document discusses digital marketing innovations and how Nike has adapted its marketing strategies. It begins by covering recent digital innovations like AI, social media advertising, AR/VR, voice assistants, big data analytics, and more. It then analyzes Nike's use of these innovations, highlighting how Nike utilizes AI for personalization, social media for micro-targeting, AR for product visualization, and other digital tools. The document proposes positioning Nike as a "Lifestyle Performance Brand" to integrate performance, sustainability, and style. It argues this new positioning would help Nike attract consumers interested in eco-friendly products and stay ahead of competitors in the evolving market.
Digital matrix is a framework that allows three types of players - industry incumbents, tech entrepreneurs, and digital giants - to use various digital technologies to shape their industries. It involves three phases of transformation: experimentation at the edge, collision at the core, and reinvention at the root. The digital matrix is not just about technologies but is a management framework that invites discussion on investment options and trade-offs during industry transformation.
The document discusses the key themes of digital business strategy: scope, scale, and speed.
Regarding scope, digital business strategy now transcends traditional boundaries and leverages digitization and information across dynamic ecosystems.
For scale, digital strategies can rapidly scale infrastructure and take advantage of network effects and data abundance. Scale also occurs through alliances.
Finally, for speed, digital strategies can accelerate processes like product launches, decision-making, and supply chain coordination, as well as quickly form new business networks.
The combination of scale, scope, and speed allows digital companies to achieve non-linear growth differently than traditional businesses in the industrial age. Ecosystems are also important for digital strategies to access scale
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The document discusses emerging technology trends in digital retail, including intelligent clothing using additive technology, 3D printing, robotics and artificial intelligence, drone delivery, smart malls utilizing beacons and location data, IoT-driven partnerships between companies, wearable devices, and gamification to enhance consumer loyalty. It provides examples and details for each trend, and outlines how Fung Business Intelligence Centre analyzes retail and technology markets through research, events, and working with startups.
The Future of Retail by Deborah W. at NRF Jan. 17, 2016Deborah Weinswig
This document discusses the future of digital retail and emerging technology trends for 2016 according to Deborah Weinswig of The Fung Group. It provides an overview of The Fung Group and its Fung Business Intelligence Centre (FBIC), which conducts research and analysis on markets, supply chains, and emerging technologies. The document then lists and briefly describes 16 top retail technology trends for 2016, including additive technology/intelligent clothing, 3D printing, robotics/artificial intelligence, drone delivery, smart malls, and the Internet of Things.
The document discusses 16 emerging global technology trends for 2016 that will impact digital retail, including additive technology for intelligent clothing, 3D printing, robotics and artificial intelligence, drone delivery, smart malls, IoT-driven partnerships, wearables, gamification, voice and facial recognition, virtual reality, augmented reality, the Internet of Things, mobile health, mobile payments, the caring economy, and the sharing economy. The Fung Business Intelligence Centre serves as the think tank for the Fung Group and provides analysis on sourcing, supply chains, distribution, and retail trends. Emerging technologies present opportunities for unprecedented industry partnerships and business models.
NRF Exhibitor Big !deas: Retail's Big Show 2016 Presentation Deborah Weinswig
The document discusses 16 emerging technology trends for digital retail in 2016, including additive manufacturing for intelligent clothing, 3D printing, robotics and artificial intelligence, drone delivery, smart malls utilizing IoT, wearables, gamification, virtual and augmented reality, the Internet of Things, mobile health, mobile payments, and the sharing economy. It provides examples and applications of each trend, noting their potential impact on retail and consumer behavior.
tRetail Summit 2014 May 2014 Personalisation, Context, Proximity. IoT and wea...Brian H. Fitzsimons
The document discusses emerging technology trends in communication, applications, location, personalization, context, retail, wearables, APIs, and their organizational impacts. Key points include: Michael Jackson performed as a hologram at the Billboard Music Awards; driverless vehicles will soon be licensed in California; beacons and biometrics will enable personalized, proximity-based retail; and wearables like Google Glass could transform experiences like travel, security, and social sharing. Organizations must prepare for an integrated, customer-focused approach driven by data, APIs, and contextual experiences across physical and digital worlds.
SEO in a Mobile World by Anne Ahola Ward - #SEJSummit Santa MonicaSearch Engine Journal
Mobile search is increasingly important, with 100 billion monthly searches occurring on mobile devices. 62% of organic searches display different results between desktop and smartphone. Half of local mobile searches lead to in-store visits within a day. To optimize for mobile, sites must be responsive, fast-loading, and consider features like rich snippets, AMP, and voice search. Emerging technologies like augmented and virtual reality will also impact mobile search.
UNLOCK YOUR DIGITAL VALUE POTENTIAL - BOOZ DIGITAL AMSTERDAM 2013Femke-Anna van Zanten
Most players see digital as incremental instead of transformative. Digital is not just an add-on, and as such, incremental steps will not be enough. Re-imagining in a broader context is key. Learn here how to Re-imagine your business, and create Digital Value: new insights, frameworks and case examples.
This document discusses new patterns of innovation driven by data and analytics. It identifies five patterns: 1) augmenting products to generate data to improve design and new services, 2) digitizing assets like music and video to create new business models, 3) combining data within and across industries to innovate, 4) trading data to create new offerings, and 5) codifying distinctive service capabilities onto the cloud to globalize local services. The document argues that leveraging big data through these patterns, particularly combining various data sources, will benefit companies the most for innovation in the future.
Spyder Trap is a digital marketing and technology firm that provides services such as website design and development, mobile app design, social media marketing, and analytics. They have experience in the healthcare industry and certifications in areas like HIPAA compliance. Their process involves discovery, strategy, creation, implementation, measurement, and evolution of digital projects. They provided examples of work for clients like Par Systems, Expect With Me, CSM Lodging, and UnitedHealthcare that involved responsive websites, mobile apps, and other digital solutions.
Introduction to mobile development expertiseYar Naumenko
Digiteum is a digital technology agency that develops mobile and web applications, as well as digital strategies, for clients across various industries. They have experience building solutions for companies like Microsoft, Oxford University Press, and AdoramaPix. The document provides examples of projects Digiteum has completed, highlighting their technical expertise and ability to deliver successful digital products on time and on budget.
The document discusses how APIs allow companies to focus on their core business by outsourcing non-core functions. It provides examples of companies in different industries that use APIs to improve their business model, including a telecommunications company, a cosmetics company, and a banking company. It also discusses how coding and programming skills are becoming more important and how various initiatives are making it easier for more people to learn how to code.
This document discusses issues related to developing mobile applications. It provides details about five group members and discusses three case studies of companies that developed mobile technologies: Decker Outdoor Corporation, USAA, and Ryland Homes. It outlines management, organization, and technology challenges to address when building mobile apps. These include examining business processes, selecting the right devices and software, and redesigning jobs and training employees. The document also provides examples of how USAA's mobile apps changed business processes by enabling photo deposits and displaying account information.
Wipro Digital London Studio_Magazine_Issue_1.pdfKarl Smith
A short studio magazine created by Andrew Davis and Kieran Keegan to exemplify what was possible with high skilled design people in the new organisation of Wipro Digital.
Impact of mobile marketing on youngsters for buying electronic gadgets.RahulSingh297288
This report is based on the rapid evolution of mobile technology, and the enthusiasm with
which it has been embraced. These developments have transformed mobile as a
marketing channel. Mobile marketing spend across the world is starting to rise
significantly. In the right circumstances, mobile can be a powerful tool. The rise of
smartphones and tablets has deepened the relationship between consumers and their
devices. The connectivity and technology they give to consumers are helping to drive
several consumer trends, including ‘smart boredom’ and ‘gamification’. They also
transform mobile as a marketing channel. Mobile had always had reach (the sheer number
of handsets in circulation) and location (the fact that phones go wherever the consumer
goes) in its favour. Now it has much more besides. One of the iPhone’s achievements was
to abolish the idea that the ‘mobile web’ had to be a different, lower-grade experience
compared to the PC-based web. Smartphones have opened up areas like mobile search
and mobile social networking like never before. Added to this is the bundle of technology
that comes in a modern phone – cameras, voice and image recognition, QR code readers,
GPS, and a host of new features.
POCO Labs is a management consultancy that specializes in strategic product and business development for large companies. It works to develop new concepts and products, conduct consumer research, and help clients harness the power of strategic partnerships and connections. Some of its past projects include founding the Internet Home Alliance to advance the connected home market, developing new vehicle prototypes, and conducting research on emerging technologies like location-based services.
This document discusses how software is becoming increasingly important for companies to differentiate their brands. It notes that since around 2010, non-tech companies have increasingly turned to software product development companies to help them build digital products. As software has moved to mobile devices, it now defines customer interactions and experiences. The document outlines how various industries like healthcare, energy, hospitality, entertainment and insurance are using innovative software in new ways. It stresses that companies now need compelling software to engage customers and that software will account for a growing portion of brands and customer experiences over time.
INNOVATION JAM 2
Virtual Reality, Internet of Things, Programmatic Advertising and Beacon Technology
Four consumer technologies are about to disrupt the way you think about digital marketing in 2016: virtual reality, the “Internet of Things” (IoT), programmatic advertising and beacon technology. In the very near future, these innovative technologies will dramatically transform how consumers experience a brand and its products and services.
Join us for a showcase event with the following experts who will demonstrate how these disruptive technologies could become game-changers in your industry:
The Internet of Things: Justin Grammens is a professor at the University of St. Thomas and founder of Recursive Awesome, an IoT consulting company. He will demonstrate how to enable richer experiences for your customers by leveraging hardware and software to decipher vast amounts of data and reveal insights and analytics to help you connect on a deeper level.
Virtual Reality and 360 Video: Chuck Olsen is an award-winning video and web producer, and co-founder of Visual, a virtual reality company that creates extraordinary engagement through the power of immersive video. Chuck will demonstrate how 360-degree video content distributed on desktop, mobile and VR can engage your audience like never before.
Programmatic Advertising: Ashley Evenson leads the programmatic advertising, ad technology, and programs at Ciceron, and has spent nearly 10 years in the digital media space. She will demonstrate why programmatic advertising needs to be an integral part of your marketing strategy in 2016 with solutions for video, display and mobile.
Beacon Technology: Kent Strand is Managing Partner of Accredent LLC – a Minneapolis-based strategy consulting firm specializing in the Internet of Things (IoT) and Data Analytics space. He will present Proximity Marketing with Beacons. This presentation will answer key questions such as: Why are marketers using beacons? What do proximity marketing campaigns look like? How can proximity fit into a company’s overall IoT strategy?
1. The document compares the business models of Nokia/Navteq and Waze for traffic monitoring. Nokia focused on developing a physical sensor infrastructure while Waze leveraged existing GPS sensors on smartphones.
2. The release of the iPhone disrupted Nokia's strategy of competing against smartphone developers. In contrast, Waze benefited from exponential growth by accessing data from user phones without needing to build new infrastructure.
3. Waze's founder showed innovative skills like associative thinking by integrating user data and networking to create an interactive social mapping application that crowdsourced real-time traffic information.
The Digital Revolution in Marketing.docxIsmaShahzad
The document discusses digital marketing innovations and how Nike has adapted its marketing strategies. It begins by covering recent digital innovations like AI, social media advertising, AR/VR, voice assistants, big data analytics, and more. It then analyzes Nike's use of these innovations, highlighting how Nike utilizes AI for personalization, social media for micro-targeting, AR for product visualization, and other digital tools. The document proposes positioning Nike as a "Lifestyle Performance Brand" to integrate performance, sustainability, and style. It argues this new positioning would help Nike attract consumers interested in eco-friendly products and stay ahead of competitors in the evolving market.
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Digital matrix is a framework that allows three types of players - industry incumbents, tech entrepreneurs, and digital giants - to use various digital technologies to shape their industries. It involves three phases of transformation: experimentation at the edge, collision at the core, and reinvention at the root. The digital matrix is not just about technologies but is a management framework that invites discussion on investment options and trade-offs during industry transformation.
The document discusses the key themes of digital business strategy: scope, scale, and speed.
Regarding scope, digital business strategy now transcends traditional boundaries and leverages digitization and information across dynamic ecosystems.
For scale, digital strategies can rapidly scale infrastructure and take advantage of network effects and data abundance. Scale also occurs through alliances.
Finally, for speed, digital strategies can accelerate processes like product launches, decision-making, and supply chain coordination, as well as quickly form new business networks.
The combination of scale, scope, and speed allows digital companies to achieve non-linear growth differently than traditional businesses in the industrial age. Ecosystems are also important for digital strategies to access scale
The document discusses how organizations operate in the digital economy. It provides examples of how common tasks have shifted from offline to online settings, such as registering for classes, buying textbooks, photography, and payments. Organizations now face pressures from markets, technology, and society that require strategic responses supported by information technology. IT systems can provide competitive advantages by helping implement strategies to increase market share. Frameworks like Porter's are used to develop strategies leveraging IT for competitive edges over rivals. Overall, the digital economy and IT now underpin how organizations function and compete.
The document discusses key findings from the World Economic Forum's (WEF) report on digital transformation. The WEF identified digital transformation as one of the most pressing issues facing the world in 2015. The report summarizes interviews with over 300 executives across 13 industries on this topic. There are five cross-industry themes discussed: digital consumption, digital enterprise, platform economy, societal implications, and unlocking digital value to society. Each theme explores how new digital technologies are impacting customer expectations, business models, collaboration, jobs, the environment, and data usage. The bottom line is that digital technologies have potential to grow the economy and society if inclusiveness and innovation are supported, but limiting regulations or unequal access can undermine opportunities.
Artificial intelligence (AI) aims to create intelligent machines that can function like humans. AI involves techniques like machine learning and deep learning. AI is used in many applications today including smart assistants, self-driving cars, spam filters, and recommendations. Major companies and countries are investing heavily in AI research and development. Future trends may include greater use of AI in areas like cybersecurity, healthcare, transportation, and combining AI with augmented or virtual reality technologies.
This presentation gives you a brief idea about artificial intelligence and it will work for all the students and also for people who works for companies
Introduction to Jio Cinema**:
- Brief overview of Jio Cinema as a streaming platform.
- Its significance in the Indian market.
- Introduction to retention and engagement strategies in the streaming industry.
2. **Understanding Retention and Engagement**:
- Define retention and engagement in the context of streaming platforms.
- Importance of retaining users in a competitive market.
- Key metrics used to measure retention and engagement.
3. **Jio Cinema's Content Strategy**:
- Analysis of the content library offered by Jio Cinema.
- Focus on exclusive content, originals, and partnerships.
- Catering to diverse audience preferences (regional, genre-specific, etc.).
- User-generated content and interactive features.
4. **Personalization and Recommendation Algorithms**:
- How Jio Cinema leverages user data for personalized recommendations.
- Algorithmic strategies for suggesting content based on user preferences, viewing history, and behavior.
- Dynamic content curation to keep users engaged.
5. **User Experience and Interface Design**:
- Evaluation of Jio Cinema's user interface (UI) and user experience (UX).
- Accessibility features and device compatibility.
- Seamless navigation and search functionality.
- Integration with other Jio services.
6. **Community Building and Social Features**:
- Strategies for fostering a sense of community among users.
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- Interactive events and campaigns.
7. **Retention through Loyalty Programs and Incentives**:
- Overview of loyalty programs and rewards offered by Jio Cinema.
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- Continuous improvement based on user feedback.
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- Utilization of multiple channels for user engagement (email, push notifications, SMS, etc.).
- Targeted marketing campaigns and promotions.
- Cross-promotion with other Jio services and partnerships.
- Integration with social media platforms.
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(GenAI with Milvus)
https://ml.dssconf.pl/user.html#!/lecture/DSSML24-041a/rate
Discover the potential of real-time streaming in the context of GenAI as we delve into the intricacies of Apache NiFi and its capabilities. Learn how this tool can significantly simplify the data engineering workflow for GenAI applications, allowing you to focus on the creative aspects rather than the technical complexities. I will guide you through practical examples and use cases, showing the impact of automation on prompt building. From data ingestion to transformation and delivery, witness how Apache NiFi streamlines the entire pipeline, ensuring a smooth and hassle-free experience.
Timothy Spann
https://www.youtube.com/@FLaNK-Stack
https://medium.com/@tspann
https://www.datainmotion.dev/
milvus, unstructured data, vector database, zilliz, cloud, vectors, python, deep learning, generative ai, genai, nifi, kafka, flink, streaming, iot, edge
The Ipsos - AI - Monitor 2024 Report.pdfSocial Samosa
According to Ipsos AI Monitor's 2024 report, 65% Indians said that products and services using AI have profoundly changed their daily life in the past 3-5 years.
Build applications with generative AI on Google CloudMárton Kodok
We will explore Vertex AI - Model Garden powered experiences, we are going to learn more about the integration of these generative AI APIs. We are going to see in action what the Gemini family of generative models are for developers to build and deploy AI-driven applications. Vertex AI includes a suite of foundation models, these are referred to as the PaLM and Gemini family of generative ai models, and they come in different versions. We are going to cover how to use via API to: - execute prompts in text and chat - cover multimodal use cases with image prompts. - finetune and distill to improve knowledge domains - run function calls with foundation models to optimize them for specific tasks. At the end of the session, developers will understand how to innovate with generative AI and develop apps using the generative ai industry trends.
2. Entrepreneurs experiment to launch and
evolve their business
■ Ubercab (now Uber) was launched as a mobile app in 2010 in
San Francisco which changed the transportation industry
globally.
■ Became success when digitization unleashed the unfulfilled
market needs driven by multiple technologies put together.
3. Learning from Netflix
■ Started off with the DVD-by mail service which is a small part
of its business today.
■ Different approach- Learn an individual’s film preference and
use this data to bring suggest similar content.
■ Undisputed leader in video streaming for the above reason.
■ Superior customer value and different business models that
place digital characteristics such as algorithms and analytics as
well as cloud and streaming as major anchors.
4. Learning from Nike
■ Failed initially with ‘Monitors’,branded sports watch, heart
rate monitors and so on..
■ However believed that digital features could compliment their
physical products experimenting with designs.
■ Released a smart shoe embedded with sensors in 2004!
■ Collected data and analysis to provide a feedback to the
5. ■ runners so that they could improve on their behavior.
■ Collaborated with Apple to create Nike+; combined music with
data.
■ Explored the frontier of joined experimentation at the edge
during a period of nascent digitization.
■ Emphasizes the need to recognize the signals at the periphery
that could prove interesting and potentially important in the
future.
6. Learning from Ford
■ Experimented to examine the future of transportation.
■ Helped in the following ways :
– Articulate its vision for the future as a digital business
– Help develop and identify its distinctive capabilities
internally and externally with partners
– Clarify which resources must be mobilized to move the
organization forward
7. Learning from GE
■ Experiments at the intersection of physics and data
■ Industrial Internet Initiate has been its most important
experiment
■ Joined innovative technology with industrial depth.
■ Developing an industrial IoT by which products connected to
smart machines collect data and use powerful software to
analyze, optimize and customize the product’s usage for
individual customer.
8. Learning from Healthcare
■ Alphabet has a dedicated unit-Verily Life Sciences- to
understand health and prevent diseases.
■ Collaborated with Johnson & Johnson to create Verb Surgical-
high tech company to redefine surgery by robots and through
the usage of machine learning, advanced visualization and data
analytics.
■ An effort to achieve horizontal integration across the industry
to provide better healthcare services
9. Learning from Conversational commerce
■ Talking to companies over Facebook, WhatsApp, Telegram,
Slack and so on.
■ Allows direct customer feedback
■ Customer service chatbots.
■ Home automation systems