The document discusses various aspects of designing user interfaces, including types of interfaces like menus, forms, and graphical user interfaces. It covers important principles for interface design like minimizing user actions, providing feedback, and ensuring consistent standards. The document also addresses related topics such as queries, web searches, data mining, and ergonomic considerations.
The document discusses guidelines for designing effective input systems, including forms, screens, and web pages. It provides tips for keeping inputs simple, consistent, and attractive. Form design guidelines include proper flow, logical grouping, and clear captions. Screen design divides the screen into headings, body, and comments. Web inputs should use common GUI elements like text boxes and provide clear instructions. The goal is to make inputs easy to use while collecting accurate and necessary information.
The document discusses designing effective output systems. It covers major topics like designing output, output technologies, and factors in choosing technologies. It provides guidelines for designing different types of output like reports, screens, websites, and more. Key considerations include choosing the right technology based on users, purpose, and other factors. The document emphasizes designing output that is meaningful, accurate and easy to understand.
The document discusses the steps for preparing a systems proposal, which includes determining hardware and software needs, identifying costs and benefits, and selecting the best alternative. It describes evaluating current hardware and software, estimating needs, and comparing options to buy, lease or rent. Methods for identifying and forecasting costs and benefits include break-even analysis, payback, cash flow analysis and present value. The document provides guidance on assessing hardware and software performance and selecting an evaluation method based on the project.
The document discusses database design and normalization. It covers topics such as the objectives of effective databases including data sharing, accuracy, and availability. It describes approaches to data storage as individual files or a database. The concepts of entities, relationships, attributes, and keys are explained. The three steps of data normalization are outlined as removing repeating groups, ensuring non-key attributes depend on the primary key, and removing transitive dependencies.
The document discusses quality assurance approaches for software engineering systems, including total quality management, structured walkthroughs, top-down and modular design, documentation techniques, and testing procedures. It emphasizes designing systems with a top-down modular approach, documenting software, and thoroughly testing programs, links, and the full system using both test and live data to ensure quality.
The document discusses various topics related to successfully implementing an information system including client/server computing, network types, groupware, training, security, organizational metaphors, and evaluation approaches. It provides details on distributed systems, advantages and disadvantages of client/server models, different network configurations (hierarchical, star, ring, bus), groupware functions, sources of training, conversion strategies, and approaches to evaluating websites and information systems.
The document discusses using data dictionaries for systems analysis. It describes the major components of a data dictionary including defining data flows, data structures, elements, and data stores. Each component is defined with specific attributes such as ID, name, description, length, format, validation criteria, and comments. The data dictionary provides documentation of a system's data and can be used to develop screens, reports, and process logic.
This document discusses designing accurate data entry procedures. It covers topics like effective coding, types of codes, guidelines for coding, validation methods, and check digits. Specific code types discussed include simple sequence codes, alphabetic derivation codes, classification codes, block sequence codes, cipher codes, significant digit subsets, mnemonic codes, and function codes. Guidelines provided for effective coding include keeping codes concise, stable, unique, sortable, uniform, allowing modification and making them meaningful. Validation methods and using check digits to validate numeric fields are also summarized.
The document discusses guidelines for designing effective input systems, including forms, screens, and web pages. It provides tips for keeping inputs simple, consistent, and attractive. Form design guidelines include proper flow, logical grouping, and clear captions. Screen design divides the screen into headings, body, and comments. Web inputs should use common GUI elements like text boxes and provide clear instructions. The goal is to make inputs easy to use while collecting accurate and necessary information.
The document discusses designing effective output systems. It covers major topics like designing output, output technologies, and factors in choosing technologies. It provides guidelines for designing different types of output like reports, screens, websites, and more. Key considerations include choosing the right technology based on users, purpose, and other factors. The document emphasizes designing output that is meaningful, accurate and easy to understand.
The document discusses the steps for preparing a systems proposal, which includes determining hardware and software needs, identifying costs and benefits, and selecting the best alternative. It describes evaluating current hardware and software, estimating needs, and comparing options to buy, lease or rent. Methods for identifying and forecasting costs and benefits include break-even analysis, payback, cash flow analysis and present value. The document provides guidance on assessing hardware and software performance and selecting an evaluation method based on the project.
The document discusses database design and normalization. It covers topics such as the objectives of effective databases including data sharing, accuracy, and availability. It describes approaches to data storage as individual files or a database. The concepts of entities, relationships, attributes, and keys are explained. The three steps of data normalization are outlined as removing repeating groups, ensuring non-key attributes depend on the primary key, and removing transitive dependencies.
The document discusses quality assurance approaches for software engineering systems, including total quality management, structured walkthroughs, top-down and modular design, documentation techniques, and testing procedures. It emphasizes designing systems with a top-down modular approach, documenting software, and thoroughly testing programs, links, and the full system using both test and live data to ensure quality.
The document discusses various topics related to successfully implementing an information system including client/server computing, network types, groupware, training, security, organizational metaphors, and evaluation approaches. It provides details on distributed systems, advantages and disadvantages of client/server models, different network configurations (hierarchical, star, ring, bus), groupware functions, sources of training, conversion strategies, and approaches to evaluating websites and information systems.
The document discusses using data dictionaries for systems analysis. It describes the major components of a data dictionary including defining data flows, data structures, elements, and data stores. Each component is defined with specific attributes such as ID, name, description, length, format, validation criteria, and comments. The data dictionary provides documentation of a system's data and can be used to develop screens, reports, and process logic.
This document discusses designing accurate data entry procedures. It covers topics like effective coding, types of codes, guidelines for coding, validation methods, and check digits. Specific code types discussed include simple sequence codes, alphabetic derivation codes, classification codes, block sequence codes, cipher codes, significant digit subsets, mnemonic codes, and function codes. Guidelines provided for effective coding include keeping codes concise, stable, unique, sortable, uniform, allowing modification and making them meaningful. Validation methods and using check digits to validate numeric fields are also summarized.
This document provides an overview of systems analysis and design. It discusses the role of the systems analyst, the systems development life cycle which includes 7 phases from identifying problems to implementing and evaluating the system, and tools used in analysis and design like CASE tools and object-oriented analysis. It also covers alternative methodologies and highlights that information is a key organizational resource that must be carefully managed.
This document discusses prototyping and rapid application development (RAD) methods for systems analysis and design. It describes different types of prototypes including patched-up prototypes, scale models, full-scale models, and selected feature prototypes. RAD is presented as an object-oriented approach involving requirements planning, design workshops, and implementation phases. Benefits and disadvantages of prototyping and RAD are provided.
This document discusses decision support systems and methods for semi-structured decision making. It describes how decision support systems can help organize information, present alternatives, and support the intelligence, design and choice phases of decision making. The document also outlines various decision support system methods including the weighing method, analytic hierarchy processing, expert systems and recommendation systems.
The document discusses process specifications and structured decisions in systems analysis and design. It describes process specifications as precise descriptions of what processes accomplish. Process specifications, structured English, decision tables, and decision trees are used to document and analyze structured decision logic. The goals of process specifications are to reduce ambiguity, obtain precise descriptions, and validate system design.
The document provides guidance for systems analysts on creating effective systems proposals and presentations. It discusses including items like a cover letter, executive summary, and recommendations in the proposal. Tables, graphs, and figures should be used to support the proposal, with labels and titles. Presentations should be delivered loudly and clearly while making eye contact, and presentation software allows adding multimedia elements if used properly. Tips are provided for overcoming anxiety during oral presentations.
This document discusses the use of questionnaires in systems analysis and design. It covers major topics like question types, scales, validity and reliability, formatting questionnaires, and administering questionnaires. Specifically, it describes open-ended and closed questions, different types of scales (nominal, ordinal, interval, ratio), ensuring validity and reliability, formatting questions clearly, and methods of distribution like mailing, web, or in-person. The goal is to gather meaningful information from stakeholders in a standardized way.
This chapter discusses determining feasibility and managing analysis and design activities for systems projects. It covers initiating projects, determining feasibility through technical, economic and operational assessments, planning activities using tools like Gantt charts and PERT diagrams, and managing project teams. Project scheduling and tracking critical paths are important for completing projects on time.
This document discusses object-oriented systems analysis and design and the Unified Modeling Language (UML). It covers key concepts in object-oriented programming like classes, objects, encapsulation, and inheritance. It also describes UML modeling techniques including use case diagrams, class diagrams, CRC cards for modeling responsibilities and collaborations, and the five-layer model for object-oriented analysis and design. The document provides an overview of structuring techniques and relationships used to design object-oriented systems.
The document discusses various methods for gathering and analyzing data during systems analysis, including sampling techniques, investigating hard data sources, analyzing qualitative documents, and examining archival records. It describes sampling as a process for systematically selecting representative elements from a population. The key types of sampling discussed are convenience, purposive, simple random, and complex random sampling. It also provides steps for determining appropriate sample sizes for attributes and variables.
This document discusses project management and systems analysis and design. It covers topics like project initiation, determining feasibility, activity planning, scheduling, and managing team members. The learning objectives are to understand how projects are initiated and selected, evaluate software options, plan projects by identifying and scheduling activities, and manage teams to meet objectives on schedule. Major sections include project initiation, determining feasibility through technical, economic, and operational analysis, planning and scheduling activities, and managing analysis and design work.
This document discusses key aspects of project management for information systems projects. It covers identifying business needs and creating a system request, performing a feasibility analysis, selecting projects, and creating work plans. It also discusses estimating project efforts, managing project scope and staffing, and using tools like work breakdown structures, Gantt charts, and network diagrams to plan and monitor projects. The overall aim is to develop systems that meet business needs on time and within budget.
The chapter discusses program design which involves determining programs to write and creating instructions for programmers. It covers moving from logical to physical process models by adding implementation details to DFDs. Program design is done using a top-down modular approach including a structure chart to show program organization and interaction, and program specifications with detailed instructions for programmers. The structure chart is created from the DFDs and design guidelines are provided for cohesion, coupling and fan-in/fan-out.
Improve Predictability & Efficiency with Kanban Metrics using IBM Rational In...Marc Nehme
This presentation discusses IBM Rational Insight and how it was leveraged to provide reports with metrics supporting the adoption of the Kanban Method, by teams using IBM Rational Team Concert.
A Comparative Analysis of Project Management Information Systems to Support C...Camila De Araujo
The document provides a comparative analysis of project management information systems used to support concurrent engineering across four case studies of capital goods enterprises. It finds that while enterprises have IT tools to manage engineering and production, their project management systems have room for improvement to better support collaborative concurrent engineering. Specifically, challenges include integrating project data, monitoring ongoing processes, enabling online collaboration with partners, and automatically generating performance indicators. The analysis aims to identify best practices as well as differences in critical success factors for designing and operating collaborative engineering project management platforms.
Defining and Aligning Requirements using System Architect and DOORSPaul W. Johnson
The document discusses aligning business requirements from strategy to process execution using enterprise architecture (EA) and requirements management tools. It proposes linking graphical EA models to textual requirements documents to enable informed decision making based on real-time data. The solution scope, current and future architectures are assessed, requirements are generated from the architecture and linked back to enable traceability, and the solution is delivered with the architecture updated.
The document discusses user interface design. It covers various types of interfaces like natural language, menus, forms and graphical user interfaces. It emphasizes the importance of effective communication between the user and system through clear feedback, help functions and consistent dialogue. Guidelines are provided for interface elements, navigation and soliciting user input to improve usability.
The document discusses guidelines for designing effective input forms, screens, and graphical user interfaces (GUIs). It provides tips for keeping forms, screens and GUIs simple, consistent, and attractive. It compares characteristics of microcomputer and mainframe input design and discusses common GUI controls like text boxes, checkboxes and dropdown menus. The document emphasizes best practices for designing user-friendly forms, screens and interfaces across different platforms.
This document discusses principles of user interface design. It covers topics like interaction styles, information presentation, and use of color. The goal is to sensitize software engineers to key user interface design issues. User-centered design is emphasized, where the user's needs are paramount. Prototyping and evaluation with end users are part of the design process. Design principles like consistency and providing help/guidance are discussed.
System users often judge a system by its interface rather than its functionality
A poorly designed interface can cause a user to make catastrophic errors
Chapter14 designing interfaces and dialoguesDhani Ahmad
This document discusses the process of designing interfaces and dialogues for systems. It covers interaction methods like command language, menus, forms and natural language. Guidelines are provided for interface design elements like layout, data entry fields, feedback and help. The design of dialogues is also covered through diagramming techniques. Considerations for graphical user interfaces and web applications are discussed. The overall goal of interface design is to create intuitive, consistent and usable experiences for system users.
Desenho de Interfaces educacao a distancia desenho de interfaces
Producao de conteudos para educacao a distancia
The user interface is the system which helps users communicate with the computer system and/or the application system
http://joaojosefonseca1.blogspot.com
João José Saraiva da Fonseca
The document discusses the evolution of the user interface design for Microsoft Windows CE. It describes three iterations: the Handheld PC from 1995 which resembled a desktop PC but had usability issues; the Palm PC from 1998 which had a smaller screen and alternative inputs like handwriting but data entry was still difficult; and the Auto PC from 1998 which was designed for in-car use without a touchscreen or stylus and emphasized voice commands. While Windows CE aimed for consistency with desktop Windows, usability tests revealed issues at each stage and consistency alone did not guarantee success.
This document provides an overview of systems analysis and design. It discusses the role of the systems analyst, the systems development life cycle which includes 7 phases from identifying problems to implementing and evaluating the system, and tools used in analysis and design like CASE tools and object-oriented analysis. It also covers alternative methodologies and highlights that information is a key organizational resource that must be carefully managed.
This document discusses prototyping and rapid application development (RAD) methods for systems analysis and design. It describes different types of prototypes including patched-up prototypes, scale models, full-scale models, and selected feature prototypes. RAD is presented as an object-oriented approach involving requirements planning, design workshops, and implementation phases. Benefits and disadvantages of prototyping and RAD are provided.
This document discusses decision support systems and methods for semi-structured decision making. It describes how decision support systems can help organize information, present alternatives, and support the intelligence, design and choice phases of decision making. The document also outlines various decision support system methods including the weighing method, analytic hierarchy processing, expert systems and recommendation systems.
The document discusses process specifications and structured decisions in systems analysis and design. It describes process specifications as precise descriptions of what processes accomplish. Process specifications, structured English, decision tables, and decision trees are used to document and analyze structured decision logic. The goals of process specifications are to reduce ambiguity, obtain precise descriptions, and validate system design.
The document provides guidance for systems analysts on creating effective systems proposals and presentations. It discusses including items like a cover letter, executive summary, and recommendations in the proposal. Tables, graphs, and figures should be used to support the proposal, with labels and titles. Presentations should be delivered loudly and clearly while making eye contact, and presentation software allows adding multimedia elements if used properly. Tips are provided for overcoming anxiety during oral presentations.
This document discusses the use of questionnaires in systems analysis and design. It covers major topics like question types, scales, validity and reliability, formatting questionnaires, and administering questionnaires. Specifically, it describes open-ended and closed questions, different types of scales (nominal, ordinal, interval, ratio), ensuring validity and reliability, formatting questions clearly, and methods of distribution like mailing, web, or in-person. The goal is to gather meaningful information from stakeholders in a standardized way.
This chapter discusses determining feasibility and managing analysis and design activities for systems projects. It covers initiating projects, determining feasibility through technical, economic and operational assessments, planning activities using tools like Gantt charts and PERT diagrams, and managing project teams. Project scheduling and tracking critical paths are important for completing projects on time.
This document discusses object-oriented systems analysis and design and the Unified Modeling Language (UML). It covers key concepts in object-oriented programming like classes, objects, encapsulation, and inheritance. It also describes UML modeling techniques including use case diagrams, class diagrams, CRC cards for modeling responsibilities and collaborations, and the five-layer model for object-oriented analysis and design. The document provides an overview of structuring techniques and relationships used to design object-oriented systems.
The document discusses various methods for gathering and analyzing data during systems analysis, including sampling techniques, investigating hard data sources, analyzing qualitative documents, and examining archival records. It describes sampling as a process for systematically selecting representative elements from a population. The key types of sampling discussed are convenience, purposive, simple random, and complex random sampling. It also provides steps for determining appropriate sample sizes for attributes and variables.
This document discusses project management and systems analysis and design. It covers topics like project initiation, determining feasibility, activity planning, scheduling, and managing team members. The learning objectives are to understand how projects are initiated and selected, evaluate software options, plan projects by identifying and scheduling activities, and manage teams to meet objectives on schedule. Major sections include project initiation, determining feasibility through technical, economic, and operational analysis, planning and scheduling activities, and managing analysis and design work.
This document discusses key aspects of project management for information systems projects. It covers identifying business needs and creating a system request, performing a feasibility analysis, selecting projects, and creating work plans. It also discusses estimating project efforts, managing project scope and staffing, and using tools like work breakdown structures, Gantt charts, and network diagrams to plan and monitor projects. The overall aim is to develop systems that meet business needs on time and within budget.
The chapter discusses program design which involves determining programs to write and creating instructions for programmers. It covers moving from logical to physical process models by adding implementation details to DFDs. Program design is done using a top-down modular approach including a structure chart to show program organization and interaction, and program specifications with detailed instructions for programmers. The structure chart is created from the DFDs and design guidelines are provided for cohesion, coupling and fan-in/fan-out.
Improve Predictability & Efficiency with Kanban Metrics using IBM Rational In...Marc Nehme
This presentation discusses IBM Rational Insight and how it was leveraged to provide reports with metrics supporting the adoption of the Kanban Method, by teams using IBM Rational Team Concert.
A Comparative Analysis of Project Management Information Systems to Support C...Camila De Araujo
The document provides a comparative analysis of project management information systems used to support concurrent engineering across four case studies of capital goods enterprises. It finds that while enterprises have IT tools to manage engineering and production, their project management systems have room for improvement to better support collaborative concurrent engineering. Specifically, challenges include integrating project data, monitoring ongoing processes, enabling online collaboration with partners, and automatically generating performance indicators. The analysis aims to identify best practices as well as differences in critical success factors for designing and operating collaborative engineering project management platforms.
Defining and Aligning Requirements using System Architect and DOORSPaul W. Johnson
The document discusses aligning business requirements from strategy to process execution using enterprise architecture (EA) and requirements management tools. It proposes linking graphical EA models to textual requirements documents to enable informed decision making based on real-time data. The solution scope, current and future architectures are assessed, requirements are generated from the architecture and linked back to enable traceability, and the solution is delivered with the architecture updated.
The document discusses user interface design. It covers various types of interfaces like natural language, menus, forms and graphical user interfaces. It emphasizes the importance of effective communication between the user and system through clear feedback, help functions and consistent dialogue. Guidelines are provided for interface elements, navigation and soliciting user input to improve usability.
The document discusses guidelines for designing effective input forms, screens, and graphical user interfaces (GUIs). It provides tips for keeping forms, screens and GUIs simple, consistent, and attractive. It compares characteristics of microcomputer and mainframe input design and discusses common GUI controls like text boxes, checkboxes and dropdown menus. The document emphasizes best practices for designing user-friendly forms, screens and interfaces across different platforms.
This document discusses principles of user interface design. It covers topics like interaction styles, information presentation, and use of color. The goal is to sensitize software engineers to key user interface design issues. User-centered design is emphasized, where the user's needs are paramount. Prototyping and evaluation with end users are part of the design process. Design principles like consistency and providing help/guidance are discussed.
System users often judge a system by its interface rather than its functionality
A poorly designed interface can cause a user to make catastrophic errors
Chapter14 designing interfaces and dialoguesDhani Ahmad
This document discusses the process of designing interfaces and dialogues for systems. It covers interaction methods like command language, menus, forms and natural language. Guidelines are provided for interface design elements like layout, data entry fields, feedback and help. The design of dialogues is also covered through diagramming techniques. Considerations for graphical user interfaces and web applications are discussed. The overall goal of interface design is to create intuitive, consistent and usable experiences for system users.
Desenho de Interfaces educacao a distancia desenho de interfaces
Producao de conteudos para educacao a distancia
The user interface is the system which helps users communicate with the computer system and/or the application system
http://joaojosefonseca1.blogspot.com
João José Saraiva da Fonseca
The document discusses the evolution of the user interface design for Microsoft Windows CE. It describes three iterations: the Handheld PC from 1995 which resembled a desktop PC but had usability issues; the Palm PC from 1998 which had a smaller screen and alternative inputs like handwriting but data entry was still difficult; and the Auto PC from 1998 which was designed for in-car use without a touchscreen or stylus and emphasized voice commands. While Windows CE aimed for consistency with desktop Windows, usability tests revealed issues at each stage and consistency alone did not guarantee success.
At Omnepresent Technologies, we champion the transformative power of no-code and low-code platforms, driving innovation and agility in application development. Embracing this revolution is key to staying competitive, enabling rapid adaptation to market dynamics and fostering collaborative development in the digital age.
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The document discusses guidelines for designing effective input systems, including forms, displays, and web pages. It recommends that input forms be easy to fill out, meet their intended purpose, and ensure accurate completion. Displays should be simple, consistent, and facilitate user movement. Web forms should provide clear instructions, demonstrate a logical entry sequence, and use GUI elements like text boxes and buttons. Feedback screens are also recommended to handle errors. The overall goal is to design interfaces that are useful, accurate, and easy for users.
This document discusses user interface design principles and the user interface design process. It covers topics like design issues, interaction styles, information presentation, error messages, and the core activities in UI design: user analysis, prototyping, and evaluation. The objectives are to suggest general design principles, explain different interaction styles, presentation methods, and the principal activities in the user-centered design process. The document provides examples and guidelines to illustrate various UI design concepts.
This document provides an overview of guidelines for effective user interface design. It discusses considerations for layout and style, color, imagery, visible language, interaction design principles, layering and style, color design, and general usability testing. The document emphasizes user-centered design, consistency, providing feedback, and testing interfaces on different systems and browsers.
The document discusses various aspects of user interface design and system dependability. It covers topics like interaction styles, information presentation, user support, reliability, availability, safety, and security. The key points are that interface design should be user-centered, help users recover from errors, and consider users' needs and capabilities. Dependability involves attributes like reliability, availability, safety, and security, and aims to build user trust in critical systems. Higher dependability comes at increased development and testing costs.
- Mark Richman has experience completing projects on schedule while advocating for ease of use and innovation. He has conducted usability research and testing for various companies.
- For John Deere, he developed tasks to test text entry methods on tractors, resulting in a published study and the adoption of his research by John Deere.
- For other clients, he has conducted usability evaluations, developed wireframes and interaction designs, facilitated user testing, and provided recommendations that improved user success rates.
The document summarizes insights from the 2011 Consumer Electronics Show. Key points include:
- Portable devices are predicted to have 1 terabyte of memory in the next 3-5 years.
- Automakers extensively partnered with other companies to develop new vehicle functions and features.
- There was a focus on keeping drivers focused on the road by eliminating the need to view controls.
- Seamless integration between portable devices and vehicles was demonstrated.
- Voice recognition has become very reliable in restricted contexts, though continuous speech recognition still has room for improvement.
This document discusses graphical user interfaces (GUIs). It covers the basic components of GUIs like windows, menus, icons, pointers, and desktops. It also compares GUIs to command line interfaces and discusses interactive input methods. The document outlines principles for good GUI design such as consistency, feedback, and transparency. It provides examples of GUI programming code and discusses standards for computer graphics software interfaces.
The chapter discusses user interface design principles, processes, and components. It covers the principles of layout, content awareness, aesthetics, user experience, consistency, and minimizing user effort in interface design. The user interface design process involves use scenario development, interface structure design, interface standards design, prototyping, and evaluation. Navigation design aims to simplify the user experience, while input and output design focus on accurately capturing and presenting information with minimal effort.
The document discusses various strategies for developing accounting information systems (AIS), including purchasing off-the-shelf or customized software, developing systems in-house, outsourcing development to external companies, and end-user computing. It also covers prototyping systems, business process management, and using computer-aided software engineering tools to aid development. The advantages and disadvantages of each approach are presented.
Build Smarter User Interfaces for Legacy Applications with IBM Rational Host ...Strongback Consulting
lder interface systems such as those using COBOL on IBM AIX, or RPG on IBM i are expensive to replace and often difficult to integrate. See how to quickly leverage these systems in an environment without rewriting or having access to the original source code. Using IBM Rational Host Access Transformation Services (HATS), create REST-based or SOAP-based Web services to call from other systems. Presenters demonstrate a customer solution that was originally written in COBOL on AIX that now uses HATS Web services. Presenters show how using the new Dojo features in HATS, teams can rapidly build a new interface without rip and replace of the old system. HATS and Dojo help dramatically reduce data entry errors, improve customer call times, and make it easier to train personnel to use the applications. The session includes demos.
Application Based Smart Optimized Keyboard for Mobile Appscscpconf
Mobile applications are becoming an emerging property in today’s world. Delivering high
quality mobile applications by improving the quality of the user interface is a definitive guide in
building successful mobile applications and will have a significant increase in the market for
that application. This paper addresses some issues related to mobile user interface, current
input system and user dictionary. After analysing these issues we have proposed a new system
by making some improvements to the current input system and user dictionary. In order to
improve the current system, we have taken some issues related to one of the most widely used
data entry methods ‘Keyboard’ and proposed some improvements by introducing Smart
Optimized Keyboard (STOKE). We have provided the results, which include performance,
reduction in number of keystrokes, and screen space. This describes the significant change after
adopting the proposed keyboard. In the end, we have proposed an optimized way of building up
the user dictionary, which assists the user in inserting the input very easily, rapidly and
effectively. In a combine, these two will help in providing the best user experience to the users.