Caustics are light patterns formed by the refraction, reflection, or diffraction of light interacting with transparent or reflective surfaces. There are two main types: specular caustics caused by light reflection, and non-specular caustics from light bending through transparent materials. Natural caustics can be seen in water refracting light, while 3D rendering simulates artificial caustics to enhance realism, especially involving water or glass. Rendering accurate caustics involves complex calculations to model light ray behavior, though modern engines use algorithms to render caustic effects in scenes.