This document outlines the syllabus for the Advanced Level Computing exam in Zimbabwe from 2014 to 2017. It covers 7 sections: 1) applications of computers and their social/economic implications, 2) systems analysis and design, 3) file organization and database concepts, 4) data structures and representations, 5) algorithm design and programming concepts, 6) software and hardware, and 7) architecture, data communications, and networks. The syllabus aims to develop an understanding of computing principles and their applications. It focuses on both theoretical knowledge and practical skills like programming. Assessment involves exams testing knowledge, problem-solving abilities, and a practical programming project.
Here are the key steps to develop a Software Requirement Specification (SRS) document:
1. Define the purpose and scope of the software. Clearly state what the software will do and what it will not do.
2. Identify the stakeholders and end users of the software. Understand their needs, constraints, and expectations.
3. Define the functional and non-functional requirements of the software. Functional requirements specify what the software must do. Non-functional requirements specify qualities of the software like performance, security, usability etc.
4. Prioritize the requirements based on their importance and feasibility. Highlight mandatory, optional and enhancement requirements.
5. Define the interfaces of the software with external
20CB304 - SE - UNIT V - Digital Notes.pptxJayaramB11
This document provides an overview of the course 20CB304 Software Engineering. It includes the course objectives, prerequisites, syllabus breakdown, and course outcomes.
The syllabus is divided into 5 units that cover topics like software project management, requirements analysis and design, software testing, and object-oriented analysis, design and construction.
The document also lists the course outcomes and maps them to programme outcomes to show how the course helps achieve the learning objectives. It provides examples of key concepts taught like the principles of object-oriented programming, analysis, design and different types of abstractions.
Introduction to Software Engineering For Studentskimdokja738
This document provides information about a software engineering course taught by Dr. Mohd. Nazim. It includes details about the instructor's qualifications and experience. The document outlines the course syllabus, objectives, outcomes, evaluation scheme, and topics that will be covered, which include introductions to software engineering, software processes and models like waterfall, prototyping and agile methodologies. It also provides mappings of course outcomes to program outcomes and program educational objectives. Sample end-semester question papers and prerequisites for the course are included.
This document provides information about the introductory presentation for a university lecture class. It includes:
1) The university's vision to be a global institution pursuing academic excellence and innovation while serving society. Its mission includes transformative education, encouraging global outlook, and supporting research and entrepreneurship.
2) The computer science department's vision to be recognized for technical excellence and attracting global students and scholars. Its mission focuses on strengthening analytical skills, promoting interdisciplinary research, and facilitating industry partnerships.
3) Alignment between the department and university visions. The document also outlines course objectives, evaluation methods, and syllabus details.
Computer science curriculum based on Program learning outcomes and objectivesJawad Khan
The document outlines a computer science curriculum that meets industry needs and student expectations. It discusses using an outcome-based approach with defined course and program learning objectives. The program learning objectives for computer science include imparting an understanding of basics, developing proficiency in computing practices, and preparing for continued professional development. A case study demonstrates how to design a course on computer programming by discovering real-world applications of the topic, breaking problems down into learnable parts, and developing course content based on the application, programming language, and concepts needed to solve the problems. The goal is to develop a curriculum with industrial applications that cover topics from the computer science discipline.
This presentation describes a course on Software Project Management developed by the author. The course combines the general project management standard PMBOK® with specific software engineering practices.
Link to paper: http://www.cs.technion.ac.il/~tomera/publications/Tomer_EDUCON_2014_V02.pdf
This document outlines the syllabus for the Advanced Level Computing exam in Zimbabwe from 2014 to 2017. It covers 7 sections: 1) applications of computers and their social/economic implications, 2) systems analysis and design, 3) file organization and database concepts, 4) data structures and representations, 5) algorithm design and programming concepts, 6) software and hardware, and 7) architecture, data communications, and networks. The syllabus aims to develop an understanding of computing principles and their applications. It focuses on both theoretical knowledge and practical skills like programming. Assessment involves exams testing knowledge, problem-solving abilities, and a practical programming project.
Here are the key steps to develop a Software Requirement Specification (SRS) document:
1. Define the purpose and scope of the software. Clearly state what the software will do and what it will not do.
2. Identify the stakeholders and end users of the software. Understand their needs, constraints, and expectations.
3. Define the functional and non-functional requirements of the software. Functional requirements specify what the software must do. Non-functional requirements specify qualities of the software like performance, security, usability etc.
4. Prioritize the requirements based on their importance and feasibility. Highlight mandatory, optional and enhancement requirements.
5. Define the interfaces of the software with external
20CB304 - SE - UNIT V - Digital Notes.pptxJayaramB11
This document provides an overview of the course 20CB304 Software Engineering. It includes the course objectives, prerequisites, syllabus breakdown, and course outcomes.
The syllabus is divided into 5 units that cover topics like software project management, requirements analysis and design, software testing, and object-oriented analysis, design and construction.
The document also lists the course outcomes and maps them to programme outcomes to show how the course helps achieve the learning objectives. It provides examples of key concepts taught like the principles of object-oriented programming, analysis, design and different types of abstractions.
Introduction to Software Engineering For Studentskimdokja738
This document provides information about a software engineering course taught by Dr. Mohd. Nazim. It includes details about the instructor's qualifications and experience. The document outlines the course syllabus, objectives, outcomes, evaluation scheme, and topics that will be covered, which include introductions to software engineering, software processes and models like waterfall, prototyping and agile methodologies. It also provides mappings of course outcomes to program outcomes and program educational objectives. Sample end-semester question papers and prerequisites for the course are included.
This document provides information about the introductory presentation for a university lecture class. It includes:
1) The university's vision to be a global institution pursuing academic excellence and innovation while serving society. Its mission includes transformative education, encouraging global outlook, and supporting research and entrepreneurship.
2) The computer science department's vision to be recognized for technical excellence and attracting global students and scholars. Its mission focuses on strengthening analytical skills, promoting interdisciplinary research, and facilitating industry partnerships.
3) Alignment between the department and university visions. The document also outlines course objectives, evaluation methods, and syllabus details.
Computer science curriculum based on Program learning outcomes and objectivesJawad Khan
The document outlines a computer science curriculum that meets industry needs and student expectations. It discusses using an outcome-based approach with defined course and program learning objectives. The program learning objectives for computer science include imparting an understanding of basics, developing proficiency in computing practices, and preparing for continued professional development. A case study demonstrates how to design a course on computer programming by discovering real-world applications of the topic, breaking problems down into learnable parts, and developing course content based on the application, programming language, and concepts needed to solve the problems. The goal is to develop a curriculum with industrial applications that cover topics from the computer science discipline.
This presentation describes a course on Software Project Management developed by the author. The course combines the general project management standard PMBOK® with specific software engineering practices.
Link to paper: http://www.cs.technion.ac.il/~tomera/publications/Tomer_EDUCON_2014_V02.pdf
Prepare the following documents and develop the software project startup, prototype
model, using software engineering methodology for at least two real time scenarios or
for the sample experiments
This document provides an overview of the CSE320 Software Engineering course. It includes details about the course such as it being a 3 credit hour course, the textbook, and the assessment model which includes assignments, tests, and exams worth various percentages of the total grade. It outlines the academic tasks including assignments and tests. It also covers topics that will be discussed like software development lifecycles, Unified Modeling Language, testing techniques, and software quality standards. Program and course outcomes are listed. The document concludes with an outline of course contents that will be covered in each unit and information about online educational resources for each unit.
The CDIO™ INITIATIVE is an innovative educational framework for producing the next generation of engineers. The framework provides students with an education stressing engineering fundamentals set in the context of Conceiving - Designing - Implementing - Operating (CDIO) real-world systems and products. Throughout the world, CDIO Initiative collaborators have adopted CDIO as the framework of their curricular planning and outcome-based assessment. CDIO collaborators recognize that an engineering education is acquired over a long period and in a variety of institutions, and that educators in all parts of this spectrum can learn from practice elsewhere. The CDIO network therefore welcomes members in a diverse range of institutions ranging from research-led internationally acclaimed universities to local colleges dedicated to providing students with their initial grounding in engineering. CDIO envisions an education that stresses the fundamentals, set in the context of Conceiving - Designing - Implementing - Operating systems and products, through a curriculum organized around mutually supporting courses but with CDIO activities highly interwoven. CDIO activities are rich with student design-build-test projects, integrate learning of professional skills such as teamwork and communication, feature active and experiential learning, and are constantly improved through quality assurance process with higher aims than accreditation.
Distributed CCeD is a process potentially useful for the development of projects for large numbers of students who are widely spread geographically.
ConCurrent eDesign is an approach to planning from the engineering world which has been transferred to the task of developing student projects. The idea originated when NASA needed to save money and shorten planning time. It has now been adapted to the planning of digital pedagogical projects.
In my session I will present a broad outline of the process which basically revolves around 'if you are not in the room then you are not part of the process'. This means that all relevant decision-makers and stakeholders should be part of the process so that it can move on quickly. When challenges are identified, the relevant person can be consulted, the challenge resolved and so the process can move on.
This process has been tried and tested by the Technical University College of Trondheim with companies such as the major telecoms company Telenor and the the Statoil petroleum company. In these cases the facilitators from the university worked in the same room with the key people in the target organisation.
The UnderstandIT project, supported financially by the European Union under their Leonardo program, is now testing out a distributed version of CCeD. This means that the development process is carried out online instead of physically in the same room. In UnderstandIT we are looking at what is needed to transfer this proven approach online.
I will describe the case study that we used in the project to test out this process. Preliminary results show that it is perfectly feasible to produce a project design document through a process which happens completely online with developers in Portugal, Italy, Lithuania, Germany, Denmark and Norway. One of the key outcomes of this case study was that we were able to adapt the project to fit the local contexts and importantly, the cultural differences in each of the four stations where the project would run, so that we did not end up with a one size fits all solution but instead an adaptable template. This has beneficial implications for groups wishing to develop digital projects across large distances where it is simply not practical to meet physically for the four or five intensive meeting sessions needed for the CCeD process.
I will describe the case study that we used in the project to test out this process. Preliminary results show that it is perfectly feasible to produce a project design document through a process which happens completely online with developers in Portugal, Italy, Lithuania, Germany, Denmark and Norway. One of the key outcomes of this case study was that we were able to adapt the project to fit the local contexts and importantly, the cultural differences in each of the four stations where the project would run, so that we did not end up with a one size fits all solution but instead an adaptable template.
This document contains Ronda Wilson's professional portfolio, including personal details, education history, career goals, and samples of work. The personal section includes statements of authenticity for the portfolio contents and Ronda's career mission statement. The education section outlines Ronda's plan of study at DeVry University for a Bachelor's degree in Computer Information Systems, along with descriptions of relevant coursework. The professional section covers Ronda's resume, references, and career goals. The portfolio concludes with samples of Ronda's project work.
Introduction to Software Engineering, Software Process, Perspective and Specialized Process Models – Introduction to Agility – Agile process – Extreme programming – XP process - Estimation-FP,LOC and COCOMO I and II,Risk Management, Project Scheduling.
The document provides an overview of the Oracle Unified Method (OUM), Oracle's standards-based method for deploying Oracle-based business solutions across the entire IT lifecycle. OUM uses a project framework with phases and processes to coordinate activities and provide quality checkpoints. It includes flexible, scalable views and tailors the appropriate activities and tasks for each project. The key features that enable this are its flexibility, scalability, and use of different views.
The document provides information on a course titled "Software Engineering" taught by Dr. P. Visu at Velammal Engineering College. It includes the course objectives, outcomes, syllabus, and learning resources. The objectives are to understand software project phases, requirements engineering, object-oriented concepts, enterprise integration, and testing techniques. The outcomes cover comparing process models, formulating requirements engineering concepts, understanding object-oriented fundamentals, applying software design procedures, and finding errors with testing techniques. The syllabus covers topics like software processes, requirements analysis, object-oriented concepts, software design, and testing and management over 5 units. Recommended textbooks and online references are also provided.
The document provides information on a course titled "Software Engineering" taught by Dr. P. Visu at Velammal Engineering College. It includes the course objectives, outcomes, syllabus, and learning resources. The objectives are to understand software project phases, requirements engineering, object-oriented concepts, enterprise integration, and testing techniques. The outcomes cover comparing process models, requirements engineering, object-oriented fundamentals, software design, and testing techniques. The syllabus covers topics like software processes, requirements analysis, object-oriented concepts, software design, testing, and project management over 5 units. Recommended textbooks and online references are also provided.
This document proposes a service-oriented reference architecture for goal modeling and analysis tools to address interoperability issues. It discusses using iStarML as an interchange format and presents an extension called iStarML+P that adds temporal constraints, effects, and utilities. It then proposes a reference architecture where tools expose reasoning capabilities as services using iStarML+P. As a case study, it presents Y-Reason, a tool that translates iStarML+P models to SHOP2 planner input using the reference architecture.
CS251 Intro. to SE [Lec. 0 - Course Introduction & Plan] Spring 2022.pdfTitoMido1
This document provides an overview of an introductory software engineering course, including course details, instructor information, topics to be covered, learning objectives, logistics, and a tentative weekly plan. The instructor's name is Dr. Amr S. Ghoneim and he received his PhD from the University of New South Wales in Australia. Main topics include software processes, requirements engineering, design, implementation, testing, and additional selected topics. Assessment consists of a group project, midterm exam, and final exam. Students are expected to attend lectures, study independently, complete assignments, and follow academic integrity and classroom conduct policies.
This document discusses Boehm's top 10 principles of conventional software management and important trends in improving software economics. It also covers the three generations of software development (conventional, transition, and modern practices), comparing their characteristics. Finally, it lists and explains 10 principles of conventional software engineering and the top 10 principles of modern software management.
This document outlines a module on computer applications for architecture students. It will introduce students to 3D modeling software including 3DS Max and Rhinoceros. Over 14 weeks, students will attend lectures, tutorials and complete self-directed study. They will work on 3 projects applying their 3D skills - an initial architectural model, photorealistic renderings with materials/lighting, and a 3D animation. Students will be assessed through these projects and a portfolio demonstrating their skills. The module aims to develop students' 3D modeling abilities and understanding of architectural visualization tools.
OS lab manual1234512345123451234512345.pdfSuperBoy40
This document contains information about an Operating Systems laboratory manual, including the course objectives, outcomes, experiments, and assessment details. The key points are:
1) The laboratory manual is for the Operating Systems course and contains 10 experiments covering processes, CPU scheduling, synchronization, memory management, file systems, and disk scheduling.
2) The course aims to demonstrate operating system concepts and teach techniques for resource management.
3) Assessment includes continuous internal evaluation worth 50% through tests and lab reports, and a semester end exam worth 50% over both theory and practical components.
4) Students must score a minimum of 40% on both the theory and practical internal evaluations and 35% overall to pass.
This document outlines the syllabus for the MIS 321 Systems Analysis and Design course. It provides details about the instructor, class times and office hours. It describes the course content which covers the systems development life cycle and various analysis and design techniques. Assessment includes a midterm, project, lab work and final exam. The project involves analyzing and designing a real-world system in groups over two semesters.
This document provides an overview of IT project management. It describes the scope of project management and defines it as applying knowledge, skills, tools, and techniques to project activities to meet requirements. It discusses why IT projects often fail, citing factors like changing technology and markets. The document also outlines the project life cycle, systems development life cycle, PMBOK knowledge areas and process groups, and trends in software project management like agile methods.
Machine Learning in Software EngineeringAlaa Hamouda
Software is nowadays a critical component of our lives and everyday-work working activities. However, as the technological infrastructure of the modern world evolves a great challenge arises for developing high quality software systems with increasing size and complexity. Software engineers and researchers are striving to meet this challenge by developing and implementing software engineering methodologies able to deliver software products of high quality, within budget and time constraints. The field of machine learning in software engineering has recently emerged to provide means for addressing, studying, analyzing, and understanding critical software development issues and at the same time to offer mature machine learning techniques such as artificial neural network, Bayesian networks, decision trees, fuzzy logic, genetic algorithms, and rule induction. Machine learning algorithms have proven to be of great practical value to software engineering. Not surprisingly, the field of software engineering turns out to be a fertile ground where many software development tasks could be formulated as learning problems and approached in terms of learning algorithms. In this paper, we first take a look at the characteristics and applicability of some frequently utilized machine learning algorithms. We then present the application of machine learning in the different phases of software engineering that include project planning, requirements analysis, design, implementation, testing and maintenance.
From context to knowledge: consecutive mapping ontologies and contextsDmitry Kudryavtsev
Kudryavtsev, D. V. (2006). From context to knowledge: consecutive mapping ontologies and contexts, In: Proceedings of the 6th International Conference on Knowledge Management, 6-8 September, 2006, Graz, Austria. – Graz: J.UCS. – P. 97-104.
Rudy Katchow and Andy Rooswinkel: Software Product Manager: A Mechanism to Manage Software Products in Small and Medium ISVs
Many tools have been introduced in the market to manage software products, yet there are many small and medium software companies do not apply systematic approach to manage their products and they tend to use general purpose text processing and spreadsheet solutions. In this research, we present SP Manager as an innovative tool for managing software products in small and medium independent software vendors (ISVs). This tool includes several concepts, such as situational method engineering and the integration with defect management, that makes this tool easy to adopt and deployed in different situations. If you are curious to know these concepts that you should be included in software product management tools and our suggested easy to adapt and deploy tool, then please attend this session.
1. Introduction to Business Process AnalysysGentaSahuri2
The document discusses business process design and provides examples. It defines a business process as a network of connected activities that transform inputs into outputs to satisfy customers. Process design aims to configure this network efficiently and effectively. The example shows a claims handling process redesigned to radically improve client wait times from weeks to same-day glass replacement.
Prepare the following documents and develop the software project startup, prototype
model, using software engineering methodology for at least two real time scenarios or
for the sample experiments
This document provides an overview of the CSE320 Software Engineering course. It includes details about the course such as it being a 3 credit hour course, the textbook, and the assessment model which includes assignments, tests, and exams worth various percentages of the total grade. It outlines the academic tasks including assignments and tests. It also covers topics that will be discussed like software development lifecycles, Unified Modeling Language, testing techniques, and software quality standards. Program and course outcomes are listed. The document concludes with an outline of course contents that will be covered in each unit and information about online educational resources for each unit.
The CDIO™ INITIATIVE is an innovative educational framework for producing the next generation of engineers. The framework provides students with an education stressing engineering fundamentals set in the context of Conceiving - Designing - Implementing - Operating (CDIO) real-world systems and products. Throughout the world, CDIO Initiative collaborators have adopted CDIO as the framework of their curricular planning and outcome-based assessment. CDIO collaborators recognize that an engineering education is acquired over a long period and in a variety of institutions, and that educators in all parts of this spectrum can learn from practice elsewhere. The CDIO network therefore welcomes members in a diverse range of institutions ranging from research-led internationally acclaimed universities to local colleges dedicated to providing students with their initial grounding in engineering. CDIO envisions an education that stresses the fundamentals, set in the context of Conceiving - Designing - Implementing - Operating systems and products, through a curriculum organized around mutually supporting courses but with CDIO activities highly interwoven. CDIO activities are rich with student design-build-test projects, integrate learning of professional skills such as teamwork and communication, feature active and experiential learning, and are constantly improved through quality assurance process with higher aims than accreditation.
Distributed CCeD is a process potentially useful for the development of projects for large numbers of students who are widely spread geographically.
ConCurrent eDesign is an approach to planning from the engineering world which has been transferred to the task of developing student projects. The idea originated when NASA needed to save money and shorten planning time. It has now been adapted to the planning of digital pedagogical projects.
In my session I will present a broad outline of the process which basically revolves around 'if you are not in the room then you are not part of the process'. This means that all relevant decision-makers and stakeholders should be part of the process so that it can move on quickly. When challenges are identified, the relevant person can be consulted, the challenge resolved and so the process can move on.
This process has been tried and tested by the Technical University College of Trondheim with companies such as the major telecoms company Telenor and the the Statoil petroleum company. In these cases the facilitators from the university worked in the same room with the key people in the target organisation.
The UnderstandIT project, supported financially by the European Union under their Leonardo program, is now testing out a distributed version of CCeD. This means that the development process is carried out online instead of physically in the same room. In UnderstandIT we are looking at what is needed to transfer this proven approach online.
I will describe the case study that we used in the project to test out this process. Preliminary results show that it is perfectly feasible to produce a project design document through a process which happens completely online with developers in Portugal, Italy, Lithuania, Germany, Denmark and Norway. One of the key outcomes of this case study was that we were able to adapt the project to fit the local contexts and importantly, the cultural differences in each of the four stations where the project would run, so that we did not end up with a one size fits all solution but instead an adaptable template. This has beneficial implications for groups wishing to develop digital projects across large distances where it is simply not practical to meet physically for the four or five intensive meeting sessions needed for the CCeD process.
I will describe the case study that we used in the project to test out this process. Preliminary results show that it is perfectly feasible to produce a project design document through a process which happens completely online with developers in Portugal, Italy, Lithuania, Germany, Denmark and Norway. One of the key outcomes of this case study was that we were able to adapt the project to fit the local contexts and importantly, the cultural differences in each of the four stations where the project would run, so that we did not end up with a one size fits all solution but instead an adaptable template.
This document contains Ronda Wilson's professional portfolio, including personal details, education history, career goals, and samples of work. The personal section includes statements of authenticity for the portfolio contents and Ronda's career mission statement. The education section outlines Ronda's plan of study at DeVry University for a Bachelor's degree in Computer Information Systems, along with descriptions of relevant coursework. The professional section covers Ronda's resume, references, and career goals. The portfolio concludes with samples of Ronda's project work.
Introduction to Software Engineering, Software Process, Perspective and Specialized Process Models – Introduction to Agility – Agile process – Extreme programming – XP process - Estimation-FP,LOC and COCOMO I and II,Risk Management, Project Scheduling.
The document provides an overview of the Oracle Unified Method (OUM), Oracle's standards-based method for deploying Oracle-based business solutions across the entire IT lifecycle. OUM uses a project framework with phases and processes to coordinate activities and provide quality checkpoints. It includes flexible, scalable views and tailors the appropriate activities and tasks for each project. The key features that enable this are its flexibility, scalability, and use of different views.
The document provides information on a course titled "Software Engineering" taught by Dr. P. Visu at Velammal Engineering College. It includes the course objectives, outcomes, syllabus, and learning resources. The objectives are to understand software project phases, requirements engineering, object-oriented concepts, enterprise integration, and testing techniques. The outcomes cover comparing process models, formulating requirements engineering concepts, understanding object-oriented fundamentals, applying software design procedures, and finding errors with testing techniques. The syllabus covers topics like software processes, requirements analysis, object-oriented concepts, software design, and testing and management over 5 units. Recommended textbooks and online references are also provided.
The document provides information on a course titled "Software Engineering" taught by Dr. P. Visu at Velammal Engineering College. It includes the course objectives, outcomes, syllabus, and learning resources. The objectives are to understand software project phases, requirements engineering, object-oriented concepts, enterprise integration, and testing techniques. The outcomes cover comparing process models, requirements engineering, object-oriented fundamentals, software design, and testing techniques. The syllabus covers topics like software processes, requirements analysis, object-oriented concepts, software design, testing, and project management over 5 units. Recommended textbooks and online references are also provided.
This document proposes a service-oriented reference architecture for goal modeling and analysis tools to address interoperability issues. It discusses using iStarML as an interchange format and presents an extension called iStarML+P that adds temporal constraints, effects, and utilities. It then proposes a reference architecture where tools expose reasoning capabilities as services using iStarML+P. As a case study, it presents Y-Reason, a tool that translates iStarML+P models to SHOP2 planner input using the reference architecture.
CS251 Intro. to SE [Lec. 0 - Course Introduction & Plan] Spring 2022.pdfTitoMido1
This document provides an overview of an introductory software engineering course, including course details, instructor information, topics to be covered, learning objectives, logistics, and a tentative weekly plan. The instructor's name is Dr. Amr S. Ghoneim and he received his PhD from the University of New South Wales in Australia. Main topics include software processes, requirements engineering, design, implementation, testing, and additional selected topics. Assessment consists of a group project, midterm exam, and final exam. Students are expected to attend lectures, study independently, complete assignments, and follow academic integrity and classroom conduct policies.
This document discusses Boehm's top 10 principles of conventional software management and important trends in improving software economics. It also covers the three generations of software development (conventional, transition, and modern practices), comparing their characteristics. Finally, it lists and explains 10 principles of conventional software engineering and the top 10 principles of modern software management.
This document outlines a module on computer applications for architecture students. It will introduce students to 3D modeling software including 3DS Max and Rhinoceros. Over 14 weeks, students will attend lectures, tutorials and complete self-directed study. They will work on 3 projects applying their 3D skills - an initial architectural model, photorealistic renderings with materials/lighting, and a 3D animation. Students will be assessed through these projects and a portfolio demonstrating their skills. The module aims to develop students' 3D modeling abilities and understanding of architectural visualization tools.
OS lab manual1234512345123451234512345.pdfSuperBoy40
This document contains information about an Operating Systems laboratory manual, including the course objectives, outcomes, experiments, and assessment details. The key points are:
1) The laboratory manual is for the Operating Systems course and contains 10 experiments covering processes, CPU scheduling, synchronization, memory management, file systems, and disk scheduling.
2) The course aims to demonstrate operating system concepts and teach techniques for resource management.
3) Assessment includes continuous internal evaluation worth 50% through tests and lab reports, and a semester end exam worth 50% over both theory and practical components.
4) Students must score a minimum of 40% on both the theory and practical internal evaluations and 35% overall to pass.
This document outlines the syllabus for the MIS 321 Systems Analysis and Design course. It provides details about the instructor, class times and office hours. It describes the course content which covers the systems development life cycle and various analysis and design techniques. Assessment includes a midterm, project, lab work and final exam. The project involves analyzing and designing a real-world system in groups over two semesters.
This document provides an overview of IT project management. It describes the scope of project management and defines it as applying knowledge, skills, tools, and techniques to project activities to meet requirements. It discusses why IT projects often fail, citing factors like changing technology and markets. The document also outlines the project life cycle, systems development life cycle, PMBOK knowledge areas and process groups, and trends in software project management like agile methods.
Machine Learning in Software EngineeringAlaa Hamouda
Software is nowadays a critical component of our lives and everyday-work working activities. However, as the technological infrastructure of the modern world evolves a great challenge arises for developing high quality software systems with increasing size and complexity. Software engineers and researchers are striving to meet this challenge by developing and implementing software engineering methodologies able to deliver software products of high quality, within budget and time constraints. The field of machine learning in software engineering has recently emerged to provide means for addressing, studying, analyzing, and understanding critical software development issues and at the same time to offer mature machine learning techniques such as artificial neural network, Bayesian networks, decision trees, fuzzy logic, genetic algorithms, and rule induction. Machine learning algorithms have proven to be of great practical value to software engineering. Not surprisingly, the field of software engineering turns out to be a fertile ground where many software development tasks could be formulated as learning problems and approached in terms of learning algorithms. In this paper, we first take a look at the characteristics and applicability of some frequently utilized machine learning algorithms. We then present the application of machine learning in the different phases of software engineering that include project planning, requirements analysis, design, implementation, testing and maintenance.
From context to knowledge: consecutive mapping ontologies and contextsDmitry Kudryavtsev
Kudryavtsev, D. V. (2006). From context to knowledge: consecutive mapping ontologies and contexts, In: Proceedings of the 6th International Conference on Knowledge Management, 6-8 September, 2006, Graz, Austria. – Graz: J.UCS. – P. 97-104.
Rudy Katchow and Andy Rooswinkel: Software Product Manager: A Mechanism to Manage Software Products in Small and Medium ISVs
Many tools have been introduced in the market to manage software products, yet there are many small and medium software companies do not apply systematic approach to manage their products and they tend to use general purpose text processing and spreadsheet solutions. In this research, we present SP Manager as an innovative tool for managing software products in small and medium independent software vendors (ISVs). This tool includes several concepts, such as situational method engineering and the integration with defect management, that makes this tool easy to adopt and deployed in different situations. If you are curious to know these concepts that you should be included in software product management tools and our suggested easy to adapt and deploy tool, then please attend this session.
Similar to business process analysis and introduction (20)
1. Introduction to Business Process AnalysysGentaSahuri2
The document discusses business process design and provides examples. It defines a business process as a network of connected activities that transform inputs into outputs to satisfy customers. Process design aims to configure this network efficiently and effectively. The example shows a claims handling process redesigned to radically improve client wait times from weeks to same-day glass replacement.
This document discusses business process reengineering (BPR). It defines BPR as fundamentally rethinking and radically redesigning business processes to achieve dramatic improvements in performance. The document outlines the nine dimensions of BPR which include physical/technical, infrastructure, and value dimensions. It describes the benefits of BPR such as increasing customer satisfaction and decreasing response times. Warning signs that indicate a need for BPR are discussed, such as the explosion of bureaucracy and bottlenecks between functions.
- The document discusses a User Acceptance Testing (UAT) conducted for a new solution at the University.
- 24 colleagues from various colleges participated in the UAT to validate that the solution meets end-user requirements, identify any critical defects, and certify that it is ready for everyday use.
- Participants executed scripted scenarios to test functionality and log any issues, which were then tracked to resolution.
- Feedback from participants was generally positive, with only one identifying a minor issue that had already been logged.
This document discusses various software testing techniques including verification and validation planning, software inspections, automated static analysis, cleanroom software development, system testing, component testing, interface testing, test case design including partition and structural testing, and path testing. The key methods covered are software inspections to find defects without execution, automated static analysis tools to supplement inspections, cleanroom development's defect avoidance approach using specification and verification, and techniques for designing effective test cases to validate requirements and find defects.
BI MicrosoftMDM - Frank Olav Estensen.pptGentaSahuri2
Master data is core business objects like customers, products, and suppliers that are shared across multiple systems in an enterprise. Master data management (MDM) is the processes and technology used to maintain a single, consistent version of master data. MDM systems provide processes for importing, cleansing, approving, validating, and exporting master data to ensure data is synchronized across all systems of record. MDM solutions help improve data quality, governance, and compliance.
The document defines a Bill of Materials (BOM) and describes its key elements and uses. A BOM is a list of all components required to manufacture a finished product, organized in a hierarchical structure by level. It contains part numbers, quantities, and other details. BOMs are used for production planning, cost accounting, engineering design, and ensuring the correct components and quantities are available for assembly of the finished goods. They can be single-level or multi-level depending on whether they include sub-assemblies in the product structure.
This document defines key terms related to information systems and software testing. It defines an information system as a collection of resources that provide storage, computing, distribution, and communication of information for a business. Software testing is defined as an investigation to evaluate quality and provide stakeholders with information about risks. The document also defines implementation as realizing an application through programming and deployment. It discusses why software should be tested, noting that bugs found later are much more costly to fix. The purpose of testing is to find errors and evaluate attributes to determine if requirements are met.
This syllabus outlines the program and course learning outcomes, scoring policy, class agreements, and topics for a Manufacturing Resources Planning course. The course aims to enable students to adapt to contemporary technologies in manufacturing (CLO 1) and conduct analytical activities and define business processes for MRP systems (CLO 2). The scoring policy outlines the weighting of assessments including attendance, participation, assignments, midterm, and final exam. Class agreements establish policies around attendance, assignments, exams, attire, and academic integrity. Topics covered include inventory control, warehouse management, purchasing, shop floor control, capacity planning, cost reporting, and introductions to key MRP concepts.
This document summarizes an empathy map for a user named Andika Nakata Liem. Some key details:
- Andika is an 18-year-old who enjoys playing games and is from Jakarta.
- He uses KRL, an affordable and fast public train system, to travel around.
- While he finds KRL efficient and comfortable, he feels uncomfortable when trains are crowded during rush hours due to body pressure and unpleasant odors from other passengers.
- His overall goals are to have a comfortable and safe trip using KRL without facing crowds or being sandwiched between people.
The document discusses key concepts in enterprise resource planning (ERP) related to production planning and the supply chain. It explains how an ERP system can be used to generate sales forecasts, develop aggregate and detailed production plans to meet demand, and plan raw material requirements. The ERP system takes an integrated approach to link various functions like sales, production, purchasing and inventory management for efficient planning.
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Explore the fascinating world of the Gemini Zodiac Sign. Discover the unique personality traits, key dates, and horoscope insights of Gemini individuals. Learn how their sociable, communicative nature and boundless curiosity make them the dynamic explorers of the zodiac. Dive into the duality of the Gemini sign and understand their intellectual and adventurous spirit.
Event Report - SAP Sapphire 2024 Orlando - lots of innovation and old challengesHolger Mueller
Holger Mueller of Constellation Research shares his key takeaways from SAP's Sapphire confernece, held in Orlando, June 3rd till 5th 2024, in the Orange Convention Center.
LA HUG - Video Testimonials with Chynna Morgan - June 2024Lital Barkan
Have you ever heard that user-generated content or video testimonials can take your brand to the next level? We will explore how you can effectively use video testimonials to leverage and boost your sales, content strategy, and increase your CRM data.🤯
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As a business owner, I understand the importance of having a strong online presence and leveraging various digital platforms to reach and engage with your target audience. One often overlooked yet highly valuable asset in this regard is the humble Yahoo account. While many may perceive Yahoo as a relic of the past, the truth is that these accounts still hold immense potential for businesses of all sizes.
The Evolution and Impact of OTT Platforms: A Deep Dive into the Future of Ent...ABHILASH DUTTA
This presentation provides a thorough examination of Over-the-Top (OTT) platforms, focusing on their development and substantial influence on the entertainment industry, with a particular emphasis on the Indian market.We begin with an introduction to OTT platforms, defining them as streaming services that deliver content directly over the internet, bypassing traditional broadcast channels. These platforms offer a variety of content, including movies, TV shows, and original productions, allowing users to access content on-demand across multiple devices.The historical context covers the early days of streaming, starting with Netflix's inception in 1997 as a DVD rental service and its transition to streaming in 2007. The presentation also highlights India's television journey, from the launch of Doordarshan in 1959 to the introduction of Direct-to-Home (DTH) satellite television in 2000, which expanded viewing choices and set the stage for the rise of OTT platforms like Big Flix, Ditto TV, Sony LIV, Hotstar, and Netflix. The business models of OTT platforms are explored in detail. Subscription Video on Demand (SVOD) models, exemplified by Netflix and Amazon Prime Video, offer unlimited content access for a monthly fee. Transactional Video on Demand (TVOD) models, like iTunes and Sky Box Office, allow users to pay for individual pieces of content. Advertising-Based Video on Demand (AVOD) models, such as YouTube and Facebook Watch, provide free content supported by advertisements. Hybrid models combine elements of SVOD and AVOD, offering flexibility to cater to diverse audience preferences.
Content acquisition strategies are also discussed, highlighting the dual approach of purchasing broadcasting rights for existing films and TV shows and investing in original content production. This section underscores the importance of a robust content library in attracting and retaining subscribers.The presentation addresses the challenges faced by OTT platforms, including the unpredictability of content acquisition and audience preferences. It emphasizes the difficulty of balancing content investment with returns in a competitive market, the high costs associated with marketing, and the need for continuous innovation and adaptation to stay relevant.
The impact of OTT platforms on the Bollywood film industry is significant. The competition for viewers has led to a decrease in cinema ticket sales, affecting the revenue of Bollywood films that traditionally rely on theatrical releases. Additionally, OTT platforms now pay less for film rights due to the uncertain success of films in cinemas.
Looking ahead, the future of OTT in India appears promising. The market is expected to grow by 20% annually, reaching a value of ₹1200 billion by the end of the decade. The increasing availability of affordable smartphones and internet access will drive this growth, making OTT platforms a primary source of entertainment for many viewers.
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Tata Group Dials Taiwan for Its Chipmaking Ambition in Gujarat’s DholeraAvirahi City Dholera
The Tata Group, a titan of Indian industry, is making waves with its advanced talks with Taiwanese chipmakers Powerchip Semiconductor Manufacturing Corporation (PSMC) and UMC Group. The goal? Establishing a cutting-edge semiconductor fabrication unit (fab) in Dholera, Gujarat. This isn’t just any project; it’s a potential game changer for India’s chipmaking aspirations and a boon for investors seeking promising residential projects in dholera sir.
Visit : https://www.avirahi.com/blog/tata-group-dials-taiwan-for-its-chipmaking-ambition-in-gujarats-dholera/
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Structural Design Process: Step-by-Step Guide for BuildingsChandresh Chudasama
The structural design process is explained: Follow our step-by-step guide to understand building design intricacies and ensure structural integrity. Learn how to build wonderful buildings with the help of our detailed information. Learn how to create structures with durability and reliability and also gain insights on ways of managing structures.
2. PROGRAM LEARNING OUTCOME (PLO)
PLO2
Possess the skills necessary to create computing-
based solutions, develop such designs using
contemporary engineering methodologies to make
them fully functional solutions that meet
requirements, and assess the solution in a specific
area.
2
PLO 1
Possess the capacity to locate and
evaluate issues in the complex field of
computers using computing principles and
the assistance of other associated
scientific disciplines in order to produce
innovative, creative remedies that are
consistent with the advancement of cross-
disciplinary science.
3. Course Learning Outcome (CLO)
▰ CLO1
Able to analyze the required
procedures of Graphical User
interfaces for the development
of Windows applications
▰ CLO2
Able to create well-structured
solutions by implementing
appropriate programming
methods in a variety of
information systems cases that
are related to Object Oriented
Programming.
5. Syllabus
5
1Introduction to Business Process Analysis
2Organization Perspective as a System
3Process Architecture and Organizational Alignment
4Business Process Modelling – As Is Process
5Business Process Modelling Notation (BPMN) Tools
6Business Process Performance Measurement
7Review Materi+Quiz
8
9Business Process Reengineering (BPR)
10Process Improvement with Lean and Six Sigma
11Task Analysis, Knowledge Workers and Business Rules
12Business Process Reengineering (BPR) Trends
13Business Continuity Plan
14Business Continuity Plan (Cont.)
15Review Materi+Quiz