The document provides an overview of the development timeline and distribution of the indie game "And Yet It Moved". It shows the prototype starting in 2006, participation in festivals in 2007, and the full version being developed part-time from 2007-2008 and full-time from 2008-2009. Distribution started on Steam and Greenhouse in 2008, with other online stores later. Sales increased through bundles and promotions on Steam. The document discusses the importance of funding, distribution, marketing, and going international for indie games.