This document presents a proposal for a final year project to create an interactive graphic storybook called "Book of Folklore" to preserve and share Malaysian folktales. The project aims to develop critical thinking and expose people to uncommon local stories in an entertaining, interactive way. It will focus on the folk tale "Perahu Kerak Nasi" involving various animals. The idea is to create a 2D interactive story projected from a book that users navigate by opening pages. Each page will advance the plot of the story through illustrations, sound effects, and sensor navigation.
The document summarizes several traditional stories featuring Goha, a wise fool character from Middle Eastern folklore. The stories convey lessons through Goha's antics and trickster nature, exposing the folly in human behavior. The document also provides a lesson plan for teaching students about these oral stories, their cultural significance, and how their meaning may change when translated to written form.
Pls enjoy this presentation. This is all about my marmot's life and history. He looks cute and fluffy (as in the photo) and his name is called Meat Bun. He is a Vancouver sidekick marmot with no IQ and looked stupid
This document provides planning considerations for a digital graphic narrative project. It outlines key factors to consider such as costs, available resources, target audience, quality, codes of practice, regulations, and copyright. Though the project is for college, imagining it as professional requires accounting for larger costs, quantities, audience market research, and adherence to industry standards and legal codes. Resources are sufficient for the college project but higher quality tools would improve work if available at home. The target audience is children ages 7-9, seeking middle-class families as customers. Quality depends on effort, skills, and available tools and software. Regulations cover obscene content, equality, and display screen use but the project is suitable. Copyright law protects the completed work.
This document provides planning considerations for a digital graphic narrative project. It outlines key areas to consider such as costs, available resources, target audience, quality factors, codes of practice, regulations, and copyright. While the project costs and resources are minimal as a student project, professional projects would require paying authors, illustrators, and publishers. The target audience is outlined as children ages 7-9, and quality is dependent on personal effort and available tools and software. Codes of practice and regulations for publishing children's books are also reviewed.
The document discusses narrative text and its purpose and structure. Narrative text tells a story to entertain or inform readers. It establishes characters, setting, and timeline in an orientation and presents a complication that is resolved. There are many types of narratives including fairy tales, mysteries, and personal experiences. The structure typically involves an orientation, complication, and resolution of the complication. An example narrative story is then presented to illustrate these concepts.
The document outlines Cam Stannard's work on various digital graphic narrative exercises, including shaping images, rotoscoping, incorporating film quotes, using text, and more. For each exercise, Cam provides feedback on what they liked and how they could improve. The feedback shows an interest in improving technical skills and adding more detail and diversity to further exercises.
This document provides an analysis of fairy tales and their relevance to teenagers. It discusses how fairy tales can teach valuable lessons through their chronological order of events and consequences. It then analyzes the fairy tale "Little Red Riding Hood" as an example, examining the characters, themes, and values presented in the story. Specifically, it looks at how the character of Little Red Riding Hood develops from being naive to learning from her mistakes. Respect is highlighted as one of the key values portrayed in the tale.
The document summarizes several traditional stories featuring Goha, a wise fool character from Middle Eastern folklore. The stories convey lessons through Goha's antics and trickster nature, exposing the folly in human behavior. The document also provides a lesson plan for teaching students about these oral stories, their cultural significance, and how their meaning may change when translated to written form.
Pls enjoy this presentation. This is all about my marmot's life and history. He looks cute and fluffy (as in the photo) and his name is called Meat Bun. He is a Vancouver sidekick marmot with no IQ and looked stupid
This document provides planning considerations for a digital graphic narrative project. It outlines key factors to consider such as costs, available resources, target audience, quality, codes of practice, regulations, and copyright. Though the project is for college, imagining it as professional requires accounting for larger costs, quantities, audience market research, and adherence to industry standards and legal codes. Resources are sufficient for the college project but higher quality tools would improve work if available at home. The target audience is children ages 7-9, seeking middle-class families as customers. Quality depends on effort, skills, and available tools and software. Regulations cover obscene content, equality, and display screen use but the project is suitable. Copyright law protects the completed work.
This document provides planning considerations for a digital graphic narrative project. It outlines key areas to consider such as costs, available resources, target audience, quality factors, codes of practice, regulations, and copyright. While the project costs and resources are minimal as a student project, professional projects would require paying authors, illustrators, and publishers. The target audience is outlined as children ages 7-9, and quality is dependent on personal effort and available tools and software. Codes of practice and regulations for publishing children's books are also reviewed.
The document discusses narrative text and its purpose and structure. Narrative text tells a story to entertain or inform readers. It establishes characters, setting, and timeline in an orientation and presents a complication that is resolved. There are many types of narratives including fairy tales, mysteries, and personal experiences. The structure typically involves an orientation, complication, and resolution of the complication. An example narrative story is then presented to illustrate these concepts.
The document outlines Cam Stannard's work on various digital graphic narrative exercises, including shaping images, rotoscoping, incorporating film quotes, using text, and more. For each exercise, Cam provides feedback on what they liked and how they could improve. The feedback shows an interest in improving technical skills and adding more detail and diversity to further exercises.
This document provides an analysis of fairy tales and their relevance to teenagers. It discusses how fairy tales can teach valuable lessons through their chronological order of events and consequences. It then analyzes the fairy tale "Little Red Riding Hood" as an example, examining the characters, themes, and values presented in the story. Specifically, it looks at how the character of Little Red Riding Hood develops from being naive to learning from her mistakes. Respect is highlighted as one of the key values portrayed in the tale.
Global citizenship education aims to educate all people worldwide to a basic standard set by UNESCO. It promotes an international curriculum to prepare youth for a globalized world through knowledge of different cultures, critical thinking skills, and addressing issues like poverty and social justice. It also stimulates innovative teaching methods focused on global issues and developing learning communities.
The document discusses the author's hobbies and interests which include listening to singers like Linkin Park and Avril Lavigne, playing sports video games like Pro Evolution Soccer 2012 and Call of Duty, watching movies like The Wolfman and Final Destination, collecting football player pictures, watching TV shows about cars, spending free time with friends, and making the most of weekends to relax.
Mocomi TimePass The Magazine - Issue 76Mocomi Kids
Do you know about Shankar Abaji Bhise - a self made inventor and an amazing creative mind? Learn more about him in Mocomi TimePass Magazine Issue 76! Every issue has something fun for everyone. In each magazine you will find folktales, trivia, puzzles, health tips, jokes and much more!
This document discusses characteristics of pre-colonial Philippine literature such as chants, proverbs, songs, and folk narratives that were passed down orally before Spanish colonization. It provides examples of different folk literary genres that depict Philippine culture, including folktales about trickster character Juan and animals, fables featuring cunning monkeys, legends explaining natural phenomena, and creation myths about how people came to be.
Here are the answers to the questions based on the given index:
1. On which pages can you read about following directions?
A. 12, 18-19
2. On which pages can you read about context clues?
C. 98, 158
3. How many pages cover the discussion on news stories?
D. 4
4. On which pages can you read about adverbs?
D. 166-171
5. What is the second topic in the index?
C. context clues
6. What is the topic on page 130?
A. descriptive words
Here is a comparison and contrast of the moon and the sun:
Similarities (center of Venn diagram):
- Both the moon and the sun orbit Earth
Differences (outer circles of Venn diagram):
Moon:
- Appearance - gray and cratered surface
- Temperature - very cold, no heat of its own
- Brightness - reflects sunlight, not a source of light
Sun:
- Appearance - yellowish white disk
- Temperature - very hot, surface temperature over 5,500°C
- Brightness - extremely bright, it is the source of light that makes life on Earth possible
In summary, while both the moon and sun orbit Earth
The fox tricks the hungry wolf into falling into a well to save herself from being eaten. When the wolf threatens to eat the fox, the fox claims to be too skinny and leads the wolf to a well, saying there is a fat piece of meat inside. When the wolf looks down the well, the fox pushes him in. The fox escapes, saying "I'm a sly old mother fox."
Mocomi TimePass The Magazine - Issue 62Mocomi Kids
Have you noticed that in stories the fox has got a bad reputation of being cunning and selfish. However, in reality, they can be quite playful and curious! Learn more about these wonderful animals in Mocomi TimePass Magazine Issue 62. Every issue has something fun for everyone. In each magazine you will find folktales, trivia, puzzles, health tips, jokes and much more!
This document provides a list of resources for integrating Aboriginal perspectives into a Grade 2 social studies curriculum on communities in Canada. It summarizes several books, websites, and other materials that teach about Aboriginal cultures and communities. It outlines the curriculum learning outcomes each resource supports. The resources cover topics like traditional stories, crafts, languages, and ways of life of various Aboriginal groups across Canada.
The story follows three little pigs who leave home to seek their fortunes. The first builds a house of straw, the second of sticks, and the third of bricks. A big bad wolf blows down the houses of straw and sticks, forcing the pigs to take shelter with the third pig in his brick house. The third pig built strongly by combining techniques learned from the other pigs. Just like a levada spreads water, the two pigs spread information to the third pig to ensure everyone's safety from the wolf.
This feature article discusses the qualities and structure of feature writing. It provides 13 types of novelty leads that can be used to draw readers into a story. It also outlines 10 qualities of good feature articles and lists 14 different types of features. Additionally, it discusses the structure of features, including using an inverted pyramid structure and providing different types of endings. The article uses examples throughout to illustrate its points about writing compelling feature stories.
Mocomi TimePass The Magazine - Issue 4 Mocomi Kids
Why can't you tickle yourself? What makes the Ajanta Caves special? What do these questions have in common? Their answers can be found in Mocomi TimePass Magazine Issue 4!
My Family Essay For Kids. Short Essay About Family : 009 Sample Short Essay F...Noel Brooks
Essays on Family - Samples & Examples - words short essay on My Family .... My family essay in english writing || Essay on about my family. An essay on my family for kids - writefiction581.web.fc2.com. Analytical Essay: My family essay sample. About My Family Essay – Telegraph. My Family | Essay, Words, Family. My Family Essay for Students & Children in English | 200 Words Essay. Simple essays about my family. 7 Best Selected Essays on My Family to Pass Every Exam!. Descriptive essay: Write essay on my family. Essay on My family in English for class 1, 2 and 3 - YouTube.
Essays on Family - Samples & Examples - words short essay on My Family .... My family essay in english writing || Essay on about my family. An essay on my family for kids - writefiction581.web.fc2.com. Analytical Essay: My family essay sample. About My Family Essay – Telegraph. My Family | Essay, Words, Family. My Family Essay for Students & Children in English | 200 Words Essay. Simple essays about my family. 7 Best Selected Essays on My Family to Pass Every Exam!. Descriptive essay: Write essay on my family. Essay on My family in English for class 1, 2 and 3 - YouTube.
The document discusses the process of teaching storytelling to students. It involves 9 steps: 1) choosing and memorizing a story, 2) practicing mime, 3) adding sound effects, 4) incorporating words, 5) getting feedback, 6) using character voices and placement, 7) making eye contact, 8) describing scenes with 5 senses, and 9) surfing the story with expression and pacing. The goal is to help students visualize stories and practice performance skills through physicalization, voices, and engaging an audience.
Narrative text for English educator in Junior High School level.pptTABITHANININGSIFA
Orientation: There was a poor girl who lived with her mother in a cottage near the forest.
Complication: The mother used the magic pot to cook porridge but forgot the words to stop it.
Resolution: The pot kept cooking and flooding the village with porridge until the girl returned and said the words to stop it. The villagers then had to eat their way back to their homes.
Global citizenship education aims to educate all people worldwide to a basic standard set by UNESCO. It promotes an international curriculum to prepare youth for a globalized world through knowledge of different cultures, critical thinking skills, and addressing issues like poverty and social justice. It also stimulates innovative teaching methods focused on global issues and developing learning communities.
The document discusses the author's hobbies and interests which include listening to singers like Linkin Park and Avril Lavigne, playing sports video games like Pro Evolution Soccer 2012 and Call of Duty, watching movies like The Wolfman and Final Destination, collecting football player pictures, watching TV shows about cars, spending free time with friends, and making the most of weekends to relax.
Mocomi TimePass The Magazine - Issue 76Mocomi Kids
Do you know about Shankar Abaji Bhise - a self made inventor and an amazing creative mind? Learn more about him in Mocomi TimePass Magazine Issue 76! Every issue has something fun for everyone. In each magazine you will find folktales, trivia, puzzles, health tips, jokes and much more!
This document discusses characteristics of pre-colonial Philippine literature such as chants, proverbs, songs, and folk narratives that were passed down orally before Spanish colonization. It provides examples of different folk literary genres that depict Philippine culture, including folktales about trickster character Juan and animals, fables featuring cunning monkeys, legends explaining natural phenomena, and creation myths about how people came to be.
Here are the answers to the questions based on the given index:
1. On which pages can you read about following directions?
A. 12, 18-19
2. On which pages can you read about context clues?
C. 98, 158
3. How many pages cover the discussion on news stories?
D. 4
4. On which pages can you read about adverbs?
D. 166-171
5. What is the second topic in the index?
C. context clues
6. What is the topic on page 130?
A. descriptive words
Here is a comparison and contrast of the moon and the sun:
Similarities (center of Venn diagram):
- Both the moon and the sun orbit Earth
Differences (outer circles of Venn diagram):
Moon:
- Appearance - gray and cratered surface
- Temperature - very cold, no heat of its own
- Brightness - reflects sunlight, not a source of light
Sun:
- Appearance - yellowish white disk
- Temperature - very hot, surface temperature over 5,500°C
- Brightness - extremely bright, it is the source of light that makes life on Earth possible
In summary, while both the moon and sun orbit Earth
The fox tricks the hungry wolf into falling into a well to save herself from being eaten. When the wolf threatens to eat the fox, the fox claims to be too skinny and leads the wolf to a well, saying there is a fat piece of meat inside. When the wolf looks down the well, the fox pushes him in. The fox escapes, saying "I'm a sly old mother fox."
Mocomi TimePass The Magazine - Issue 62Mocomi Kids
Have you noticed that in stories the fox has got a bad reputation of being cunning and selfish. However, in reality, they can be quite playful and curious! Learn more about these wonderful animals in Mocomi TimePass Magazine Issue 62. Every issue has something fun for everyone. In each magazine you will find folktales, trivia, puzzles, health tips, jokes and much more!
This document provides a list of resources for integrating Aboriginal perspectives into a Grade 2 social studies curriculum on communities in Canada. It summarizes several books, websites, and other materials that teach about Aboriginal cultures and communities. It outlines the curriculum learning outcomes each resource supports. The resources cover topics like traditional stories, crafts, languages, and ways of life of various Aboriginal groups across Canada.
The story follows three little pigs who leave home to seek their fortunes. The first builds a house of straw, the second of sticks, and the third of bricks. A big bad wolf blows down the houses of straw and sticks, forcing the pigs to take shelter with the third pig in his brick house. The third pig built strongly by combining techniques learned from the other pigs. Just like a levada spreads water, the two pigs spread information to the third pig to ensure everyone's safety from the wolf.
This feature article discusses the qualities and structure of feature writing. It provides 13 types of novelty leads that can be used to draw readers into a story. It also outlines 10 qualities of good feature articles and lists 14 different types of features. Additionally, it discusses the structure of features, including using an inverted pyramid structure and providing different types of endings. The article uses examples throughout to illustrate its points about writing compelling feature stories.
Mocomi TimePass The Magazine - Issue 4 Mocomi Kids
Why can't you tickle yourself? What makes the Ajanta Caves special? What do these questions have in common? Their answers can be found in Mocomi TimePass Magazine Issue 4!
My Family Essay For Kids. Short Essay About Family : 009 Sample Short Essay F...Noel Brooks
Essays on Family - Samples & Examples - words short essay on My Family .... My family essay in english writing || Essay on about my family. An essay on my family for kids - writefiction581.web.fc2.com. Analytical Essay: My family essay sample. About My Family Essay – Telegraph. My Family | Essay, Words, Family. My Family Essay for Students & Children in English | 200 Words Essay. Simple essays about my family. 7 Best Selected Essays on My Family to Pass Every Exam!. Descriptive essay: Write essay on my family. Essay on My family in English for class 1, 2 and 3 - YouTube.
Essays on Family - Samples & Examples - words short essay on My Family .... My family essay in english writing || Essay on about my family. An essay on my family for kids - writefiction581.web.fc2.com. Analytical Essay: My family essay sample. About My Family Essay – Telegraph. My Family | Essay, Words, Family. My Family Essay for Students & Children in English | 200 Words Essay. Simple essays about my family. 7 Best Selected Essays on My Family to Pass Every Exam!. Descriptive essay: Write essay on my family. Essay on My family in English for class 1, 2 and 3 - YouTube.
The document discusses the process of teaching storytelling to students. It involves 9 steps: 1) choosing and memorizing a story, 2) practicing mime, 3) adding sound effects, 4) incorporating words, 5) getting feedback, 6) using character voices and placement, 7) making eye contact, 8) describing scenes with 5 senses, and 9) surfing the story with expression and pacing. The goal is to help students visualize stories and practice performance skills through physicalization, voices, and engaging an audience.
Narrative text for English educator in Junior High School level.pptTABITHANININGSIFA
Orientation: There was a poor girl who lived with her mother in a cottage near the forest.
Complication: The mother used the magic pot to cook porridge but forgot the words to stop it.
Resolution: The pot kept cooking and flooding the village with porridge until the girl returned and said the words to stop it. The villagers then had to eat their way back to their homes.
This document outlines a web quest that guides students through analyzing the structure of folk tales, writing an alternate version of a folk tale in groups, and presenting and publishing their stories online. The document provides introduction and conclusion sections, as well as sections on tasks, process, resources, and evaluation. Students will work in groups to outline the elements of a sample folk tale, write a creative alternate version, and publish their story online for others to see.
The Sly Fox (Noting Significant Details)Emerson Sales
Slide presentation for Grade 5 English students - Noting Significant Details. This lesson uses the story entitled "The Sly Fox" in noting significant details.
Noting details of a story means pointing out the characters around which the story revolves, the place and when it happened and the series of actions that make the story itself.
This material is based on DepEd Curriculum Guide.
Hope this material can assists teachers, parents and students.
This document is implemented to used in educational purposes to help student to learn about the topic of 21st century. Its help to student without books to learn something and be integrated about their topics as well of they know or they didn't know how to get amongst copy. 21st Century copy mades awide learnings about history thats consumption the means of believes throughout the topic. This capacity make a less used of books and preoccupied for students. Contemplating the used of books and beverages the hassle of student in using the books to school. Describe each of your family members. Describe a famous person that you would like to meet. Describe one of your friends. Describe one aspect of someone that you like (for example: laugh, style of dress, words that the person likes to use, etc.) Describe your favorite place.
Describe your ideal bedroom.
Describe the house in which you grew up.
Describe what the first house on the moon would look like.
Describe some of your favorite places in your hometown.
Describe a peaceful place that you’ve visited.
Describe a place that exists only in your imagination.
Describe a friend’s or family member’s house where you enjoy spending time.
Describe your perfect fantasy vacation destination.
Describe your favorite store.
Describe your favorite teacher’s classroom.
Describe a museum that you’ve visited recently.
Describe a place you have dreamed about that doesn’t exist in real life.
Describe a place where your pet likes spending time.
Describe an outdoor place that you know well. Describe your oldest memory.
Describe your best summer vacation.
Describe a memorable concert you attended.
Describe a memorable trip you took.
Describe a special time that you and your family had together.
Describe the first time you met one of your friends.
Describe a time you met someone famous.
Describe one of your happiest memories.
Describe one of your saddest memories.
Describe a time that you felt scared.
Describe a time that you felt excited.
Describe a time that something totally unexpected happened.
Describe a memory of someone whom you miss.
Describe one of your most memorable first days of school.
Describe one of your most embarrassing moments. Amongst of this example is that may can assure the study of student about 21st century.
Fables are short stories that feature animals, plants, or forces of nature with human characteristics. They teach a moral lesson and have been passed down through generations. Some key fables discussed include "The Lion and the Mouse," "The Tortoise and the Hare," and "The Poor Ugly Hippo" from African culture. Fables differ from fairy tales in that they focus on teaching lessons through animal characters rather than human royalty and usually do not have magical elements.
1. FINAL YEAR PROJECT PRESENTATION BOOK OF FOLKLORE NUR ATHIRAH IYLIA 1071112294
2. Proposal Title: Book Of Folklore (interactive graphic story) Theme: old story new media Background: Malaysian local folklore which concerns about the folktales. The traditional folktales have been passed from generation to generation until now, it is enjoyed by Malaysian of all ages. Problems Identification: The good: preserving the folklore tales with enhancement of interactive multimedia installation toward new generation and being able to introduce uncommon folklore tales story to the people at the same time. The bad: universality in folk stories there can be a similarities in coincidence with folk literature from other part of the world. These similarities might happened because of the diffusion factors and the environment which almost the same. Some story will might have same storyline nor the title but there will be a twist according to the taste of the country itself.
3. Objectives:-To develop critical, innovative and inventive ways of thinking.-To expose people on the uncommon local story .-To provide an entertaining and interactive way of storytelling.-To preserved folklore tales culture in new generation.Motivation:I always love to goggling on the Internet and found out an unique interactive kinds of things furthermore in doing my installation which needed lots of ideation and inspiring source. Moreover, folk tales had been interest me lately. I precisely wanted to know more about Malaysian local folklore tales and so shockingly there's a lot of story in other state in Malaysia that i didn't even know as well as all story that been categorize as national story.My lecturer even ask me to point out the uncommon story. Well, its true rather than famous which people know how about doing the story people does not know much. Beside that, it will be sad to let this folklore been forgotten and unpreserved in the ageing world....
4. Research & Analysis What is folklore anyways? Folklore is a universal form, a great symbolic literature which represents the folk. It is something that came from the masses, not something that is put over on the masses. Folk tales comprises various of categories such as fable, fairy, myth, legends. Research Recently, i did my research on 2D style from end/credit page of a movie and websites, some interactive pop-up books reference that will help me developing my idea, some platform for my installation Analysis My analysis is more on pop-up books since i'm doing interactive stories. What is pop-up book anyway? Well its origin from a book which been transform into kind of more exciting and interactive with adaptation of 2 dimensional movable books. Older version of pop-up book it only have image which pop out and little bit of storyline here and there but the evolution of technology now days has make pop-up book into digitalization medium where you can simulated the content by touch/navigation/controller. Even pop-up book can be means to educated or play games. As we can see from the example, we expect that through this technology can be enhanced in two ways. A narrative enabling the user to learn as they play and secondly, the mechanism allow for exploration that can be adopted.
5. Idea Development Mainly, my idea will be focusing on an interactive graphic story which include characters, storyline, graphic and sound effect. I will implement some sort of concept on exploring , preserving and enjoying for this project. Its a book with stories there will be illustration, sound and sensor navigation. My idea is to create 2D style concept for the design of the whole story. Furthermore, it will be projection style with some navigation for the user to interact.
6. Contextual Studies Uncommon National Folklore Story The story i choose for my FYP is "PERAHU KERAK NASI" or Rice Crusts Boat. Why? Because it is one of our national story and uncommon to us. According to monthly story embed on '366 Cerita Rakyat Malaysia' books, this story been discharge in April. Another purpose of choosing the story is because we often heard or know story of Outwitting Sang Kancil, Sang KancilMenolongKerbau, Sang KancilDenganHarimau...etc...so, Sang Kancil is famous fable story in Malaysia. Throughout whole story that i have read, this story involve Sang Kancil; mousedeer too....There also have its own moral value shown in the story. Following are the detail description of the story: Story title: 'PerahuKerakNasi' / Rice Crusts Boat Animal Involve: 5 animal - mousedeer, deer, wild boar, rhinoceros, male buffalo Moral Value : we should be fair as not to judge by size
7. Summary outline: Mousedeerfound a big rice crust boat at the edge of forest and put it by the river side. Deer, wild boar, rhinoceros, male buffalo reprimand mousedeer and jump inside the boat to follow the mousedeer. Mousedeer was shock but thankful at the same time that the boats does not breach. They stop at the bank of the river side and set up a small hut, make a fish trap for fishing. Then, they go fishing and came back with a lot of fish so, they divide the fish fairly and put on the smoked cinder leave it to cook. Next day, they went fishing again and return but shockingly all the fish had gone. Therefore, they came out with an idea each take turn to watch the smoked fish. They follow the turn but a weird thing happen, they see a giant eating their fish after that gone. However, when it comes to mousedeer turn, the giant came again for the fish but the mousedeer prohibit him to eat. The giant shock to see the brave mousedeer and thought of eating him but the giant loss its appetite after attracted to the mousedeer's eyes. The giant wanted an eyes like that, therefore the mousedeer told that his eyes was not original as it been painted with green rubber by his father. He kindly go get the green rubber in the forest and put on the giant's upper and down lids of his eyes. The giant's eyes attach each other while the mousedeer run away. The giant scream because he can't even open his eyes and grope run to the forest. The animal felt happy and jump into the crust boat with all the fish. They divide the fish but something were not right, the other animal divide the fish as follow by the size of the body. Since mousedeer was small he only get small amount of the fish. The mousedeer feel unsatisfied and kick the boat until breach and run to the forest. In the end no one get a fish. point out view: -mousedeer found crust boat -deer,wildboar,rhinoceros,male buffalo jump in the boat -set up small hut and make fish trap -went fishing, keep the fish in the hut -weird thing happen, each take turn to guard -giant appear -mousedeer get green rubber and put on the giant's eyes -giant scream and run away -the fish not equally divided -mousedeerunsatisfied;make the boat breach and run
8. Contextual Diagram Finalize idea, I've decided on doing my installation based on the idea, using a book to navigate the content which will be projected on top. The user must open the book and flip through each page to view the story. FLOW CHART intro Plot 1 Plot 2 Plot 3 Plot 4