Assessing and Characterizing the Cognitive Power of Machine Consciousness Imp...Accenture Analytics
Many aspects can be taken into account in order to assess the power and potential of a cognitive architecture. In this paper we argue that ConsScale, a cognitive scale inspired on the development of consciousness, can be used to characterize and evaluate cognitive architectures from the point of view of the effective integration of their cognitive functionalities. Additionally, a graphical characterization of the cognitive power of artificial agents is proposed as a helpful tool for the analysis and comparison of Machine Consciousness implementations. This is illustrated with the application of the scale to a particular problem domain in the context of video game synthetic bots. Also, the problem of defining general architectural and behavioral criteria and their relation with the possibility of machine phenomenal states is briefly discussed.
Towards Conscious-like Behavior in Computer Game CharactersAccenture Analytics
This document proposes applying a computational model of consciousness called A-Consciousness to design more human-like and engaging game characters. It describes an architecture called CERA-CRANIUM that implements A-Consciousness and applies it to control game characters in Unreal Tournament 2004. An evaluation found that characters controlled by CERA-CRANIUM performed comparably to human players, outperforming other AI control methods. The authors conclude the approach is promising but needs to incorporate more advanced learning and memory capabilities.
Iowa State University Extension and the Iowa Energy Center are creating a new generation of resources to address on-farm energy conservation and efficiency in Iowa.
Establishing a Roadmap and Metrics for Conscious Machines DevelopmentAccenture Analytics
From the point of view of Cognitive Informatics, consciousness can be considered as a grand integration of a number of cognitive processes. Intuitive definitions of consciousness generally involve perception, emotions, attention, self-recognition, theory of mind, volition, etc. Due to this compositional definition of the term consciousness it is usually difficult to define both what is exactly a conscious being and how consciousness could be implemented in artificial machines. When we look into the most evolved biological examples of conscious beings, like great apes or humans, the vast complexity of observed cognitive interactions in conjunction with the lack of comprehensive understanding of low level neural mechanisms makes the reverse engineering task virtually unreachable.
With the aim to effectively address the problem of modeling consciousness at a cognitive level, in this work we propose a concrete developmental path in which key stages in the progressive process of building conscious machines are identified and characterized. Furthermore, a method for calculating a quantitative measure of artificial consciousness is presented. The application of the proposed framework is illustrated with the comparative study of different software agents designed to compete in a first-person shooter video game.
BotPrize 2014 Results. Human-Like Bots Competition at IEEE CIGAccenture Analytics
Human-Like Bots Competition (BotPrize 2014) presented by Raul Arrabales at IEEE CIG - Computational Ingelligence and Artificial Intelligence in Games.
The BotPrize is a Turing Test for First-Person Shooter video game bots.
Amazon CloudSearch is a fully-managed search service that allows users to build search applications without having to manage any infrastructure. It automatically scales to support large data and traffic volumes. Users can build search applications in less than an hour and pay only for what they use on a pay-as-you-go basis with no upfront costs or commitments. CloudSearch supports both structured and unstructured data and provides features like faceting, range searching, fielded searching, and customizable relevance ranking.
CERA-CRANIUM: A Test Bed for Machine Consciousness ResearchAccenture Analytics
This paper describes a novel framework designed as a test bed for machine consciousness cognitive models (MCCM). This MCCM experimentation framework is based on a general-purpose cognitive architecture that can be integrated in different environments and confronted with different problem domains. The definition of a generic cognitive control system for abstract agents is the root of the versatility of the presented framework. The proposed control system, which is inspired in the major cognitive theories of consciousness, provides mechanisms for both sensory data acquisition and motor action execution. Sensory and motor data is represented in the proposed architecture using different level workspaces where percepts and actions are generated thanks to the competition and collaboration of specialized processors. Additionally, this cognitive architecture provides the means to modulate perception and behavior; in other words, it offers an interface for a higher control layer to drive the way percepts and actions are generated and how they interact with each other. This mechanism permits the experimentation with virtually any high level cognitive model of consciousness. An illustrative application scenario, autonomous explorer robots, is also reviewed in this work.
This document discusses assembling an effective "big data dream team" with specialists in business analysis, project management, architecture, development, data science, and cybersecurity. It outlines the ideal educational and professional backgrounds for each role, as well as their key responsibilities. The big data dream team requires a combination of technical skills and business understanding to extract value from massive datasets, develop efficient algorithms, ensure security, and deliver high-quality solutions that meet business objectives and customer needs through agile project management and teamwork.
This document is a word scramble that contains letters that can be rearranged to form Spanish words. The letters can be rearranged to spell "SABINAS", "ALEJANDRA", and "MADRID".
Assessing and Characterizing the Cognitive Power of Machine Consciousness Imp...Accenture Analytics
Many aspects can be taken into account in order to assess the power and potential of a cognitive architecture. In this paper we argue that ConsScale, a cognitive scale inspired on the development of consciousness, can be used to characterize and evaluate cognitive architectures from the point of view of the effective integration of their cognitive functionalities. Additionally, a graphical characterization of the cognitive power of artificial agents is proposed as a helpful tool for the analysis and comparison of Machine Consciousness implementations. This is illustrated with the application of the scale to a particular problem domain in the context of video game synthetic bots. Also, the problem of defining general architectural and behavioral criteria and their relation with the possibility of machine phenomenal states is briefly discussed.
Towards Conscious-like Behavior in Computer Game CharactersAccenture Analytics
This document proposes applying a computational model of consciousness called A-Consciousness to design more human-like and engaging game characters. It describes an architecture called CERA-CRANIUM that implements A-Consciousness and applies it to control game characters in Unreal Tournament 2004. An evaluation found that characters controlled by CERA-CRANIUM performed comparably to human players, outperforming other AI control methods. The authors conclude the approach is promising but needs to incorporate more advanced learning and memory capabilities.
Iowa State University Extension and the Iowa Energy Center are creating a new generation of resources to address on-farm energy conservation and efficiency in Iowa.
Establishing a Roadmap and Metrics for Conscious Machines DevelopmentAccenture Analytics
From the point of view of Cognitive Informatics, consciousness can be considered as a grand integration of a number of cognitive processes. Intuitive definitions of consciousness generally involve perception, emotions, attention, self-recognition, theory of mind, volition, etc. Due to this compositional definition of the term consciousness it is usually difficult to define both what is exactly a conscious being and how consciousness could be implemented in artificial machines. When we look into the most evolved biological examples of conscious beings, like great apes or humans, the vast complexity of observed cognitive interactions in conjunction with the lack of comprehensive understanding of low level neural mechanisms makes the reverse engineering task virtually unreachable.
With the aim to effectively address the problem of modeling consciousness at a cognitive level, in this work we propose a concrete developmental path in which key stages in the progressive process of building conscious machines are identified and characterized. Furthermore, a method for calculating a quantitative measure of artificial consciousness is presented. The application of the proposed framework is illustrated with the comparative study of different software agents designed to compete in a first-person shooter video game.
BotPrize 2014 Results. Human-Like Bots Competition at IEEE CIGAccenture Analytics
Human-Like Bots Competition (BotPrize 2014) presented by Raul Arrabales at IEEE CIG - Computational Ingelligence and Artificial Intelligence in Games.
The BotPrize is a Turing Test for First-Person Shooter video game bots.
Amazon CloudSearch is a fully-managed search service that allows users to build search applications without having to manage any infrastructure. It automatically scales to support large data and traffic volumes. Users can build search applications in less than an hour and pay only for what they use on a pay-as-you-go basis with no upfront costs or commitments. CloudSearch supports both structured and unstructured data and provides features like faceting, range searching, fielded searching, and customizable relevance ranking.
CERA-CRANIUM: A Test Bed for Machine Consciousness ResearchAccenture Analytics
This paper describes a novel framework designed as a test bed for machine consciousness cognitive models (MCCM). This MCCM experimentation framework is based on a general-purpose cognitive architecture that can be integrated in different environments and confronted with different problem domains. The definition of a generic cognitive control system for abstract agents is the root of the versatility of the presented framework. The proposed control system, which is inspired in the major cognitive theories of consciousness, provides mechanisms for both sensory data acquisition and motor action execution. Sensory and motor data is represented in the proposed architecture using different level workspaces where percepts and actions are generated thanks to the competition and collaboration of specialized processors. Additionally, this cognitive architecture provides the means to modulate perception and behavior; in other words, it offers an interface for a higher control layer to drive the way percepts and actions are generated and how they interact with each other. This mechanism permits the experimentation with virtually any high level cognitive model of consciousness. An illustrative application scenario, autonomous explorer robots, is also reviewed in this work.
This document discusses assembling an effective "big data dream team" with specialists in business analysis, project management, architecture, development, data science, and cybersecurity. It outlines the ideal educational and professional backgrounds for each role, as well as their key responsibilities. The big data dream team requires a combination of technical skills and business understanding to extract value from massive datasets, develop efficient algorithms, ensure security, and deliver high-quality solutions that meet business objectives and customer needs through agile project management and teamwork.
This document is a word scramble that contains letters that can be rearranged to form Spanish words. The letters can be rearranged to spell "SABINAS", "ALEJANDRA", and "MADRID".
1. Isu dan Cabaran Pendidikan
Semasa :
Kepelbagaian Budaya
Disediakan oleh:
Nazirah binti Ismail
Zamarita binti Zakaria
2. Malaysia terdiri dari kelompok masyarakat yg berbilang etnik –
Melayu, Cina dan India & lain2.
Setiap etnik membawa sosio-budaya yg berbeza yg diwarisi dari
nenek – moyang terdahulu.
3. MAKSUD
Menurut kamus Dewan (2005) edisi keempat, kepelbagaian
ialah perihal berbagai-bagai jenis.
budaya membawa maksud tamadun, peradaban,
kemajuan fikiran dan akal budi.
4. KEPELBAGAIAN BUDAYA
Malaysia merupakan sebuah negara yang mempunyai pelbagai
kaum yang mempunyai budaya, adat resam dan ciri-ciri
keistimewaan yang tersendiri.
Kepelbagaian budaya ini telah membentuk satu identiti
Malaysia yang harmonis dan bersama-sama berganding bahu
untuk mengekalkan keamanan dan kestabilan dalam aspek
politik, ekonomi dan sosial.
5. Pendekatan – pendekatan dalam usaha
menangani aspek kepelbagaian budaya :
Satu bangsa yang bersatu bukan sahaja berkongsi negara
malah mereka juga perlu berkongsi usaha untuk memajukan
negara dalam pelbagai bidang.
Pendekatan bersifat berkecuali dan tidak menyebelahi mana-
mana kaum serta memperlihatkan keadilan.
Cth : Pendekatan 1 Malaysia, Rakyat Didahulukan
Pencapaian Diutamakan.
6. Membentuk tahap integrasi dan kefahaman sesama
kaum melalui sistem pendidikan negara.
Golongan pendidik harus berusaha utk elak elemen
salah faham sesama bangsa.
Tingkatkan kualiti pengajaran untuk menjadikan
Sekolah Kebangsaan sbg sekolah pilihan.
7. Menyediakan aktiviti ko – kurikulum yang menarik
dan mencabar di sekolah.
Mewujudkan program sekolah berkembar di mana
warga sekolah kebangsaan & sekolah jenis
kebangsaan berkumpul dalam sesuatu aktiviti.
Mengenalpasti aktiviti kegemaran murid dan
menjadikannya sebagai landasan utk mereka
berinteraksi dengan rakan dari kaum lain.
Cth: “program e – integrasi”
8. Cadangan tangani
kepelbagaian sosiobudaya
Sekolah kebangsaan sebagai peneraju
Kelayakan pelajar jadi penentuan
Tingkatkan mutu pendidikan guru
Tingkatkan kemudahan
Peluang latihan
Kuasai pelbagai bahasa
Biasiswa kepada yang berkelayakan