- Class is a logical entity that defines the data and behaviors of objects but does not use memory itself. An object is a physical instance of a class that is allocated memory.
- Constructors are special methods that initialize objects and are called when an object is created using the new keyword. They must have the same name as the class and do not have a return type.
- There are three types of constructors: the default constructor created by the compiler if none is defined, the no-argument constructor, and the parameterized constructor that accepts arguments.
- The this keyword refers to the current object instance and is used to differentiate class attributes from method parameters or to call another constructor of the same class.
Class is a blueprint for creating objects that share common attributes and behaviors. A class defines the data and methods that describe the object. Classes in Java can contain data members, methods, constructors, nested classes, and interfaces. Objects are instances of classes that occupy memory at runtime and can access class members like variables and methods. Constructors initialize an object when it is created and have the same name as the class. The this keyword refers to the current object in a method or constructor. Command line arguments can be passed to a program as strings and accessed via the args parameter in the main method.
Class is a blueprint for creating object instances that share common attributes and behaviors. It defines the variables and methods that are common to all objects of that class. When an object is created from a class, it is said to be an instance of that class. Objects contain state in the form of attributes and behavior in the form of methods. Classes in Java can define access levels for variables and methods as public, private, protected, or without a specified level (default).
1) A class is a logical entity that defines the structure and behavior of objects. It contains data members, constructors, methods and blocks but does not allocate memory itself.
2) An object is a physical entity that is instantiated from a class. Memory is allocated when an object is created using the 'new' keyword. An object is an instance of a class.
3) Constructors are used to initialize objects. They are called when an object is created and allocate memory for the object. They can be default, no-argument, or parameterized based on whether they take arguments or not.
The document discusses object oriented programming concepts in Java including classes, objects, constructors, and accessing class members. It provides code examples for creating a class with methods and variables, instantiating an object of the class, and calling methods on the object using the dot operator. It also shows examples of default and parameterized constructors.
The document provides information about object-oriented programming concepts in Java including objects, classes, constructors, and access modifiers. It defines an object as having state, behavior, and identity. A class is described as a template or blueprint for creating objects that share common properties. The document discusses default and parameterized constructors. It also covers the static keyword in relation to variables, methods, blocks, and nested classes. Other topics include finalizer methods, import statements, and the four levels of access control in Java.
This document provides an introduction to object-oriented programming concepts in Java including objects, classes, inheritance, polymorphism, and more. It defines key terms like class, object, state, behavior, identity. It also discusses the differences between objects and classes and provides examples of declaring classes and creating objects in Java. Methods, constructors, and initialization of objects are explained. Inheritance, method overriding, and polymorphism are defined along with examples.
Class is a blueprint for creating objects that share common attributes and behaviors. A class defines the data and methods that describe the object. Classes in Java can contain data members, methods, constructors, nested classes, and interfaces. Objects are instances of classes that occupy memory at runtime and can access class members like variables and methods. Constructors initialize an object when it is created and have the same name as the class. The this keyword refers to the current object in a method or constructor. Command line arguments can be passed to a program as strings and accessed via the args parameter in the main method.
Class is a blueprint for creating object instances that share common attributes and behaviors. It defines the variables and methods that are common to all objects of that class. When an object is created from a class, it is said to be an instance of that class. Objects contain state in the form of attributes and behavior in the form of methods. Classes in Java can define access levels for variables and methods as public, private, protected, or without a specified level (default).
1) A class is a logical entity that defines the structure and behavior of objects. It contains data members, constructors, methods and blocks but does not allocate memory itself.
2) An object is a physical entity that is instantiated from a class. Memory is allocated when an object is created using the 'new' keyword. An object is an instance of a class.
3) Constructors are used to initialize objects. They are called when an object is created and allocate memory for the object. They can be default, no-argument, or parameterized based on whether they take arguments or not.
The document discusses object oriented programming concepts in Java including classes, objects, constructors, and accessing class members. It provides code examples for creating a class with methods and variables, instantiating an object of the class, and calling methods on the object using the dot operator. It also shows examples of default and parameterized constructors.
The document provides information about object-oriented programming concepts in Java including objects, classes, constructors, and access modifiers. It defines an object as having state, behavior, and identity. A class is described as a template or blueprint for creating objects that share common properties. The document discusses default and parameterized constructors. It also covers the static keyword in relation to variables, methods, blocks, and nested classes. Other topics include finalizer methods, import statements, and the four levels of access control in Java.
This document provides an introduction to object-oriented programming concepts in Java including objects, classes, inheritance, polymorphism, and more. It defines key terms like class, object, state, behavior, identity. It also discusses the differences between objects and classes and provides examples of declaring classes and creating objects in Java. Methods, constructors, and initialization of objects are explained. Inheritance, method overriding, and polymorphism are defined along with examples.
This document discusses object-oriented programming concepts in Java such as classes, objects, inheritance, encapsulation, and polymorphism. It provides examples of defining classes with variables, methods, and constructors. It also covers creating and initializing objects, accessing instance variables and methods, and the different ways to create objects like using the new keyword, factory methods, and anonymous objects. The document also discusses strings, arrays, and core Java class libraries.
The static keyword in Java is used for memory management. It allows variables and methods to belong to the class rather than instances of the class. Static variables and methods are associated with the class, not objects, so they can be accessed without creating an object of the class. Static variables only have one copy in memory and static methods can access static variables and change their values without creating an object. Examples demonstrate how to declare static variables and methods and how they differ from non-static variables and methods.
The static keyword in Java is used for memory management and can be applied to variables, methods, blocks, and nested classes. Static variables and methods belong to the class rather than objects. A static variable is loaded when the class is loaded and there is only one copy per class, while instance variables are loaded each time an object is created. The main method must be static since it is called before any objects are created to start the program execution. Static blocks are used to initialize static variables and are executed when the class is loaded.
The static keyword is used in Java mainly for memory management. It is used with variables, methods, blocks and nested class. It is a keyword that is used for share the same variable or method of a given class. This is used for a constant variable or a method that is the same for every instance of a class.
The document discusses key concepts in object-oriented programming in Java including classes, objects, methods, constructors, and inheritance. Specifically, it explains that in Java, classes define the structure and behavior of objects through fields and methods. Objects are instances of classes that allocate memory at runtime. Methods define the behaviors of objects, and constructors initialize objects during instantiation. Inheritance allows classes to extend the functionality of other classes.
This document discusses objects and classes in Java. It begins by defining what a class is - a template that defines common properties of objects. Everything in a Java program must be encapsulated within a class. A class defines an object's state via fields and behavior via methods. The document then discusses how to define classes by specifying fields, methods, and constructors. It provides examples of creating objects from classes and accessing object members. The document also covers key object-oriented programming concepts like encapsulation and inheritance.
This document provides an overview of object-oriented programming concepts in Java, including classes, objects, variables, methods, constructors, abstraction, encapsulation, inheritance, and polymorphism. It defines classes and objects, and describes how classes act as blueprints for objects. It explains the syntax for defining classes and class members like variables and methods. It also covers method overloading, different types of methods, and how constructors are used to initialize objects. The document concludes with brief explanations of abstraction, encapsulation, inheritance, and polymorphism as fundamental principles of object-oriented design.
- Java uses classes and objects to organize code and data. A class defines the blueprint for an object and can contain attributes and methods.
- To create a class, use the "class" keyword followed by the class name. Objects are instances of classes and are created using the "new" keyword.
- The basic structure of a Java program includes creating a class, writing a main method with the public static void signature, and using print statements to output text. Command line arguments can be passed into the main method.
- Inheritance allows classes to inherit and extend the functionality of other classes. Subclasses inherit attributes and behaviors from their parent superclass. This supports code reuse and method overriding for polymorphism.
object oriented programming using java, second sem BCA,UoMambikavenkatesh2
Constructors are special methods that initialize objects when they are created. They have the same name as the class and do not specify a return type. There are three types of constructors: no-arg, parameterized, and default. Overloaded constructors have the same name but different parameters. The garbage collector deletes unused objects to free up memory. Finalizer methods are called before an object is garbage collected and allow for cleanup.
This document introduces Java programming concepts including object-oriented programming, primitive data types, control structures, predefined classes like Math and String, writing and documenting classes, and summarizing key characteristics of Java like being platform independent. It also covers topics like processing Java code, defining and using classes and objects, arrays, input/output streams, and more.
Java , basics of java programming, JVM, JRE, JDK detailed explanation. primitive datatype. this ppt explains the basic concepts of java clearly starting from variables to complex programmes. It has 55 slides which gives you better understanding
Java As an OOP Language,Exception Handling & AppletsHelen SagayaRaj
Java classes can define instance variables, class variables, methods, and constructors. Instance variables are declared within a class but outside methods and are unique to each object. Class variables are declared with the static keyword and are shared among all objects of a class. Constructors initialize new objects and have the same name as the class without a return type. Inheritance allows a subclass to extend a superclass, overriding methods and using the super constructor. Finalizer methods cleanup objects before garbage collection.
The document discusses key concepts of classes and objects in C# including defining classes, adding variables and methods, member access modifiers, creating objects, constructors, static members, private constructors, and indexers. It defines classes as user defined data types that can encapsulate data as fields and functions as methods. Objects are instances of classes that allow data and methods to be accessed. Constructors initialize objects, while static members are associated with the class rather than individual objects.
This 5-day Java workshop covers object-oriented programming (OOP) concepts like encapsulation, abstraction, inheritance, and polymorphism. It discusses the four principles of OOP and how to achieve abstraction through classes, objects, and inheritance. The document provides examples of using objects, constructors, and the this keyword. It also covers access modifiers, static methods, and encapsulation to control access to object attributes through getters and setters.
A class in Java is a template used to create objects and define object data types and methods. Classes group objects with common properties and behaviors. Constructors are special methods used to initialize objects when they are created. There are two types of constructors - a no-argument constructor that initializes fields to default values, and a parameterized constructor that initializes fields to custom values passed as arguments.
International Conference on NLP, Artificial Intelligence, Machine Learning an...gerogepatton
International Conference on NLP, Artificial Intelligence, Machine Learning and Applications (NLAIM 2024) offers a premier global platform for exchanging insights and findings in the theory, methodology, and applications of NLP, Artificial Intelligence, Machine Learning, and their applications. The conference seeks substantial contributions across all key domains of NLP, Artificial Intelligence, Machine Learning, and their practical applications, aiming to foster both theoretical advancements and real-world implementations. With a focus on facilitating collaboration between researchers and practitioners from academia and industry, the conference serves as a nexus for sharing the latest developments in the field.
This document discusses object-oriented programming concepts in Java such as classes, objects, inheritance, encapsulation, and polymorphism. It provides examples of defining classes with variables, methods, and constructors. It also covers creating and initializing objects, accessing instance variables and methods, and the different ways to create objects like using the new keyword, factory methods, and anonymous objects. The document also discusses strings, arrays, and core Java class libraries.
The static keyword in Java is used for memory management. It allows variables and methods to belong to the class rather than instances of the class. Static variables and methods are associated with the class, not objects, so they can be accessed without creating an object of the class. Static variables only have one copy in memory and static methods can access static variables and change their values without creating an object. Examples demonstrate how to declare static variables and methods and how they differ from non-static variables and methods.
The static keyword in Java is used for memory management and can be applied to variables, methods, blocks, and nested classes. Static variables and methods belong to the class rather than objects. A static variable is loaded when the class is loaded and there is only one copy per class, while instance variables are loaded each time an object is created. The main method must be static since it is called before any objects are created to start the program execution. Static blocks are used to initialize static variables and are executed when the class is loaded.
The static keyword is used in Java mainly for memory management. It is used with variables, methods, blocks and nested class. It is a keyword that is used for share the same variable or method of a given class. This is used for a constant variable or a method that is the same for every instance of a class.
The document discusses key concepts in object-oriented programming in Java including classes, objects, methods, constructors, and inheritance. Specifically, it explains that in Java, classes define the structure and behavior of objects through fields and methods. Objects are instances of classes that allocate memory at runtime. Methods define the behaviors of objects, and constructors initialize objects during instantiation. Inheritance allows classes to extend the functionality of other classes.
This document discusses objects and classes in Java. It begins by defining what a class is - a template that defines common properties of objects. Everything in a Java program must be encapsulated within a class. A class defines an object's state via fields and behavior via methods. The document then discusses how to define classes by specifying fields, methods, and constructors. It provides examples of creating objects from classes and accessing object members. The document also covers key object-oriented programming concepts like encapsulation and inheritance.
This document provides an overview of object-oriented programming concepts in Java, including classes, objects, variables, methods, constructors, abstraction, encapsulation, inheritance, and polymorphism. It defines classes and objects, and describes how classes act as blueprints for objects. It explains the syntax for defining classes and class members like variables and methods. It also covers method overloading, different types of methods, and how constructors are used to initialize objects. The document concludes with brief explanations of abstraction, encapsulation, inheritance, and polymorphism as fundamental principles of object-oriented design.
- Java uses classes and objects to organize code and data. A class defines the blueprint for an object and can contain attributes and methods.
- To create a class, use the "class" keyword followed by the class name. Objects are instances of classes and are created using the "new" keyword.
- The basic structure of a Java program includes creating a class, writing a main method with the public static void signature, and using print statements to output text. Command line arguments can be passed into the main method.
- Inheritance allows classes to inherit and extend the functionality of other classes. Subclasses inherit attributes and behaviors from their parent superclass. This supports code reuse and method overriding for polymorphism.
object oriented programming using java, second sem BCA,UoMambikavenkatesh2
Constructors are special methods that initialize objects when they are created. They have the same name as the class and do not specify a return type. There are three types of constructors: no-arg, parameterized, and default. Overloaded constructors have the same name but different parameters. The garbage collector deletes unused objects to free up memory. Finalizer methods are called before an object is garbage collected and allow for cleanup.
This document introduces Java programming concepts including object-oriented programming, primitive data types, control structures, predefined classes like Math and String, writing and documenting classes, and summarizing key characteristics of Java like being platform independent. It also covers topics like processing Java code, defining and using classes and objects, arrays, input/output streams, and more.
Java , basics of java programming, JVM, JRE, JDK detailed explanation. primitive datatype. this ppt explains the basic concepts of java clearly starting from variables to complex programmes. It has 55 slides which gives you better understanding
Java As an OOP Language,Exception Handling & AppletsHelen SagayaRaj
Java classes can define instance variables, class variables, methods, and constructors. Instance variables are declared within a class but outside methods and are unique to each object. Class variables are declared with the static keyword and are shared among all objects of a class. Constructors initialize new objects and have the same name as the class without a return type. Inheritance allows a subclass to extend a superclass, overriding methods and using the super constructor. Finalizer methods cleanup objects before garbage collection.
The document discusses key concepts of classes and objects in C# including defining classes, adding variables and methods, member access modifiers, creating objects, constructors, static members, private constructors, and indexers. It defines classes as user defined data types that can encapsulate data as fields and functions as methods. Objects are instances of classes that allow data and methods to be accessed. Constructors initialize objects, while static members are associated with the class rather than individual objects.
This 5-day Java workshop covers object-oriented programming (OOP) concepts like encapsulation, abstraction, inheritance, and polymorphism. It discusses the four principles of OOP and how to achieve abstraction through classes, objects, and inheritance. The document provides examples of using objects, constructors, and the this keyword. It also covers access modifiers, static methods, and encapsulation to control access to object attributes through getters and setters.
A class in Java is a template used to create objects and define object data types and methods. Classes group objects with common properties and behaviors. Constructors are special methods used to initialize objects when they are created. There are two types of constructors - a no-argument constructor that initializes fields to default values, and a parameterized constructor that initializes fields to custom values passed as arguments.
International Conference on NLP, Artificial Intelligence, Machine Learning an...gerogepatton
International Conference on NLP, Artificial Intelligence, Machine Learning and Applications (NLAIM 2024) offers a premier global platform for exchanging insights and findings in the theory, methodology, and applications of NLP, Artificial Intelligence, Machine Learning, and their applications. The conference seeks substantial contributions across all key domains of NLP, Artificial Intelligence, Machine Learning, and their practical applications, aiming to foster both theoretical advancements and real-world implementations. With a focus on facilitating collaboration between researchers and practitioners from academia and industry, the conference serves as a nexus for sharing the latest developments in the field.
Embedded machine learning-based road conditions and driving behavior monitoringIJECEIAES
Car accident rates have increased in recent years, resulting in losses in human lives, properties, and other financial costs. An embedded machine learning-based system is developed to address this critical issue. The system can monitor road conditions, detect driving patterns, and identify aggressive driving behaviors. The system is based on neural networks trained on a comprehensive dataset of driving events, driving styles, and road conditions. The system effectively detects potential risks and helps mitigate the frequency and impact of accidents. The primary goal is to ensure the safety of drivers and vehicles. Collecting data involved gathering information on three key road events: normal street and normal drive, speed bumps, circular yellow speed bumps, and three aggressive driving actions: sudden start, sudden stop, and sudden entry. The gathered data is processed and analyzed using a machine learning system designed for limited power and memory devices. The developed system resulted in 91.9% accuracy, 93.6% precision, and 92% recall. The achieved inference time on an Arduino Nano 33 BLE Sense with a 32-bit CPU running at 64 MHz is 34 ms and requires 2.6 kB peak RAM and 139.9 kB program flash memory, making it suitable for resource-constrained embedded systems.
Using recycled concrete aggregates (RCA) for pavements is crucial to achieving sustainability. Implementing RCA for new pavement can minimize carbon footprint, conserve natural resources, reduce harmful emissions, and lower life cycle costs. Compared to natural aggregate (NA), RCA pavement has fewer comprehensive studies and sustainability assessments.
Introduction- e - waste – definition - sources of e-waste– hazardous substances in e-waste - effects of e-waste on environment and human health- need for e-waste management– e-waste handling rules - waste minimization techniques for managing e-waste – recycling of e-waste - disposal treatment methods of e- waste – mechanism of extraction of precious metal from leaching solution-global Scenario of E-waste – E-waste in India- case studies.
DEEP LEARNING FOR SMART GRID INTRUSION DETECTION: A HYBRID CNN-LSTM-BASED MODELgerogepatton
As digital technology becomes more deeply embedded in power systems, protecting the communication
networks of Smart Grids (SG) has emerged as a critical concern. Distributed Network Protocol 3 (DNP3)
represents a multi-tiered application layer protocol extensively utilized in Supervisory Control and Data
Acquisition (SCADA)-based smart grids to facilitate real-time data gathering and control functionalities.
Robust Intrusion Detection Systems (IDS) are necessary for early threat detection and mitigation because
of the interconnection of these networks, which makes them vulnerable to a variety of cyberattacks. To
solve this issue, this paper develops a hybrid Deep Learning (DL) model specifically designed for intrusion
detection in smart grids. The proposed approach is a combination of the Convolutional Neural Network
(CNN) and the Long-Short-Term Memory algorithms (LSTM). We employed a recent intrusion detection
dataset (DNP3), which focuses on unauthorized commands and Denial of Service (DoS) cyberattacks, to
train and test our model. The results of our experiments show that our CNN-LSTM method is much better
at finding smart grid intrusions than other deep learning algorithms used for classification. In addition,
our proposed approach improves accuracy, precision, recall, and F1 score, achieving a high detection
accuracy rate of 99.50%.
A SYSTEMATIC RISK ASSESSMENT APPROACH FOR SECURING THE SMART IRRIGATION SYSTEMSIJNSA Journal
The smart irrigation system represents an innovative approach to optimize water usage in agricultural and landscaping practices. The integration of cutting-edge technologies, including sensors, actuators, and data analysis, empowers this system to provide accurate monitoring and control of irrigation processes by leveraging real-time environmental conditions. The main objective of a smart irrigation system is to optimize water efficiency, minimize expenses, and foster the adoption of sustainable water management methods. This paper conducts a systematic risk assessment by exploring the key components/assets and their functionalities in the smart irrigation system. The crucial role of sensors in gathering data on soil moisture, weather patterns, and plant well-being is emphasized in this system. These sensors enable intelligent decision-making in irrigation scheduling and water distribution, leading to enhanced water efficiency and sustainable water management practices. Actuators enable automated control of irrigation devices, ensuring precise and targeted water delivery to plants. Additionally, the paper addresses the potential threat and vulnerabilities associated with smart irrigation systems. It discusses limitations of the system, such as power constraints and computational capabilities, and calculates the potential security risks. The paper suggests possible risk treatment methods for effective secure system operation. In conclusion, the paper emphasizes the significant benefits of implementing smart irrigation systems, including improved water conservation, increased crop yield, and reduced environmental impact. Additionally, based on the security analysis conducted, the paper recommends the implementation of countermeasures and security approaches to address vulnerabilities and ensure the integrity and reliability of the system. By incorporating these measures, smart irrigation technology can revolutionize water management practices in agriculture, promoting sustainability, resource efficiency, and safeguarding against potential security threats.
2. Class
• Class is a logical entity because when we are creating a class then
memory will not be created for a class.
• Class is a collection of data members, constructors, methods and
blocks.
4. Objects
• Object is a physical entity because when we are creating object then
memory will be allocated for object.
• Object is created with the help of new keyword.
6. Constructors in Java
• In Java, a constructor is a block of codes similar to the method.
• It is called when object is created.
• At the time of calling constructor, memory for the object is allocated
in the memory.
8. Rules for creating Java constructor
• Constructor name must be the same as its class name.
• A Java constructor cannot be abstract, static, final, and synchronized
9. Types of Java Constructors
• There are 3 Types of constructors.
• Default Constructor.
• No-argument Constructor.
• Parameterized Constructor.
10. 1. Default Constructor.
• If there is no constructor in a class, compiler automatically creates a
default constructor.
18. Difference between constructor and method
in Java
Constructor Method
A Constructor is called implicitly by the
system.
A Method is called by the programmer.
A Constructor is called when a object is
created using the keyword new.
A Method is called through method calls.
A Constructor’s name must be same as
the name of the class.
A Method’s name can be anything.
A Constructor doesn’t have a return type. A Method must have a return type.
19. Ways to initialize object:
There are 3 ways to initialize object in Java.
• By reference variable
• By method
• By constructor
20. 1) Initializing an Object by reference variable
• Initializing an object means storing data into the object.
28. Java static keyword
• The static keyword in Java is used for memory management mainly.
• We can apply static keyword with variables, methods and blocks etc.
29. Cont…
• The static can be:
• Variable (also known as a class variable)
• Method (also known as a class method)
• Block
30. 1) Java static variable
• If you declare any variable as static, it is known as a static variable.
• The static variable can be used to refer to the common property of all
objects (which is not unique for each object).
• for example, college name of students, etc.
31. Cont…
• The static variable gets memory only once in the class area at the time
of class loading.
32. Advantage of static variable
• It makes your program memory efficient (i.e., it saves memory).
33. Example: Understanding the problem without
static variable
class Student
{
String collegename;
Student(String c)
{
collegename = c;
}
void display ()
{
System.out.println(collegename);
}
public static void main(String a[])
{
Student s1 = new Student("GLAU");
Student s2 = new Student("GLAU");
s1.display();
s2.display();
}
}
37. 2) Java static method
• If you apply static keyword with any method, it is known as static
method.
• A static method can be called without the need for creating an instance
(object) of a class.
38. Restrictions for the static method
• There are two main restrictions for the static method. They are:
• The static method can not use non static data member or call non-static method
directly.
• this and super cannot be used in static context.
39. Example of static method
class A
{
static void display()
{
System.out.println("Static Method");
}
}
class B
{
public static void main(String a[])
{
A.display();
}
}
41. 3) Java static block
• It is used to initialize the static data member.
• It is executed before the main method at the time of class loading.
42. Example of static block
class A
{
static
{
System.out.println("static block");
}
public static void main(String a[])
{
System.out.println("Hello main");
}
}
44. this keyword in java
• this is a reference variable that refers to the current class
object.
45. Usage of java this keyword
• There are many usage of java this keyword.
• this can be used to refer current class instance variable.
• this() can be used to call current class constructor.
46. 1) this: to refer current class instance variable
• The this keyword can be used to refer current class instance
variable.
• If there is ambiguity between the instance variables and
parameters (local variable), this keyword resolves the
problem of ambiguity.
47. Example: Problem without this keyword
class Student
{
int x;
int y;
Student(int x, int y)
{
x = x;
y = y;
}
void display()
{
System.out.println(x);
System.out.println(y);
}
public static void main(String a[])
{
Student s1=new Student(10,20);
s1.display();
}
}
51. 2) this() : to call current class constructor
• The this() can be used to call the current class constructor.
• Call to this() must be the first statement in constructor.