The document compares and contrasts augmented reality (AR) and virtual reality (VR), defining AR as using digital enhancements integrated with the real world in real-time, while VR creates fully immersive computer-generated environments. It discusses applications of each technology and predicts the global market size of AR reaching $88.4 billion by 2026 compared to VR reaching $20.9 billion by 2025, with factors like healthcare adoption fueling AR growth and gaming driving VR. In conclusion, AR adds digital elements to reality whereas VR implies full immersion in the digital world.