Creating opportunities for
multimodal layered learning through
Augmented Reality
WHAT IS ARSTUDIO?
    ARstudio is an Australian Government funded
    innovation and development project to identify
    effective uses of augmented reality in an
    educational context, together with tools for
    mapping its uptake and evaluating its
    effectiveness. This includes producing a
    collection of practice models, illustrating
    interactive, pedagogically-driven uses of
    augmented reality in common learning spaces.

•   ARstudio - practice, skills, accessibility

•   ARchive - case studies, models, guidelines,

    evaluation & frameworks

•   ARcamp - community, sharing, ideation
“A collaborative environment to
focus expertise, develop practice,
provide resources and build capacity
for effective implementation of AR
technologies in education”
AR DEFINITIONS
“real-time views of a physical, real-world environment whose
elements have been augmented, enhanced or enriched by
computer-generated sensory input, such as sound or graphics.”
                                                     (Azuma, R. 1997)


“Augmented reality (AR) is a live, direct or indirect, view of a
   physical, real-world environment whose elements are
 augmented by computer-generated sensory input such as
            sound, video, graphics or GPS data.”
                                                    (Wikipedia, 2012)
WHAT IS AR

• GE’s Augmented Reality, Popular
 Science Magazine (Jun 2009)

• 1st   interactive 3D magazine

• Fiducial   markers

• Flash   & ARToolkit


                        http://www.youtube.com/watch?v=5fGav7FI5P4
WHY AR? WHY NOW?



•   Horizon Report 2009    •   Horizon Report 2010            •   Horizon report 2011           •   Horizon report 2012
    •   Mobiles                •   Mobile Computing               •   Electronic Books              •   Mobile Apps
    •   Cloud computing        •   Open content                   •   Mobiles                       •   Tablet Computing
    •   Geo-everything         •   Electronic books               •   Augmented Reality             •   Game based learning
    •   The personal web       •   Simple augmented reality       •   Game Based Learning           •   Learning Analytics
    •   Semantic-aware         •   Gesture based computing        •   Gesture based computing       •   Gesture based learning
        computing
                               •   Visual data analysis           •   Learning analytics            •   Internet of things
    •   Smart objects
GOOGLE TRENDS




 Augmented Reality 2004-12
0
                                                                                               37.5
                                                                                                      75.0
                                                                                                                               112.5
                                                                                                                                                150.0
                                                                          September-08
                                                                             October-08
                                                                          November-08
                                                                          December-08
                                                                             January-09
                                                                            February-09
                                                                               March-09
                                                                                 May-09
                                                                                June-09
                                                                                 July-09
                                                                              August-09
                                                                          September-09
                                                                             October-09
                                                                          November-09
                                                                          December-09
                                                                             January-10
                                                                            February-10
                                                                               March-10
                                                                                April-10
                                                                                 May-10
                                                                                June-10
                                                                                 July-10
                                                                              August-10
                                                                          September-10
                                                                             October-10
                                                                          November-10
                                                                          December-10




(Krix, P 2012) accessed 24/08/12
                                                                             January-11
                                                                            February-11
                                                                                                                                                        Apps by release date (AR)




                                                                               March-11
                                                                                April-11
                                                                                 May-11
                                                                                June-11
                                   Apps by release date on iTunes store          July-11
                                                                              August-11
                                                                          September-11
                                                                             October-11
                                                                                                             n=2057




                                                                          November-11
                                                                                                                            description




                                                                          December-11
                                                                             January-12
                                                                                                                        ‘Augmented Reality’




                                                                            February-12
                                                                                                                       where the term ‘AR’ or

                                                                                                                      appear in trackName or




                                                                               March-12
                                                                                April-12
                                                                                 May-12
                                                                                June-12
                                                                                 July-12
                                                                              August-12
0
                                                                                                                       50
                                                                                                                                              100
                                                                                                                                                               150
                                                                                                                                                                     200
                                                                                                Entertainment
                                                                                                    Navigation
                                                                                                       Games
                                                                                                      Lifestyle
                                                                                                        Travel
                                                                                                Photo & Video
                                                                                                       Utilities
                                                                                                    Reference
                                                                                                        Action
                                                                                                       Arcade
                                                                                                 Education
                                                                                                    Simulation
                                                                                             Social Networking
                                                                                                       Sports
                                                                                                     Business
                                                                                                        Music
                                                                                                          Kids
                                                                                                  Productivity
                                                                                                        Family
                                                                                                       Puzzle
                                                                                                                                                                           Apps per genre (primary)




                                                                                                      Medical
                                                                                                    Adventure




(Krix, P 2012) from iTunes store accessed 24/08/12
                                                                                                         News
                                                                                                  Role Playing
                                                                                                 Food & Drink
                                                     Apps ordered by genre on iTunes store
                                                                                                        Books
                                                                                                     Catalogs
                                                                                              Health & Fitness
                                                                                                      Weather
                                                                                                       Racing
                                                                                                                            n=2057




                                                                                                  Educational
                                                                                                                                           description




                                                                                                      Finance
                                                                                                                                       ‘Augmented Reality’




                                                                                                          Dice
                                                                                                                                      where the term ‘AR’ or

                                                                                                                                     appear in trackName or
WHY AR?




          (World Bank, 2012)
Miniaturisation                  Massification
                                Nokia timeline, (legacy map)
Mobile Evolution by Kyle Dean
(Sutherland, I. 1968) A head-   (Helig, M. 1962) The Sensorama,
 mounted three dimensional        from U.S. Patent #3050870
     display. pg 757-764
Claude Glass, 1778
‘the view could sell for 1000 pounds...if
     only one could fix the image!‘                Camera Obscura,
         Thomas Gray (poet)                 Aristotle to Daguerre, 384BC-1826
OPPORTUNITIES

'AR offers opportunities to expand our concept of learning
spaces, to create new dimensions in mobile learning and to
  increase connectedness of learners in multiple contexts'

 ‘learning can occur at a deeper level when pedagogy and
            content knowledge exist in context.'
User experience of AR




                        cc-by-sa ar-ux.com (Manson, R. 2012)
PERSONAL
• MOMA   NYC
 Art Hijack

• 9th   Oct 2010

• Geolocated

• Flash   & ARToolkit


                          http://www.youtube.com/watch?v=b9T2LVM7ynM
PUBLIC
• NSW Australia
 Tourism, Jul 2012

• Fiducial   marker &
 Kinect




                         http://www.youtube.com/watch?v=UjW-CGJG8kE
PRIVATE




   Google glass project, April 2012
http://www.youtube.com/watch?v=9c6W4CCU9M4
INTIMATE
• Internet   of things

• 30th   Jun 2009

• Marker   & Arduino sensor

• Unity   & ARtoolkit




                              http://www.youtube.com/watch?v=sxr8oaRUq6k
AR THEMES
    Hijack
  Narrate
   Inform
  Promote
  Imagine
  Confront
Live demo
ARstudio - Anna’s story & prospectus, (theme:narrate)          OTHER APPS

                                                               Aurasma
                                                               AR studio
                                                               String
                                                               Spacecraft 3D
                                                               Toyota 86
SkyView & Transparent Earth, Plane Finder (theme: inform)      Defend the earth
                                                               AR Basketball
                                                               Transparent Earth
                                                               Londinium
                                                               Plane Finder AR
                                                               Skinvaders
                                                               Theodolite ($)
SpaceCraft 3D & ARBasketball, (theme: imagine)                 Magic Plan
                                                               Wikitude
                                                               Google
                                                               Junaio




Toyota 86 & Transformer 3 Defend the Earth, (theme: promote)
WHAT LIES AHEAD?
The device in your pocket already knows where you are and has the potential to
         hear you, see you and communicate with anyone in the world.
                                                                     Steve Wozniak


        ‘as yet we lack a lexicon and conventions for AR user interfaces’
                                                                     (Styles.C 2012)


Steve Mann, a professor at the University of Toronto and a pioneer in wearable
 computing, alleges that he was attacked at a Paris McDonald's for wearing his
  EyeTap Digital Eye Glass, a product evocative of Google's Project Glass. And
because his augmented reality spectacles record images, Mann even has pictures
                              of the alleged incident.
                                                            Huffington Post, 2012

AR studio

  • 1.
    Creating opportunities for multimodallayered learning through Augmented Reality
  • 2.
    WHAT IS ARSTUDIO? ARstudio is an Australian Government funded innovation and development project to identify effective uses of augmented reality in an educational context, together with tools for mapping its uptake and evaluating its effectiveness. This includes producing a collection of practice models, illustrating interactive, pedagogically-driven uses of augmented reality in common learning spaces. • ARstudio - practice, skills, accessibility • ARchive - case studies, models, guidelines, evaluation & frameworks • ARcamp - community, sharing, ideation
  • 3.
    “A collaborative environmentto focus expertise, develop practice, provide resources and build capacity for effective implementation of AR technologies in education”
  • 4.
    AR DEFINITIONS “real-time viewsof a physical, real-world environment whose elements have been augmented, enhanced or enriched by computer-generated sensory input, such as sound or graphics.” (Azuma, R. 1997) “Augmented reality (AR) is a live, direct or indirect, view of a physical, real-world environment whose elements are augmented by computer-generated sensory input such as sound, video, graphics or GPS data.” (Wikipedia, 2012)
  • 5.
    WHAT IS AR •GE’s Augmented Reality, Popular Science Magazine (Jun 2009) • 1st interactive 3D magazine • Fiducial markers • Flash & ARToolkit http://www.youtube.com/watch?v=5fGav7FI5P4
  • 6.
    WHY AR? WHYNOW? • Horizon Report 2009 • Horizon Report 2010 • Horizon report 2011 • Horizon report 2012 • Mobiles • Mobile Computing • Electronic Books • Mobile Apps • Cloud computing • Open content • Mobiles • Tablet Computing • Geo-everything • Electronic books • Augmented Reality • Game based learning • The personal web • Simple augmented reality • Game Based Learning • Learning Analytics • Semantic-aware • Gesture based computing • Gesture based computing • Gesture based learning computing • Visual data analysis • Learning analytics • Internet of things • Smart objects
  • 8.
    GOOGLE TRENDS AugmentedReality 2004-12
  • 9.
    0 37.5 75.0 112.5 150.0 September-08 October-08 November-08 December-08 January-09 February-09 March-09 May-09 June-09 July-09 August-09 September-09 October-09 November-09 December-09 January-10 February-10 March-10 April-10 May-10 June-10 July-10 August-10 September-10 October-10 November-10 December-10 (Krix, P 2012) accessed 24/08/12 January-11 February-11 Apps by release date (AR) March-11 April-11 May-11 June-11 Apps by release date on iTunes store July-11 August-11 September-11 October-11 n=2057 November-11 description December-11 January-12 ‘Augmented Reality’ February-12 where the term ‘AR’ or appear in trackName or March-12 April-12 May-12 June-12 July-12 August-12
  • 10.
    0 50 100 150 200 Entertainment Navigation Games Lifestyle Travel Photo & Video Utilities Reference Action Arcade Education Simulation Social Networking Sports Business Music Kids Productivity Family Puzzle Apps per genre (primary) Medical Adventure (Krix, P 2012) from iTunes store accessed 24/08/12 News Role Playing Food & Drink Apps ordered by genre on iTunes store Books Catalogs Health & Fitness Weather Racing n=2057 Educational description Finance ‘Augmented Reality’ Dice where the term ‘AR’ or appear in trackName or
  • 11.
    WHY AR? (World Bank, 2012)
  • 12.
    Miniaturisation Massification Nokia timeline, (legacy map) Mobile Evolution by Kyle Dean
  • 13.
    (Sutherland, I. 1968)A head- (Helig, M. 1962) The Sensorama, mounted three dimensional from U.S. Patent #3050870 display. pg 757-764
  • 14.
    Claude Glass, 1778 ‘theview could sell for 1000 pounds...if only one could fix the image!‘ Camera Obscura, Thomas Gray (poet) Aristotle to Daguerre, 384BC-1826
  • 15.
    OPPORTUNITIES 'AR offers opportunitiesto expand our concept of learning spaces, to create new dimensions in mobile learning and to increase connectedness of learners in multiple contexts' ‘learning can occur at a deeper level when pedagogy and content knowledge exist in context.'
  • 16.
    User experience ofAR cc-by-sa ar-ux.com (Manson, R. 2012)
  • 17.
    PERSONAL • MOMA NYC Art Hijack • 9th Oct 2010 • Geolocated • Flash & ARToolkit http://www.youtube.com/watch?v=b9T2LVM7ynM
  • 18.
    PUBLIC • NSW Australia Tourism, Jul 2012 • Fiducial marker & Kinect http://www.youtube.com/watch?v=UjW-CGJG8kE
  • 19.
    PRIVATE Google glass project, April 2012 http://www.youtube.com/watch?v=9c6W4CCU9M4
  • 20.
    INTIMATE • Internet of things • 30th Jun 2009 • Marker & Arduino sensor • Unity & ARtoolkit http://www.youtube.com/watch?v=sxr8oaRUq6k
  • 21.
    AR THEMES Hijack Narrate Inform Promote Imagine Confront
  • 22.
    Live demo ARstudio -Anna’s story & prospectus, (theme:narrate) OTHER APPS Aurasma AR studio String Spacecraft 3D Toyota 86 SkyView & Transparent Earth, Plane Finder (theme: inform) Defend the earth AR Basketball Transparent Earth Londinium Plane Finder AR Skinvaders Theodolite ($) SpaceCraft 3D & ARBasketball, (theme: imagine) Magic Plan Wikitude Google Junaio Toyota 86 & Transformer 3 Defend the Earth, (theme: promote)
  • 23.
    WHAT LIES AHEAD? Thedevice in your pocket already knows where you are and has the potential to hear you, see you and communicate with anyone in the world. Steve Wozniak ‘as yet we lack a lexicon and conventions for AR user interfaces’ (Styles.C 2012) Steve Mann, a professor at the University of Toronto and a pioneer in wearable computing, alleges that he was attacked at a Paris McDonald's for wearing his EyeTap Digital Eye Glass, a product evocative of Google's Project Glass. And because his augmented reality spectacles record images, Mann even has pictures of the alleged incident. Huffington Post, 2012