The document summarizes the applications of LoggerMan, a system for human-computer interaction modeling. It describes how passively collected data from user interactions can be used for (1) creating a digital memory/diary by preserving content created and consumed, (2) security and identification through mouse dynamics, keystrokes dynamics and GUI modeling, (3) analyzing learning difficulties and writing development by logging keyboard activities, and (4) detecting mood, emotion and profiling users based on their computer usage patterns.