Developing for Leap Motion
DotnetConf session here: http://www.youtube.com/watch?v=YixzSUxyGKU ( 1 hour)
Video tutorial can be found here:
Developing for Leap Motion in C# Part 1: http://www.youtube.com/watch?v=1Rn3q75mdns
Developing for Leap Motion in C# Part 2: http://www.youtube.com/watch?v=-r_cAtHQzy8
GitHub repository for the Leap Motion demo app: https://github.com/IrisClasson/Leap-Motion/
Slides: http://www.slideshare.net/irisdanielaclasson/developing-for-leap-motion/
Seminar Report with proper format. Includes Front page, Certificate and Acknowledgement pages. This is full report of seminar topic Augmented Reality. - See more at: http://seminartopics.info/sample-seminar-reports-format/#sthash.Y3hnq2Ca.dpuf
Developing for Leap Motion
DotnetConf session here: http://www.youtube.com/watch?v=YixzSUxyGKU ( 1 hour)
Video tutorial can be found here:
Developing for Leap Motion in C# Part 1: http://www.youtube.com/watch?v=1Rn3q75mdns
Developing for Leap Motion in C# Part 2: http://www.youtube.com/watch?v=-r_cAtHQzy8
GitHub repository for the Leap Motion demo app: https://github.com/IrisClasson/Leap-Motion/
Slides: http://www.slideshare.net/irisdanielaclasson/developing-for-leap-motion/
Seminar Report with proper format. Includes Front page, Certificate and Acknowledgement pages. This is full report of seminar topic Augmented Reality. - See more at: http://seminartopics.info/sample-seminar-reports-format/#sthash.Y3hnq2Ca.dpuf
ORGANIC USER INTERFACES: FRAMEWORK, INTERACTION MODEL AND DESIGN GUIDELINESijasuc
Under the umbrella of Ubiquitous Computing, lies the fields of natural, organic and tangible user
interfaces. Although some work have been made in organic user interface (OUI) design principles, no
formalized framework have been set for OUIs and their interaction model, or design-specific guidelines, as
far as we know. In this paper we propose an OUI framework by which we deduced the developed
interaction model for organic systems design. Moreover we recommended three main design principles for
OUI design, in addition to a set of design-specific guidelines for each type of our interaction model.
ORGANIC USER INTERFACES: FRAMEWORK, INTERACTION MODEL AND DESIGN GUIDELINESijasuc
Under the umbrella of Ubiquitous Computing, lies the fields of natural, organic and tangible userinterfaces. Although some work have been made in organic user interface (OUI) design principles, no formalized framework have been set for OUIs and their interaction model, or design-specific guidelines, as far as we know. In this paper we propose an OUI framework by which we deduced the developedinteraction model for organic systems design. Moreover we recommended three main design principles forOUI design, in addition to a set of design-specific guidelines for each type of our interaction model.
ORGANIC USER INTERFACES: FRAMEWORK, INTERACTION MODEL AND DESIGN GUIDELINESijasuc
Under the umbrella of Ubiquitous Computing, lies the fields of natural, organic and tangible user
interfaces. Although some work have been made in organic user interface (OUI) design principles, no
formalized framework have been set for OUIs and their interaction model, or design-specific guidelines, as
far as we know. In this paper we propose an OUI framework by which we deduced the developed
interaction model for organic systems design. Moreover we recommended three main design principles for
OUI design, in addition to a set of design-specific guidelines for each type of our interaction model.
Thursday 15th March 2012
title : Beyond mouse and keyboard: Post-WIMP and novel forms of interaction
speaker : Dr. George Buchanan and Jacques Chueke, Centre for HCI Design, City University, London
venue : BCS, Southampton Street, London, arrive 18:00 for a 18:30 start
SCIENCE WEEK EVENT
The introduction of novel hardware for computing and gaming during the last decade is changing the way we control everyday devices because it provides, for instance, haptic, gesture-based, voice activation and eye tracking interactions. Dr Buchanan will describe the work being done at the Centre for HCI Design on new types of interaction, and Jacques will report on his PhD project to investigate the cognitive issues that these new technologies present to the user, and how the user explores interfaces that are new and visually unfamiliar.
Dr Buchanan is a Senior Lecturer in the Faculty of Informatics, Centre for HCI Design. His research interests encompass information interaction: from web search, through browsing digital libraries, to accessing information on a mobile phone. His main current interest is to discover how people interact with newly found documents, and how computer technology can assist users to make better informed and relevant decisions.
Jacques worked for 10 years on internet and software projects for large companies in Brazil, and has taught at PUC-Rio. He has been a PhD student in the Centre for HCI Design since October 2010.
There are many vision sensors such as high-speed camera, IR camera, depth camera, gaze tracker, and action camera. They are getting smaller, lighter, and less expensive. These vision sensors are imporntat because they can see what human cannot. By using such invisible information effectively, it becomes possible to develop natural, intuitive, and innovative HCI. In this talk, I would like to show some of our researches that uses advanced vision sensors, including LCD tabletop, interactive surface on the water, gaze navigation using unaware blur, dynamic projection mapping, and BallCam.
https://tech.rakuten.co.jp/
WorldKit: Rapid and Easy Creation of Ad-hoc Interactive
Applications on Everyday Surfaces.
Instant access to computing, when and where we need it,
has long been one of the aims of research areas such as
ubiquitous computing. In this paper, we describe the
WorldKit system, which makes use of a paired depth camera
and projector to make ordinary surfaces instantly interactive.
Using this system, touch-based interactivity can,
without prior calibration, be placed on nearly any unmodified
surface literally with a wave of the hand, as can other
new forms of sensed interaction. From a user perspective,
such interfaces are easy enough to instantiate that they
could, if desired, be recreated or modified “each time we sat
down” by “painting” them next to us. From the programmer’s
perspective, our system encapsulates these capabilities
in a simple set of abstractions that make the creation of
interfaces quick and easy. Further, it is extensible to new,
custom interactors in a way that closely mimics conventional
2D graphical user interfaces, hiding much of the
complexity of working in this new domain. We detail the
hardware and software implementation of our system, and
several example applications built using the library.
Touching More than 3 Dimensions Research Into Novel Interfaces – three dimen...Joaquim Jorge
Work on interactive tabletops and surfaces has focused mostly on two-dimensional issues, such as multi-finger gestures and tangible interaction. Interesting as it is, however this picture is missing several dimensions. I will describe work on 2D and 3D semi-immersive environments and present novel on-and-above-the-surface techniques based on bi-manual models to take advantage of the continuous interaction space for creating and editing 3D models in stereoscopic environments. I will also discuss means to allow for more expressive interactions, including novel uses of sound and combining hand and finger tracking in the space above the table with multitouch gestures on its surface continuously. These combinations can provide alternative design environments and allow novel interaction modalities.
ORGANIC USER INTERFACES: FRAMEWORK, INTERACTION MODEL AND DESIGN GUIDELINESijasuc
Under the umbrella of Ubiquitous Computing, lies the fields of natural, organic and tangible user
interfaces. Although some work have been made in organic user interface (OUI) design principles, no
formalized framework have been set for OUIs and their interaction model, or design-specific guidelines, as
far as we know. In this paper we propose an OUI framework by which we deduced the developed
interaction model for organic systems design. Moreover we recommended three main design principles for
OUI design, in addition to a set of design-specific guidelines for each type of our interaction model.
ORGANIC USER INTERFACES: FRAMEWORK, INTERACTION MODEL AND DESIGN GUIDELINESijasuc
Under the umbrella of Ubiquitous Computing, lies the fields of natural, organic and tangible userinterfaces. Although some work have been made in organic user interface (OUI) design principles, no formalized framework have been set for OUIs and their interaction model, or design-specific guidelines, as far as we know. In this paper we propose an OUI framework by which we deduced the developedinteraction model for organic systems design. Moreover we recommended three main design principles forOUI design, in addition to a set of design-specific guidelines for each type of our interaction model.
ORGANIC USER INTERFACES: FRAMEWORK, INTERACTION MODEL AND DESIGN GUIDELINESijasuc
Under the umbrella of Ubiquitous Computing, lies the fields of natural, organic and tangible user
interfaces. Although some work have been made in organic user interface (OUI) design principles, no
formalized framework have been set for OUIs and their interaction model, or design-specific guidelines, as
far as we know. In this paper we propose an OUI framework by which we deduced the developed
interaction model for organic systems design. Moreover we recommended three main design principles for
OUI design, in addition to a set of design-specific guidelines for each type of our interaction model.
Thursday 15th March 2012
title : Beyond mouse and keyboard: Post-WIMP and novel forms of interaction
speaker : Dr. George Buchanan and Jacques Chueke, Centre for HCI Design, City University, London
venue : BCS, Southampton Street, London, arrive 18:00 for a 18:30 start
SCIENCE WEEK EVENT
The introduction of novel hardware for computing and gaming during the last decade is changing the way we control everyday devices because it provides, for instance, haptic, gesture-based, voice activation and eye tracking interactions. Dr Buchanan will describe the work being done at the Centre for HCI Design on new types of interaction, and Jacques will report on his PhD project to investigate the cognitive issues that these new technologies present to the user, and how the user explores interfaces that are new and visually unfamiliar.
Dr Buchanan is a Senior Lecturer in the Faculty of Informatics, Centre for HCI Design. His research interests encompass information interaction: from web search, through browsing digital libraries, to accessing information on a mobile phone. His main current interest is to discover how people interact with newly found documents, and how computer technology can assist users to make better informed and relevant decisions.
Jacques worked for 10 years on internet and software projects for large companies in Brazil, and has taught at PUC-Rio. He has been a PhD student in the Centre for HCI Design since October 2010.
There are many vision sensors such as high-speed camera, IR camera, depth camera, gaze tracker, and action camera. They are getting smaller, lighter, and less expensive. These vision sensors are imporntat because they can see what human cannot. By using such invisible information effectively, it becomes possible to develop natural, intuitive, and innovative HCI. In this talk, I would like to show some of our researches that uses advanced vision sensors, including LCD tabletop, interactive surface on the water, gaze navigation using unaware blur, dynamic projection mapping, and BallCam.
https://tech.rakuten.co.jp/
WorldKit: Rapid and Easy Creation of Ad-hoc Interactive
Applications on Everyday Surfaces.
Instant access to computing, when and where we need it,
has long been one of the aims of research areas such as
ubiquitous computing. In this paper, we describe the
WorldKit system, which makes use of a paired depth camera
and projector to make ordinary surfaces instantly interactive.
Using this system, touch-based interactivity can,
without prior calibration, be placed on nearly any unmodified
surface literally with a wave of the hand, as can other
new forms of sensed interaction. From a user perspective,
such interfaces are easy enough to instantiate that they
could, if desired, be recreated or modified “each time we sat
down” by “painting” them next to us. From the programmer’s
perspective, our system encapsulates these capabilities
in a simple set of abstractions that make the creation of
interfaces quick and easy. Further, it is extensible to new,
custom interactors in a way that closely mimics conventional
2D graphical user interfaces, hiding much of the
complexity of working in this new domain. We detail the
hardware and software implementation of our system, and
several example applications built using the library.
Touching More than 3 Dimensions Research Into Novel Interfaces – three dimen...Joaquim Jorge
Work on interactive tabletops and surfaces has focused mostly on two-dimensional issues, such as multi-finger gestures and tangible interaction. Interesting as it is, however this picture is missing several dimensions. I will describe work on 2D and 3D semi-immersive environments and present novel on-and-above-the-surface techniques based on bi-manual models to take advantage of the continuous interaction space for creating and editing 3D models in stereoscopic environments. I will also discuss means to allow for more expressive interactions, including novel uses of sound and combining hand and finger tracking in the space above the table with multitouch gestures on its surface continuously. These combinations can provide alternative design environments and allow novel interaction modalities.
This is a presentation material provided by Jun Iio at HCI International 2019, It illustrates the database of toilet signs and several typical items in the database.
2019年度春季HCD研究発表会で発表した「UXDの課題」のスライドです.
This slide is used in the 2019 HCD conference held at Shibaura Institute of Technology. This reports three problems in UXD: Fraudulent UX, Excuse UX, and Self-serving UX.
Lessons Learned from Data Preparation for Geographic Information Systems Usin...Jun Iio
This slide is used for OpenSym2018 held at Paris, 22nd-24th, Aug. 2018.
The use of geographic information systems (GISs) has become widespread in data-driven industries, and they are utilized to visualize various kinds of spatial data using mappings. In addition to a large amount of available open-source GIS software, various types of data (e.g., boundary data for administrative regions, numerical data for individual areas, and data representing the objects on a map) are provided by local governments as open data. However, in many cases, the data have been inadequately maintained. Thus, advance preparation is required to utilize the data effectively. This paper discusses the work required to utilize open data by considering the case studies of Hachioji-city, Tokyo, Japan.
Lessons learned on capsulization from running Tako-yaki shop.
You can learn the effectiveness of the capsulization by reading an example of several situations in a Tako-yaki shop.
This material reports "toilet signs and pictograms," which was used in the picttogathering #0 held at Aoyama university 26th May 2018.
2018年5月26日に青山学院大学で開催された「第0回ピクトギャザリング」で発表したプレゼンテーションの資料です.
A tale of scale & speed: How the US Navy is enabling software delivery from l...sonjaschweigert1
Rapid and secure feature delivery is a goal across every application team and every branch of the DoD. The Navy’s DevSecOps platform, Party Barge, has achieved:
- Reduction in onboarding time from 5 weeks to 1 day
- Improved developer experience and productivity through actionable findings and reduction of false positives
- Maintenance of superior security standards and inherent policy enforcement with Authorization to Operate (ATO)
Development teams can ship efficiently and ensure applications are cyber ready for Navy Authorizing Officials (AOs). In this webinar, Sigma Defense and Anchore will give attendees a look behind the scenes and demo secure pipeline automation and security artifacts that speed up application ATO and time to production.
We will cover:
- How to remove silos in DevSecOps
- How to build efficient development pipeline roles and component templates
- How to deliver security artifacts that matter for ATO’s (SBOMs, vulnerability reports, and policy evidence)
- How to streamline operations with automated policy checks on container images
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
PHP Frameworks: I want to break free (IPC Berlin 2024)Ralf Eggert
In this presentation, we examine the challenges and limitations of relying too heavily on PHP frameworks in web development. We discuss the history of PHP and its frameworks to understand how this dependence has evolved. The focus will be on providing concrete tips and strategies to reduce reliance on these frameworks, based on real-world examples and practical considerations. The goal is to equip developers with the skills and knowledge to create more flexible and future-proof web applications. We'll explore the importance of maintaining autonomy in a rapidly changing tech landscape and how to make informed decisions in PHP development.
This talk is aimed at encouraging a more independent approach to using PHP frameworks, moving towards a more flexible and future-proof approach to PHP development.
UiPath Test Automation using UiPath Test Suite series, part 4DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 4. In this session, we will cover Test Manager overview along with SAP heatmap.
The UiPath Test Manager overview with SAP heatmap webinar offers a concise yet comprehensive exploration of the role of a Test Manager within SAP environments, coupled with the utilization of heatmaps for effective testing strategies.
Participants will gain insights into the responsibilities, challenges, and best practices associated with test management in SAP projects. Additionally, the webinar delves into the significance of heatmaps as a visual aid for identifying testing priorities, areas of risk, and resource allocation within SAP landscapes. Through this session, attendees can expect to enhance their understanding of test management principles while learning practical approaches to optimize testing processes in SAP environments using heatmap visualization techniques
What will you get from this session?
1. Insights into SAP testing best practices
2. Heatmap utilization for testing
3. Optimization of testing processes
4. Demo
Topics covered:
Execution from the test manager
Orchestrator execution result
Defect reporting
SAP heatmap example with demo
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Builder.ai Founder Sachin Dev Duggal's Strategic Approach to Create an Innova...Ramesh Iyer
In today's fast-changing business world, Companies that adapt and embrace new ideas often need help to keep up with the competition. However, fostering a culture of innovation takes much work. It takes vision, leadership and willingness to take risks in the right proportion. Sachin Dev Duggal, co-founder of Builder.ai, has perfected the art of this balance, creating a company culture where creativity and growth are nurtured at each stage.
Securing your Kubernetes cluster_ a step-by-step guide to success !KatiaHIMEUR1
Today, after several years of existence, an extremely active community and an ultra-dynamic ecosystem, Kubernetes has established itself as the de facto standard in container orchestration. Thanks to a wide range of managed services, it has never been so easy to set up a ready-to-use Kubernetes cluster.
However, this ease of use means that the subject of security in Kubernetes is often left for later, or even neglected. This exposes companies to significant risks.
In this talk, I'll show you step-by-step how to secure your Kubernetes cluster for greater peace of mind and reliability.
SAP Sapphire 2024 - ASUG301 building better apps with SAP Fiori.pdfPeter Spielvogel
Building better applications for business users with SAP Fiori.
• What is SAP Fiori and why it matters to you
• How a better user experience drives measurable business benefits
• How to get started with SAP Fiori today
• How SAP Fiori elements accelerates application development
• How SAP Build Code includes SAP Fiori tools and other generative artificial intelligence capabilities
• How SAP Fiori paves the way for using AI in SAP apps