The document discusses developing a data model and knowledge organization system to represent affective aspects of visitor experiences with artworks. The author conducted research involving interviews and physiological feedback with museum visitors viewing three artworks. Responses included straightforward feelings and more complex responses involving empathy and identity. The model represents experiences as relationships between visitors, artworks and contexts. Complex responses were difficult to model and indicate aesthetic experiences involve imagined links between viewers and artwork subjects beyond simple attributes.
John McCarthy, doctor at Department of Applied Psychology, University college Cork. Visiting professor (2007) at Department of Communication, Technology & Design, Södetörn university college, Sweden. Lecture May 31st 2007.
site, cite, sight - Dr Kathryn Coleman, University of MelbourneePortfolios Australia
My doctoral study (Coleman, 2017) explored how through digital encounters in ePortfolios we can discover aspects of the self through creation, curation and community. I explored the concepts of practice in digital sites, cites and sights to see how connections are made between the multiple identities we are playing in each space we inhabit. This short presentation will walk you through the notion of selves that I found in ePortfolios as digital sites, cites and sights.
The Critical Race Theory Essay example
Art Critique Essay
Essay on Criticism
ART CRITICISM PAPER
Anatomy of Criticism Essay example
What Is New Criticism?
John McCarthy, doctor at Department of Applied Psychology, University college Cork. Visiting professor (2007) at Department of Communication, Technology & Design, Södetörn university college, Sweden. Lecture May 31st 2007.
site, cite, sight - Dr Kathryn Coleman, University of MelbourneePortfolios Australia
My doctoral study (Coleman, 2017) explored how through digital encounters in ePortfolios we can discover aspects of the self through creation, curation and community. I explored the concepts of practice in digital sites, cites and sights to see how connections are made between the multiple identities we are playing in each space we inhabit. This short presentation will walk you through the notion of selves that I found in ePortfolios as digital sites, cites and sights.
The Critical Race Theory Essay example
Art Critique Essay
Essay on Criticism
ART CRITICISM PAPER
Anatomy of Criticism Essay example
What Is New Criticism?
MW18 Presentation: I Wonder… Inquiry Techniques As A Method To Gain Insights ...MuseWeb Foundation
By Lucia Marengo, Queen Mary University of London, UK, George Fazekas, QMUL, UK
The digitization of art collections is a great opportunity to engage audiences beyond the context of the museum visit. Interfaces to access collections have been initially tailored for professional search tasks: the new challenge is how to design systems for open, casual, and leisure-based explorations.
In a human-centered framework, the users' perspective is a fundamental step to design and improve creative solutions. How can we listen to and understand the potential users, in order to design meaningful experiences? How can we collect insights, and what do these tell us about the users and the systems?
We explore the use of inquiry techniques as a method to surface the curiosities people have for paintings. During two iterations, visitors of public events wrote questions they had about selected paintings. 138 Post-its were collected and thematically analyzed. Results highlight that curiosities are contextualized, and that artworks are interpreted mainly as scenes.
People are interested in meanings and symbols; they also displayed the use of fantasy and empathy. Additionally, we evaluated the effect of age, previous knowledge of the painting, and frequency of visiting museums on the questions' content through statistical analysis. While no strong finding emerged, we noticed that adults and kids likewise display an active role in the inquiry process, and that a previous knowledge of the painting is connected to more descriptive and atomic curiosities.
In the discussion, we suggest design opportunities might lay in the interactive discovery of information, in storytelling-based descriptions, and in emotional connection. Our findings suggest that in leisure-based explorations atomic information might not be satisfying, and that descriptions should be contextualized to the painting. Our presentation will be an opportunity to discuss the value of the method, and to comment on how the insights could be embedded into the design of leisure-based experiences.
The Marketing Concept Essay
Conceptual Art Essay
Design Thinking Essay examples
Essay on The Idea of Self-Concept
Concepts of Health
My Self-Concept
Essay on Concept Analysis
Self Concept Essay
The Concept of Self Essay
Concept Analysis Essay
Concept of Learning Essays
My Best Holiday Essay Example - PHDessay.com. Breathtaking The Best Holiday Ever Essay ~ Thatsnotus. Essay on Holiday for Students and Children | PDF Download. 006 The Best Holiday Ever Essay Example ~ Thatsnotus. Short essay on merry christmas / cheap assignment writing service. Christmas Essay In English|| Short essay on Christmas - YouTube. Best Holiday - Assistance to the Honeymoon Couple Essay Example .... Contoh Karangan My Holiday - IzabellaminWilliamson. Christmas Essay in English | Simple essay on Christmas | Beautiful Essay Christmas Day. How I spent my Christmas vacation essay in English | My Christmas .... My favorite holiday essay. Children's Day Special: My Favourite Holiday .... Write an essay on holiday | Essay Writing | English - YouTube. My Best Holiday Essay – Telegraph. Singular Describe Your Holiday Essays ~ Thatsnotus. My Best Holiday Celebration Free Essay Example. Write an essay on holiday || Holiday essay in english - YouTube. Write my Paper for Cheap in High Quality - essay about my favourite .... PT3 Descriptive Essay-How I spent my holidays | How to memorize things .... Need Help Writing an Essay? - My best holiday essay - tuala.web.fc2.com. Creative Writing On Summer Vacations : " + headlineTitle. Christmas, my favorite holiday Free Essay Example. My best holiday essay - Convincing Essays with Professional Writing Help. Essay Writing My Favourite Holiday - My Favorite Holiday Essay. ESSAY 001 My best holiday - ESL worksheet by ldthemagicman. Analytical Essay: Essay on a holiday. Essay on Holidays | Holidays Essay for Students and Children in English .... Family-Centered Holiday Celebrations and the Magic of Snow Free Essay .... Write a essay on how i spend my winter holidays - My Plan for Summer .... Write a narrative essay how i spent my last holiday - Essay on How You ... Best Holiday Essay
Cartografia dos novos meios e Analítica Cultural - aula sobre textos de Lev M...Gustavo Fischer
Apresentação síntese dos debates na disciplina de Pesquisa em Audiovisual da profa Suzana Kilpp a partir de textos de Lev Manovich e Mark Hansen. Produzido por Gustavo Fischer com apoio de Roberto Caloni.
HU 140 Cultural Diversity Unit 5 Template
Community, Art, and Identity
The people of Herzing University (Atlanta Campus featured above) makes up a rich and thriving community. This piece of visual art is something current students as well as potential students see in social media and when searching the website giving it power to build community by creating a sense of welcome. Examine the picture above and consider how it represents the 'Identity' of Herzing University and address the following:
· In what ways does this image create a sense of welcoming?
· In what ways does this image reflect the reality of achieving your academic goals through hard work?
· Does this image help you to embrace a new sense of empowerment for as you become a part of the Herzing University community?
Click here
Community and Identity Through Art
Your local community is another place where you can celebrate who you are and how you contribute to society. Visit either a local newspaper website or the nearest large city newspaper to you. Go to their community page and locate three 'positive' images that demonstrate community in your area. Click on the word "Text" and describe the ways each image empowers your sense of community and identity. (How does this image project an "I am proud to live here" type of atmosphere). Would this image encourage others to join your community? Why? Remember to reference the image on the References page.
Community and Identity in Music
Music of all genres often tell personal stories of identity as well as broader narratives of community. For example, Lee Greenwood's classic song, "I'm proud to be an American" demonstrates the feeling all Americans share about the opportunities they have received to build strong families and strong communities.
Go to YouTube and find a dance or musical performance that reflects your sense of community (that can be local, regional, or your Herzing community) and/or your sense of identity.
Once you select your video, share the URL in the textbox below. Be sure to reference the video on the References page.
Click here
Address the following:
1. What video did you select and why?
2. Would an audience understand the connection between the performance (or song lyrics) and the ideas of community or identity if it wasn't in musical form? Support your position.
3. What imagery in the performance or the lyrics connect most with you? Why?
4. What did the performance contribute to your understanding of community building and/or identity awareness?
Click here
Literature and Community
Literature is a powerful artform known for its ability to explore unique perspectives of historical eras that reflects and celebrates community in its many forms. Literature can also reflect on the destruction or loss of community. Leslie Marmon Silko is an example of how identity and community are linked into an unbreakable bond. Like the writer Ruski ...
Creative Play Observation
Design Thinking Essay examples
Creative Writing: Trapped! Essay
Argumentative Essay On Creativity
Reflection Of Creative Writing
Creative Writing : The Great Gatsby
My Passion For Creative Writing
Creative Innovation : Creativity And Innovation
Creative Person
Creative and Critical Thinking Essay
Creative Writing: The Storm
The Development Of Creative Thinking Essay
Storm Creative Writing
Reflection Essay On Creativity
Reflection Of Creative Writing
Essay on The Role of Creative Leadership
Reflective Essay On Creative Writing
Journal Article Analysis Essay example
Analysis of Visual Text Essay
Textual Analysis Examples
Interpretation of the Text
Bible: Textual Analysis
Examples Of Genre Analysis
Literary Analysis Of Two Texts Essay
Global Warming Essay example
Textual Analysis Essay example
Textual Analysis Example
Text Analysis
Examples Of Semiotic Analysis
Media Text Analysis Essays
ART 1301, Art Appreciation I 1 Course Learning Outcom.docxaryan532920
ART 1301, Art Appreciation I 1
Course Learning Outcomes for Unit I
Upon completion of this unit, students should be able to:
1. Justify visual arts in relation to history and culture.
1.1 Explain public art’s functions.
1.2 Examine human creativity as an inherent trait that inspires the production of art.
3. Interpret artworks using the elements of design.
3.1 Define art as means of visual expression using different media and forms.
3.2 Contrast the ritual, social, and public functions of art.
3.3 Distinguish form and meaning in visual analysis.
5. Recognize an artwork or artist by style and time period.
5.1 Recall the type of art used in individual works.
Reading Assignment
Chapter 1:
The Nature of Art and Creativity
Chapter 2:
The Purposes and Functions of Art
Click here to access the Unit I Video.
Click here to access the transcript of the Unit I Video.
The below link contains an interactive audio that will explain the purpose of art:
Pearson (n.d.). The effects of good government [Audiovisual webpage]. Retrieved from
http://closerlook.pearsoncmg.com/view.php?type=closerlook&id=469
Click here to access the Closer Look video titled “The Effects of Good Government.”
Click here to access the video transcript.
Unit Lesson
Chapter 1: The Nature of Art and Creativity
What is art? Art is all around us. You might have a favorite painting hanging on a wall or even a favorite cup
that you use. The cup may seem like a bit of a stretch, but it is a form of art. It may be mass-produced, but
someone designed that cup. Everyday objects are designed with usability in mind; paintings on the wall are
meant to be visually appealing, and sometimes art is created just to make you think.
UNIT I STUDY GUIDE
What is Art, and How
Does it Function?
https://online.columbiasouthern.edu/CSU_Content/Courses/General_Studies/ART/ART1301/14B/UnitI_Video_CSU.MP4
https://online.columbiasouthern.edu/CSU_Content/Courses/General_Studies/ART/ART1301/14B/UnitI_VideoScript_CSU.pdf
http://closerlook.pearsoncmg.com/view.php?type=closerlook&id=469
https://online.columbiasouthern.edu/CSU_Content/courses/General_Studies/ART/ART1301/14B/UnitI_TheEffectsofGoodGovernmentTranscript.pdf
ART 1301, Art Appreciation I 2
UNIT x STUDY GUIDE
Title
For example, Janet Echelman’s Her Secret Is Patience (page 3 of your course textbook and in the above
image) is a mixed media work of art created from fiber, steel, and light. Commissioned for the city of Phoenix,
Arizona, this public work evokes the color and light of the surrounding desert landscape. Can you imagine the
planning, safety trials, paperwork, and handiwork that went into making this piece? Hearing the public
responses to the work reveals multiple interpretations depending on the viewer’s experience. How do you
view this work?
Individual likes and dislikes of art are similar to preferences and choices in everyday life such as those for
...
Rich Cherry, co-chair of MuseWeb, David London, Chief Experience Officer, The Peale, and Hiroko Kusano, conference organizer from MuseWeb talk about what is virtual tours for museums, how to create a meaningful virtual tours for your institution, and challenges.
Big Data and the Visitor Journey: Using Data Science to Understand Visitor Ex...MuseWeb Foundation
This talk was presented at MW20 on April 4, 2020.
The Web page for this presentation can be found at:
https://mw20.museweb.net/proposal/big-data-and-the-visitor-journey-using-data-science-to-understand-visitor-experience-in-the-artlens-gallery-and-beyond/•
This presentation will discuss why we hired a data scientist to understand visitor experience at the Cleveland Museum of Art, in the ArtLens Gallery and beyond... Since the MW20 conference happened virtually, we decided to discuss how we continued to work together while the museum was closed and everyone was working remotely.
Learn more about the Cleveland Museum of Art at https://www.clevelandart.org/
MW18 Presentation: I Wonder… Inquiry Techniques As A Method To Gain Insights ...MuseWeb Foundation
By Lucia Marengo, Queen Mary University of London, UK, George Fazekas, QMUL, UK
The digitization of art collections is a great opportunity to engage audiences beyond the context of the museum visit. Interfaces to access collections have been initially tailored for professional search tasks: the new challenge is how to design systems for open, casual, and leisure-based explorations.
In a human-centered framework, the users' perspective is a fundamental step to design and improve creative solutions. How can we listen to and understand the potential users, in order to design meaningful experiences? How can we collect insights, and what do these tell us about the users and the systems?
We explore the use of inquiry techniques as a method to surface the curiosities people have for paintings. During two iterations, visitors of public events wrote questions they had about selected paintings. 138 Post-its were collected and thematically analyzed. Results highlight that curiosities are contextualized, and that artworks are interpreted mainly as scenes.
People are interested in meanings and symbols; they also displayed the use of fantasy and empathy. Additionally, we evaluated the effect of age, previous knowledge of the painting, and frequency of visiting museums on the questions' content through statistical analysis. While no strong finding emerged, we noticed that adults and kids likewise display an active role in the inquiry process, and that a previous knowledge of the painting is connected to more descriptive and atomic curiosities.
In the discussion, we suggest design opportunities might lay in the interactive discovery of information, in storytelling-based descriptions, and in emotional connection. Our findings suggest that in leisure-based explorations atomic information might not be satisfying, and that descriptions should be contextualized to the painting. Our presentation will be an opportunity to discuss the value of the method, and to comment on how the insights could be embedded into the design of leisure-based experiences.
The Marketing Concept Essay
Conceptual Art Essay
Design Thinking Essay examples
Essay on The Idea of Self-Concept
Concepts of Health
My Self-Concept
Essay on Concept Analysis
Self Concept Essay
The Concept of Self Essay
Concept Analysis Essay
Concept of Learning Essays
My Best Holiday Essay Example - PHDessay.com. Breathtaking The Best Holiday Ever Essay ~ Thatsnotus. Essay on Holiday for Students and Children | PDF Download. 006 The Best Holiday Ever Essay Example ~ Thatsnotus. Short essay on merry christmas / cheap assignment writing service. Christmas Essay In English|| Short essay on Christmas - YouTube. Best Holiday - Assistance to the Honeymoon Couple Essay Example .... Contoh Karangan My Holiday - IzabellaminWilliamson. Christmas Essay in English | Simple essay on Christmas | Beautiful Essay Christmas Day. How I spent my Christmas vacation essay in English | My Christmas .... My favorite holiday essay. Children's Day Special: My Favourite Holiday .... Write an essay on holiday | Essay Writing | English - YouTube. My Best Holiday Essay – Telegraph. Singular Describe Your Holiday Essays ~ Thatsnotus. My Best Holiday Celebration Free Essay Example. Write an essay on holiday || Holiday essay in english - YouTube. Write my Paper for Cheap in High Quality - essay about my favourite .... PT3 Descriptive Essay-How I spent my holidays | How to memorize things .... Need Help Writing an Essay? - My best holiday essay - tuala.web.fc2.com. Creative Writing On Summer Vacations : " + headlineTitle. Christmas, my favorite holiday Free Essay Example. My best holiday essay - Convincing Essays with Professional Writing Help. Essay Writing My Favourite Holiday - My Favorite Holiday Essay. ESSAY 001 My best holiday - ESL worksheet by ldthemagicman. Analytical Essay: Essay on a holiday. Essay on Holidays | Holidays Essay for Students and Children in English .... Family-Centered Holiday Celebrations and the Magic of Snow Free Essay .... Write a essay on how i spend my winter holidays - My Plan for Summer .... Write a narrative essay how i spent my last holiday - Essay on How You ... Best Holiday Essay
Cartografia dos novos meios e Analítica Cultural - aula sobre textos de Lev M...Gustavo Fischer
Apresentação síntese dos debates na disciplina de Pesquisa em Audiovisual da profa Suzana Kilpp a partir de textos de Lev Manovich e Mark Hansen. Produzido por Gustavo Fischer com apoio de Roberto Caloni.
HU 140 Cultural Diversity Unit 5 Template
Community, Art, and Identity
The people of Herzing University (Atlanta Campus featured above) makes up a rich and thriving community. This piece of visual art is something current students as well as potential students see in social media and when searching the website giving it power to build community by creating a sense of welcome. Examine the picture above and consider how it represents the 'Identity' of Herzing University and address the following:
· In what ways does this image create a sense of welcoming?
· In what ways does this image reflect the reality of achieving your academic goals through hard work?
· Does this image help you to embrace a new sense of empowerment for as you become a part of the Herzing University community?
Click here
Community and Identity Through Art
Your local community is another place where you can celebrate who you are and how you contribute to society. Visit either a local newspaper website or the nearest large city newspaper to you. Go to their community page and locate three 'positive' images that demonstrate community in your area. Click on the word "Text" and describe the ways each image empowers your sense of community and identity. (How does this image project an "I am proud to live here" type of atmosphere). Would this image encourage others to join your community? Why? Remember to reference the image on the References page.
Community and Identity in Music
Music of all genres often tell personal stories of identity as well as broader narratives of community. For example, Lee Greenwood's classic song, "I'm proud to be an American" demonstrates the feeling all Americans share about the opportunities they have received to build strong families and strong communities.
Go to YouTube and find a dance or musical performance that reflects your sense of community (that can be local, regional, or your Herzing community) and/or your sense of identity.
Once you select your video, share the URL in the textbox below. Be sure to reference the video on the References page.
Click here
Address the following:
1. What video did you select and why?
2. Would an audience understand the connection between the performance (or song lyrics) and the ideas of community or identity if it wasn't in musical form? Support your position.
3. What imagery in the performance or the lyrics connect most with you? Why?
4. What did the performance contribute to your understanding of community building and/or identity awareness?
Click here
Literature and Community
Literature is a powerful artform known for its ability to explore unique perspectives of historical eras that reflects and celebrates community in its many forms. Literature can also reflect on the destruction or loss of community. Leslie Marmon Silko is an example of how identity and community are linked into an unbreakable bond. Like the writer Ruski ...
Creative Play Observation
Design Thinking Essay examples
Creative Writing: Trapped! Essay
Argumentative Essay On Creativity
Reflection Of Creative Writing
Creative Writing : The Great Gatsby
My Passion For Creative Writing
Creative Innovation : Creativity And Innovation
Creative Person
Creative and Critical Thinking Essay
Creative Writing: The Storm
The Development Of Creative Thinking Essay
Storm Creative Writing
Reflection Essay On Creativity
Reflection Of Creative Writing
Essay on The Role of Creative Leadership
Reflective Essay On Creative Writing
Journal Article Analysis Essay example
Analysis of Visual Text Essay
Textual Analysis Examples
Interpretation of the Text
Bible: Textual Analysis
Examples Of Genre Analysis
Literary Analysis Of Two Texts Essay
Global Warming Essay example
Textual Analysis Essay example
Textual Analysis Example
Text Analysis
Examples Of Semiotic Analysis
Media Text Analysis Essays
ART 1301, Art Appreciation I 1 Course Learning Outcom.docxaryan532920
ART 1301, Art Appreciation I 1
Course Learning Outcomes for Unit I
Upon completion of this unit, students should be able to:
1. Justify visual arts in relation to history and culture.
1.1 Explain public art’s functions.
1.2 Examine human creativity as an inherent trait that inspires the production of art.
3. Interpret artworks using the elements of design.
3.1 Define art as means of visual expression using different media and forms.
3.2 Contrast the ritual, social, and public functions of art.
3.3 Distinguish form and meaning in visual analysis.
5. Recognize an artwork or artist by style and time period.
5.1 Recall the type of art used in individual works.
Reading Assignment
Chapter 1:
The Nature of Art and Creativity
Chapter 2:
The Purposes and Functions of Art
Click here to access the Unit I Video.
Click here to access the transcript of the Unit I Video.
The below link contains an interactive audio that will explain the purpose of art:
Pearson (n.d.). The effects of good government [Audiovisual webpage]. Retrieved from
http://closerlook.pearsoncmg.com/view.php?type=closerlook&id=469
Click here to access the Closer Look video titled “The Effects of Good Government.”
Click here to access the video transcript.
Unit Lesson
Chapter 1: The Nature of Art and Creativity
What is art? Art is all around us. You might have a favorite painting hanging on a wall or even a favorite cup
that you use. The cup may seem like a bit of a stretch, but it is a form of art. It may be mass-produced, but
someone designed that cup. Everyday objects are designed with usability in mind; paintings on the wall are
meant to be visually appealing, and sometimes art is created just to make you think.
UNIT I STUDY GUIDE
What is Art, and How
Does it Function?
https://online.columbiasouthern.edu/CSU_Content/Courses/General_Studies/ART/ART1301/14B/UnitI_Video_CSU.MP4
https://online.columbiasouthern.edu/CSU_Content/Courses/General_Studies/ART/ART1301/14B/UnitI_VideoScript_CSU.pdf
http://closerlook.pearsoncmg.com/view.php?type=closerlook&id=469
https://online.columbiasouthern.edu/CSU_Content/courses/General_Studies/ART/ART1301/14B/UnitI_TheEffectsofGoodGovernmentTranscript.pdf
ART 1301, Art Appreciation I 2
UNIT x STUDY GUIDE
Title
For example, Janet Echelman’s Her Secret Is Patience (page 3 of your course textbook and in the above
image) is a mixed media work of art created from fiber, steel, and light. Commissioned for the city of Phoenix,
Arizona, this public work evokes the color and light of the surrounding desert landscape. Can you imagine the
planning, safety trials, paperwork, and handiwork that went into making this piece? Hearing the public
responses to the work reveals multiple interpretations depending on the viewer’s experience. How do you
view this work?
Individual likes and dislikes of art are similar to preferences and choices in everyday life such as those for
...
Rich Cherry, co-chair of MuseWeb, David London, Chief Experience Officer, The Peale, and Hiroko Kusano, conference organizer from MuseWeb talk about what is virtual tours for museums, how to create a meaningful virtual tours for your institution, and challenges.
Big Data and the Visitor Journey: Using Data Science to Understand Visitor Ex...MuseWeb Foundation
This talk was presented at MW20 on April 4, 2020.
The Web page for this presentation can be found at:
https://mw20.museweb.net/proposal/big-data-and-the-visitor-journey-using-data-science-to-understand-visitor-experience-in-the-artlens-gallery-and-beyond/•
This presentation will discuss why we hired a data scientist to understand visitor experience at the Cleveland Museum of Art, in the ArtLens Gallery and beyond... Since the MW20 conference happened virtually, we decided to discuss how we continued to work together while the museum was closed and everyone was working remotely.
Learn more about the Cleveland Museum of Art at https://www.clevelandart.org/
MW20 Artificial Intelligence in the service of creative storytellingMuseWeb Foundation
MuseWeb 2020 presentation about creative use of AI in museum space. The presentation documents an interactive installation designed & created in 2019 by Superskrypt for Warsaw Rising Museum in Poland.
How to Build, When to Buy: Scalable Tactics for Digital Projects and ServicesMuseWeb Foundation
Knowing when to build or buy software is an ongoing topic that has existed for decades, but answers evolve alongside trends in museum staffing and software business models.
How do you respond when vendors and agencies are filling your inbox with listicles on why you should buy their solutions? What if an energetic developer wants to build sharable and open solutions that will require maintainers? How can museums with very different resources and personnel share tactics in a meaningful way?
MW20 presentation by Eric Schmalz and Michael Haley Goldman:
Citizen History - so close or too far? Current results from Citizen History and the Problems of Creating Participatory Projects
The purpose of this presentation is to present the Smithsonian’s National Air and Space Museum as a case study of a cultural heritage institution that is completely revamping its approach to inclusion through setting a new standard for accessibility of its digital exhibition interactives and media. Considered a vital part of transforming the museum, NASM has had to re-examine all aspects of producing digital exhibition elements in pursuit of its new approach, and will share this, as well as lessons learned along the way. I will direct this presentation primarily to cultural heritage professionals who are creating a new exhibition or redoing all of their exhibitions, and who are looking to improve the inclusivity of their digital interactives and media pieces. From this presentation, these cultural heritage professionals would gain an understanding of: 1) considerations that go into a wholesale revamping of a cultural institution’s revamping of their accessibility approach; 2) tactics for improving the inclusivity of their interactives for people with vision, brain, hearing, and mobility-based disabilities; and 3) internal and external stakeholders to involve throughout the process.
When the Museum of New Zealand Te Papa Tongarewa (Te Papa) started developing its new long-term Te Taiao Nature exhibition they knew they had to talk about the harmful impact of climate change in a way that will leave visitors feeling inspired to take action. From research they knew that climate change is the global issue their audience cares most about, but in testing, target audiences said that they felt overloaded, scared, and stuck when it came to thinking about climate change.
Based on this user research Te Papa defined clear and specific aims for the Climate Converter experience. The core goal was to create an experience that left visitors feeling motivated to take action together to create a carbon-zero New Zealand. The installation needed to take up a maximum floor space of approximately 5 metres by 8 metres and function without host/docent guidance.
This lightning talk will map the iterative journey of creative, technical and scientific collaboration to produce an interactive and immersive room to confront this polarizing subject matter. How did we approach creating “Climate Converter”? How can we empower visitors to critically engage with the issues? And what have we learned from the collaboration between Experience Designers, Creative Technologists, Museum Professionals and Scientists?
After attending this session participants will have an understanding of the processes involved in producing ambitious interactive digital projects. We hope that by reflecting and sharing lessons learned, museum professionals, creative technologists, educators, and curators, will be encouraged to think about ways to use technology to create impact towards a carbon-neutral future.
Magus Cagliostro, Wonders.do, Israel: Art of Escape, Magic, and immersive sto...MuseWeb Foundation
In the past years the concept of Immersive Storytelling has taken root in art and play, entering fields such as theatres, documentaries, games and education. The idea is to break the barriers between spectator and media and to create a "real life" experience – for amusement or instruction. Magus Cagliostro has been using principles of Immersive Storytelling and "real life" experience in a different way: It all began with a search for creative ways to bring new audiences to museums and to control audience flow. The idea was to use principles of Immersive Storytelling to create a fascinating story that is based on the museum's contents, but which takes place entirely within the players minds. Since the summer of 2017, six exciting projects were created by Cagliostro in collaboration with museums in Israel and Europe. The stories are based on a specific scene and its contents – whether it is Art, history or science. By doing this, the plot merges with the scene and the players become closely involved with it as they follow the game. Virtual reality is achieved by purely analogue means, relying on the audience’s own power of imagination. Now, Magus Cagliostro, escape artist and magician, invites you to learn more about how escape art, magic performance, and storytelling can be applied to the sphere of museum curating. Come and see how the basic museum visit can be turned into an entirely new experience, full of surprises, mystery and magic. In this limitless escape game, there is always more than meets the eye, and there is no one better to reveal that than a true magician.
Digital social innovation and the evolving role of digital in museums haith...MuseWeb Foundation
Presentation at MW19 Conference in Boston, MA (April 2-6, 2019). Link to the published paper: https://mw19.mwconf.org/paper/digital-social-innovation-and-the-evolving-role-of-digital-in-museums/
At the Auckland Museum, we are looking at how can we harness the power of a global workforce, free software, and social media to embrace the changes made by the digital revolution. Can we use the “gig economy,” machine learning, and the power of the crowd to solve our backlog problems head-on? Can these new ways of working help us to free our time for the more creative and innovative aspects of our roles? Is it better to have an AI-created record online than no record at all? What are the ethical implementations of automated, computer-generated content for museums?
Understanding Access: Translation Services and Accessibility Programs MW19 Li...MuseWeb Foundation
Understanding Access: Translation Services and Accessibility Programs
Inclusive Design Incubator
Will Lach, Eriksen Translations Inc., USA
Translation services and accessibility programs are too often considered as separate resources in the museum sector. This talk examines ways in which museums have strengthened their programming by combining both services, and–as a glimpse at a possible future–ways in which other sectors are leading the way in this area.
Approaching “Dark Heritage” Through Essential Questions: An Interactive Digit...MuseWeb Foundation
The potential of digital storytelling in cultural heritage has been widely recognized as an effective technique for communicating heritage interpretation to the public. In this paper, we explore its application in a "dark heritage" setting—a cultural heritage site associated with death, atrocity and human depravity. Although literature within the field of dark heritage emphasizes a fascination with death as the main (if not sole) motive for visiting, according to some studies and the visitor study we performed in the context of our work, motives are in fact varied, and include a desire to learn and understand the history presented and an interest in having an emotional heritage experience. Borrowing from education, we use the notion of "essential questions" as a tool to lead to a deeper understanding of human nature. Following a user-centered design methodology, we develop an interactive digital storytelling experience for the Criminology Museum of the University of Athens. The resulting experience is adapted so as to be tested on-site and through the web. We conclude the work with our insight on guidelines for sites with similar characteristics as well as addressing open issues and challenges for the application of digital storytelling in dark-heritage contexts.
An Illumination of Trajan’s Weapons Frieze and
Open-source Models For Exhibition Development and Hands-on Storytelling. Todd Berreth, Maurizio Forte, Nevio Danelon and Connor Shipway
Data Centers - Striving Within A Narrow Range - Research Report - MCG - May 2...pchutichetpong
M Capital Group (“MCG”) expects to see demand and the changing evolution of supply, facilitated through institutional investment rotation out of offices and into work from home (“WFH”), while the ever-expanding need for data storage as global internet usage expands, with experts predicting 5.3 billion users by 2023. These market factors will be underpinned by technological changes, such as progressing cloud services and edge sites, allowing the industry to see strong expected annual growth of 13% over the next 4 years.
Whilst competitive headwinds remain, represented through the recent second bankruptcy filing of Sungard, which blames “COVID-19 and other macroeconomic trends including delayed customer spending decisions, insourcing and reductions in IT spending, energy inflation and reduction in demand for certain services”, the industry has seen key adjustments, where MCG believes that engineering cost management and technological innovation will be paramount to success.
MCG reports that the more favorable market conditions expected over the next few years, helped by the winding down of pandemic restrictions and a hybrid working environment will be driving market momentum forward. The continuous injection of capital by alternative investment firms, as well as the growing infrastructural investment from cloud service providers and social media companies, whose revenues are expected to grow over 3.6x larger by value in 2026, will likely help propel center provision and innovation. These factors paint a promising picture for the industry players that offset rising input costs and adapt to new technologies.
According to M Capital Group: “Specifically, the long-term cost-saving opportunities available from the rise of remote managing will likely aid value growth for the industry. Through margin optimization and further availability of capital for reinvestment, strong players will maintain their competitive foothold, while weaker players exit the market to balance supply and demand.”
Adjusting primitives for graph : SHORT REPORT / NOTESSubhajit Sahu
Graph algorithms, like PageRank Compressed Sparse Row (CSR) is an adjacency-list based graph representation that is
Multiply with different modes (map)
1. Performance of sequential execution based vs OpenMP based vector multiply.
2. Comparing various launch configs for CUDA based vector multiply.
Sum with different storage types (reduce)
1. Performance of vector element sum using float vs bfloat16 as the storage type.
Sum with different modes (reduce)
1. Performance of sequential execution based vs OpenMP based vector element sum.
2. Performance of memcpy vs in-place based CUDA based vector element sum.
3. Comparing various launch configs for CUDA based vector element sum (memcpy).
4. Comparing various launch configs for CUDA based vector element sum (in-place).
Sum with in-place strategies of CUDA mode (reduce)
1. Comparing various launch configs for CUDA based vector element sum (in-place).
06-04-2024 - NYC Tech Week - Discussion on Vector Databases, Unstructured Data and AI
Discussion on Vector Databases, Unstructured Data and AI
https://www.meetup.com/unstructured-data-meetup-new-york/
This meetup is for people working in unstructured data. Speakers will come present about related topics such as vector databases, LLMs, and managing data at scale. The intended audience of this group includes roles like machine learning engineers, data scientists, data engineers, software engineers, and PMs.This meetup was formerly Milvus Meetup, and is sponsored by Zilliz maintainers of Milvus.
Quantitative Data AnalysisReliability Analysis (Cronbach Alpha) Common Method...2023240532
Quantitative data Analysis
Overview
Reliability Analysis (Cronbach Alpha)
Common Method Bias (Harman Single Factor Test)
Frequency Analysis (Demographic)
Descriptive Analysis
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Predicting Product Ad Campaign Performance: A Data Analysis Project Presentation
Affect in information systems
1. Affect in information systems
a knowledge organization system approach to
documenting visitor-artwork experiences
Erin Canning
Digital Platform Administrator, Aga Khan Museum
MW19 | Boston
Boston, Massachusetts, USA, April 2-6, 2019
2. Affective metadata for object experiences in
the art museum (University of Toronto, 2018)
Affect:
a culturally,
socially, and historically
constructed category
that both encompasses
and reaches beyond
feelings and emotions
(Cifor, 2016)
How can affective properties of artworks and
artwork-visitor experiences in the art museum be
represented and structured so that they can be
integrated into a data model and corresponding
knowledge system that accurately represents
the affective elements of the artworks and
experiences, while maintaining the agency of the
object, the exhibition context, and the viewer?
3.
4.
5.
6. Model Mapping
Legend
Purple lines – translate to entities
Orange lines – translate to authority records for reference
Green lines – model domain (object experience)
8. Model validation and acquiring a data set
The Marchesa Casati, 1919
Augustus Edwin John
oil on canvas
96.5 x 68.6 cm
Art Gallery of Ontario
Nude with Clasped Hands, 1905-06
Pablo Picasso
gouache on canvas
96.5 x 75.6 cm
Art Gallery of Ontario
Interior with Four Etchings, 1904
Vilhelm Hammershoi
oil on canvas
62.0 x 51.2 cm
Art Gallery of Ontario
9. Findings
Artwork Example Simple Response Example Complex Reaction
The Marchesa Casati, 1919
Augustus Edwin John
oil on canvas
96.5 x 68.6 cm
Art Gallery of Ontario
Interior with Four Etchings, 1904
Vilhelm Hammershoi
oil on canvas
62.0 x 51.2 cm
Art Gallery of Ontario
Nude with Clasped Hands, 1905-06
Pablo Picasso
gouache on canvas
96.5 x 75.6 cm
Art Gallery of Ontario
10. Findings
Artwork Example Simple Response Example Complex Reaction
The Marchesa Casati, 1919
Augustus Edwin John
oil on canvas
96.5 x 68.6 cm
Art Gallery of Ontario
”I felt immediately captivated. I
couldn’t stop looking at her face,
it was magnetic."
Interior with Four Etchings, 1904
Vilhelm Hammershoi
oil on canvas
62.0 x 51.2 cm
Art Gallery of Ontario
“I felt sad. I could see depression
present in it. It’s definitely not
full of energy or life… It is
emotionally heavy.”
Nude with Clasped Hands, 1905-06
Pablo Picasso
gouache on canvas
96.5 x 75.6 cm
Art Gallery of Ontario
“It made me feel calm. I could
feel the calmness in the painting
as something that reached out
to the viewer, to me.”
11. Findings
Artwork Example Simple Response Example Complex Reaction
The Marchesa Casati, 1919
Augustus Edwin John
oil on canvas
96.5 x 68.6 cm
Art Gallery of Ontario
”I felt immediately captivated. I
couldn’t stop looking at her face,
it was magnetic."
“I am awed by a woman who lived her life like
that, especially at that time... It [the artwork] is a
reminder of women who came before us, paved
the way, gave the gift of that to women – even if
they did it for themselves, it impacted all of us.”
Interior with Four Etchings, 1904
Vilhelm Hammershoi
oil on canvas
62.0 x 51.2 cm
Art Gallery of Ontario
“I felt sad. I could see depression
present in it. It’s definitely not
full of energy or life… It is
emotionally heavy.”
“I could imagine myself in that house, which
made me feel anxious. The thought of being
there is unpleasant... I felts like I was being
drawn into the place – I would not want to be in
that room.”
Nude with Clasped Hands, 1905-06
Pablo Picasso
gouache on canvas
96.5 x 75.6 cm
Art Gallery of Ontario
“It made me feel calm. I could
feel the calmness in the painting
as something that reached out
to the viewer, to me.”
“It made me think of feeling pressure to make
myself align with social views of women... It
made me really think of the weight of all that
pressure.“
13. trees
me, wondering if I’ve lost sight of the forest for the trees
The project in
hindsight:
looking back and
thinking forwards
forest
14. … which brings us back to “what is this” and “why”
hello yes why did you make us read this
15. Affect and museum missions: Active Collections
One way to tell that an object is active and holds
deep meaning for museum audiences is when it
elicits deep emotion – joy, pride, shame,
heartbreak.
— Wood, E., Tisdale, R. & Jones, T. (2018). Active
Collections. http://www.activecollections.org
“
16. Affect and museum missions: Measuring impact
Te Papa Audience Impact Model
Kingston, A. (2018). Te Papa’s Audience Impact Model: Beyond foot traffic and vanity
metrics [Google Slides]. Retrieved from: http://bit.ly/NDF2018AIM
Attention à Emotion à Action
Attention Reaction Connection Insight Action
1 2 3 4 5 6 7 8 9 10
Attention
caught
Immediate
response
Personal
connection
Simple
learning
Contextual
learning
Applied
personal
learning
Applied
empathetic
learning
Personal
action
Group /
community
impact
National
impact
17. Affect and museum missions: Radical empathy
Radical empathy offers a way to engage with others’ experiences that involves
discarding the assumption that we share with them the same modal space of
belonging in the world. Our conception of empathy is radical in its openness
and its call for a willingness to be affected, to be shaped by another’s
experiences, without blurring the lines between the self and the other. […]
Practising radical empathy with users means acknowledging the deep
emotional ties users have to records.
— Cifor, M. & Caswell, M. (2016). “From Human Rights to Feminist Ethics:
Radical Empathy in the Archives.” Archivaria, [S.l.], p. 23-43.
“
18. I’m interested only in expressing basic human emotions –
tragedy, ecstasy, doom, and so on. And the fact that a lot of
people break down and cry when confronted with my pictures
shows that I can communicate those basic human emotions...
The people who weep before my pictures are having the same
religious experience I had when I painted them.
— Mark Rothko (Shimamura, 2013, p. 237)
“
19. Thank you! Questions?
twitter: @eecanning
email: erin.canning@akdn.org
Slide 14:
The Sampling Officials of the Amsterdam
Drapers’ Guild, Known as ‘The Syndics’, 1662
Rembrandt van Rijn
oil on canvas
191.5 cm × 279 cm
Rijksmuseum
Slide 13:
Big Basin Redwoods Forest, c. 1899
Andrew P. Hill
matt collodium printing-out paper
19.2 cm × 24.0 cm
Rijksmuseum
20. This talk, and the corresponding paper, is based on my Master’s thesis on affective metadata for art object experiences, in which I aimed to determine howdocumented evidence of affective aspects of visitor-artwork experiences in museums can be structured in a way that can be integrated into a data model and corresponding knowledge organization systemthat accurately represents the nature of the experience while
maintaining the agency of the object, context, and viewer. For this, I proposed a schema and controlled vocabulary with which to document affective qualities of viewer-artwork experiences, and validated it through empirical research, involving combined methods of interviews, questionnaires, observations, and heart rate variance tracking in order to produce a data set covering the affective aspects of the experiences
that visitors had with a small set of predetermined artworks.The focus of my presentation here today will be on the conceptual modeling part of this work, resulting in model development using CIDOC CRM, as well as the impact that the results of my validation process had on this model. I’malso going to focus on the ideas behind this as tech specs don’t translate super well to presentations, and while they are covered
more in the paper, what I’d like to do is get you excited about the ideas behind affective metadata, and showyou what kind of newknowledge affect can bring to your collections data.
So the first idea to talk about, is the concept of experience. In order to develop a data model, it is important to define the domain. In this case, while I amtalking about affective aspects of a visitor-artwork experience, at its heart I amtalking about that experience, and what entities it is comprised of.
So, howdo we start to make sense of an aesthetic experience? We can begin by breaking it down into the core entities involved: A person, who brings in their own background, knowledge, and history; the context of the experience, namely where and when it is taking place, as well as the nuances of that context; and the artwork that is the subject or focus of the experience.
So if these are the pieces that make up an aesthetic experience, howcan we learn about the details of that experience?
After all, what we would be documenting in what I amtalking about as the documentation of affective aspects is not just the experience on its own, a person going through an internal process, but an experience that is being researched in some way, as research and initial documentation or recording must occur in order for us to have this data in the first place.
So for this part of it we’re going to have two broad entities – a session, which is the research and evidence, the documentation of the research methods; and then what I’mgoing to refer to as an actualization, which is the translation of that research data into a structured understanding of affect, referencing a controlled vocabulary like a thesaurus to ensure a consistent point of reference. The session involves a person
and a context – as it takes a person to study, and occurs within a larger viewing context – as well as the responses that are captured. Responses can take various forms, fromself-responses in the formof interviewand questionnaire answers, to information about behaviours, facial expressions, heart rate variance, skin conductance, pupil dilation – any method through which we come to understand aesthetic experiences.
And then we have the actualization. This doesn’t belong solely to the object or the person experiencing the object, but to both, and to the experience. Therefore, affective characteristics of an experience with an artwork lie in potential in relation to the artwork itself, but require an experience in order to be actualized, to be known. The thesaurus we use can be referenced to by the actualization entity, in order to say, this
is what we mean, these are the terms that were used by the participant in the session, in order to describe the affective experience with this artwork.
This kind of informal model can then be translated into an data model, which is what you see here on the right. This model shows a streamlined profile of CIDOC CRM, showing just the entities directly used in this area, as well as a small number of additions. It expands on the major entities that I just touched on which are required to understand and document the affective attributes of an experience, and the relationships
between these entities. As CIDOC-CRMfocuses on documentation, this proposed model aims to accurately represent the elements required to structure the documentation of affective experience. I’ve highlighted the areas that the existing CRMwould need to be supplemented in order to support the integration of highly subjective and relational information such as affective response.
In this model, the actualization of an affective response is represented as a type of attribute that is assigned to an object and is tied to the session it came out of. This shows it to be similar to the assertion of other points of data about an object such as mediumand size. However, while other details may be modeled as being relatively straightforward, with properties of unit and value, actualization is modeled as the
recorded final data point in a process that involves the actor, object, and context in a sessionwhich is documented by the assertion of a point of affective metadata.
In order to gather a ground truth data set with which to validate the model, I conducted a small, 12-participant visitor response study on three previously identified artworks – which you can see here on the screen – at the Art Gallery of Ontario. My research instruments included a participant profile questionnaire, a field questionnaire, interviews, observational tracking, and physiological feedback in the formof heart rate
variance. The inclusion of physiological feedback and behavior tracking supports a mixed-methods approach to data gathering, which allowed me to explore howto incorporate the different kinds of research methods already being used in museumvisitor studies and empirical aesthetics research in the proposed model.
Before talking about findings, I would like to reiterate that I aminterested in information systems and their design, and so that was the focus of this research. As such, I won’t be able to talk about response trends or anything like that, because I simply didn’t acquire enough data for that kind of analysis, as doing so wasn’t the goal of the study. However, I amgoing to talk broadly about the kinds of responses that I
experienced, and howthat reflects on the model. So given all this disclaimer, there were some really interesting responses, and having themcoded against an affect thesaurus and stored in a database this way allows both for easy analysis and interrogation, and connects the instances as historical elements to the artwork in question. This means that not only are we preserving the records of these visitor experiences
connected to the object in the institutional source of truth for object knowledge – the collections information management system– but we are making it so that we can growa database of experiential and affective information, and later performlong-viewanalyses on the data.
Broadly speaking, I encountered two types of responses: relatively straightforward ones, where the participant had a felt response to the artwork in question, and then more complex ones that incorporated elements of the participant’s identity, and where they described felt connections to aspects of the artwork. The majority of responses were relatively straightforward. You may note that this is only about the responses
gathered fromself-response methods: this is because I found that the behavior and heart rate variance tracking largely complemented participant’s answers but weren’t useful on their own. It was only through talking with my participants that I could really understand what they were feeling and experiencing. Additionally, behavior and heart rate were easy to accommodate in the data model, whereas the complex
responses caused me some difficulty.
In the more complex responses, two main practices came up: one, is that participants responded to the figure depicted in the artwork in a similar way to howthey might respond to a real, living person, and two, often processes of empathy and imagination were engaged in as part of the participant’s experience with the artwork. Participants discussed imagining themselves in the place of the subject, what they would feel
if they were the subject, or what it would be like to be in the physical or emotional space that the artist depicted the subject as inhabiting. This then influenced their affective responses to the artwork. They would say things like “I feel bad for her”or “If I were her, I would feel annoyed”. It became clear that not only were participants experiencing elicited affects directly, but that they had affective responses that came as a
result of these cognitive connections. These kinds of responses also highlight the difference between affect and emotion– these aren’t just emotional responses, but other felt ways of connecting one’s body to the world. One participant talked about the artwork reminding themof the weight of social pressures for howa female-presenting body “should” appear, and their personal history and struggles to navigate that.
That is not emotion, but distinctly affect, that is occurring as part of their felt reaction to the artwork in question. I really struggled to accommodate these kinds of responses into the model, because they involve many steps in an internal process, and can be seen more as relationships that viewers have with artworks than responses to the artworks. This presence of empathy in aesthetic response seems indicative of
something that is more like an imagined event that links the viewer and a represented entity in an artwork than simply a property or attribute of an affective experience.
So howcan we accurately represent these kinds of complex responses in this model? he first step is creating a path for responses to be mapped to elements of the artwork, and not just the artwork as a whole. To do this, the area of the data model dedicated to the object could be expanded to explicitly reference entities depicted within the artwork. The property that links together Responses and artworks could then also
be used to link these depictions with Responses. However, this is not sufficient to address the question in its entirety. While it shows the relationship between responses to depicted entities within an artwork and responses to the artwork as a whole, it doesn’t address the difference in internal process that occurs when imagination and identity-based meaning-making occurs as part of the affective response. The question
remains of howto structure and integrate the complex information about these kinds of empathy-based affective relationships with artworks.
At the end of all this, I think the data model I tested out was a good first try, but I was left with some reservations. While this model is able to capture a wide range of common affective responses, it struggles to deal with the ones that may in fact be the most meaningful, both to the viewer experiencing themand the museuminterested in knowing about them. Mapping in the existing documentation in the formof direct
research data was not a problem, but creating an accurate representation of the results was when it came to these more complex responses. And while I amsomewhat tempted to say “okay, no problem, lets return to the CIDOC mandate of model-the-documentation” and leave it at that, that doesn’t really address the core question here. Because my goal isn’t to map in audience research data, my goal is to create a
systemto relate affective aspects to an artwork. And these complex pieces are highly informative affective aspects. To leave themout because they don’t fit the basic stimuli-response model would to create an inaccurate representation of affective response. Where I do think there is merit in simplification, however, is in the level of complexity with which I approached this problemof mapping affect. I came at this whole
endeavor as an academic, but nowhave been working in the field full time, and amgetting better, I would like to think, at understanding the level of depth and detail that would be practical for a museumto both gather this kind of data as well as make meaning fromit. I therefore have questions of, What level of granularity brings us understanding, and helps us not get too lost in the minutia?What do we learn when we
ask questions to different levels of complexity, and in different ways? And then, what about other spaces of encounter, outside of the physical gallery? Howcan we use this framework to compare social media acknowledgements of affect vs. in-gallery ones? I think answering these kinds of questions will help chart a path forward for the next iteration of this model.
So with all this in mind, I’d like to return to what a systemlike this is doing, and why this is important. This sort of system, which takes event-centricity as a starting point, incorporates contextual, subjective, and shifting information, and involves visitor experiences in documentation, suggests a way for collections management systems to be augmented so that they can bring further understanding to museumobjects by
placing themwithin the context of their affective meanings and the roles that they play for museumvisitors. And this is key to think about, because as museums, we’re not just holders of physical objects. We create stories and experiences, and visitors are key to our missions and our existence. So why should our key systems for holding institutional memory be leaving this work out of their domain, especially when it can
be tied back to objects? When I first started this project, I came across blog posts and conversations between people here at this conference, where this idea was being discussed about the dreamof museumsoftware that grewout of missions and practices, as opposed to simply inherited structures made digital. If, at a pared down level, the mission of a museumis to connect people with collections in meaningful ways,
then why is that exact information not given a place in our documentation, in our systems? What if we could have a systemthat made space for the connections between people and objects, and what these connections have been like? That information would not only tell us vastly newthings about our collections, but would also be a support to wider museumpractice. This line of “software structured for museum
missions” really stuck with me, and incorporating affect and experience in is a key part of making that a reality.
Our objects can support our missions. I think sometimes notions of experience and visitor-centricity can focus on exhibitions, or projects, or presentation, but collections are a key part of it all. And if this is the case, we can ask questions like, Does the way that we have presented and contextualized a particular object support our goals? Does a given object have the potential to be put in a particular role? Active Collections
argues for a change in conversation fromvalue of objects froma point of rarity or monetary value, to value froma point of experience; to stop talking about the size of a collection and start talking about its impact. Taking this argument, we then require information systems that are capable of documenting this kind of information about objects. If we are to consider our objects in light of their potential impact, as the
Active Collections manifesto recommends, then we need information systems that support these practices. We need information systems that are capable of relating information about experience, impact, and affect with objects.
There is also a real need to assess goals of experience and impact in museumpractices. This can be seen in projects like the Audience Impact Model fromNewZealand’s Te Papa Museum, which seeks to answer questions like “What is the value of what we offer? What is the impact of what we do on our audiences?”. In order to develop this evaluative model, they first came up with a high-level framework of Attention to
Emotion to Action, and then refined it to Attention – Reaction – Connection – Insight – Action, covering a total of 10 stages. Aspects of affect can be seen at many of these levels. This is a kind of model of evaluation that could be used to produce documented evidence that could then be incorporated into an information systemsuch as the one I amproposing. What I really like about this framework, too, is that it doesn’t
stop at the individual having the experience in the museum, but then asks: so what. What does the person do with that, what continued impact does that experience have? How, through this person, is the collection and museumliving and affecting a wider realm? And that brings me to my last point, which is the concept of radical empathy.
Whereas empathy is the “ability to understand and appreciate another person’s feelings and experiences”, radical empathy is “a willingness to be affected, to be shaped by another’s experience, without blurring the lines between the self and the other”. In essence, radical empathy says that empathy isn’t enough, that we need to use empathy to do better in our lives at micro and macro levels. It’s allowing the experiences
we have through empathy to change us, and then asks us to help better our personal communities to become more understanding and empathetic as a whole. This seems to be exactly the sort of thing that the Te Papa’s Audience Impact Model looks to assess: howmuseums can evaluate their success at instilling this in their audiences. To support these missions institutionally, we need systems that support this kind of
practice and allowus to engage in this work, not systems that at best make things difficult and at worst fight against us. We need systems that allowus to record information about our objects that connect themto our missions and the myriad ways that our audiences forge connections, both in the physical museumspace and online. We don’t need the persistence of a systembased on traditional cataloguing practices,
but one that allows us to bring in other ways of knowing and types of knowledge, and showthose as valid. An extra field on a record is not enough: this requires rethinking the model.
What it comes down to, I think, for me, is that I believe strongly in two things: I believe in infrastructure that supports needs, and I believe in the power of museums and objects. I think museums can use the experiences created within them, and by them, to help people move fromengagement through empathy, to radical empathy – empathy that inspires action and change, whether that occurs at a personal level or a
broader one. But if our infrastructure is to support this, then it needs to be able to accommodate the information that speaks to this: it needs to accommodate affect. These experiences are already happening; what we don’t have, though, is an information systemthat incorporates that information and shows it as the object knowledge that it is. And that is what I amtrying to do here, with a first attempt at modeling
affective response.
Museumcollections information management systems can be more than they currently are. They have the potential to be transformed to support a museum’s mission and practices while also serving as a repository for information – in this case, information about the artwork that goes beyond traditional paradigms. Affective attributes make up a part of what an artwork is and does, and can only be seen through viewers’
experiences with the artwork. By providing a way to structure and represent this information, we can learn more about artworks, and howand why they come to hold places of importance and meaning. With further model refinement and validation, and the consideration of complex, intersectional, and identity-based affective responses, affective metadata could become a realistic future for object documentation, in
which the boundaries of what is thought of as object information worthy of documentation within collections information management systems are expanded and redrawn.