This presentation talks about interesting stuff around A/B testing, such as how to generate an hypothesis and handle the conclusion, and also how to use A/B testing as a tool for improving many aspects of your app, including crash reduction and UX.
Mobile Testing: Challenges & Current Best PracticesQASource
Things change quickly in the mobile space. New devices are released almost annually, screen sizes vary, and users demand seamless functionality across their desktops and their phones. This presents unique challenges for mobile QA. Learn about how to face all of these with current best practices!
This is my talk in german about Mobile Testing. This time I was asked questions from the audience before my talk and I prepared a nice slide deck with the answers and more about mobile testing.
Tips and Tools for Testing Mobile Interactions Remotely (and On a Budget!)UXPA International
Most UXers understand the benefits and challenges of remote usability testing, and many of us have conducted remote tests ourselves. But with mobile experiences increasingly dominating the UX field, many of us are stumped when it comes to testing mobile experiences remotely. That’s why we’re here to share tips and to break down the pros and cons of different tools currently on the market that can make remote mobile usability testing feasible. Tools to be discussed include, but are not limited to: Mobizen, Reflector 2, AirServer, Zoom, and GoToAssist. Things change quickly in the world of technology, so we will bring you up to date on what’s currently possible and how much each option might cost. We’ve done the research so you don’t have to.
Do'd and Don'ts for mobile application testing, basic guide for learning mobile testing, covers different aspects for mobile testing includes android and iphone test methodology.
Also highlights different types of testing, mobile platforms, testing frameworks, emulator and simulator differences.
Future of App testing in IOT world lies in integrating App interaction with external hardware triggers. This is pCLoudy’s presentation in TechWell IOT Dev + Test conference.
Software Assurance, LLC a Dallas-based Testing-centric Company offers specialized Mobile App Testing - We define your Mobile Apps Strategy - Faster, Better & Economically.
Topics covered in this presentation:
1. What is drive testing?
2. Need for drive testing?
3. Types of drive testing
4. Key Performance Indicators and Parameters
5. Test Methods
Mobile Testing: Challenges & Current Best PracticesQASource
Things change quickly in the mobile space. New devices are released almost annually, screen sizes vary, and users demand seamless functionality across their desktops and their phones. This presents unique challenges for mobile QA. Learn about how to face all of these with current best practices!
This is my talk in german about Mobile Testing. This time I was asked questions from the audience before my talk and I prepared a nice slide deck with the answers and more about mobile testing.
Tips and Tools for Testing Mobile Interactions Remotely (and On a Budget!)UXPA International
Most UXers understand the benefits and challenges of remote usability testing, and many of us have conducted remote tests ourselves. But with mobile experiences increasingly dominating the UX field, many of us are stumped when it comes to testing mobile experiences remotely. That’s why we’re here to share tips and to break down the pros and cons of different tools currently on the market that can make remote mobile usability testing feasible. Tools to be discussed include, but are not limited to: Mobizen, Reflector 2, AirServer, Zoom, and GoToAssist. Things change quickly in the world of technology, so we will bring you up to date on what’s currently possible and how much each option might cost. We’ve done the research so you don’t have to.
Do'd and Don'ts for mobile application testing, basic guide for learning mobile testing, covers different aspects for mobile testing includes android and iphone test methodology.
Also highlights different types of testing, mobile platforms, testing frameworks, emulator and simulator differences.
Future of App testing in IOT world lies in integrating App interaction with external hardware triggers. This is pCLoudy’s presentation in TechWell IOT Dev + Test conference.
Software Assurance, LLC a Dallas-based Testing-centric Company offers specialized Mobile App Testing - We define your Mobile Apps Strategy - Faster, Better & Economically.
Topics covered in this presentation:
1. What is drive testing?
2. Need for drive testing?
3. Types of drive testing
4. Key Performance Indicators and Parameters
5. Test Methods
Spotify strives for team autonomy and independence. This means that no team should be blocked by others and they should be able to move as fast as they can. The autonomy has is a challenge for managing a centralised and coordinated experimentation infrastructure and analysis. This a talk about how we approach A/B testing in a fast moving company.
A/B Testing best practices from strategic vision to operational considerations to communication and finally expectations management. We need to adhere to fundamental project management, technology, statistical, experimental design, UX Design, Customer Relationship, business and data principles to ensure that the insights and hence the decision is as trustworthy as possible.
Learn about automation tools and approaches for mobile automation testing using cloud-based infrastructure to improve the test coverage and minimize the cost. During this meetup, we will address key considerations for a successful mobile quality control strategy for startups & SMEs including:
1) Overcoming the challenges of mobile app testing
2) How to replace your emulator based mobile app testing with scalable and secure mobile testing environment, using the Mobile Cloud platform
3) How to utilize your In-House devices with Mobile Cloud devices for your manual/automation testing purposes?
4) Key consideration while choosing a mobile cloud service
As one of the biggest multinational companies in the worldwide video game industry since 1999, Gameloft records around 2.8 million new games downloaded every day, distributed in over 100 countries. We will see how the Quality Assurance (QA) department manages to ensure the best quality standard for all those mobile applications. After mentioning what software and video game have in common, the speech will focus on video game main testing challenges with their actual solutions (performance, optimization, automation). It will also deal about the testing techniques used for the in-game ads currently growing fast on the market.
To build a successful A/B testing strategy, you'll need more than just ideas of what to test, you'll need a plan that builds data into a repeatable strategy for producing winning experiments.
Lunchtime Keynote from Mobile March 2012 conference - Mobile Trends and Implications.
Mobile March is an annual event gathering Twin Cities mobile technology and business activists. Demos, business-strategy, and technology tr
This presentation was given at #ICIC2011
While the internet has been revolutionizing our access to data and information via our computers, computers have been miniaturizing to the point where a smart phone offers capabilities that many desktops could not deliver less than a decade ago. Mobile browser technology and app-based delivery for software has now delivered into our hands further access to data via phones, pads and tablets. Whether it be in the form of chemical calculators, accessing publishers websites or public domain databases containing millions of chemical structures, mobile chemistry is here and is expanding in capability and coverage at a dramatic rate. This presentation will review the status of mobile devices and how they are being used to enable chemists.
This presentation is a list of Chemistry Apps that will be updated on a regular basis as more Apps become available. This presentation is a partner presentation to the SciMobileApps wiki at www.scimobileapps.com, a wiki that anybody can register on to add information about scientific apps.
WITI Summit 2013 Mobile Technology Trends & StrategyAmanda McConnell
The complete presentation from the Mobile Technology & Strategy Workshop at the 2013 Women in Technology Summit. Includes slides from Bess Ho and Amanda McConnell.
Find out what testing works for your mobile app.
Agile Software Development means we want to maximise progress while minimising waste. Delays cause waste, for instance wasted time and efforts; ineffective work causes waste; poor quality causes waste; and bugs cause waste and delay progress, etc.
Mobile apps and the mobile app ecosystem help determine what sorts of testing will be more valuable for the project. This workshop introduces various key concepts and factors related to testing mobile apps effectively. You will have the opportunity to practice testing mobile apps during the workshop to help reinforce your learning and discovery.
We will cover both interactive and automated testing of mobile apps, and find ways to reduce the Time To Useful Feedback (TTUF) so the project team can make more progress while reducing project waste. We will also cover various ways to gather more and better information about the qualities of our mobile codebase and of the quality of the apps-in-use.
Bring your mobile apps and mobile devices and be prepared to get involved in testing!
More details: http://confengine.com/agile-pune-2014/proposal/861/agile-mobile-testing
Conference: http://pune.agileindia.org/
Spotify strives for team autonomy and independence. This means that no team should be blocked by others and they should be able to move as fast as they can. The autonomy has is a challenge for managing a centralised and coordinated experimentation infrastructure and analysis. This a talk about how we approach A/B testing in a fast moving company.
A/B Testing best practices from strategic vision to operational considerations to communication and finally expectations management. We need to adhere to fundamental project management, technology, statistical, experimental design, UX Design, Customer Relationship, business and data principles to ensure that the insights and hence the decision is as trustworthy as possible.
Learn about automation tools and approaches for mobile automation testing using cloud-based infrastructure to improve the test coverage and minimize the cost. During this meetup, we will address key considerations for a successful mobile quality control strategy for startups & SMEs including:
1) Overcoming the challenges of mobile app testing
2) How to replace your emulator based mobile app testing with scalable and secure mobile testing environment, using the Mobile Cloud platform
3) How to utilize your In-House devices with Mobile Cloud devices for your manual/automation testing purposes?
4) Key consideration while choosing a mobile cloud service
As one of the biggest multinational companies in the worldwide video game industry since 1999, Gameloft records around 2.8 million new games downloaded every day, distributed in over 100 countries. We will see how the Quality Assurance (QA) department manages to ensure the best quality standard for all those mobile applications. After mentioning what software and video game have in common, the speech will focus on video game main testing challenges with their actual solutions (performance, optimization, automation). It will also deal about the testing techniques used for the in-game ads currently growing fast on the market.
To build a successful A/B testing strategy, you'll need more than just ideas of what to test, you'll need a plan that builds data into a repeatable strategy for producing winning experiments.
Lunchtime Keynote from Mobile March 2012 conference - Mobile Trends and Implications.
Mobile March is an annual event gathering Twin Cities mobile technology and business activists. Demos, business-strategy, and technology tr
This presentation was given at #ICIC2011
While the internet has been revolutionizing our access to data and information via our computers, computers have been miniaturizing to the point where a smart phone offers capabilities that many desktops could not deliver less than a decade ago. Mobile browser technology and app-based delivery for software has now delivered into our hands further access to data via phones, pads and tablets. Whether it be in the form of chemical calculators, accessing publishers websites or public domain databases containing millions of chemical structures, mobile chemistry is here and is expanding in capability and coverage at a dramatic rate. This presentation will review the status of mobile devices and how they are being used to enable chemists.
This presentation is a list of Chemistry Apps that will be updated on a regular basis as more Apps become available. This presentation is a partner presentation to the SciMobileApps wiki at www.scimobileapps.com, a wiki that anybody can register on to add information about scientific apps.
WITI Summit 2013 Mobile Technology Trends & StrategyAmanda McConnell
The complete presentation from the Mobile Technology & Strategy Workshop at the 2013 Women in Technology Summit. Includes slides from Bess Ho and Amanda McConnell.
Find out what testing works for your mobile app.
Agile Software Development means we want to maximise progress while minimising waste. Delays cause waste, for instance wasted time and efforts; ineffective work causes waste; poor quality causes waste; and bugs cause waste and delay progress, etc.
Mobile apps and the mobile app ecosystem help determine what sorts of testing will be more valuable for the project. This workshop introduces various key concepts and factors related to testing mobile apps effectively. You will have the opportunity to practice testing mobile apps during the workshop to help reinforce your learning and discovery.
We will cover both interactive and automated testing of mobile apps, and find ways to reduce the Time To Useful Feedback (TTUF) so the project team can make more progress while reducing project waste. We will also cover various ways to gather more and better information about the qualities of our mobile codebase and of the quality of the apps-in-use.
Bring your mobile apps and mobile devices and be prepared to get involved in testing!
More details: http://confengine.com/agile-pune-2014/proposal/861/agile-mobile-testing
Conference: http://pune.agileindia.org/
Agile IT: Modern Architecture for Rapid Mobile App DevelopmentAnyPresence
Chris Marsh, Principal Analyst at 451 Research and Rich Mendis, Chief Product and Marketing Officer at AnyPresence, share current trends and best practices to build a progressive mobile architecture and enable your business to compete in today’s mobile world.
Engineer is an API (Application Programming Interface) that allows app developers, iOS and Android platforms, to obtain the context in which the user is at a certain time.
(Currently in process to develop the beta tester)
Whole Chain Traceability, pulling a Kobayashi Maru. clive boulton
Whole Chain Traceability Consortium - needs to improve one-up / one-down information sharing. Pulling a Kobayashi Maru through enterprise connected consumers polyglot technologies for design, development of Whole Chain Traceability application.
This presentation, given by Steve Butzel at the 2012 Connecticut Library Association conference, covers trends in mobile website design and possibilities for libraries. Library apps are critically reviewed while simpler, less expensive mobile website techniques are favored.
In addition, Steve discusses his Online Newsstand Project which improves access to library database content.
Steve Butzel, Assistant Director of the Portsmouth Public Library, Portsmouth, NH
A Manifesto for Healthcare’s Disruptive Innovation of the Decade: Open EHR Te...Vince Kuraitis
Opening Keynote at 2010 Healthcare Unbound conference
"A Manifesto for Healthcare’s Disruptive Innovation of the Decade: Open EHR Technology Platform(s) and Ecosystem"
Rewriting your Master Testing Strategy is in order when you look to tackle your first mobile initiative. This includes getting your test environments ready for testing. Often test environments have been on closed internal networks that are not accessible from the internet. Delivering and testing a mobile application on a 3G or 4G network changes all that. Coming up with a supported platform strategy is also paramount to success. One needs to take network speed, device features, screen size and resolution as well as multi-tasking life-cycles into effect when testing. QA testers will need to become familiar on how to service the devices they test with as well. Additionally the team will need to incorporate field testing prior to delivery. This presentation will organize the challenges a modern QA team has to contend with, and make some strong suggestions on how to craft a respectable Mobile Test Strategy.
Apresentação utilizada na Mobile Brazil Conference 2014.
Passamos por detalhes do cenário atual do mercado mobile, e porque programar para iOS. Mostramos um pequeno overview sobre Swift e, após, debatemos sobre qual caminho seguir na carreira de desenvolvimento para o ecossistema iOS. Nesta palestra, também apresentamos o curso "Desenvolvimento iOS em Swift", que está disponível gratuitamente no iTunes U. Você pode acessá-lo agora através do link http://letswift.it/itunesu!
Apresentação utilizada na conferência Tchê Mobile 2014.
Passamos por detalhes do cenário atual do mercado mobile, e porque programar para iOS. Mostramos um pequeno overview sobre Swift e, após, debatemos sobre qual caminho seguir na carreira de desenvolvimento para o ecossistema iOS.
6. ”A/B TESTING IS A TERM FOR A
RANDOMIZED EXPERIMENT WITH TWO
VARIANTS, A AND B, WHICH ARE THE
CONTROL AND VARIATION IN THE
CONTROLLED EXPERIMENT.”
Wikipedia, 2017