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A SHORT HISTORY OF DIGITAL
STORYTELLING
by Tiana Tasich, Digital Agent
digitelling.agency
@teengily
© Tiana Tasich
Storycenter, set up in
1993 as the Centre for
Digital Storytelling at
Berkeley, University of
California, are
considered the
founders of the digital
storytelling movement.
DIGITAL STORYTELLING AS A VEHICLE FOR COMMUNITY DEVELOPMENT
www.storyecenter.org
“
Digital storytelling is a collaborative,
workshop-based process which enables people
to tell their own stories, in their own voices
using still and moving images and voice-over
sound tracks in a digital environment.
-DigiTales
© Special Collections, University of Houston Libraries
http://digi-tales.org.uk
“Once upon a time we sat around the fire and
told each other stories, now ‘young or old’
we can do it with computers. We call this
Digital Storytelling and it’s made possible
by the new tools of media production.
-The George Ewart Evans Centre for Storytelling
http://storytelling.research.southwales.ac.uk
© Wellcome Images
“
Digital storytelling at its most
basic core is the practice of using
computer-based tools to tell
stories.
-University of Houston
© NASA
http://digitalstorytelling.coe.uh.edu/page.cfm?id=27
A SHORT HISTORY OF DIGITAL STORYTELLING:
INTERPRETING ‘ALICE’S ADVENTURES IN
WONDERLAND’ THROUGH TIME AND MEDIA
© Tiana Tasich
ALICE’S ADVENTURES IN WONDERLAND (FIRST PUBLISHED IN 1865)
Illustrated by John Tenniel
ALICE GOES
DIGITAL IN THE
1990S WORLD OF
WEB
http://www.the-office.com/bedtime-story/classics-alice-2.htm
ALICE IN THE
WORLD OF AUDIO
AND VIDEO
https://www.youtube.com/watch?v=aRiTXjV0E1o&noredirect=1
http://www.loving2learn.com/SuperSubjects/ReadingandLanguage/
FavoriteStories2/3rdGradeFavoriteStories/AliceinWonderland.aspx
http://www.storynory.com/category/classic-authors-for-children/alice-in-wonderland/
ALICE IN THE
INTERACTIVE
WONDERLAND
https://www.youtube.com/watch?v=Az48V31npg4
https://www.youtube.com/watch?v=gew68Qj5kxw
http://applenapps.com/wp-content/uploads/2011/05/IMG_2190.jpg
USING SOCIAL MEDIA FOR PR ‘IS A PRETTY NEW CONCEPT’ (2010)
http://mashable.com/2009/11/12/alice-in-wonderland-facebook/#IfThPiBzfOql
ALICE IN THE
LAND OF
ANIMATED GIFS
http://mashable.com/2015/11/24/alice-in-wonderland-2015/#mFs8ldoEAuqD
ALICE IN THE
LAND OF
ANIMATED GIFS
http://mashable.com/2015/11/24/alice-in-wonderland-2015/#mFs8ldoEAuqD
“'Who are you?' said the
Caterpillar.
…
Alice replied, rather shyly, 'I
— I hardly know, sir, just at
present — at least I know
who I was when I got up this
morning, but I think I must
have been changed several
times since then.'
-Lewis Carroll
THE EVER-CHANGING DEFINITION OF DIGITAL STORYTELLING
THE CURRENT TRENDS AND
TRENDSETTERS IN DIGITAL STORYTELLING
THE NEW YORK TIMES LABS: SNOW FALL (2012)
http://www.nytimes.com/projects/2012/snow-fall/#/?part=tunnel-creek
THE GUARDIAN: FIRESTORM (2013)
http://gu.com/p/3g3gv
WELLCOME COLLECTION: DIGITAL STORIES (2014)
http://digitalstories.wellcomecollection.org/pathways/1-mindcraft/index.html
AUSTRALIAN NATIONAL MUSEUM: DIGITAL STORIES (2015)
http://stories.anmm.gov.au
STAEDEL MUSEUM, FRANKFURT: DIGITORIALS (2015)
http://meisterwerke.staedelmuseum.de/en
http://monet.staedelmuseum.de
“Snowfall was a good story, but it felt
as if getting you to read it was the
story’s secondary ambition.
-Bobby Johnson
https://medium.com/@bobbie/snowfallen-66b9060333ad#.ga6tew3x7
TOOLS OF TRADE: SHORTHAND, INTERLUDE, TOUCHCAST, ATAVIST, ETC
http://immersive.sh/rachelbartlett/P2hzPDxcO
GOOGLE: THE ADDRESS OF VERMEER’S LITTLE STREET DISCOVERED (2015)
https://www.google.com/culturalinstitute/exhibit/the-address-of-vermeer-s-little-street-discovered/sgLy5pT_lFc9IQ?projectId=art-project
GOOGLE EXPERIMENT WITH WEBGL: VIRTUAL ART SESSIONS
https://virtualartsessions.chromeexperiments.com
GOOGLE: EDITIONS AT PLAY
https://editionsatplay.withgoogle.com/#/
VIRTUAL REALITY STORIES
https://www.youtube.com/watch?v=Dc5NBf7mxl8
GAMES: HER STORY
http://www.herstorygame.com/
COLUMBIA DIGITAL STORYTELLING LAB: SHERLOCK HOLMES & THE INTERNET OF THINGS (2016)
http://2016.sherlockholmes.io
HOW TO MAKE GOOD
STORIES USING DIGITAL
TECHNOLOGIES?
Digital storytelling cookbook
https://wrd.as.uky.edu/sites/default/files/cookbook.pdf
Immersive Storytelling: Scrollytelling One-Page
Parallax - a short guide how to build the most
stunning multi-media story by Ulf Grüner
http://de.slideshare.net/ulghh/onepageparallax-
storytelling-a-quick-guide
TYPE OF NARRATIVES
➤ Linear narratives
➤ Non-linear narratives
➤ Extra narratives
➤ Disjointed narratives
➤ Parallel narratives
➤ Database narratives
➤ Micro narratives
➤ Participatory narratives
➤ Mixed narratives
➤ Personalised narratives
➤ Connected narratives
“Why the brain loves stories
… as social creatures who regularly affiliate with strangers, stories
are an effective way to transmit important information and
values from one individual or community to the next. Stories that
are personal and emotionally compelling engage more of the
brain, and thus are better remembered, than simply stating a set
of facts.
-Paul J. Zak
Greater Good Science Centre, University of California, Berkeley
http://greatergood.berkeley.edu/article/item/how_stories_change_brain
2 KEY ASPECTS OF AN EFFECTIVE STORY
It must capture and hold our attention
It “transports” us into the characters’ world
Quote from: http://greatergood.berkeley.edu/article/item/how_stories_change_brain
https://commons.wikimedia.org/wiki/File:Metropolitan_Opera_House,_a_concert_by_pianist_Josef_Hofmann_-_NARA_541890_-_Edit.jpg
THE STORY TAKES CENTRE STAGE
https://commons.wikimedia.org/wiki/File:Metropolitan_Opera_House,_a_concert_by_pianist_Josef_Hofmann_-_NARA_541890_-_Edit.jpg
“
“Would you tell me, please, which way I ought
to go from here?”
“That depends a good deal on where you want to
get to,” said the Cat.
“I don’t much care where–” said Alice.
“Then it doesn’t matter which way you go,” said
the Cat.
“–so long as I get SOMEWHERE,” Alice added
as an explanation.
“Oh, you’re sure to do that,” said the Cat, “if
you only walk long enough.
-Lewis Carroll
© Tiana Tasich
GET IN TOUCH
TIANA TASICH
@teengily
digitelling.agency
© Tiana Tasich

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A short history of digital storytelling by Tiana Tasich, digital consultant, Digitelling Agency

  • 1. A SHORT HISTORY OF DIGITAL STORYTELLING by Tiana Tasich, Digital Agent digitelling.agency @teengily © Tiana Tasich
  • 2. Storycenter, set up in 1993 as the Centre for Digital Storytelling at Berkeley, University of California, are considered the founders of the digital storytelling movement. DIGITAL STORYTELLING AS A VEHICLE FOR COMMUNITY DEVELOPMENT www.storyecenter.org
  • 3. “ Digital storytelling is a collaborative, workshop-based process which enables people to tell their own stories, in their own voices using still and moving images and voice-over sound tracks in a digital environment. -DigiTales © Special Collections, University of Houston Libraries http://digi-tales.org.uk
  • 4. “Once upon a time we sat around the fire and told each other stories, now ‘young or old’ we can do it with computers. We call this Digital Storytelling and it’s made possible by the new tools of media production. -The George Ewart Evans Centre for Storytelling http://storytelling.research.southwales.ac.uk © Wellcome Images
  • 5. “ Digital storytelling at its most basic core is the practice of using computer-based tools to tell stories. -University of Houston © NASA http://digitalstorytelling.coe.uh.edu/page.cfm?id=27
  • 6. A SHORT HISTORY OF DIGITAL STORYTELLING: INTERPRETING ‘ALICE’S ADVENTURES IN WONDERLAND’ THROUGH TIME AND MEDIA © Tiana Tasich
  • 7. ALICE’S ADVENTURES IN WONDERLAND (FIRST PUBLISHED IN 1865) Illustrated by John Tenniel
  • 8. ALICE GOES DIGITAL IN THE 1990S WORLD OF WEB http://www.the-office.com/bedtime-story/classics-alice-2.htm
  • 9. ALICE IN THE WORLD OF AUDIO AND VIDEO https://www.youtube.com/watch?v=aRiTXjV0E1o&noredirect=1 http://www.loving2learn.com/SuperSubjects/ReadingandLanguage/ FavoriteStories2/3rdGradeFavoriteStories/AliceinWonderland.aspx http://www.storynory.com/category/classic-authors-for-children/alice-in-wonderland/
  • 12.
  • 13. USING SOCIAL MEDIA FOR PR ‘IS A PRETTY NEW CONCEPT’ (2010) http://mashable.com/2009/11/12/alice-in-wonderland-facebook/#IfThPiBzfOql
  • 14. ALICE IN THE LAND OF ANIMATED GIFS http://mashable.com/2015/11/24/alice-in-wonderland-2015/#mFs8ldoEAuqD
  • 15. ALICE IN THE LAND OF ANIMATED GIFS http://mashable.com/2015/11/24/alice-in-wonderland-2015/#mFs8ldoEAuqD
  • 16. “'Who are you?' said the Caterpillar. … Alice replied, rather shyly, 'I — I hardly know, sir, just at present — at least I know who I was when I got up this morning, but I think I must have been changed several times since then.' -Lewis Carroll THE EVER-CHANGING DEFINITION OF DIGITAL STORYTELLING
  • 17. THE CURRENT TRENDS AND TRENDSETTERS IN DIGITAL STORYTELLING
  • 18. THE NEW YORK TIMES LABS: SNOW FALL (2012) http://www.nytimes.com/projects/2012/snow-fall/#/?part=tunnel-creek
  • 19. THE GUARDIAN: FIRESTORM (2013) http://gu.com/p/3g3gv
  • 20. WELLCOME COLLECTION: DIGITAL STORIES (2014) http://digitalstories.wellcomecollection.org/pathways/1-mindcraft/index.html
  • 21. AUSTRALIAN NATIONAL MUSEUM: DIGITAL STORIES (2015) http://stories.anmm.gov.au
  • 22. STAEDEL MUSEUM, FRANKFURT: DIGITORIALS (2015) http://meisterwerke.staedelmuseum.de/en http://monet.staedelmuseum.de
  • 23. “Snowfall was a good story, but it felt as if getting you to read it was the story’s secondary ambition. -Bobby Johnson https://medium.com/@bobbie/snowfallen-66b9060333ad#.ga6tew3x7
  • 24. TOOLS OF TRADE: SHORTHAND, INTERLUDE, TOUCHCAST, ATAVIST, ETC http://immersive.sh/rachelbartlett/P2hzPDxcO
  • 25. GOOGLE: THE ADDRESS OF VERMEER’S LITTLE STREET DISCOVERED (2015) https://www.google.com/culturalinstitute/exhibit/the-address-of-vermeer-s-little-street-discovered/sgLy5pT_lFc9IQ?projectId=art-project
  • 26. GOOGLE EXPERIMENT WITH WEBGL: VIRTUAL ART SESSIONS https://virtualartsessions.chromeexperiments.com
  • 27. GOOGLE: EDITIONS AT PLAY https://editionsatplay.withgoogle.com/#/
  • 30. COLUMBIA DIGITAL STORYTELLING LAB: SHERLOCK HOLMES & THE INTERNET OF THINGS (2016) http://2016.sherlockholmes.io
  • 31. HOW TO MAKE GOOD STORIES USING DIGITAL TECHNOLOGIES? Digital storytelling cookbook https://wrd.as.uky.edu/sites/default/files/cookbook.pdf Immersive Storytelling: Scrollytelling One-Page Parallax - a short guide how to build the most stunning multi-media story by Ulf Grüner http://de.slideshare.net/ulghh/onepageparallax- storytelling-a-quick-guide
  • 32. TYPE OF NARRATIVES ➤ Linear narratives ➤ Non-linear narratives ➤ Extra narratives ➤ Disjointed narratives ➤ Parallel narratives ➤ Database narratives ➤ Micro narratives ➤ Participatory narratives ➤ Mixed narratives ➤ Personalised narratives ➤ Connected narratives
  • 33. “Why the brain loves stories … as social creatures who regularly affiliate with strangers, stories are an effective way to transmit important information and values from one individual or community to the next. Stories that are personal and emotionally compelling engage more of the brain, and thus are better remembered, than simply stating a set of facts. -Paul J. Zak Greater Good Science Centre, University of California, Berkeley http://greatergood.berkeley.edu/article/item/how_stories_change_brain
  • 34. 2 KEY ASPECTS OF AN EFFECTIVE STORY It must capture and hold our attention It “transports” us into the characters’ world Quote from: http://greatergood.berkeley.edu/article/item/how_stories_change_brain https://commons.wikimedia.org/wiki/File:Metropolitan_Opera_House,_a_concert_by_pianist_Josef_Hofmann_-_NARA_541890_-_Edit.jpg
  • 35. THE STORY TAKES CENTRE STAGE https://commons.wikimedia.org/wiki/File:Metropolitan_Opera_House,_a_concert_by_pianist_Josef_Hofmann_-_NARA_541890_-_Edit.jpg
  • 36. “ “Would you tell me, please, which way I ought to go from here?” “That depends a good deal on where you want to get to,” said the Cat. “I don’t much care where–” said Alice. “Then it doesn’t matter which way you go,” said the Cat. “–so long as I get SOMEWHERE,” Alice added as an explanation. “Oh, you’re sure to do that,” said the Cat, “if you only walk long enough. -Lewis Carroll © Tiana Tasich
  • 37. GET IN TOUCH TIANA TASICH @teengily digitelling.agency © Tiana Tasich

Editor's Notes

  1. the most popular publication for children and the most translated English-written book in the world according to The Wall Street Journal. The first edition of Alice’s Adventures in Wonderland already contained a primitive version of moving pictures, because the readers could flick back and forth between two illustrations of the Cheshire Cat’s grin was printed on consecutive pages, allowing a reader to make the Cat materialise or dematerialise. By 1915 there were three silent film versions of the story. Since then, Alice’s Adventures in Wonderland has taken on a variety of new forms the world has not stayed short of different narrative presentations of Alice in Wonderland. let’s see some examples
  2. interactive book. This one was used as a marketing vehicle for Tim Burton’s film Once you complete the interactive story, you unlock a promo code for $10 off the upcoming console game.
  3. tim Burton’s 2010 3D, computer-generated land
  4. Digital Stories was developed by Wellcome Collection in 2014 Wanted to make a digital experiences that offered a sense of the scale and slow pace of museum experiences
  5. works best on mobile
  6. but also, stories impact on the choice of medium Digital storytelling cookbook https://wrd.as.uky.edu/sites/default/files/cookbook.pdf Great resource for how to build a narrative… http://de.slideshare.net/ulghh/onepageparallax-storytelling-a-quick-guide
  7. Linear: follow follow classic story structure, the beginning the middle and the end Nonlinear: web is particularly suitable for those narratives. they don’t strictly follow the story structure but they still have many of the same parts: heroes, villains, locations, plots. Nonlinear narratives also offer audiences more opportunity for engagement and participation. Extra-narratives combine one central story or topic with lots of branched out content: videos, images, and commentary that enrich that story. Disjointed: PARALLEL NARRATIVES: these show two stories happening at the same time, ideal for contrasts Database narratives: most commonly deployed in data visualizations. a story’s meaning often comes from the explanatory copy and juxtapositions of data MICRO-NARRATIVES small, self-contained stories The focus is on the individual story This structure is especially useful for user-generated content: BBC Travel also took thousands of suggestions from contributors and turned them into an immersive experience in their Shorthand story 50 Reasons to #LoveTheWorld, featuring lots of Instagram photos and videos. Participatory narrative: Participatory narrative is a fundamental part of video game design: allowing players to engage with non-linear content in an immersive environment. Mixed narratives: different datasets, tweets, instagram fb posts… use diffenret info sources Personalised narratives: personalization is about the extent to which a user can choose content and get inovlved. By involvement, we mean the degree to which users input choices and/or content.