Unit 1: Introduction to Software Engineering and Models
Introduction: Professional software development, Software Engineering:
Myths, Ethics; Software Process Models : Waterfall Model, Prototyping
Model, Spiral Model, Incremental Model; Agile Software Development:
Agile Methods, Plan Driven and Agile development, Software
Development Life Cycle Model.
Introduction to Software Engineering
Software is a set of programs that performs specific tasks.
Engineering is the application of scientific methods to design and build solutions in a cost-effective way.
Software Engineering is the systematic process of designing, developing, testing, and maintaining
software.
It focuses on building high-quality software that is:
● Correct
● Reliable
● Cost-effective
● Delivered on time
Software Engineering is mainly used for large and complex software systems, not just small
programs.
Importance of Software Engineering
● Uses proper tools, techniques, and methodologies
● Helps manage large projects efficiently
● Improves quality, budget control, and time management
● Ensures software meets user requirements
Key Principles of Software Engineering
● Modularity: Dividing software into small, manageable parts
● Abstraction: Showing only required features, hiding details
● Encapsulation: Binding data and methods together securely
● Reusability: Using components again in other applications
● Maintenance: Fixing bugs and updating software
● Testing: Checking software for errors
● Design Patterns: Standard solutions for common problems
● Agile Methodologies: Flexible, iterative development
● Continuous Integration & Deployment: Regular code updates and releases
Attributes of Software Engineering
Software Engineering is a systematic and disciplined approach. Its main attributes
are:
● Efficiency: Uses resources like memory and CPU properly
● Reliability: Produces consistent and correct results
● Reusability: Modules can be reused in other software
● Maintainability: Easy to modify and update
Objectives of Software Engineering
● Maintainability: Easy to update when requirements change
● Efficiency: Optimal use of resources
● Correctness: Meets all requirements correctly
● Reusability: Modules can be reused
● Testability: Easy to test the software
● Reliability: Performs correctly over time
● Portability: Can run on different systems
● Adaptability: Can adjust to new user needs
● Interoperability: Works well with other systems
Professional Software Development
Professional software development is the process of planning, designing,
developing, testing, deploying, and maintaining software by following
standards, best practices, and ethics, rather than writing code
Key Characteristics
1. Well-defined Process
Software is developed using structured models such as:
● Waterfall
● Agile
● Spiral
● DevOps
This ensures quality and predictability.
2. Requirement Analysis
● Understand what the user really needs
● Document requirements clearly before coding
Avoids building the wrong software.
3. Design Before Coding
● System design
● Database design
● Interface design
Makes the software easier to change and extend.
Coding Standards
● Follows naming conventions
● Proper indentation
● Documentation and comments
Makes code readable and maintainable.
5. Testing and Quality Assurance
● Unit testing
● Integration testing
● System testing
Ensures the software works correctly and safely.
8. Maintenance and Updates
● Fix bugs
● Add features
● Improve performance
Software continues to work over time.
Ethics and Professional Responsibility
● Protect user data
● Follow legal and ethical standards
● Deliver reliable and secure software
Software Engineering Myths
Software engineering myths are false beliefs about software and its development.
These myths create confusion, wrong expectations, and project failures. They are
grouped into Management Myths, Customer Myths, and Practitioner Myths.
1. Management Myths
These myths are believed by managers.
● Myth 1: Software development is just coding.
Reality: Software engineering also includes requirements analysis, design,
testing, maintenance, and documentation.
● Myth 2: If a project is late, adding more programmers will finish it faster.
Reality: Adding people late increases communication overhead and delays the
project further (Brooks’ Law).
● Myth 3: Once standards are defined, quality is guaranteed.
Reality: Standards help, but skilled people and proper practices are equally
important.
2. Customer Myths
These myths are believed by customers or users.
● Myth 1: A general description is enough to start development.
Reality: Clear and complete requirements are necessary.
● Myth 2: Changes can be easily made at any time.
Reality: Changes become costly as development progresses.
3. Practitioner Myths
These myths are believed by developers.
● Myth 1: Once the program works, the job is done.
Reality: Maintenance consumes most of the software’s
lifecycle cost.
● Myth 2: Quality can be checked only after coding.
Reality: Quality must be built in from the beginning.
Best Practices to Address These Myths:
●Education and Training: Provide training to developers on the full
scope of software engineering, including best practices in testing and
documentation.
●Agile Practices: Adopt Agile practices that emphasize the importance
of early testing and sufficient documentation without excessive overhead.
●Cultural Shift: Foster a culture that values all aspects of software
development, not just coding, and encourages collaboration and
continuous improvement.
●Feedback Loops: Implement regular feedback loops to continuously
improve processes and address any misconceptions or inefficiencies.
Software Engineering Ethics
Software engineering ethics refers to the moral principles and professional
responsibilities that guide software engineers in their work.
Importance of Ethics
● Protects users and society
● Ensures reliability and safety
● Builds trust in software systems
● Promotes professionalism
Ethical Responsibilities of a Software Engineer
1. Responsibility to Society
● Develop software that does not harm people
● Ensure software safety, security, and privacy
● Avoid unethical applications
2. Responsibility to Clients and Employers
● Maintain confidentiality
● Be honest about project risks and limitations
● Deliver quality software within agreed terms
3. Responsibility to the Profession
● Follow professional standards and codes of conduct
● Continue learning and improving skills
● Report unethical practices
4. Responsibility to Colleagues
● Be fair and supportive
● Respect others’ work
● Avoid blame and dishonesty
SOFTWARE PRODUCT
The final software that is delivered to the customer is called the software product. It is
the outcome of the entire software development process.
It may include
•source code,
•data,
•user guides,
•reference manuals,
•installation manuals,
•specification documentation etc.
SOFTWARE PROCESS
The software process is the entire way in which we produce the software. It is the
entire journey from the idea of the Software to the final release of it. It includes all the
activities that are performed to the form the final Software product, like
•the requirement analysis,
•designing of the software
•coding
•testing
•documentation
•Maintenance, etc.
FUNDAMENTAL ACTIVITIES IN
SOFTWARE PROCESS
•Software Specification
-defining specification of software product.
•Software Development
-designing and programming of the software.
•Software Validation
-the software is checked to make sure it satisfies the user needs.
•Software Evolution
-the software is modified to meet the changing requirement of the user
THANK YOU

4TH SEMESTER SOFTWARE ENGINEERING Unit1.pdf

  • 1.
    Unit 1: Introductionto Software Engineering and Models Introduction: Professional software development, Software Engineering: Myths, Ethics; Software Process Models : Waterfall Model, Prototyping Model, Spiral Model, Incremental Model; Agile Software Development: Agile Methods, Plan Driven and Agile development, Software Development Life Cycle Model.
  • 2.
    Introduction to SoftwareEngineering Software is a set of programs that performs specific tasks. Engineering is the application of scientific methods to design and build solutions in a cost-effective way. Software Engineering is the systematic process of designing, developing, testing, and maintaining software. It focuses on building high-quality software that is: ● Correct ● Reliable ● Cost-effective ● Delivered on time Software Engineering is mainly used for large and complex software systems, not just small programs.
  • 3.
    Importance of SoftwareEngineering ● Uses proper tools, techniques, and methodologies ● Helps manage large projects efficiently ● Improves quality, budget control, and time management ● Ensures software meets user requirements
  • 4.
    Key Principles ofSoftware Engineering ● Modularity: Dividing software into small, manageable parts ● Abstraction: Showing only required features, hiding details ● Encapsulation: Binding data and methods together securely ● Reusability: Using components again in other applications ● Maintenance: Fixing bugs and updating software ● Testing: Checking software for errors ● Design Patterns: Standard solutions for common problems ● Agile Methodologies: Flexible, iterative development ● Continuous Integration & Deployment: Regular code updates and releases
  • 5.
    Attributes of SoftwareEngineering Software Engineering is a systematic and disciplined approach. Its main attributes are: ● Efficiency: Uses resources like memory and CPU properly ● Reliability: Produces consistent and correct results ● Reusability: Modules can be reused in other software ● Maintainability: Easy to modify and update
  • 6.
    Objectives of SoftwareEngineering ● Maintainability: Easy to update when requirements change ● Efficiency: Optimal use of resources ● Correctness: Meets all requirements correctly ● Reusability: Modules can be reused ● Testability: Easy to test the software ● Reliability: Performs correctly over time ● Portability: Can run on different systems ● Adaptability: Can adjust to new user needs ● Interoperability: Works well with other systems
  • 7.
    Professional Software Development Professionalsoftware development is the process of planning, designing, developing, testing, deploying, and maintaining software by following standards, best practices, and ethics, rather than writing code
  • 8.
    Key Characteristics 1. Well-definedProcess Software is developed using structured models such as: ● Waterfall ● Agile ● Spiral ● DevOps This ensures quality and predictability.
  • 9.
    2. Requirement Analysis ●Understand what the user really needs ● Document requirements clearly before coding Avoids building the wrong software.
  • 10.
    3. Design BeforeCoding ● System design ● Database design ● Interface design Makes the software easier to change and extend.
  • 11.
    Coding Standards ● Followsnaming conventions ● Proper indentation ● Documentation and comments Makes code readable and maintainable.
  • 12.
    5. Testing andQuality Assurance ● Unit testing ● Integration testing ● System testing Ensures the software works correctly and safely.
  • 13.
    8. Maintenance andUpdates ● Fix bugs ● Add features ● Improve performance Software continues to work over time.
  • 14.
    Ethics and ProfessionalResponsibility ● Protect user data ● Follow legal and ethical standards ● Deliver reliable and secure software
  • 15.
    Software Engineering Myths Softwareengineering myths are false beliefs about software and its development. These myths create confusion, wrong expectations, and project failures. They are grouped into Management Myths, Customer Myths, and Practitioner Myths.
  • 16.
    1. Management Myths Thesemyths are believed by managers. ● Myth 1: Software development is just coding. Reality: Software engineering also includes requirements analysis, design, testing, maintenance, and documentation. ● Myth 2: If a project is late, adding more programmers will finish it faster. Reality: Adding people late increases communication overhead and delays the project further (Brooks’ Law). ● Myth 3: Once standards are defined, quality is guaranteed. Reality: Standards help, but skilled people and proper practices are equally important.
  • 17.
    2. Customer Myths Thesemyths are believed by customers or users. ● Myth 1: A general description is enough to start development. Reality: Clear and complete requirements are necessary. ● Myth 2: Changes can be easily made at any time. Reality: Changes become costly as development progresses.
  • 18.
    3. Practitioner Myths Thesemyths are believed by developers. ● Myth 1: Once the program works, the job is done. Reality: Maintenance consumes most of the software’s lifecycle cost. ● Myth 2: Quality can be checked only after coding. Reality: Quality must be built in from the beginning.
  • 19.
    Best Practices toAddress These Myths: ●Education and Training: Provide training to developers on the full scope of software engineering, including best practices in testing and documentation. ●Agile Practices: Adopt Agile practices that emphasize the importance of early testing and sufficient documentation without excessive overhead. ●Cultural Shift: Foster a culture that values all aspects of software development, not just coding, and encourages collaboration and continuous improvement. ●Feedback Loops: Implement regular feedback loops to continuously improve processes and address any misconceptions or inefficiencies.
  • 20.
    Software Engineering Ethics Softwareengineering ethics refers to the moral principles and professional responsibilities that guide software engineers in their work. Importance of Ethics ● Protects users and society ● Ensures reliability and safety ● Builds trust in software systems ● Promotes professionalism
  • 21.
    Ethical Responsibilities ofa Software Engineer 1. Responsibility to Society ● Develop software that does not harm people ● Ensure software safety, security, and privacy ● Avoid unethical applications 2. Responsibility to Clients and Employers ● Maintain confidentiality ● Be honest about project risks and limitations ● Deliver quality software within agreed terms
  • 22.
    3. Responsibility tothe Profession ● Follow professional standards and codes of conduct ● Continue learning and improving skills ● Report unethical practices 4. Responsibility to Colleagues ● Be fair and supportive ● Respect others’ work ● Avoid blame and dishonesty
  • 23.
    SOFTWARE PRODUCT The finalsoftware that is delivered to the customer is called the software product. It is the outcome of the entire software development process. It may include •source code, •data, •user guides, •reference manuals, •installation manuals, •specification documentation etc.
  • 24.
    SOFTWARE PROCESS The softwareprocess is the entire way in which we produce the software. It is the entire journey from the idea of the Software to the final release of it. It includes all the activities that are performed to the form the final Software product, like •the requirement analysis, •designing of the software •coding •testing •documentation •Maintenance, etc.
  • 25.
    FUNDAMENTAL ACTIVITIES IN SOFTWAREPROCESS •Software Specification -defining specification of software product. •Software Development -designing and programming of the software. •Software Validation -the software is checked to make sure it satisfies the user needs. •Software Evolution -the software is modified to meet the changing requirement of the user
  • 26.