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PRE-
PRODUCTION
Benjamin Wincup
Resources
Pre-production is important for the smooth running of a project.
It is for you to go through final development and organisation for
your project before you start production.
The pre-production tasks you do will depend on your project.You
need to undertake appropriate tasks in order to make your project
work.
A production schedule should be in everyone’s project.
The blue slides are here to give advice.This advice can also be
found in the main lecture. Delete when you don’t need it.
Don’t submit your work with this in.
PRE-PRODUCTIONPre-production paperwork for a print production could include:
 Risk assessment
 Flat plans
 Style Sheets
 Equipment/Resource list
 Contingency plan
 Copy (the written part of your work)
 Thorough production schedule/ Action Plan
 Location Recce for photographs
 Budget
 Model call sheet
PRE-PRODUCTIONPre-production paperwork for moving image could include:
 Risk assessment
 Storyboard
 Shotlist
 Equipment list and bookings
 Contingency plan
 Script
 Thorough production schedule/ Action Plan
 Call sheet
 Location Recce
 Budget
PRE-PRODUCTION
Pre-production paperwork for a video game production could
include:
 Risk assessment
 Sound effect list
 Music list
 Style sheet or other visual planning
 Contingency plan
 Scene plan
 Thorough production schedule/ Action Plan
 Budget
PRE-PRODUCTION
Pre-production paperwork for an audio production could include:
 Risk assessment
 Sound effect list
 Music list
 Equipment/Resource list
 Script/Questions
 Contingency plan
 Location plan
 Contributor information (interviewees/guests/actors)
 Thorough production schedule/ Action Plan
 Budget
PRE-PRODUCTION• Style sheet
– Collection of potential choice you could make for your products visuals
(colours, image styles and fonts). Provide some indication of which ones
you will use, where you will use them and reasons why
– This should explore alternatives to everything- don’t just include one
option. Look at several potential aspects to include and reference the ones
you plan to use and why
• Layout Plans
– Potential designs you could do for your product using images, fonts and
colours from style sheet
PRE-PRODUCTIONColour schemes:
This is important for
any visual product.
Talk about the
options you have, the
decisions you are
making and relate
your ideas back to
exiting products and
your target audience.
PRE-PRODUCTION
PRE-PRODUCTION
Storyboard
Pre-production
■ What are you making? I am making an audio drama adapted from two chapters
of a book that I am writing. It will be a horror thriller, similar to the works of HP
Lovecraft.
■ Why? I’m passionate about audio design and I feel by making an audio drama, I
can express my love for the medium.
■ Who is it for? My intended primary audience is heterosexual, middle-aged females
from a B and C1 social status. However, a secondary audience could be
heterosexual young adult males from a similar background. Audiobooks/dramas
aren’t cheap.
■ Where will it appear/on what? The audio drama would appear on applications
such as Audible, where the user can purchase and keep it.
Reflection:
Pre-production: Colour Scheme - Protagonist
Light in the dark, contrast to the darker colours
of the forest at night
Orange represents success, fascination and
determination
Blending in, similar to forest and monster
colour schemes
Grey represents neutrality and balance
The protagonist
always wears an
orange waterproof
coat. This is because
the book takes place
in late “fall” (autumn)
when it’s cold in North
America. It’s also
representative
Pre-production: Colour Scheme - Forest
Burnt out, old, weathered, lost to time
Ancient forest, lots of secrets and history
Greed, ambition, and wealth, jealousy
Growth, harmony, nature, safety
Safety is an important connotation as
having the antagonist roam a forest,
there is a false sense of security
Evergreen forests are forests
that don’t lose their leaves
during autumn and winter.
The fictional town of Hathlan
is located on the American-
Canadian border where the
forests are mostly made of
pine trees.
Pre-production: Colour Scheme - Monster
Royalty, religion, wealth,
power, ambition
Contrasts Protagonist’s orange coat,
representing the conflict
Cold, uncaring, intelligence
Bright colours in nature usually signal
danger. This is most prominent in the
Amazon Rainforest where poison dart
frogs tend to have colourful skin.
Pre-production: Style Sheet
Looks handwritten, like an old tribal style. Links to
the fictional town’s origins as a native american
tribal town
Conventional font, all caps, nice
spacing
Pre-production: Sound Board
I’m making a sound board as my project is heavily audio based.
I will probably need the following sounds;
• Pen/pencil scribbling paper
• Notepad closing
• A zipper being zipped up
• A monster’s screech
• Wind rustling leaves
• Boots on a forest floor
• A coffee shop atmosphere
• A door with a bell jingling
• A door shutting
• Voices
Pre-production: Layout Plans – Book Sleeve
Dark forest
Title
Author
Orange
protag
onist
Publis
her
Pre-production: Layout Plans – Audiobook Icon
Wider view of forest
Protag
Title
----------
Author
Read By
Pub
Pre-production: Layout Plans – Poster
Info
Protagonist
model
facing away
from the
camera
Resources
Equipment/ Props/
Costume needed
Locations needed
Camera Forest
Model Town, Patley Bridge
Coat College
Sound recorder College studio
Computer w/ software Cafe
Notepad Forest
Pen
Contingency Planning
Potential Issue Solution
Software crashes Save frequently, back up work
Sound recorder – no battery Take a spare battery. Make sure both have
charge
Powercut Do work at home
Illness Do work at home, suffer in silence
Health and Safety
Potential Issue How will the issue be
avoided?
Tripping on cables Make sure all cables are neatly tucked
away
Water damage Don’t have water near equipment
Drop a camera Have a neck strap
Trip up in the woods Look where I’m going
Equipment loss Make a list and check every time I move or
use the equipment
Production Schedule
Day/Lesson Tasks
Week 1 - Audio Write the 2 chapters (aprox. 1200 words)
and convert into script with notes for sfx.
Record audio (talking and sfx).
Week 2 – Audio Editing Focus on editing audio and experimenting
with sound design techniques. Leave space
for extra writing and recording in case too
short.
Week 3 – Photos and Photo Editing Take photos of model, forest etc. Edit
photos and make sure there’s plenty of
options.
Week 4 – Polish All Espects Polish off all work, make sure it’s to a high
standard.

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4. pre production(1)

  • 2. Resources Pre-production is important for the smooth running of a project. It is for you to go through final development and organisation for your project before you start production. The pre-production tasks you do will depend on your project.You need to undertake appropriate tasks in order to make your project work. A production schedule should be in everyone’s project. The blue slides are here to give advice.This advice can also be found in the main lecture. Delete when you don’t need it. Don’t submit your work with this in.
  • 3. PRE-PRODUCTIONPre-production paperwork for a print production could include:  Risk assessment  Flat plans  Style Sheets  Equipment/Resource list  Contingency plan  Copy (the written part of your work)  Thorough production schedule/ Action Plan  Location Recce for photographs  Budget  Model call sheet
  • 4. PRE-PRODUCTIONPre-production paperwork for moving image could include:  Risk assessment  Storyboard  Shotlist  Equipment list and bookings  Contingency plan  Script  Thorough production schedule/ Action Plan  Call sheet  Location Recce  Budget
  • 5. PRE-PRODUCTION Pre-production paperwork for a video game production could include:  Risk assessment  Sound effect list  Music list  Style sheet or other visual planning  Contingency plan  Scene plan  Thorough production schedule/ Action Plan  Budget
  • 6. PRE-PRODUCTION Pre-production paperwork for an audio production could include:  Risk assessment  Sound effect list  Music list  Equipment/Resource list  Script/Questions  Contingency plan  Location plan  Contributor information (interviewees/guests/actors)  Thorough production schedule/ Action Plan  Budget
  • 7. PRE-PRODUCTION• Style sheet – Collection of potential choice you could make for your products visuals (colours, image styles and fonts). Provide some indication of which ones you will use, where you will use them and reasons why – This should explore alternatives to everything- don’t just include one option. Look at several potential aspects to include and reference the ones you plan to use and why • Layout Plans – Potential designs you could do for your product using images, fonts and colours from style sheet
  • 8. PRE-PRODUCTIONColour schemes: This is important for any visual product. Talk about the options you have, the decisions you are making and relate your ideas back to exiting products and your target audience.
  • 11. Pre-production ■ What are you making? I am making an audio drama adapted from two chapters of a book that I am writing. It will be a horror thriller, similar to the works of HP Lovecraft. ■ Why? I’m passionate about audio design and I feel by making an audio drama, I can express my love for the medium. ■ Who is it for? My intended primary audience is heterosexual, middle-aged females from a B and C1 social status. However, a secondary audience could be heterosexual young adult males from a similar background. Audiobooks/dramas aren’t cheap. ■ Where will it appear/on what? The audio drama would appear on applications such as Audible, where the user can purchase and keep it. Reflection:
  • 12. Pre-production: Colour Scheme - Protagonist Light in the dark, contrast to the darker colours of the forest at night Orange represents success, fascination and determination Blending in, similar to forest and monster colour schemes Grey represents neutrality and balance The protagonist always wears an orange waterproof coat. This is because the book takes place in late “fall” (autumn) when it’s cold in North America. It’s also representative
  • 13. Pre-production: Colour Scheme - Forest Burnt out, old, weathered, lost to time Ancient forest, lots of secrets and history Greed, ambition, and wealth, jealousy Growth, harmony, nature, safety Safety is an important connotation as having the antagonist roam a forest, there is a false sense of security Evergreen forests are forests that don’t lose their leaves during autumn and winter. The fictional town of Hathlan is located on the American- Canadian border where the forests are mostly made of pine trees.
  • 14. Pre-production: Colour Scheme - Monster Royalty, religion, wealth, power, ambition Contrasts Protagonist’s orange coat, representing the conflict Cold, uncaring, intelligence Bright colours in nature usually signal danger. This is most prominent in the Amazon Rainforest where poison dart frogs tend to have colourful skin.
  • 15. Pre-production: Style Sheet Looks handwritten, like an old tribal style. Links to the fictional town’s origins as a native american tribal town Conventional font, all caps, nice spacing
  • 16. Pre-production: Sound Board I’m making a sound board as my project is heavily audio based. I will probably need the following sounds; • Pen/pencil scribbling paper • Notepad closing • A zipper being zipped up • A monster’s screech • Wind rustling leaves • Boots on a forest floor • A coffee shop atmosphere • A door with a bell jingling • A door shutting • Voices
  • 17. Pre-production: Layout Plans – Book Sleeve Dark forest Title Author Orange protag onist Publis her
  • 18. Pre-production: Layout Plans – Audiobook Icon Wider view of forest Protag Title ---------- Author Read By Pub
  • 19. Pre-production: Layout Plans – Poster Info Protagonist model facing away from the camera
  • 20. Resources Equipment/ Props/ Costume needed Locations needed Camera Forest Model Town, Patley Bridge Coat College Sound recorder College studio Computer w/ software Cafe Notepad Forest Pen
  • 21. Contingency Planning Potential Issue Solution Software crashes Save frequently, back up work Sound recorder – no battery Take a spare battery. Make sure both have charge Powercut Do work at home Illness Do work at home, suffer in silence
  • 22. Health and Safety Potential Issue How will the issue be avoided? Tripping on cables Make sure all cables are neatly tucked away Water damage Don’t have water near equipment Drop a camera Have a neck strap Trip up in the woods Look where I’m going Equipment loss Make a list and check every time I move or use the equipment
  • 23. Production Schedule Day/Lesson Tasks Week 1 - Audio Write the 2 chapters (aprox. 1200 words) and convert into script with notes for sfx. Record audio (talking and sfx). Week 2 – Audio Editing Focus on editing audio and experimenting with sound design techniques. Leave space for extra writing and recording in case too short. Week 3 – Photos and Photo Editing Take photos of model, forest etc. Edit photos and make sure there’s plenty of options. Week 4 – Polish All Espects Polish off all work, make sure it’s to a high standard.

Editor's Notes

  1. Use this space to document whatever pre-production work you did for your project. It will vary from person to person and project to project.
  2. Use this space to document whatever pre-production work you did for your project. It will vary from person to person and project to project.
  3. Use this space to document whatever pre-production work you did for your project. It will vary from person to person and project to project.
  4. Use this space to document whatever pre-production work you did for your project. It will vary from person to person and project to project.
  5. Use this space to document whatever pre-production work you did for your project. It will vary from person to person and project to project.
  6. Use this space to document whatever pre-production work you did for your project. It will vary from person to person and project to project.
  7. Use this space to document whatever pre-production work you did for your project. It will vary from person to person and project to project.
  8. Use this space to document whatever pre-production work you did for your project. It will vary from person to person and project to project.