This document discusses the development of a 3D airplane crash game created with HTML/CSS/JS. It will be controlled by the mouse and avoid obstacles to stay airborne. Over 1.2 billion people play games globally, and existing airplane simulation games typically use game engines. This game will have levels, power-ups to gain fuel, and auto-play. Development will include requirements gathering, implementation, coding, animation, rendering, and testing according to a Gantt chart from March to August.