This document contains a script and timeline for a video exploring gender representation in video games. The script includes various shots of video games like GTAV and Assassin's Creed, as well as interviews with participants and experts. It shows the participants playing games and being interviewed about how women are portrayed. It then has them play different games and interviews them again on their perceptions. The timeline further outlines the various shots and footage to be included, such as close-ups of the games and controllers, establishing shots, and cutaways during interviews.
4. Mid shot of
Jerome
explaining how
โthat is a lot
of how women
are shown
todayโฆโ
Reverse
zoom into
establishing
shot of
London with
voice over
โItโs the 21st
centuryโฆโ
Close up of
PlayStation
controller
Panning across a
number of video
games such as
GTAV, Assassins
Creedโฆ
Voice over: Video
games first came
about in 1958โฆโ
while zooming into
archival photograph
of Willy
Higginbotham
Archival footage
of the game
Tennis for Two
and the
controllers that
were used back
in 1958
High angle of an
education game
while someone is
playing it
Voice over:
โStudies show 183
million in the
USโฆโ whilst
showing a map of
statistics
Voice over: โWith
62 percent of the
worlds
populationโฆโ
whilst showing a
map of the world
with the different
consoles
Voice over
โIn this series
we will be
exploringโฆโ
showing an
establishing
shot of HMV
store
Low angle of
people walking
Mid shot of
people
playing in
the arcade
Mid shots of
several
interviews
whilst voice
over says:
โpublic
response to
these
stereotypesโฆโ
Orange = Dialogue that is part of the
script
Blue = name of video game
Green = shot/angle
Timeline
5. Archival footage of a
purpose video game
such as the Wii Fit
game while voice
over mentions the
mental and physical
effectsโฆโ
Wide shot of
Joe playing
Assassins
Creed
Wide shot of
person playing in
the arcade on the
car wheel (with
title on the right
hand side).
Mid shot of the
presenter saying
โIn this
episodeโฆโ
Match on action of
presenter turn to
camera โThrough
gender
representationโฆโ
Canted angle of
person playing on
the iPad
Over head shot of
person continuing
to play on the iPad
Mid shot of
presenter โOver
the years gender
representationโฆโ
Voice over gender
representation in
video games have
got better or worse
such as in Last Of
Usโฆโ
Archival footage
applied
Cube transition
to GTAV female
representation โ
voice over
explaining how
gender
representation is
shown here
Voice over
โHow does the
public
respondโฆโ
whilst showing
mid shot of
interviewees
Mid shot of
public
interviews
explaining their
views of female
gender
representation
Orange = Dialogue that is part of the
script
Blue = name of video game
Green = shot/angle
Timeline
6. Transition to
another public
interview
explaining how
games are more
appealing to a
male audience
Low angle of
people walking โ
statistics shown
at the bottom
โ6/10 people
interviewedโฆโ
Wide shot of
presenter
sitting on a
bench โ
โEarlier we
caught up with
a sociologistโฆโ
Wide shot of
presenter with
expert being
interviewed โ
cutaways to
show women
being sexualised
etc.
Voiceover โNow
we are going to
do an
experimentโฆโ โ
showing different
participants
standing against
a wall with
credits of who
they are
Close up shot
of all game
disc being put
into consoles
Archival photo
of Grand Theft
Auto V
Close up of
participants eye
focusing on the
game
Archival photo
of Assassins
Creed
Close up of
participants eye
focusing on the
game
Archival photo
of Grand Theft
Auto V
Close up of
participants eye
focusing on the
game
Wide shot
of
participant
playing
game
Orange = Dialogue that is part of the
script
Blue = name of video game
Green = shot/angle
Timeline
7. High angle
of
participant
Close up shot of
video game on
the screen
Close up shot of
participants facial
expression
Close up shot of
game controller
being played
Over the shoulder shot of
another participant playing
Assassins Creed
Low angle of other
participant focusing
on playing Assassins
Creed
Close up shot of
video game on the
screen
Match on action
from looking at
the game on
the screen and
then showing
participant
playing
Close up shot
of game
controller
Over the shoulder
shot of another
participant
playing GTAV
Close up shot
of other
participants
facial
expression
Close up
shot of
video game
being played
Match on action
from looking at
the game on
the screen and
then showing
participant
playing
Orange = Dialogue that is part of the
script
Blue = name of video game
Green = shot/angle
Timeline
8. Close up
of game
controller
Sound bridging โ
voice over asking
interviewee
โWhen playing
GTA how did you
find the womenโs
roleโฆโ
Mid shot of
participant
being
interviewed
against a wall
explaining their
view
Voice over โ
โAfter playing GTA
how do you think
women are
representedโฆโ
Mid shot of
participant being
interviewed
against a wall
explaining their
opinion
Voice over โ โWhy
do you think that
females are not the
main charactersโฆโ
Mid shot of
participant
being
interviewed
against a wall
explaining
their opinion
Archival footage of a game where you
are dressing up a male character
Voice over โ โAfter the break we will be
discussing the representation of males
in video gamesโฆโ
Orange = Dialogue that is part of the
script
Blue = name of video game
Green = shot/angle
Timeline