Everyone always want their own site look nice but how much they know about their user characteristics. This presentation will guide you about "key success factor to design a web site", "how to reach your target", "leading to win-win situation" and "testing your site and analyze results"
Jeff Belden MD and Janey Barnes PhD co-presented at HIMSS Virtual Conference June 2010. You can hear the audio recording if you are a HIMSS member, available online.
Lectures for Masterclass Customer Experience Strategie & Executie @Business University Nyenrode
user/customer centric design principes voor digital touchpoints & Usability & user experience principes
ProductCamp Boston is the world's largest and most exciting
crowd-sourced one-day event for product people. It's
organized by and for product managers, product marketers and
entrepreneurs, so attendees get the most out of the day.
Attendees learn about and discuss topics in product
management and product marketing, product discovery,
product development & design, go-to-market, product strategy
and lifecycle management, and product management 101,
startups, and career development.
www.ProductCampBoston.org
User Experience Design + Agile: The Good, The Bad, and the UglyJoshua Randall
There's a rumor going around that user experience design (UXD) and Agile don't play well together. In this talk, I'll explain that they do -- most of the time! Learn about the historical reasons for why these two disciplines sometimes butt heads, as well as the good/bad/ugly of various approaches to integrating design and development.
Jeff Belden MD and Janey Barnes PhD co-presented at HIMSS Virtual Conference June 2010. You can hear the audio recording if you are a HIMSS member, available online.
Lectures for Masterclass Customer Experience Strategie & Executie @Business University Nyenrode
user/customer centric design principes voor digital touchpoints & Usability & user experience principes
ProductCamp Boston is the world's largest and most exciting
crowd-sourced one-day event for product people. It's
organized by and for product managers, product marketers and
entrepreneurs, so attendees get the most out of the day.
Attendees learn about and discuss topics in product
management and product marketing, product discovery,
product development & design, go-to-market, product strategy
and lifecycle management, and product management 101,
startups, and career development.
www.ProductCampBoston.org
User Experience Design + Agile: The Good, The Bad, and the UglyJoshua Randall
There's a rumor going around that user experience design (UXD) and Agile don't play well together. In this talk, I'll explain that they do -- most of the time! Learn about the historical reasons for why these two disciplines sometimes butt heads, as well as the good/bad/ugly of various approaches to integrating design and development.
Presentation from WebDU 2008 in Sydney, where I attempt to give developers and designers some insight into what IA is and how it works, so they can integrate it into their own practices or just work more effectively with IA/UX practitioners
Case Study: UX Research & Strategy Proposal to Drive Revenue GrowthJune UX
Each year, the QRCA (Qualitative Research Consultants Associations) holds a contest for its members to respond to a fictional RFP.
At the conference, I met several market researchers who were curious about the types of research I conduct as a UX researcher—beyond usability testing. To help answer that question, I created this proposal from the perspective of a design researcher and strategist.
This proposal of work contains details and samples of the user centric design process I follow. I have been trying to find a good graph that represents the process, but at the end I have decided to make my own! ;)
UXPA International 2013 The Note-Taker's Perspective UserWorks
Kristen Davis's and Dick Horst's 2013 UXPA International presentation on The Note-Taker's Perspective During Usability Testing: Recognizing What's Important, What’s Not.
Alfonso de la Nuez's talk, "How to conduct global UX benchmarking", at BigDesign event, about what, why, and how to conduct website user experience & usability benchmarking.
General UX activities & process overviewBen Melbourne
Here's a somewhat somewhat lengthy (by still far from comprehensive) presentation introducing and detailing the process and activities involved in Agile UX. The content focuses on introducing the basic steps of UX and explaining what they are.
It's liberally referenced from anywhere I could cut and paste from, and includes lots of links for more reading, where more comprehensive explanations of each activity can be found.
How to effectively implement different online research methods - UXPA 2015 - ...Steve Fadden
Are you the sole User Experience Researcher in your organization? Do you struggle to get timely research insights and feedback for your stakeholders? Online research tools offer practitioners the ability to gather feedback quickly and asynchronously, without the need for direct facilitation or moderation.
In this presentation, we provide an overview of some of the many online research tools that are available for gathering quick, asynchronous feedback on requirements, designs, and stakeholder sentiment. We offer general guidelines for recruiting, planning, implementing, and analyzing feedback, and then present how to use specific methods that have proven particularly useful for design and requirements research.
Presentation from WebDU 2008 in Sydney, where I attempt to give developers and designers some insight into what IA is and how it works, so they can integrate it into their own practices or just work more effectively with IA/UX practitioners
Case Study: UX Research & Strategy Proposal to Drive Revenue GrowthJune UX
Each year, the QRCA (Qualitative Research Consultants Associations) holds a contest for its members to respond to a fictional RFP.
At the conference, I met several market researchers who were curious about the types of research I conduct as a UX researcher—beyond usability testing. To help answer that question, I created this proposal from the perspective of a design researcher and strategist.
This proposal of work contains details and samples of the user centric design process I follow. I have been trying to find a good graph that represents the process, but at the end I have decided to make my own! ;)
UXPA International 2013 The Note-Taker's Perspective UserWorks
Kristen Davis's and Dick Horst's 2013 UXPA International presentation on The Note-Taker's Perspective During Usability Testing: Recognizing What's Important, What’s Not.
Alfonso de la Nuez's talk, "How to conduct global UX benchmarking", at BigDesign event, about what, why, and how to conduct website user experience & usability benchmarking.
General UX activities & process overviewBen Melbourne
Here's a somewhat somewhat lengthy (by still far from comprehensive) presentation introducing and detailing the process and activities involved in Agile UX. The content focuses on introducing the basic steps of UX and explaining what they are.
It's liberally referenced from anywhere I could cut and paste from, and includes lots of links for more reading, where more comprehensive explanations of each activity can be found.
How to effectively implement different online research methods - UXPA 2015 - ...Steve Fadden
Are you the sole User Experience Researcher in your organization? Do you struggle to get timely research insights and feedback for your stakeholders? Online research tools offer practitioners the ability to gather feedback quickly and asynchronously, without the need for direct facilitation or moderation.
In this presentation, we provide an overview of some of the many online research tools that are available for gathering quick, asynchronous feedback on requirements, designs, and stakeholder sentiment. We offer general guidelines for recruiting, planning, implementing, and analyzing feedback, and then present how to use specific methods that have proven particularly useful for design and requirements research.
Breve descripción de la interacción de unos niños con otros a través del juego y su evolución de cero a seis años. Incluye algunas estrategias metodológicas para el aula
You have picked up the lingo `Follow Us on Twitter, Like Us on Facebook` but what does that mean in practice? Social media is intended to be both holistic and strategic. Who you follow, how you converse, what content you share, all tells a story of who you are as a company. Through a tour of best practices you leave with a better understanding of the latest trends, etiquette, what it looks like to "do social media right", and why the details matter.
Looking for art that you can license from India, Dimple Bawri is where your search ends. an amazing collection of paintings and photographs depicting India.
Open education has been gaining visibility and momentum as part of open government initiatives — from open licensing of publicly-funded educational materials, to transparency in education funding, to leveraging open technologies and practices to increase the efficiency and efficacy of instruction. One important avenue for advancing these conversations is the Open Government Partnership (OGP), a multilateral initiative of more than 60 countries through which national governments make commitments to being more open, accountable and responsive to citizens. At least three countries involved in OGP have specifically adopted commitments to open education in their open government plans, the United States, Slovakia, and Spain, and numerous others are considering moving in this direction through an informal working group formed during the 2015 OGP Summit. Leading examples of OGP commitments in education include three international OER pilot programs run by the U.S. Department of State, and an initiative in the Slovak government to develop a procurement process for openly licensed educational resources. Alongside OGP, open education has also emerged in other international policy conversations, including the United Nations 2030 Sustainable Development Goals. This lightning talk will explore the connection between open education and open government, and opportunities for civil society members and government officials alike at the local, national and international levels.
Presentamos el nuevo catálogo de BIC y Sheaffer para el año 2012!!! En él encontraras todas las novedades que nos traen para este año y su clásicos SUPERVENTAS.....
What if you could incite the next Ice Bucket Challenge?
What if you knew what to say and how to say it? What if you could share your essence, aspirations and goals of your organization... affordably? What if you could target your outreach to capture the attention of donors, partners, volunteers and attendees? What if you could talk to the world?
Learn about the lure of social media and why campaigns go viral; how to succeed by showing up; the power of the “social” relationship; what constitutes a perfect post; storytelling over pitch; content creators are your gold; creating cool captions and positive spin; the do’s and don’ts of asking for money on social; organic vs. paid visibility; social and traditional marketing– the perfect brew; best social platforms and listening tools; productivity hacks (i.e. automation vs. scheduling); what metrics you should be watching and how to find them, and our favorite non-profit campaigns.
how to discover requirement by identify problem
how to solve the problem by discovering requirement
how identify customer need
How to Capture Requirements Once They Are Discovered?
What Are Requirements?
There are Different types of requirements
There are Common types of requirements
Data Gathering
Probes
what is Probes
types of Probes
what is Contextual Inquiry
Brainstorming for innovation
Personas and scenarios
A brief introduction of Product Designing process followed at www.actiwate.in . Being the UI/UX in-charge i have listed down all the important processes to be followed from the start to the prototyping of the product.
Requirements Engineering for the HumanitiesShawn Day
This workshop explores how requirements engineering can be employed by digital and non-digital humanities scholars (and others) to conceptualise and communicate a research project.
requirementsEngineeringAs the field of digital humanities has evolved, one of the biggest challenges has been getting the marrying technical expertise with humanities scholarly practice to successfully deliver sustainable and sound digital projects. At its core this is a communications exercise. However, to communicate effectively demands an ability to effectively translate, define and find clarity in your own mind.
There are a range of different tools and methods for defining target groups such as interviews, observations, questionnaires etc.. This report describes the Persona method, and is based upon the work of Alan Cooper, the inventor of the Personas approach.
How do you plan a successful UX project?
You need to include activities to answer each of
the following questions:
1. What are the business requirements?
2. What are the user requirements?
3. What is the best design solution that meets
both the business and user requirements?
User Experience and Product Management: Two Peas in the Same Pod?Jeff Lash
What is the difference between User Experience and Product Management? Where do you draw the line between the two? How can UXers work better with Product Managers? How can a UXer transition into product management? All these questions and more, answered in this presentation by Jeff Lash for the 2011 St. Louis User Experience conference on Feb 25, 2011.
This presentation aims to teach others how to use the user centered design methodology known as personas.
Personas are archetypes (models) that represent groups of real users who have similar behaviors, attitudes, and goals. A persona describes an archetypical user of software as it relates to the area of focus or domain you are designing for as a lens to highlight the relevant attitudes and the specific context associated with the area of work you are doing.
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf91mobiles
91mobiles recently conducted a Smart TV Buyer Insights Survey in which we asked over 3,000 respondents about the TV they own, aspects they look at on a new TV, and their TV buying preferences.
Transcript: Selling digital books in 2024: Insights from industry leaders - T...BookNet Canada
The publishing industry has been selling digital audiobooks and ebooks for over a decade and has found its groove. What’s changed? What has stayed the same? Where do we go from here? Join a group of leading sales peers from across the industry for a conversation about the lessons learned since the popularization of digital books, best practices, digital book supply chain management, and more.
Link to video recording: https://bnctechforum.ca/sessions/selling-digital-books-in-2024-insights-from-industry-leaders/
Presented by BookNet Canada on May 28, 2024, with support from the Department of Canadian Heritage.
Builder.ai Founder Sachin Dev Duggal's Strategic Approach to Create an Innova...Ramesh Iyer
In today's fast-changing business world, Companies that adapt and embrace new ideas often need help to keep up with the competition. However, fostering a culture of innovation takes much work. It takes vision, leadership and willingness to take risks in the right proportion. Sachin Dev Duggal, co-founder of Builder.ai, has perfected the art of this balance, creating a company culture where creativity and growth are nurtured at each stage.
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
Elevating Tactical DDD Patterns Through Object CalisthenicsDorra BARTAGUIZ
After immersing yourself in the blue book and its red counterpart, attending DDD-focused conferences, and applying tactical patterns, you're left with a crucial question: How do I ensure my design is effective? Tactical patterns within Domain-Driven Design (DDD) serve as guiding principles for creating clear and manageable domain models. However, achieving success with these patterns requires additional guidance. Interestingly, we've observed that a set of constraints initially designed for training purposes remarkably aligns with effective pattern implementation, offering a more ‘mechanical’ approach. Let's explore together how Object Calisthenics can elevate the design of your tactical DDD patterns, offering concrete help for those venturing into DDD for the first time!
20. Why Customer-Centered Web Design ? With customer-centered design… you do the work up front to ensure that the web site has the features customers need, by determining and planning for the most important features and by making certain that those features are built in a way that customers will understand. This method actually takes less time and money to implement in the long run. In short, customer-centered design helps you build the right web site and build the web site right!
45. What is the software for? What activity is it intended to support? What problems will it help users solve? What value will it provide?
46. What problems do the intended users have now? What do they like and dislike about the way they work now?
47. What are the skills and knowledge of the intended users? Are they motivated to learn? How? Are there different classes of users, with different skills. Knowledge, and motivation
48. How do users conceptualize the data that the software will manage?
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52. Collaborate with the intended users to learn about them Understanding the user is best accomplished by working with them as collaborators. Don’t treat users only as objects to be studied. Bring some of them onto your team. Treat them as experts, albeit a different kind of expert than the developers. They understand their job, experience, management structure, likes and dislikes, and motivation. They probably don’t understand programming and user interface design, but that’s OK – others on your team do. A useful slogan to keep in mind when designing software is: “Software should be designed neither for users nor by them, but rather with them”
53. Investigate characteristics of the intended users Making an effort to learn the relevant characteristics of potential users. Surveying potential users helps you find specific populations whose requirements and demographics make them attractive target market After identifying a primary user population, learn as much as possible about that population .
54. Users: Not just novice vs. experienced Software developersoften think of their intended user as varying on a continuum from computer “novice” to “expert.” People who have never used a computer are on the novice end; professional computer engineers are on the expert end. In that assumption, continuum is wrong. No such continuum exists. A more realistic and useful view is that the intended users can be placed along three independent knowledge dimensions: General computer savvy -how much they know about computers in general Task knowledge -how facile they are at performing the target task, e.g., accounting Knowledge of the system -how well they know the specific software product, or ones like it Knowledgein one of these dimensions does not imply knowledge in another. People can be high or low on any of these dimensions, Independently.
55. Collaboration Decision Bring it all together Investigation The goal is to produce profiles that describe the primary intended users of the software. The profile should include information such as job description, job seniority, education, salary, hourly versus salaried, how their performance is rated, age, computer skill level, and relevant physical or social characteristics.
64. Example: Task-analysis questions For a task analysis of how people prepare slide presentations, we interviewed people in their offices, encouraging them to both talk about and demonstrate how they work. What is your role in producing slide presentations? 1.1 Do you produce slides yourself or do you supervise others who do it? 1.2 How much of your total job involves producing slide presentations? 1.3 For whom do you produce these slide presentations? What software do you use to create slide presentations? 2.1 Who decides what software you use for this? 2.2 Do you use one program or a collection of them?
65. Collaborate with users to learn about the task Collaborating with users is even more important for understanding the tasks than it is for understanding the users. The limitations of both interviewed and observation make it risky to rely on upon conclusion obtained by either method alone. These limitations can be overcome by introducing two-way feedback into task discovery and analysis process. Don’t just collect data from users; present the preliminary analyses and conclusion to them to and solicit their reactions.
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67. Which tasks are common, and which ones are rare?
68. Which tasks are most important, and which ones are least important?
85. What data will users create, view, or manipulate with the software? What information will users extract from the data? How? What steps will they use? Where will the data that users bring into the software come from, and where will the data produced in it be used?
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88. Consistency: Enumerating the objects and actions of an application’s supported task allows you to notice actions that are shared by many objects. The design can then use the same user interface for operations across those objects. This makes the UI simpler and more consistent and thus easier to learn.
89. Importance: Listing all user-visible concepts allows you to rate their relative importance. This impacts both the UI design and the development priorities.
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91. Kick-start development: An objects/actions analysis provides an initial object model- at least for objects that users encounter. Developers can start coding it even before the UI is designed.
108. Requiring a fax number in all address book entries even though some users don’t have fax machines.
109. Use users’ vocabulary, not your own When writing text for the software or its documentation, avoid computer jargon. You should create a project lexicon. The lexicon should name every concept (object, action, or attribute)
110. Keep program internals inside the program Softwareusers are not interested in how the software works. They just want to achieve their goals.
138. Don’t make users reason by elimination Minimizingthe need for problem solving in the domain of computer technology includes not requiring users to figure out how software works by a process of eliminations.
149. Consistency , consistency, consistency User interfaces should foster the development of usage habits. When using interactive software and electronic appliances. They want to be able to ignore the software or device and focus on their work. The more consistent the software is, the easier it is for users to do that
165. Reposition, stretch, or shrink windows.Such attemptsto be helpful and efficient disorient and frustrate users more than they help. They interfere with users’ perception of the screen as being under their own control.
166. Preserve display inertia If a user edits a field in a Web form or a word on a Wiki page, it would be poor UI design for the entire page to refresh.
194. How many users should you test? ONE TEST WITH 8 USERS TOTAL PROBLEMS FOUND: 5 8 users Eight users may find more problems in a single test. But the worst problems will usually keep them from getting far enough to encounter some others. TWO TEST WITH 3 USERS TOTAL PROBLEMS FOUND: 9 First test: 3 users Second test: 3 users But in the second test, with the first set of problems fixed, they’ll find problems they couldn’t have seen in the first test. Three users may not find as many problems in a single test.
195. Schedule time to correct problems found by tests Of course, it isn’t enough just to test the usability of a product or service. Developers must also provide time in the development schedule to correct problems uncovered by testing. Otherwise, why test?
196. Testing has two goals: Informational and social Information goal:find the aspects of the user interface that cause users difficulty, and use exact nature of the problems to suggest improvements. Social goal:It is at least as important as the informational goal. It is to convince developers that there are design problems that need correcting.
197. There are tests for every time and purpose Test can be conducted before any code is written, when the software has been only partially implemented, or after the software is almost done.
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201. Key Insights Analysis (KIA) 1. Click Density Analysis:You can see what the difference in behavior is for different kinds of traffic to your website. 2. Visitor Primary Purpose:Conduct a survey, do phone interviews. Seek out real customers and ask them why they show up on your website. 3. Task completion Rates: Page view cannot measure the customer satisfaction. 4. Segmented Visitor Trends:ClickTracks and Visual Sciences (analysis tool) allow you to segment your customers and their behavior in a meaningful way that allows for a significantly richer understanding of their interaction with your website. 5. Multichannel Impact Analysis: Measuring the impact of your web site on other channels (how many people use your website but buy your product via retail or via your phone channel)
215. References 1. Don't Make Me Think!: A Common Sense Approach to Web Usability, Steve Krug 2. The Design of Sites: Patterns for Creating Winning Websites, Douglas K. van Duyne 3. Prioritizing Web Usability, Jakob Nielsen 4. GUI Bloopers 2.0: Common User Interface Design Don’ts and Dos, Morgan Kaufmann
216. Thank you for watching my presentation Created by panuausavasereelert blog: http://panu.in.th email: panu@panu.in.th twitter: @panuinth